ISSUE_1 创建对象时的空指针问题
strdup 源代码:
char * __strdup(const char *s)
{
size_t len = strlen(s) +1;
void *new = malloc(len);
if (new == NULL)
return NULL;
return (char *)memecpy(new,s,len);
}
问题:strdup 未对空指针做处理。
m_message = strdup(message);
==>
m_message = (message != nullptr) ? strdup(message) : nullptr;
[修复] 文件:Exception.cpp
#include "Exception.h"
#include
#include
namespace DTLib
{
Exception::Exception(const char *message) : Exception(message, nullptr, 0)
{
}
Exception::Exception(const char *file, int line) : Exception(nullptr, file, line)
{
}
Exception::Exception(const char *message, const char *file, int line)
{
m_message = (message != nullptr) ? strdup(message) : nullptr; // 修复!!
if (file != nullptr)
{
char sl[16] = {0};
itoa(line, sl, 10);
m_location = static_cast(malloc(strlen(file) + strlen(sl) + 2));
m_location = strcpy(m_location, file);
m_location = strcat(m_location, ":");
m_location = strcat(m_location, sl);
}
else
{
m_location = nullptr;
}
}
Exception::Exception(const Exception &e)
{
m_message = strdup(e.m_message);
m_location = strdup(e.m_location);
}
Exception &Exception::operator= (const Exception &e)
{
if (this != &e)
{
free(m_message);
free(m_location);
m_message = strdup(e.m_message);
m_location = strdup(e.m_location);
}
return *this;
}
const char *Exception::message() const
{
return m_message;
}
const char *Exception::location() const
{
return m_location;
}
Exception::~Exception()
{
delete m_message;
delete m_location;
}
}
ISSUE_2 LinkList 中数据元素删除
LinkList list;
Test t0(0), t1(1), t2(2); // t1 在析构时抛出异常
try
{
}
catch(...)
{
cout << list.length() << endl; // ???
}
输出:[Qt]
说明:Qt中析构函数抛出的异常,无法被外部捕获
terminate called after throwing an instance of 'int'
输出:[vs]
1
3
问题:单链表状态出现问题,期望结果为 2。
定位:remove 函数未考虑异常安全。
bool remove(int i)
{
// ...
destroy(toDel);
--m_length;
// ...
}
==>
bool remove(int i)
{
// ...
--m_length;
destroy(toDel);
// ...
}
[修复]文件:LinkList.h
#ifndef LINKLIST_H
#define LINKLIST_H
#include "List.h"
#include "Exception.h"
namespace DTLib
{
template
class LinkList : public List
{
public:
LinkList()
{
m_header.next = nullptr;
m_length = 0;
m_step = 0;
m_current = nullptr;
}
bool insert(const T &e) override // O(n)
{
return insert(m_length, e);
}
bool insert(int i, const T &e) override // O(n)
{
bool ret = ((0 <= i) && (i <= m_length));
if (ret)
{
Node *node = create();
if (node != nullptr)
{
Node *current = position(i);
node->value = e;
node->next = current->next;
current->next = node;
++m_length;
}
else
{
THROW_EXCEPTION(NoEnoughMemoryException, "No memory to insert new element ...");
}
}
return ret;
}
bool remove(int i) override // O(n)
{
bool ret = ((0 <= i) && (i < m_length));
if (ret)
{
Node *current = position(i);
Node *toDel = current->next;
current->next = toDel->next;
--m_length;
destroy(toDel);
}
return ret;
}
bool set(int i, const T &e) override // O(n)
{
bool ret = ((0 <= i) && (i < m_length));
if (ret)
{
position(i)->next->value = e;
}
return ret;
}
T get(int i) const // O(n)
{
T ret;
if (!get(i, ret))
{
THROW_EXCEPTION(IndexOutOfBoundsException, "Invalid parameter i to get element ...");
}
return ret;
}
bool get(int i, T &e) const override // O(n)
{
bool ret = ((0 <= i) && (i < m_length));
if (ret)
{
e = position(i)->next->value;
}
return ret;
}
int find(const T &e) override // O(n)
