SkySeraph博主的GLCM特征学习

在这里先mrak下:

作者:skyseraph 
出处:http://www.cnblogs.com/skyseraph/ 

  我修改了下代码的粘贴方式,这样方便大家学习啊,呵呵!!

头文件ZGLCM.h

// FeatureDetect.h: interface for the FeatureDetect class. 
 //  
 /////////////////////////////////////////////////////////////////////////////////////// 
 /* Author: skyseraph/zhaobo   2011/4    [email protected]
  */
 ///////////////////////////////////////////////////////////////////////////////////////
#include <windows.h>
#include <assert.h>
#include "cv.h"
#include "highgui.h"
 #include <math.h>    
 #include "iostream"
 using namespace std;
 
 typedef struct glcmFeature 
 {
     double    dCorrelation;        
     double    dEnergy;            
     double    dEntropy;            
     double    dInertiaQuadrature;    
     double    dLocalCalm;                
 }glcmFeature;
 
 typedef struct glcmFeatureVar 
 {
     double    dAveCorrelation;    
     double    dAveEnergy;    
     double    dAveEntropy;    
     double    dAveInertiaQuadrature;
     double    dAveLocalCalm;    
     double    dVarCorrelation;    
     double    dVarEnergy;        
     double    dVarEntropy;        
     double    dVarInertiaQuadrature;
     double    dVarLocalCalm;        
 }glcmFeatureVar;
 
 class ZBGLCM
 {
 public:    
     ZBGLCM();    
     ~ZBGLCM();
     
     void ComputeMatrix(BYTE **LocalImage, int LocalImageWidth);      
     void ComputeFeature(double &FeatureEnergy, double &FeatureEntropy, 
         double &FeatureInertiaQuadrature, double &FeatureCorrelation, 
         double &FeatureLocalCalm, int** pMatrix, int dim);
     glcmFeature pGLCMF;
     glcmFeatureVar pGLCMFVar;
     glcmFeature GLCMFeature(BYTE* ImageArray,long ImageWidth,long ImageHeight,int FilterWindowWidth,int dir);    
     glcmFeatureVar GLCMFeatureVar(BYTE* ImageArray,long ImageWidth,long ImageHeight,int FilterWindowWidth);
     
 
 public:    
     double FeatureLocalCalmRD;    
     double FeatureLocalCalmLD;    
     double FeatureLocalCalmV;    
     double FeatureLocalCalmH;
     double FeatureCorrelationRD;
     double FeatureCorrelationLD;
     double FeatureCorrelationV;    
     double FeatureCorrelationH;    
     double FeatureInertiaQuadratureRD;
     double FeatureInertiaQuadratureLD;
     double FeatureInertiaQuadratureV;
     double FeatureInertiaQuadratureH;
     double FeatureEntropyRD;
     double FeatureEntropyLD;
     double FeatureEntropyV;    
     double FeatureEntropyH;    
     double FeatureEnergyRD;    
     double FeatureEnergyLD;    
     double FeatureEnergyV;    
     double FeatureEnergyH;    
 
     int FilterWindowWidth;    
     int distance;    
     int GrayLayerNum;
     int L;                
     int** PMatrixRD;
     int** PMatrixLD;    
     int** PMatrixV;    
     int** PMatrixH;    
 };

  ZBGLCM.cpp

#include "ZBGLCM.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
ZBGLCM::ZBGLCM()
{    
	PMatrixRD = NULL;    
	PMatrixLD = NULL;
	PMatrixV = NULL;
	PMatrixH = NULL;    

	distance = 5;
	FilterWindowWidth = 16;
	GrayLayerNum = 8; 
	L=8;

	int i;
	PMatrixH = new int*[GrayLayerNum];
	PMatrixLD= new int*[GrayLayerNum];
	PMatrixRD= new int*[GrayLayerNum];
	PMatrixV = new int*[GrayLayerNum];

	for(i=0; i<GrayLayerNum; i++)
	{
		PMatrixH[i] = new int[GrayLayerNum];
		PMatrixLD[i]= new int[GrayLayerNum];
		PMatrixRD[i]= new int[GrayLayerNum];
		PMatrixV[i] = new int[GrayLayerNum];        
	}
}

