1、首先他是通过UIImageView的类别来设计的 UIImageView (WebCache)
在.m文件中最终都调用了这个方法进行图片网络请求:
- (id )downloadImageWithURL:(NSURL *)url
options:(SDWebImageOptions)options
progress:(SDWebImageDownloaderProgressBlock)progressBlock
completed:(SDWebImageCompletionWithFinishedBlock)completedBlock
注:这个方法是在这个类中SDWebImageManager.sharedManager,通过这种方式,这个类应该是单例类:
@implementation SDWebImageManager
+ (id)sharedManager {
static dispatch_once_t once;
static id instance;
dispatch_once(&once, ^{
instance = [self new];
});
return instance;
}
这个方法足足写了140行代码:下面一步一步分析;
a、首先会初始化一个队列SDWebImageCombinedOperation,从缓存中获取图片代码如下:
- (NSOperation *)queryDiskCacheForKey:(NSString *)key done:(SDWebImageQueryCompletedBlock)doneBlock;
在上面方法体里判断如果缓存里边有图片则通过block返回:
if (image && options & SDWebImageRefreshCached) {
dispatch_main_sync_safe(^{
// If image was found in the cache bug SDWebImageRefreshCached is provided, notify about the cached image
// AND try to re-download it in order to let a chance to NSURLCache to refresh it from server.
completedBlock(image, nil, cacheType, YES, url);
});
}
b、否则就往下执行,通过下面这个方法获取网络图片
- (id )downloadImageWithURL:(NSURL *)url options:(SDWebImageDownloaderOptions)options progress:(SDWebImageDownloaderProgressBlock)progressBlock completed:(SDWebImageDownloaderCompletedBlock)completedBlock;
b1、下面就进入上面的方法中分析如何实现网络下载图片:
在这个SDWebImageDownloader单例类中,又调用
SDWebImageDownloaderOperation类中的
- (id)initWithRequest:(NSURLRequest *)request
options:(SDWebImageDownloaderOptions)options
progress:(SDWebImageDownloaderProgressBlock)progressBlock
completed:(SDWebImageDownloaderCompletedBlock)completedBlock
cancelled:(SDWebImageNoParamsBlock)cancelBlock
这个方法进行网络请求参数的初始化,由最后的NSURLConnection进行网络请求,最后在请求回来的block方法里边把返回回来的image返回并且进行缓存:
completed:^(UIImage *image, NSData *data, NSError *error, BOOL finished) {
SDWebImageDownloader *sself = wself;
if (!sself) return;
__block NSArray *callbacksForURL;
dispatch_barrier_sync(sself.barrierQueue, ^{
callbacksForURL = [sself.URLCallbacks[url] copy];
if (finished) {
[sself.URLCallbacks removeObjectForKey:url];
}
});
for (NSDictionary *callbacks in callbacksForURL) {
SDWebImageDownloaderCompletedBlock callback = callbacks[kCompletedCallbackKey];
if (callback) callback(image, data, error, finished);
}
}
这个是缓存方法:
- (void)storeImage:(UIImage *)image recalculateFromImage:(BOOL)recalculate imageData:(NSData *)imageData forKey:(NSString *)key toDisk:(BOOL)toDisk {
if (!image || !key) {
return;
}
// if memory cache is enabled
if (self.shouldCacheImagesInMemory) {
NSUInteger cost = SDCacheCostForImage(image);
[self.memCache setObject:image forKey:key cost:cost];
}
if (toDisk) {
dispatch_async(self.ioQueue, ^{
NSData *data = imageData;
if (image && (recalculate || !data)) {
#if TARGET_OS_IPHONE
// We need to determine if the image is a PNG or a JPEG
// PNGs are easier to detect because they have a unique signature (http://www.w3.org/TR/PNG-Structure.html)
// The first eight bytes of a PNG file always contain the following (decimal) values:
// 137 80 78 71 13 10 26 10
// If the imageData is nil (i.e. if trying to save a UIImage directly or the image was transformed on download)
// and the image has an alpha channel, we will consider it PNG to avoid losing the transparency
int alphaInfo = CGImageGetAlphaInfo(image.CGImage);
BOOL hasAlpha = !(alphaInfo == kCGImageAlphaNone ||
alphaInfo == kCGImageAlphaNoneSkipFirst ||
alphaInfo == kCGImageAlphaNoneSkipLast);
BOOL imageIsPng = hasAlpha;
// But if we have an image data, we will look at the preffix
if ([imageData length] >= [kPNGSignatureData length]) {
imageIsPng = ImageDataHasPNGPreffix(imageData);
}
if (imageIsPng) {
data = UIImagePNGRepresentation(image);
}
else {
data = UIImageJPEGRepresentation(image, (CGFloat)1.0);
}
#else
data = [NSBitmapImageRep representationOfImageRepsInArray:image.representations usingType: NSJPEGFileType properties:nil];
#endif
}
if (data) {
if (![_fileManager fileExistsAtPath:_diskCachePath]) {
[_fileManager createDirectoryAtPath:_diskCachePath withIntermediateDirectories:YES attributes:nil error:NULL];
}
// get cache Path for image key
NSString *cachePathForKey = [self defaultCachePathForKey:key];
// transform to NSUrl
NSURL *fileURL = [NSURL fileURLWithPath:cachePathForKey];
[_fileManager createFileAtPath:cachePathForKey contents:data attributes:nil];
// disable iCloud backup
if (self.shouldDisableiCloud) {
[fileURL setResourceValue:[NSNumber numberWithBool:YES] forKey:NSURLIsExcludedFromBackupKey error:nil];
}
}
});
}
}
c、下面对上面缓存机制进行分析:
它会根据jpg和png图片,把不同的图片格式转化为NSData,然后再根据diskCachePath创建一个文件夹,最后把数据保存在沙盒里。
备注:这个我昨天写的实例不谋而合,虽然没有人家这个容错和各方面考虑的周到,但是思想还是差不多的,明天会看一下,SDWebImage是如何实现gif图片显示的。顺便在自己的组件上实现一下~~