{
int ret = -1;
int i = 0;
Node *node = m_header.next;
while (node)
{
if (node->value == e)
{
ret = i;
break;
}
else
{
node = node->next;
++i;
}
}
return ret;
}
int length() const // O(1)
{
return m_length;
}
void clear() // O(n)
{
while (m_header.next)
{
Node *toDel = m_header.next;
m_header.next = toDel->next;
--m_length;
destroy(toDel);
}
}
bool move(int i, int step = 1) // O(n)
{
bool ret = ((0 <= i) && (i < m_length) && (step > 0));
if (ret)
{
m_current = position(i)->next;
m_step = step;
}
return ret;
}
bool end() // O(1)
{
return (m_current == nullptr);
}
T current() // O(1)
{
if (!end())
{
return m_current->value;
}
else
{
THROW_EXCEPTION(InvalidOpertionExcetion, " No value at current posotion ...");
}
}
bool next() // O(n)
{
int i = 0;
while ((i < m_step) && !end())
{
m_current = m_current->next;
++i;
}
return (i == m_step);
}
~LinkList() // O(n)
{
clear();
}
protected:
struct Node : public Object
{
T value;
Node *next;
};
mutable struct : public Object
{
char reserved[sizeof (T)];
Node *next;
}m_header;
int m_length;
int m_step;
Node *m_current;
Node *position(int i) const // O(n)
{
Node *ret = reinterpret_cast(&m_header);
for (int p=0; pnext;
}
return ret;
}
virtual Node *create() // N(1)
{
return new Node();
}
virtual void destroy(Node *pn) // N(1)
{
delete pn;
}
};
}
#endif // LINKLIST_H
ISSUE_3 LinkList 中遍历操作与删除操作的混合使用
LinkList list;
for (int i=0; i<5; ++i)
{
list.insert(i);
}
for (list.move(0); !list.end(); list.next())
{
if (list.current() == 3)
{
list.remove(list.find(list.current()));
cout << list.current->value() << endl; ???
}
}
输出:[随机值]
18022592
原因:current 指向的堆空间被释放。
bool remove(int i) override // O(n)
{
bool ret = ((0 <= i) && (i < m_length));
if (ret)
{
Node *current = position(i);
Node *toDel = current->next;
current->next = toDel->next;
--m_length;
destroy(toDel);
}
return ret;
}
==>
bool remove(int i) override // O(n)
{
bool ret = ((0 <= i) && (i < m_length));
if (ret)
{
Node *current = position(i);
Node *toDel = current->next;
if (m_current == toDel)
{
m_current = toDel->next;
}
current->next = toDel->next;
--m_length;
destroy(toDel);
}
return ret;
}
[修复]LinkList.h
#ifndef LINKLIST_H
#define LINKLIST_H
#include "List.h"
#include "Exception.h"
namespace DTLib
{
template
class LinkList : public List
{
public:
LinkList()
{
m_header.next = nullptr;
m_length = 0;
m_step = 0;
m_current = nullptr;
}
bool insert(const T &e) override // O(n)
{
return insert(m_length, e);
}
bool insert(int i, const T &e) override // O(n)
{
bool ret = ((0 <= i) && (i <= m_length));
if (ret)
{
Node *node = create();
if (node != nullptr)
{
Node *current = position(i);
node->value = e;
node->next = current->next;
current->next = node;
++m_length;
}
else
{
THROW_EXCEPTION(NoEnoughMemoryException, "No memory to insert new element ...");
}
}
return ret;
}
bool remove(int i) override // O(n)
{
bool ret = ((0 <= i) && (i < m_length));
if (ret)
{
Node *current = position(i);
Node *toDel = current->next;
if (m_current == toDel)
{
m_current = toDel->next;
}
current->next = toDel->next;
--m_length;
destroy(toDel);
}
return ret;
}
bool set(int i, const T &e) override // O(n)
{
bool ret = ((0 <= i) && (i < m_length));
if (ret)
{
position(i)->next->value = e;
}
return ret;
}
T get(int i) const // O(n)