ZBGLCM::~ZBGLCM()
{
	if(PMatrixH !=NULL)
	{        
		for(int i=0; i<GrayLayerNum; i++)
		{
			delete [] PMatrixH[i];
			PMatrixH[i] = NULL; //已析构了,后不再加
		}
		delete [] PMatrixH;
		PMatrixH = NULL;
	}
	if(PMatrixLD !=NULL)
	{
		for(int i=0; i<GrayLayerNum; i++)
		{
			delete[] PMatrixLD[i];
		}
		delete [] PMatrixLD;
	}
	if(PMatrixRD !=NULL)
	{
		for(int i=0; i<GrayLayerNum; i++)
			delete [] PMatrixRD[i];
		delete [] PMatrixRD;
	}
	if(PMatrixV !=NULL)
	{
		for(int i=0; i<GrayLayerNum; i++)
			delete [] PMatrixV[i];
		delete [] PMatrixV;
	}    
}
void ZBGLCM::ComputeFeature(double &FeatureEnergy, double &FeatureEntropy,                  
							double &FeatureInertiaQuadrature, double &FeatureCorrelation, 
							double &FeatureLocalCalm, int** pMatrix, int dim)             
{                                                                                         
	int i,j;                                                                              
	double **pdMatrix;                                                                    
	pdMatrix = new double*[dim];                                                          
	for(i=0; i<dim; i++)                                                                  
		pdMatrix[i] = new double[dim];                                                    

	int total = 0;                                                                        
	for(i=0; i<dim; i++)                                                                  
	{                                                                                     
		for(j=0; j<dim; j++)                                                              
		{                                                                                 
			total += pMatrix[i][j];                                                       
		}                                                                                 
	}                                                                                     
	for(i=0; i<dim; i++)                                                                  
	{                                                                                     
		for(j=0; j<dim; j++)                                                              
		{                                                                                 
			pdMatrix[i][j] = (double)pMatrix[i][j]/(double)total;                         
		}                                                                                 
	}                                                                                     

	FeatureEnergy = 0.0;                                                                  
	FeatureEntropy = 0.0;                                                                 
	FeatureInertiaQuadrature = 0.0;                                                       
	FeatureLocalCalm = 0.0;                                                               

	for(i=0; i<dim; i++)                                                                  
	{                                                                                     
		for(j=0; j<dim; j++)                                                              
		{                                                                                 
			FeatureEnergy += pdMatrix[i][j]*pdMatrix[i][j];                               
			if(pdMatrix[i][j]>1e-12)                                                      
			{                                                                             
				FeatureEntropy -= pdMatrix[i][j]*log(pdMatrix[i][j]);                     
			}                                                                             
			FeatureInertiaQuadrature += (double)(i-j)*(double)(i-j)*pdMatrix[i][j];       
			FeatureLocalCalm += pdMatrix[i][j]/(1+(double)(i-j)*(double)(i-j));           
		}                                                                                 
	}                                                                                     

	double ux = 0.0;                                                                      
	double localtotal = 0.0;                                                              
	for(i=0; i<dim; i++)                                                                  
	{                                                                                     
		localtotal = 0.0;                                                                 
		for(j=0; j<dim; j++)                                                              
		{                                                                                 
			localtotal += pdMatrix[i][j];                                                 
		}                                                                                 
		ux += (double)i * localtotal;                                                     
	}                                                                                     

	double uy = 0.0;                                                                      
	for(j=0; j<dim; j++)                                                                  
	{                                                                                     
		localtotal = 0.0;                                                                 
		for(i=0; i<dim; i++)                                                              
		{                                                                                 
			localtotal += pdMatrix[i][j];                                                 
		}                                                                                 
		uy += (double)j * localtotal;                                                     
	}                                                                                     

	double sigmax = 0.0;                                                                  
	for(i=0; i<dim; i++)                                                                  
	{                                                                                     
		localtotal = 0.0;                                                                 
		for(j=0; j<dim; j++)                                                              
		{                                                                                 
			localtotal += pdMatrix[i][j];                                                 
		}                                                                                 
		sigmax += (double)(i-ux) * (double)(i-ux) * localtotal;                           
	}                                                                                     

	double sigmay = 0.0;                                                                  
	for(j=0; j<dim; j++)                                                                  
	{                                                                                     
		localtotal = 0.0;                                                                 
		for(i=0; i<dim; i++)                                                              
		{                                                                                 
			localtotal += pdMatrix[i][j];                                                 
		}                                                                                 
		sigmay += (double)(j-uy) * (double)(j-uy) * localtotal;                           
	}                                                                                     

