究其根本,发现是float变量的值比较问题,所以改法如下
文件 SequencerNodeProperty.m
函数keyframesBetweenMinTime
改成
const float EPSINON = 0.0000001;
- (NSArray*) keyframesBetweenMinTime:(float)minTime maxTime:(float)maxTime
{
NSMutableArray* kfs = [NSMutableArray array];
for (SequencerKeyframe* keyframe in keyframes)
{
float leftF = keyframe.time-minTime;
float rightF = maxTime-keyframe.time;
if ((leftF>=0||fabs(leftF)<=EPSINON) &&(rightF>=0|| fabs(rightF) <= EPSINON))
{
[kfs addObject:keyframe];
}
}
return kfs;
}
其中的 if ((leftF>=0||fabs(leftF)<=EPSINON) &&(rightF>=0|| fabs(rightF) <= EPSINON)) 就是关键所在,替换原有的大于等于和小于等于
其他bug修正
cocosbuilder3.0 发布zip资源闪退问题
http://blog.csdn.net/loseleo/article/details/9535243
cocosbuilder3在 os x 10.8以下版本下会出现左侧project为空的情况
http://blog.csdn.net/loseleo/article/details/9533847