结论:跨度stride尽量设置为16,32,或者64,这样避免出对齐问题;
跨度越大,实际增加的buffer也大一些;
return (CEILING_2_POWER(stSize.u32Width, u32AlignWidth) * \
CEILING_2_POWER(stSize.u32Height,u32AlignWidth) * \
((PIXEL_FORMAT_YUV_SEMIPLANAR_422 == enPixFmt)?2:1.5));
#define CEILING_2_POWER(x,a) ( ((x) + ((a) - 1) ) & ( ~((a) - 1) ) )