	FeatureCorrelation = 0.0;                                                             
	for(i=0; i<dim; i++)                                                                  
	{                                                                                     
		for(j=0; j<dim; j++)                                                              
		{                                                                                 
			FeatureCorrelation += (double)(i-ux) * (double)(j-uy) * pdMatrix[i][j];       
		}                                                                                 
	}                                                                                     
	if(sigmax !=0 && sigmay !=0)                                                          
	{                                                                                     
		FeatureCorrelation /= sigmax;                                                     
		FeatureCorrelation /= sigmay;                                                     
	}                                                                                     
	else                                                                                  
		FeatureCorrelation = 8;                                                           

	if(pdMatrix !=NULL)                                                                   
	{                                                                                     
		for(i=0; i<dim; i++)                                                              
		{                                                                                 
			delete [] pdMatrix[i];                                                        
			pdMatrix[i] = NULL;                                                           
		}                                                                                 
		delete [] pdMatrix;                                                               
		pdMatrix = NULL;                                                                  
	}                                                                                     
}            
void ZBGLCM::ComputeMatrix(BYTE **LocalImage, int LocalImageWidth)                              
{                                                                                              
	int i,j;                                                                                   

	BYTE **NewImage;                                                                           
	NewImage = new BYTE*[LocalImageWidth];                                                     
	if(NewImage==NULL)                                                                         
		return;                                                                                
	for(i=0; i<LocalImageWidth; i++)                                                           
	{                                                                                          
		NewImage[i] = new BYTE[LocalImageWidth];                                               
		if(NewImage[i]==NULL)                                                                  
			return;                                                                            
	}                                                                                          


	for(i=0; i<LocalImageWidth; i++)                                                           
	{                                                                                          
		for(j=0; j<LocalImageWidth; j++)                                                       
		{                                                                                      
			NewImage[i][j] = LocalImage[i][j] / (256/GrayLayerNum);                            
		}                                                                                      
	}                                                                                          

	for(i=0; i<GrayLayerNum; i++)                                                              
	{                                                                                          
		for(j=0; j<GrayLayerNum; j++)                                                          
		{                                                                                      
			PMatrixH[i][j]  = 0;                                                               
			PMatrixLD[i][j] = 0;                                                               
			PMatrixRD[i][j] = 0;                                                               
			PMatrixV[i][j]  = 0;                                                               
		}                                                                                      
	}                                                                                          

	for(i=0; i<LocalImageWidth; i++)                                                           
	{                                                                                          
		for(j=0; j<LocalImageWidth-distance; j++)                                              
		{                                                                                      
			PMatrixH[(unsigned int)NewImage[i][j]][(unsigned int)NewImage[i][j+distance]] += 1;
			PMatrixH[(unsigned int)NewImage[i][j+distance]][(unsigned int)NewImage[i][j]] += 1;
		}                                                                                      
	}                                                                                          

	for(i=0; i<LocalImageWidth-distance; i++)                                                  
	{                                                                                          
		for(j=0; j<LocalImageWidth; j++)                                                       
		{                                                                                      
			PMatrixV[(unsigned int)NewImage[i][j]][(unsigned int)NewImage[i+distance][j]] += 1;
			PMatrixV[(unsigned int)NewImage[i+distance][j]][(unsigned int)NewImage[i][j]] += 1;
		}                                                                                      
	}                                                                                          

	for(i=0; i<LocalImageWidth-distance; i++)                                                  
	{                                                                                          
		for(j=0; j<LocalImageWidth-distance; j++)                                              
		{                                                                                      
			int newi, newj;                                                                    
			newi = i+distance;                                                                 
			newj = j+distance;                                                                 
			PMatrixLD[(unsigned int)NewImage[i][j]][(unsigned int)NewImage[newi][newj]] += 1;  
			PMatrixLD[(unsigned int)NewImage[newi][newj]][(unsigned int)NewImage[i][j]] += 1;  
		}                                                                                      
	}                                                                                          

	for(i=distance; i<LocalImageWidth; i++)                                                    
	{                                                                                          
		for(j=0; j<LocalImageWidth-distance; j++)                                              
		{                                                                                      
			int newi, newj;                                                                    
			newi = i-distance;                                                                 
			newj = j+distance;                                                                 
			PMatrixRD[(unsigned int)NewImage[i][j]][(unsigned int)NewImage[newi][newj]] += 1;  
			PMatrixRD[(unsigned int)NewImage[newi][newj]][(unsigned int)NewImage[i][j]] += 1;  
		}                                                                                      
	}                                                                                          

