Swift学习二 类和对象

 //使用class 和类名来创建一个类,类中属性的声明和常量,变量声明一样,唯一的区别就是它们的上下文是类,同样,方法和函数声明也一样
    class Shape {
        
        var numberOfSides = 0
        func simpleDescription() -> String {
            return "A shap with \(numberOfSides) sides."
        }
        
    }

    //要创建一个类的实例,在类后面加上括号,使用点语法来访问实例的属性和方法
    let shape = Shape()
    shape.numberOfSides = 7
    let shapeDescription = shape.simpleDescription()
    
    print(shapeDescription)
    
    
    //使用init来创建一个构造器
    class NameShape {
    
        var numberOfSides:NSInteger = 0
        var name : String
        init(name:String) {
            self.name = name
        }
        
        func simpleDescription() -> String {
            
            return "A shape with \(numberOfSides) \(name) sides."
            
        }
        
    }
    //注意self被用来区别实例变量,当你创建实例的时候,像传入函数参数一样给类传入构造器的参数,每个属性都需要赋值-无论是通过声明(就像numberOfSides   还是通过构造器)
    let nameShape = NameShape(name:"hello")
    nameShape.numberOfSides = 10
    let nameshapeDis = nameShape.simpleDescription()
    print(nameshapeDis)
    
    
    //如果需要在删除对象之前进行一些清理工作,使用deinit创建一个析构函数。子类的定义方法是在它们的类名后面加上父类的名字,用冒号分割。创建类的时候并不需要一个标准的根类,所以你可以忽略父类。子类如果要重写父类的方法的话,需要用override标记--如果没有添加override就重写父类方法的话编译器会报错,编译器同样会检测override标记的方法是否确实在父类中
    class Square:NameShape {
    
        var sideLength:Double
        init(sideLength:Double ,name:String) {
            self.sideLength = sideLength
            super.init(name: name)
            numberOfSides = 4
        }
        
        func area() -> Double {
            return sideLength*sideLength
        }
        
         override func simpleDescription() -> String {
            return "B square with sides of length \(sideLength)"
        }
    }
    
    let test = Square(sideLength:5.2,name:"my test squate")
    
    print(test.area(),test.simpleDescription())
    
    
    //除了储存简单的属性之外,属性可以有getter 和 setter 。
    class EquilateralTriangle:NameShape {
    
        var sideLength:Double = 0.0
        init(sideLength:Double,name:String) {
            self.sideLength = sideLength
            super.init(name: name)
            numberOfSides = 3
        }
        
        var perimeter:Double {
        
            get{
            
                return 3.0 * sideLength
                
            }
            set{
            
                sideLength = newValue / 3.0
            }
        }
        
    override func simpleDescription() -> String {
            return "An equilateral triagle with sides of length \(sideLength)."
        }
        
    }
    var triangle = EquilateralTriangle(sideLength:3.1,name:"a triangle")
    print(triangle.perimeter)
    triangle.perimeter = 9.9
    print(triangle.sideLength)
    
    //在perimeter 的 setter 中,新值得名字是newValue。你可以在set之后显示的设置一个名字
    //注意 EquilateralTriangle,类的构造器执行了三步:1,设置子类声明的属性值,2:调用父类的构造器,3:改变父类定义的属性值。其他的工作比如调用方法,getters和setters也可以在这个阶段完成。
    
    //如果不需要计算属性,但是任然需要在设置一个新值之前或者之后运行代码,使用willSet和didSet。
    //比如,下面的类确保三角形的边长总是和正方形的边长相同
    
    class TriangleAndSuqare {
    
        var triangle:EquilateralTriangle {
        
            willSet{
            
                square.sideLength = newValue.sideLength
            }
        }
        var square:Square {
        
            willSet{
            
                triangle.sideLength = newValue.sideLength
            }
        }
        
        init(size:Double,name:String) {
            square = Square(sideLength:size,name:name)
            triangle = EquilateralTriangle(sideLength:size,name:name)
        }
        
    }
    
    let triangleAndSquare = TriangleAndSuqare(size: 10, name: "another test shape")
    print(triangleAndSquare.square.sideLength)
    print(triangleAndSquare.triangle.sideLength)
    triangleAndSquare.square = Square(sideLength: 50, name: "larger square")
    print(triangleAndSquare.triangle.sideLength)
    
   //处理变量的可选值时,可以在操作(比如方法,属性,和子脚本)之前加?,如果?之前的值是nil,?后面的东西都会被忽略,并且整个表达式返回nil,否则,?之后的东西都会被运行,在这两种情况下,整个表达式的值也是一个可选值
    let optionalSquare:Square? = Square(sideLength:2.5,name:"optional square")
    let sideLength = optionalSquare?.sideLength
    
    print(sideLength ?? 2)

你可能感兴趣的:(Swift学习二 类和对象)