渲染状态设置 Render state set-up

  • Cull
Cull Back | Font | Off
  • ZTest
ZTest Less | Greater | LEqual | GEqual | Equal | NotEqual | Always
  • ZWrite
ZWrite On | Off
  • Offset
Offset OffsetFactor, OffsetUtils
  • Blend
Blend sourceBlendMode destBlendMode
Blend sourceBlendMode destBlendMode, alphaSourceBlendMode alphaDestBlendMode
BlendOp colorOp
BlendOp colorOp, alphaOp
AlphaToMask On | Off

https://docs.unity3d.com/Manual/SL-Blend.html

  • ColorMask
ColorMask RGB | A | 0 | any combination of R, G, B, A

https://docs.unity3d.com/Manual/SL-Pass.html

你可能感兴趣的:(渲染状态设置 Render state set-up)