	if(NewImage !=NULL)                                                                        
	{                                                                                          
		for(i=0; i<LocalImageWidth; i++)                                                       
		{                                                                                      
			delete [] NewImage[i];                                                             
			NewImage[i] = NULL;                                                                
		}                                                                                      
		delete [] NewImage;                                                                    
		NewImage = NULL;                                                                       
	}                                                                                          
}        
glcmFeature ZBGLCM::GLCMFeature(BYTE* ImageArray,long ImageWidth,long ImageHeight,int FilterWindowWidth,int dir)                       
{                                                                                                                                     
	assert(ImageHeight>FilterWindowWidth && ImageWidth > FilterWindowWidth);                                                          

	double dEnergy              = 0.0;                                                                                                
	double dEntropy              = 0.0;                                                                                               
	double dInertiaQuadrature = 0.0;                                                                                                  
	double dLocalCalm          = 0.0;                                                                                                 
	double dCorrelation          = 0.0;                                                                                               
	double dEnergy1              = 0.0;                                                                                               
	double dEntropy1          = 0.0;                                                                                                  
	double dInertiaQuadrature1= 0.0;                                                                                                  
	double dLocalCalm1          = 0.0;                                                                                                
	double dCorrelation1      = 0.0;                                                                                                  

	int rolltimeH = ImageHeight/FilterWindowWidth;                                                                                    
	int rolltimeW = ImageWidth /FilterWindowWidth;                                                                                    
	int i,j;                                                                                                                          
	int p,q;                                                                                                                          

	unsigned char** arLocalImage;                                                                                                     
	arLocalImage=(unsigned char **)calloc((unsigned)FilterWindowWidth,sizeof(unsigned char*));                                        
	for( i=0;i<FilterWindowWidth;i++)                                                                                                 
	{                                                                                                                                 
		arLocalImage[i]=(unsigned char *)calloc((unsigned)FilterWindowWidth,sizeof(unsigned char));                                   
	}                                                                                                                                 

	for(i=0; i< rolltimeH; i++)                                                                                                       
	{                                                                                                                                 
		for(j=0; j<rolltimeW; j++)                                                                                                    
		{                                                                                                                             
			for(p=0; p<FilterWindowWidth; p++)                                                                                        
			{                                                                                                                         
				for(q=0; q<FilterWindowWidth; q++)                                                                                    
				{                                                                                                                     
					arLocalImage[p][q] =*((char*)ImageArray+(ImageHeight-1-(i*FilterWindowWidth+p))*ImageWidth+j*FilterWindowWidth+q);
				}                                                                                                                     
			}                                                                                                                         
			ComputeMatrix(arLocalImage, FilterWindowWidth);                                                                           
			switch (dir)                                                                                                              
			{                                                                                                                         
			case 0:                                                                                                                   
				ComputeFeature(dEnergy1, dEntropy1, dInertiaQuadrature1, dCorrelation1, dLocalCalm1, PMatrixH, GrayLayerNum);         
				break;                                                                                                                
			case 1:                                                                                                                   
				ComputeFeature(dEnergy1, dEntropy1, dInertiaQuadrature1, dCorrelation1, dLocalCalm1, PMatrixRD, GrayLayerNum);        
				break;                                                                                                                
			case 2:                                                                                                                   
				ComputeFeature(dEnergy1, dEntropy1, dInertiaQuadrature1, dCorrelation1, dLocalCalm1, PMatrixV, GrayLayerNum);         
				break;                                                                                                                
			case 3:                                                                                                                   
				ComputeFeature(dEnergy1, dEntropy1, dInertiaQuadrature1, dCorrelation1, dLocalCalm1, PMatrixLD, GrayLayerNum);        
				break;                                                                                                                
			default:                                                                                                                  
				ComputeFeature(dEnergy1, dEntropy1, dInertiaQuadrature1, dCorrelation1, dLocalCalm1, PMatrixH, GrayLayerNum);         
				break;                                                                                                                
			}                                                                                                                         
			dEnergy              += dEnergy1;                                                                                         
			dEntropy             += dEntropy1;                                                                                        
			dInertiaQuadrature   += dInertiaQuadrature1;                                                                              
			dCorrelation         += dCorrelation1;                                                                                    
			dLocalCalm           += dLocalCalm1;                                                                                      
		}                                                                                                                             
	}                                                                                                                                 
	dEnergy              /= (rolltimeH*rolltimeW);                                                                                    
	dEntropy             /= (rolltimeH*rolltimeW);                                                                                    
	dInertiaQuadrature   /= (rolltimeH*rolltimeW);                                                                                    
	dCorrelation         /= (rolltimeH*rolltimeW);                                                                                    
	dLocalCalm           /= (rolltimeH*rolltimeW);                                                                                    

