页面切换动画:@"添加" , @"翻页" , @"移入" , @"揭开" , @"立方体" , @"收缩" , @"翻转" , @"水波"

#import#import "FKViewController.h"

@implementation FKViewController

- (void)viewDidLoad

{

[super viewDidLoad];

UIView *magentaView = [[UIView alloc] initWithFrame:self.view.bounds];

magentaView.backgroundColor = [UIColor magentaColor];

[self.view addSubview:magentaView];

UIView* grayView = [[UIView alloc] initWithFrame:self.view.bounds];

grayView.backgroundColor = [UIColor lightGrayColor];

[self.view addSubview:grayView];

NSArray* bnTitleArray = [NSArray arrayWithObjects:

@"添加" , @"翻页" , @"移入" , @"揭开" ,

@"立方体" , @"收缩" , @"翻转" , @"水波" , nil];

NSMutableArray* bnArray = [[NSMutableArray alloc] init];

// 获取屏幕的内部高度

CGFloat totalHeight = [UIScreen mainScreen].bounds.size.height;

// 创建8个按钮,并将按钮添加到NSMutableArray集合中

for (int i = 0 ; i < 8 ; i++)

{

UIButton* bn = [UIButton buttonWithType:UIButtonTypeRoundedRect];

[bn setTitle:[bnTitleArray objectAtIndex:i]

forState:UIControlStateNormal];

NSInteger row = i / 4;

NSInteger col = i % 4;

bn.frame = CGRectMake(5 + col * 80

, totalHeight - (2 - row) * 45 - 20 , 70 , 35);

[self.view addSubview:bn];

[bnArray addObject:bn];

}

// 为8个按钮分别绑定不同的事件处理方法

[[bnArray objectAtIndex:0] addTarget:self action:@selector(add:)

forControlEvents:UIControlEventTouchUpInside];

[[bnArray objectAtIndex:1] addTarget:self action:@selector(curl:)

forControlEvents:UIControlEventTouchUpInside];

[[bnArray objectAtIndex:2] addTarget:self action:@selector(move:)

forControlEvents:UIControlEventTouchUpInside];

[[bnArray objectAtIndex:3] addTarget:self action:@selector(reveal:)

forControlEvents:UIControlEventTouchUpInside];

[[bnArray objectAtIndex:4] addTarget:self action:@selector(cube:)

forControlEvents:UIControlEventTouchUpInside];

[[bnArray objectAtIndex:5] addTarget:self action:@selector(suck:)

forControlEvents:UIControlEventTouchUpInside];

[[bnArray objectAtIndex:6] addTarget:self action:@selector(oglFlip:)

forControlEvents:UIControlEventTouchUpInside];

[[bnArray objectAtIndex:7] addTarget:self action:@selector(ripple:)

forControlEvents:UIControlEventTouchUpInside];

NSLog(@"~~~~~~~%@" , [[self.view.subviews objectAtIndex:2] backgroundColor]);

NSLog(@"~~~~~~~%@" , [[self.view.subviews objectAtIndex:3] backgroundColor]);

}

-(void) add:(id)sender

{

// 开始执行动画

[UIView beginAnimations:@"animation" context:nil];

[UIView setAnimationDuration:1.0f];

// 控制UIView内过渡动画的类型

[UIView setAnimationTransition:UIViewAnimationTransitionCurlDown

forView:self.view cache:YES];

// 设置动画的变化曲线

[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];

// 提交动画

[UIView commitAnimations];

}

-(void) curl:(id)sender

{

// 开始执行动画

[UIView beginAnimations:@"animation" context:nil];

[UIView setAnimationDuration:1.0f];

// 控制UIView内过渡动画的类型

[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp

forView:self.view cache:YES];

// 设置动画的变化曲线

[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];

// 交换视图控制器所显示的UIView中中2个子控件位置

[self.view exchangeSubviewAtIndex:3 withSubviewAtIndex:2];

[UIView commitAnimations];

}

-(void) move:(id)sender

{

CATransition *transition = [CATransition animation];

transition.duration = 2.0f;

// 使用kCATransitionMoveIn动画

transition.type = kCATransitionMoveIn;

// 指定动画方向,从左向右

transition.subtype = kCATransitionFromLeft;

[self.view.layer addAnimation:transition forKey:@"animation"];

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

-(void) reveal:(id)sender

{

CATransition *transition = [CATransition animation];

transition.duration = 2.0f;

// 使用kCATransitionReveal动画

transition.type = kCATransitionReveal;

// 指定动画方向,从上到下

transition.subtype = kCATransitionFromTop;

[self.view.layer addAnimation:transition forKey:@"animation"];

// 交换视图控制器所显示的UIView中中2个子控件位置

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

-(void) cube:(id)sender

{

CATransition *transition = [CATransition animation];

transition.duration = 2.0f;

// 使用@"cube"动画

transition.type = @"cube";

// 指定动画方向,从左到右

transition.subtype = kCATransitionFromLeft;

[self.view.layer addAnimation:transition forKey:@"animation"];

// 交换视图控制器所显示的UIView中中2个子控件位置

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

-(void) suck:(id)sender

{

CATransition *transition = [CATransition animation];

transition.duration = 2.0f;

// 使用@"suck"动画, 该动画与动画方向无关

transition.type = @"suckEffect";

[self.view.layer addAnimation:transition forKey:@"animation"];

// 交换视图控制器所显示的UIView中中2个子控件位置

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

-(void) oglFlip:(id)sender

{

CATransition *transition = [CATransition animation];

transition.duration = 2.0f;

// 使用@"oglFlip"动画

transition.type = @"oglFlip";

// 指定动画方向为上下翻转

transition.subtype = kCATransitionFromBottom;

[self.view.layer addAnimation:transition forKey:@"animation"];

// 交换视图控制器所显示的UIView中中2个子控件位置

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

-(void) ripple:(id)sender

{

CATransition *transition = [CATransition animation];

transition.duration = 2.0f;

// 使用@"rippleEffect"动画,该动画与方向无关

transition.type = @"rippleEffect";

[self.view.layer addAnimation:transition forKey:@"animation"];

// 交换视图控制器所显示的UIView中中2个子控件位置

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

@end

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