SteamVR在Unity中输入

//获取SteamVR_TrackedObject组件
SteamVR_TrackedObject steamVR;
steamVR = GetComponent();

//通过获取组件的ID,获取输入控制驱动:SteamVR_Controller.Device

SteamVR_Controller.Device device= SteamVR_Controller.Input((int)steamVR.index);
//device.getxxxx可以获取各种信息, Valve.VR.EVRButtonId获地相印的设备的参数

Debug.Log(device.GetAxis(Valve.VR.EVRButtonId.k_EButton_SteamVR_Touchpad));


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