	pGLCMF.dEnergy = dEnergy ;                                                                                                        
	pGLCMF.dEntropy = dEntropy;                                                                                                       
	pGLCMF.dInertiaQuadrature = dInertiaQuadrature;                                                                                   
	pGLCMF.dCorrelation = dCorrelation;                                                                                               
	pGLCMF.dLocalCalm = dLocalCalm;                                                                                                   

	for(i=0; i<FilterWindowWidth; i++)                                                                                                
	{                                                                                                                                 
		free(arLocalImage[i]) ;                                                                                                       
		arLocalImage[i] = NULL;                                                                                                       
	}                                                                                                                                 
	free(arLocalImage);                                                                                                               
	arLocalImage = NULL;                                                                                                              


	return pGLCMF;                                                                                                                    
}          
glcmFeatureVar ZBGLCM::GLCMFeatureVar(BYTE* ImageArray,long ImageWidth,long ImageHeight,int FilterWindowWidth)                                      
{                                                                                                                                                 
	assert(ImageHeight>FilterWindowWidth && ImageWidth > FilterWindowWidth);                                                                      

	double dEnergy              = 0.0;                                                                                                            
	double dEntropy              = 0.0;                                                                                                           
	double dInertiaQuadrature = 0.0;                                                                                                              
	double dLocalCalm          = 0.0;                                                                                                             
	double dCorrelation          = 0.0;                                                                                                           

	double dEnergy1              = 0.0;                                                                                                           
	double dEntropy1          = 0.0;                                                                                                              
	double dInertiaQuadrature1= 0.0;                                                                                                              
	double dLocalCalm1          = 0.0;                                                                                                            
	double dCorrelation1      = 0.0;                                                                                                              

	double dEnergy2              = 0.0;                                                                                                           
	double dEntropy2          = 0.0;                                                                                                              
	double dInertiaQuadrature2= 0.0;                                                                                                              
	double dLocalCalm2          = 0.0;                                                                                                            
	double dCorrelation2      = 0.0;                                                                                                              

	double dEnergy3              = 0.0;                                                                                                           
	double dEntropy3          = 0.0;                                                                                                              
	double dInertiaQuadrature3= 0.0;                                                                                                              
	double dLocalCalm3          = 0.0;                                                                                                            
	double dCorrelation3      = 0.0;                                                                                                              

	double dEnergy4              = 0.0;                                                                                                           
	double dEntropy4          = 0.0;                                                                                                              
	double dInertiaQuadrature4= 0.0;                                                                                                              
	double dLocalCalm4          = 0.0;                                                                                                            
	double dCorrelation4      = 0.0;                                                                                                              

	double dEnergy11              = 0.0;                                                                                                          
	double dEntropy11          = 0.0;                                                                                                             
	double dInertiaQuadrature11= 0.0;                                                                                                             
	double dLocalCalm11          = 0.0;                                                                                                           
	double dCorrelation11      = 0.0;                                                                                                             

	double dEnergy22              = 0.0;                                                                                                          
	double dEntropy22          = 0.0;                                                                                                             
	double dInertiaQuadrature22= 0.0;                                                                                                             
	double dLocalCalm22          = 0.0;                                                                                                           
	double dCorrelation22      = 0.0;                                                                                                             

	double dEnergy33              = 0.0;                                                                                                          
	double dEntropy33          = 0.0;                                                                                                             
	double dInertiaQuadrature33= 0.0;                                                                                                             
	double dLocalCalm33          = 0.0;                                                                                                           
	double dCorrelation33      = 0.0;                                                                                                             

	double dEnergy44              = 0.0;                                                                                                          
	double dEntropy44          = 0.0;                                                                                                             
	double dInertiaQuadrature44= 0.0;                                                                                                             
	double dLocalCalm44          = 0.0;                                                                                                           
	double dCorrelation44      = 0.0;                                                                                                             

