多线程之CyclicBarrier

一、CyclicBarrier是什么?
源代码的解释是:

A synchronization aid that allows a set of threads to all wait for
each other to reach a common barrier point.  CyclicBarriers are
useful in programs involving a fixed sized party of threads that
must occasionally wait for each other. The barrier is called
cyclic because it can be re-used after the waiting threads

其实核心就一句话:

当线程达到初始化的数量时,才能进入到下一步的操作。

怎么理解,举个栗子:
你和你的几个朋友相约去吃饭,但是餐厅有个要求,等你的几个朋友到全了,并且满足了餐厅位子情况下,你们才能计入餐厅就餐。这里的朋友们就是各个线程,餐厅就是 CyclicBarrier。
二、CyclicBarrier源码
1、构造方法

public CyclicBarrier(int parties, Runnable barrierAction) {
        if (parties <= 0) throw new IllegalArgumentException();
        this.parties = parties;
        this.count = parties;
        this.barrierCommand = barrierAction;
    }
 public CyclicBarrier(int parties) {
        this(parties, null);
    }

核心参数解释:

parties the number of threads that must invoke {@link #await}  before the barrier is tripped
barrierAction the command to execute when the barrier is  tripped, or {@code null} if there is no action

2、核心方法:

Waits until all {@linkplain #getParties parties} have invoked {@code await} on this barrier.

调用await方法的线程告诉CyclicBarrier自己已经到达同步点,然后当前线程被阻塞。直到parties个参与线程调用了await方法,CyclicBarrier同样提供带超时时间的await和不带超时时间的await方法:

public int await() throws InterruptedException, BrokenBarrierException {
        try {
            return dowait(false, 0L);
        } catch (TimeoutException toe) {
            throw new Error(toe); // cannot happen
        }
    }
public int await(long timeout, TimeUnit unit)
        throws InterruptedException,
               BrokenBarrierException,
               TimeoutException {
        return dowait(true, unit.toNanos(timeout));
    }

这两个方法最终都会调用dowait(boolean, long)方法,它也是CyclicBarrier的核心方法:

private int dowait(boolean timed, long nanos)
        throws InterruptedException, BrokenBarrierException,
               TimeoutException {
        //获取独占锁
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            //当前代
            final Generation g = generation;
			//如果当前代白破坏,就报错
            if (g.broken)
                throw new BrokenBarrierException();
			//如果线程中断,就报错
            if (Thread.interrupted()) {
            	//将中断的线程设置为true,并同时其他阻塞的线程这个线程中断
                breakBarrier();
                throw new InterruptedException();
            }
            //获取线程的下标
            int index = --count;
            //如果下标为0,说明最后一个线程调用了这个方法
            if (index == 0) {  // tripped
                boolean ranAction = false;
                try {
                    final Runnable command = barrierCommand;
                    //执行任务
                    if (command != null)
                        command.run();
                    //执行完成
                    ranAction = true;
                    //更新新的一代,重置count,唤醒新的线程
                    nextGeneration();
                    return 0;
                } finally {
                	//如果执行出错,将 损坏的状态设置为true	
                    if (!ranAction)
                    	//将中断的线程设置为true,并同时其他阻塞的线程这个线程中断
                        breakBarrier();
                }
            }

            // loop until tripped, broken, interrupted, or timed out
            for (;;) {
                try {
                	//如果没有时间限制,则等待
                    if (!timed)
                        trip.await();
                    //否则根据设置的等待时间进行等待
                    else if (nanos > 0L)
                        nanos = trip.awaitNanos(nanos);
                } catch (InterruptedException ie) {
                	//当前代际没有损坏
                    if (g == generation && ! g.broken) {
                    	//将中断的线程设置为true,并同时其他阻塞的线程这个线程中断
                        breakBarrier();
                        throw ie;
                    } else {
                        // We're about to finish waiting even if we had not
                        // been interrupted, so this interrupt is deemed to
                        // "belong" to subsequent execution.
                        //上面条件不满足,说明这个线程不是这代的
                        //就不会影响当前这代栅栏的执行,所以,就打个中断标记
                        Thread.currentThread().interrupt();
                    }
                }
				//如果任何线程中断了,就会调用breakBarrier
			    //此时就会唤醒起他线程,其他线程被唤醒时候也会抛出BrokenBarrierException异常
			    //表示线程又中断
                if (g.broken)
                    throw new BrokenBarrierException();
				//如果正常换代了,那么就会返回当前线程的下标
                if (g != generation)
                    return index;
				//如果超时或者时间小等于0了,那么就会报错TimeoutException,超时
                if (timed && nanos <= 0L) {
                    breakBarrier();
                    throw new TimeoutException();
                }
            }
        } finally {
        	//释放锁
            lock.unlock();
        }
    }

三、CyclicBarrier基本使用

       //3个人聚餐
        final CyclicBarrier cb =new CyclicBarrier(3, new Runnable() {
            public void run() {
                System.out.println("人员全部到齐了,拍照留念。。。");
                try {
                    Thread.sleep((long)(Math.random()*10000));
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        });
        //线程池
        ExecutorService threadPool= Executors.newCachedThreadPool();
        //模拟3个用户
        for (int i = 0;i < 20; i++) {
            final int user =i+1;
            Runnable r=new Runnable() {
                public void run() {
                    //模拟每个人来的时间不一样
                    try {
                        Thread.sleep((long)(Math.random()*10000));
                        System.out.println(user+"到达聚餐点,当前已有"+(cb.getNumberWaiting()+1)+"人达到");
                        //阻塞
                        cb.await();
                        if(user==1){ //打印一句
                            System.out.println("拍照结束,开始吃饭...");
                        }
                        Thread.sleep((long)(Math.random()*10000));
                        System.out.println(user+"吃完饭..准备回家.");
                    }catch (InterruptedException e){
                        e.printStackTrace();
                    } catch (BrokenBarrierException e) {
                        e.printStackTrace();
                    }
                }
            };
            threadPool.execute(r);
        }
        threadPool.shutdown();
    }

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