项目地址,求star
https://github.com/979451341/Audio-and-video-learning-materials/tree/master/FFmpeg(AVfilter%E8%BF%87%E6%BB%A4%EF%BC%89

1.AVfilter结构体成员

这个特效要靠AVfilter来实现,首先说一下说AVfilter这个结构体的成员

/

*过滤器定义。这定义了一个过滤器包含的垫,以及所有的

*用于与筛选器交互的回调函数。

  • /
    typedef struct AVFilter {

/

*过滤器名称。在过滤器中必须是非空且唯一的。

  • /

    const char *name;

/

*描述滤波器。可能是空的。

*

你应该使用null_if_config_small()宏定义。

  • /

    const char *description;

/

*输入清单,由零元终止。

*

*如果没有(静态)输入,则为null。过滤器实例

  • avfilter_flag_dynamic_inputs集可能会有比现在更多的投入

*这份清单。

  • /

    const AVFilterPad *inputs;

/

*输出清单,由零元终止。

*

*如果没有(静态)输出,则为null。过滤器实例

  • avfilter_flag_dynamic_outputs集可能会有比现在更多的产出

*这份清单。

  • /

    const AVFilterPad *outputs;

/

*一个私人数据的类,用于声明私人avoptions过滤器。

*此字段对于未声明任何选项的筛选器无效。

*

*如果该字段非空,则是筛选私有数据的第一个成员。

*必须是指针对avclass,这将由libavfilter通用

*这个类的代码。

  • /

    const AVClass *priv_class;

/

结合avfilterflag

  • /

    int flags;

2.AVfilter使用步骤

现在直接在代码上说这个AVfilter使用的步骤

因为使用滤镜,所以需要播放视频,就要解码,来段标准准备代码

// sd卡中的视频文件地址,可自行修改或者通过jni传入
char *file_name = "/storage/emulated/0/pauseRecordDemo/video/2018-02-03-09-25-34.mp4";
//char *file_name = "/storage/emulated/0/video.avi";

av_register_all();

//注册所有AVFilter。
avfilter_register_all();//added by ws for AVfilter

AVFormatContext *pFormatCtx = avformat_alloc_context();

// Open video file
if (avformat_open_input(&pFormatCtx, file_name, NULL, NULL) != 0) {

    LOGD("Couldn't open file:%s\n", file_name);
    return -1; // Couldn't open file
}

// Retrieve stream information
if (avformat_find_stream_info(pFormatCtx, NULL) < 0) {
    LOGD("Couldn't find stream information.");
    return -1;
}

// Find the first video stream
int videoStream = -1, i;
for (i = 0; i < pFormatCtx->nb_streams; i++) {
    if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO
        && videoStream < 0) {
        videoStream = i;
    }
}
if (videoStream == -1) {
    LOGD("Didn't find a video stream.");
    return -1; // Didn't find a video stream
}

// Get a pointer to the codec context for the video stream
AVCodecContext *pCodecCtx = pFormatCtx->streams[videoStream]->codec;

开始滤镜的准备

AVFilter *buffersrc  = avfilter_get_by_name("buffer");
AVFilter *buffersink = avfilter_get_by_name("buffersink");//新版的ffmpeg库必须为buffersink
AVFilterInOut *outputs = avfilter_inout_alloc();
AVFilterInOut *inputs  = avfilter_inout_alloc();
enum AVPixelFormat pix_fmts[] = { AV_PIX_FMT_YUV420P, AV_PIX_FMT_NONE };
AVBufferSinkParams *buffersink_params;

//为FilterGraph分配内存。
filter_graph = avfilter_graph_alloc();
//创建并向FilterGraph中添加一个Filter。
ret = avfilter_graph_create_filter(&buffersrc_ctx, buffersrc, "in",
args, NULL, filter_graph);
if (ret < 0) {
LOGD("Cannot create buffer source\n");
return ret;
}

buffersink_params = av_buffersink_params_alloc();
buffersink_params->pixel_fmts = pix_fmts;

//创建并向FilterGraph中添加一个Filter。
ret = avfilter_graph_create_filter(&buffersink_ctx, buffersink, "out",
NULL, buffersink_params, filter_graph);
av_free(buffersink_params);
if (ret < 0) {
LOGD("Cannot create buffer sink\n");
return ret;
}