	int rolltimeH = ImageHeight/FilterWindowWidth;                                                                                                
	int rolltimeW = ImageWidth /FilterWindowWidth;                                                                                                
	int i,j;                                                                                                                                      
	int p,q;                                                                                                                                      

	unsigned char** arLocalImage;                                                                                                                 
	arLocalImage=(unsigned char **)calloc((unsigned)FilterWindowWidth,sizeof(unsigned char*));                                                    
	for( i=0;i<FilterWindowWidth;i++)                                                                                                             
	{                                                                                                                                             
		arLocalImage[i]=(unsigned char *)calloc((unsigned)FilterWindowWidth,sizeof(unsigned char));                                               
	}                                                                                                                                             

	for(i=0; i< rolltimeH; i++)                                                                                                                   
	{                                                                                                                                             
		for(j=0; j<rolltimeW; j++)                                                                                                                
		{                                                                                                                                         
			for(p=0; p<FilterWindowWidth; p++)                                                                                                    
			{                                                                                                                                     
				for(q=0; q<FilterWindowWidth; q++)                                                                                                
				{                                                                                                                                 
					arLocalImage[p][q] =*((char*)ImageArray+(ImageHeight-1-(i*FilterWindowWidth+p))*ImageWidth+j*FilterWindowWidth+q);            
				}                                                                                                                                 
			}                                                                                                                                     
			ComputeMatrix(arLocalImage, FilterWindowWidth);                                                                                       
			ComputeFeature(dEnergy1, dEntropy1, dInertiaQuadrature1, dCorrelation1, dLocalCalm1, PMatrixH, GrayLayerNum);                         
			dEnergy              += dEnergy1;                                                                                                     
			dEntropy             += dEntropy1;                                                                                                    
			dInertiaQuadrature   += dInertiaQuadrature1;                                                                                          
			dCorrelation         += dCorrelation1;                                                                                                
			dLocalCalm           += dLocalCalm1;                                                                                                  
			dEnergy11              += dEnergy1;                                                                                                   
			dEntropy11             += dEntropy1;                                                                                                  
			dInertiaQuadrature11   += dInertiaQuadrature1;                                                                                        
			dCorrelation11         += dCorrelation1;                                                                                              
			dLocalCalm11           += dLocalCalm1;                                                                                                
			ComputeMatrix(arLocalImage, FilterWindowWidth);                                                                                       
			ComputeFeature(dEnergy2, dEntropy2, dInertiaQuadrature2, dCorrelation2, dLocalCalm2, PMatrixRD, GrayLayerNum);                        
			dEnergy              += dEnergy2;                                                                                                     
			dEntropy             += dEntropy2;                                                                                                    
			dInertiaQuadrature   += dInertiaQuadrature2;                                                                                          
			dCorrelation         += dCorrelation2;                                                                                                
			dLocalCalm           += dLocalCalm2;                                                                                                  
			dEnergy22              += dEnergy2;                                                                                                   
			dEntropy22             += dEntropy2;                                                                                                  
			dInertiaQuadrature22   += dInertiaQuadrature2;                                                                                        
			dCorrelation22         += dCorrelation2;                                                                                              
			dLocalCalm22           += dLocalCalm2;                                                                                                
			ComputeMatrix(arLocalImage, FilterWindowWidth);                                                                                       
			ComputeFeature(dEnergy3, dEntropy3, dInertiaQuadrature3, dCorrelation3, dLocalCalm3, PMatrixV, GrayLayerNum);                         
			dEnergy              += dEnergy3;                                                                                                     
			dEntropy             += dEntropy3;                                                                                                    
			dInertiaQuadrature   += dInertiaQuadrature3;                                                                                          
			dCorrelation         += dCorrelation3;                                                                                                
			dLocalCalm           += dLocalCalm3;                                                                                                  
			dEnergy33              += dEnergy3;                                                                                                   
			dEntropy33             += dEntropy3;                                                                                                  
			dInertiaQuadrature33   += dInertiaQuadrature3;                                                                                        
			dCorrelation33         += dCorrelation3;                                                                                              
			dLocalCalm33           += dLocalCalm3;                                                                                                
			ComputeMatrix(arLocalImage, FilterWindowWidth);                                                                                       
			ComputeFeature(dEnergy4, dEntropy4, dInertiaQuadrature4, dCorrelation4, dLocalCalm4, PMatrixLD, GrayLayerNum);                        
			dEnergy              += dEnergy4;                                                                                                     
			dEntropy             += dEntropy4;                                                                                                    
			dInertiaQuadrature   += dInertiaQuadrature4;                                                                                          
			dCorrelation         += dCorrelation4;                                                                                                
			dLocalCalm           += dLocalCalm4;                                                                                                  
			dEnergy44              += dEnergy4;                                                                                                   
			dEntropy44             += dEntropy4;                                                                                                  
			dInertiaQuadrature44   += dInertiaQuadrature4;                                                                                        
			dCorrelation44         += dCorrelation4;                                                                                              
			dLocalCalm44           += dLocalCalm4;                                                                                                