{
T ret;
if (!get(i, ret))
{
THROW_EXCEPTION(IndexOutOfBoundsException, "Invalid parameter i to get element ...");
}
return ret;
}
bool get(int i, T &e) const override // O(n)
{
bool ret = ((0 <= i) && (i < m_length));
if (ret)
{
e = position(i)->next->value;
}
return ret;
}
int find(const T &e) override // O(n)
{
int ret = -1;
int i = 0;
Node *node = m_header.next;
while (node)
{
if (node->value == e)
{
ret = i;
break;
}
else
{
node = node->next;
++i;
}
}
return ret;
}
int length() const // O(1)
{
return m_length;
}
void clear() // O(n)
{
while (m_header.next)
{
Node *toDel = m_header.next;
m_header.next = toDel->next;
--m_length;
destroy(toDel);
}
}
bool move(int i, int step = 1) // O(n)
{
bool ret = ((0 <= i) && (i < m_length) && (step > 0));
if (ret)
{
m_current = position(i)->next;
m_step = step;
}
return ret;
}
bool end() // O(1)
{
return (m_current == nullptr);
}
T current() // O(1)
{
if (!end())
{
return m_current->value;
}
else
{
THROW_EXCEPTION(InvalidOpertionExcetion, " No value at current posotion ...");
}
}
bool next() // O(n)
{
int i = 0;
while ((i < m_step) && !end())
{
m_current = m_current->next;
++i;
}
return (i == m_step);
}
~LinkList() // O(n)
{
clear();
}
protected:
struct Node : public Object
{
T value;
Node *next;
};
mutable struct : public Object
{
char reserved[sizeof (T)];
Node *next;
}m_header;
int m_length;
int m_step;
Node *m_current;
Node *position(int i) const // O(n)
{
Node *ret = reinterpret_cast(&m_header);
for (int p=0; pnext;
}
return ret;
}
virtual Node *create() // N(1)
{
return new Node();
}
virtual void destroy(Node *pn) // N(1)
{
delete pn;
}
};
}
#endif // LINKLIST_H
ISSUE_4 StaticLinkList 是否需要提供析构函数?
int main()
{
StaticLinkList sll;
for (int i=0; i<10; ++i)
{
sll.insert(i);
}
return 0; // 如何析构???
}
背景知识:
在构造函数和析构函数中,不会发生多态行为,只会调用自身版本的成员函数(无论直接还是间接调用)
析构过程分析:
==> StaticLinkList 析构函数执行
==> LinkList 析构函数执行
==> LinkList
==> LinkList
==> delete 非堆空间指针,行为未定义
解决方案:为StaicLinkList 提供析构函数
~StaticLinkList() // O(n)
{
this->clear();
}
析构过程分析:
==> StaticLinkList 析构函数执行
==> StaticLinkList
==> StaticLinkList
[修复] 文件:StaticLinkList.h
#ifndef STATICLINKLIST_H
#define STATICLINKLIST_H
#include "LinkList.h"
#include
using namespace std;
namespace DTLib
{
template
class StaticLinkList : public LinkList
{
public:
StaticLinkList() // O(n)
{
for (int i=0; iclear();
}
protected:
//typedef typename LinkList::Node Node;
using Node = typename LinkList::Node;
struct SNode : public Node
{
void *operator new (unsigned int size, void *loc)
{
(void)size;
return loc;
}
};
unsigned char m_space[N * sizeof(SNode)];
char m_used[N];
Node *create() override // O(n)
{
SNode *ret = nullptr;
for (int i=0; i(m_space) + i;
ret = new(ret)SNode;
m_used[i] = 1;
break;
}
}
return ret;
}
void destroy(Node *pn) override // O(n)
{
SNode *space = reinterpret_cast(m_space);
SNode *psn = dynamic_cast(pn);
for (int i=0; i~Node();
break;
}
}
}
};
}
#endif // STATICLINKLIST_H
ISSUE_5 DTLib 是否有必要增加多维数组类?
No. 多维数组的本质:数组的数组!
main.cpp
#include
#include "DynamicArray.h"
using namespace std;
using namespace DTLib;
int main()
{
DynamicArray< DynamicArray > d;
d.resize(3);
for (int i=0; i
输出:
0
1 2
2 3 4
实践经验
是软件就有bug,因此需要不停的迭代升级,解决问题。
库是一种特殊的软件产品,也会存在各种bug,也需要迭代升级,解决问题。
只要代码发生改动,就需要测试。
以上内容整理于狄泰软件学院系列课程,请大家保护原创!