		}                                                                                                                                         
	}                                                                                                                                             
	dEnergy              /= (rolltimeH*rolltimeW);                                                                                                
	dEntropy             /= (rolltimeH*rolltimeW);                                                                                                
	dInertiaQuadrature   /= (rolltimeH*rolltimeW);                                                                                                
	dCorrelation         /= (rolltimeH*rolltimeW);                                                                                                
	dLocalCalm           /= (rolltimeH*rolltimeW);                                                                                                

	dEnergy11              /= (rolltimeH*rolltimeW);                                                                                              
	dEntropy11             /= (rolltimeH*rolltimeW);                                                                                              
	dInertiaQuadrature11   /= (rolltimeH*rolltimeW);                                                                                              
	dCorrelation11         /= (rolltimeH*rolltimeW);                                                                                              
	dLocalCalm11           /= (rolltimeH*rolltimeW);                                                                                              

	dEnergy22              /= (rolltimeH*rolltimeW);                                                                                              
	dEntropy22             /= (rolltimeH*rolltimeW);                                                                                              
	dInertiaQuadrature22   /= (rolltimeH*rolltimeW);                                                                                              
	dCorrelation22         /= (rolltimeH*rolltimeW);                                                                                              
	dLocalCalm22           /= (rolltimeH*rolltimeW);                                                                                              

	dEnergy33              /= (rolltimeH*rolltimeW);                                                                                              
	dEntropy33             /= (rolltimeH*rolltimeW);                                                                                              
	dInertiaQuadrature33   /= (rolltimeH*rolltimeW);                                                                                              
	dCorrelation33         /= (rolltimeH*rolltimeW);                                                                                              
	dLocalCalm33           /= (rolltimeH*rolltimeW);                                                                                              

	dEnergy44              /= (rolltimeH*rolltimeW);                                                                                              
	dEntropy44             /= (rolltimeH*rolltimeW);                                                                                              
	dInertiaQuadrature44   /= (rolltimeH*rolltimeW);                                                                                              
	dCorrelation44         /= (rolltimeH*rolltimeW);                                                                                              
	dLocalCalm44           /= (rolltimeH*rolltimeW);                                                                                              

	pGLCMFVar.dAveEnergy = dEnergy/4 ;                                                                                                            
	pGLCMFVar.dAveEntropy = dEntropy/4;                                                                                                           
	pGLCMFVar.dAveInertiaQuadrature = dInertiaQuadrature/4;                                                                                       
	pGLCMFVar.dAveCorrelation = dCorrelation/4;                                                                                                   
	pGLCMFVar.dAveLocalCalm = dLocalCalm/4;                                                                                                       

	pGLCMFVar.dVarEnergy=((dEnergy11-pGLCMFVar.dAveEnergy)*(dEnergy11-pGLCMFVar.dAveEnergy)                                                       
		+(dEnergy22-pGLCMFVar.dAveEnergy)*(dEnergy22-pGLCMFVar.dAveEnergy)                                                                        
		+(dEnergy33-pGLCMFVar.dAveEnergy)*(dEnergy33-pGLCMFVar.dAveEnergy)                                                                        
		+(dEnergy44-pGLCMFVar.dAveEnergy)*(dEnergy44-pGLCMFVar.dAveEnergy))/4;                                                                    
	pGLCMFVar.dVarEntropy=((dEntropy11-pGLCMFVar.dAveEntropy)*(dEntropy11-pGLCMFVar.dAveEntropy)                                                  
		+(dEntropy22-pGLCMFVar.dAveEntropy)*(dEntropy22-pGLCMFVar.dAveEntropy)                                                                    
		+(dEntropy33-pGLCMFVar.dAveEntropy)*(dEntropy33-pGLCMFVar.dAveEntropy)                                                                    
		+(dEntropy44-pGLCMFVar.dAveEntropy)*(dEntropy44-pGLCMFVar.dAveEntropy))/4;                                                                
	pGLCMFVar.dVarInertiaQuadrature=((dInertiaQuadrature11-pGLCMFVar.dAveInertiaQuadrature)*(dInertiaQuadrature11-pGLCMFVar.dAveInertiaQuadrature)
		+(dInertiaQuadrature22-pGLCMFVar.dAveInertiaQuadrature)*(dInertiaQuadrature22-pGLCMFVar.dAveInertiaQuadrature)                            
		+(dInertiaQuadrature33-pGLCMFVar.dAveInertiaQuadrature)*(dInertiaQuadrature33-pGLCMFVar.dAveInertiaQuadrature)                            
		+(dInertiaQuadrature44-pGLCMFVar.dAveInertiaQuadrature)*(dInertiaQuadrature44-pGLCMFVar.dAveInertiaQuadrature))/4;                        
	pGLCMFVar.dVarCorrelation=((dCorrelation11-pGLCMFVar.dAveCorrelation)*(dCorrelation11-pGLCMFVar.dAveCorrelation)                              
		+(dCorrelation22-pGLCMFVar.dAveCorrelation)*(dCorrelation22-pGLCMFVar.dAveCorrelation)                                                    
		+(dCorrelation33-pGLCMFVar.dAveCorrelation)*(dCorrelation33-pGLCMFVar.dAveCorrelation)                                                    
		+(dCorrelation44-pGLCMFVar.dAveCorrelation)*(dCorrelation44-pGLCMFVar.dAveCorrelation))/4;                                                
	pGLCMFVar.dVarLocalCalm=((dLocalCalm11-pGLCMFVar.dAveLocalCalm)*(dLocalCalm11-pGLCMFVar.dAveLocalCalm)                                        
		+(dLocalCalm22-pGLCMFVar.dAveLocalCalm)*(dLocalCalm22-pGLCMFVar.dAveLocalCalm)                                                            
		+(dLocalCalm33-pGLCMFVar.dAveLocalCalm)*(dLocalCalm33-pGLCMFVar.dAveLocalCalm)                                                            
		+(dLocalCalm44-pGLCMFVar.dAveLocalCalm)*(dLocalCalm44-pGLCMFVar.dAveLocalCalm))/4;                                                        


	for(i=0; i<FilterWindowWidth; i++)                                                                                                            
	{                                                                                                                                             
		free(arLocalImage[i]) ;                                                                                                                   
		arLocalImage[i] = NULL;                                                                                                                   
	}                                                                                                                                             
	free(arLocalImage);                                                                                                                           
	arLocalImage = NULL;                                                                                                                          


	return pGLCMFVar;                                                                                                                             
}                                                                                                                                                 

  测试文件:

#include "iostream"
using namespace std;

#include "cv.h"
#include "highgui.h"

#include "ZBGLCM.h"
const char* filename = "E:\\beichun_small.jpg"; 

int main()
{
	IplImage* dst = cvLoadImage(filename,0);	
	if (dst)
	{
		assert("读入图像错误!");
	}
	int selSize = 16;
	int selAngle = 0;	
	ZBGLCM glcm;	
	double Sa[5] = {0}; 
	Sa[0] = glcm.GLCMFeature(((uchar *)dst->imageData),dst->width,dst->height,selSize,selAngle).dCorrelation;
	Sa[1] = glcm.GLCMFeature(((uchar *)dst->imageData),dst->width,dst->height,selSize,selAngle).dEnergy;
	Sa[2] = glcm.GLCMFeature(((uchar *)dst->imageData),dst->width,dst->height,selSize,selAngle).dEntropy;
	Sa[3] = glcm.GLCMFeature(((uchar *)dst->imageData),dst->width,dst->height,selSize,selAngle).dInertiaQuadrature;
	Sa[4] = glcm.GLCMFeature(((uchar *)dst->imageData),dst->width,dst->height,selSize,selAngle).dLocalCalm;	
	cout<<"相关:"<<Sa[0]<<endl<<"能量:"<<Sa[1]<<endl<<"熵:"<<Sa[2]<<endl<<"对比度:"<<Sa[3]<<endl<<"逆差距:"<<Sa[4]<<endl;	
	return 0;
}

  欢迎大家讨论啊,包括SKySeraph大大,呵呵!

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