给AVfilter的输入输出描述赋值

outputs->name       = av_strdup("in");
outputs->filter_ctx = buffersrc_ctx;
outputs->pad_idx    = 0;
outputs->next       = NULL;

inputs->name       = av_strdup("out");
inputs->filter_ctx = buffersink_ctx;
inputs->pad_idx    = 0;
inputs->next       = NULL;

配置和使用滤镜效果,改变u、v这个两个像素,使画面显示黑白

const char *filters_descr = "lutyuv='u=128:v=128'";

//将一串通过字符串描述的Graph添加到FilterGraph中。
if ((ret = avfilter_graph_parse_ptr(filter_graph, filters_descr,
&inputs, &outputs, NULL)) < 0) {
LOGD("Cannot avfilter_graph_parse_ptr\n");
return ret;
}
//检查FilterGraph的配置。
if ((ret = avfilter_graph_config(filter_graph, NULL)) < 0) {
LOGD("Cannot avfilter_graph_config\n");
return ret;
}

接下来就是渲染

// Find the decoder for the video stream
AVCodec *pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
if (pCodec == NULL) {
    LOGD("Codec not found.");
    return -1; // Codec not found
}

if (avcodec_open2(pCodecCtx, pCodec, NULL) < 0) {
    LOGD("Could not open codec.");
    return -1; // Could not open codec
}

// 获取native window
ANativeWindow *nativeWindow = ANativeWindow_fromSurface(env, surface);

// 获取视频宽高
int videoWidth = pCodecCtx->width;
int videoHeight = pCodecCtx->height;

// 设置native window的buffer大小,可自动拉伸
ANativeWindow_setBuffersGeometry(nativeWindow, videoWidth, videoHeight,
                                 WINDOW_FORMAT_RGBA_8888);
ANativeWindow_Buffer windowBuffer;

if (avcodec_open2(pCodecCtx, pCodec, NULL) < 0) {
    LOGD("Could not open codec.");
    return -1; // Could not open codec
}

// Allocate video frame
AVFrame *pFrame = av_frame_alloc();

// 用于渲染
AVFrame *pFrameRGBA = av_frame_alloc();
if (pFrameRGBA == NULL || pFrame == NULL) {
    LOGD("Could not allocate video frame.");
    return -1;
}

// Determine required buffer size and allocate buffer
// buffer中数据就是用于渲染的,且格式为RGBA
int numBytes = av_image_get_buffer_size(AV_PIX_FMT_RGBA, pCodecCtx->width, pCodecCtx->height,
                                        1);
uint8_t *buffer = (uint8_t *) av_malloc(numBytes * sizeof(uint8_t));
av_image_fill_arrays(pFrameRGBA->data, pFrameRGBA->linesize, buffer, AV_PIX_FMT_RGBA,
                     pCodecCtx->width, pCodecCtx->height, 1);

// 由于解码出来的帧格式不是RGBA的,在渲染之前需要进行格式转换
struct SwsContext *sws_ctx = sws_getContext(pCodecCtx->width,
                                            pCodecCtx->height,
                                            pCodecCtx->pix_fmt,
                                            pCodecCtx->width,
                                            pCodecCtx->height,
                                            AV_PIX_FMT_RGBA,
                                            SWS_BILINEAR,
                                            NULL,
                                            NULL,
                                            NULL);

解码和释放资源,在解码的时候将解码的数据放入FilterGraph去显示

while (av_read_frame(pFormatCtx, &packet) >= 0) {
    // Is this a packet from the video stream?
    if (packet.stream_index == videoStream) {

        // Decode video frame
        avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished, &packet);

        // 并不是decode一次就可解码出一帧
        if (frameFinished) {

            //added by ws for AVfilter start
            pFrame->pts = av_frame_get_best_effort_timestamp(pFrame);

            //* 向FilterGraph中加入一个AVFrame。
            if (av_buffersrc_add_frame(buffersrc_ctx, pFrame) < 0) {
                LOGD("Could not av_buffersrc_add_frame");
                break;
            }

//从FilterGraph中取出一个AVFrame。
ret = av_buffersink_get_frame(buffersink_ctx, pFrame);
if (ret < 0) {
LOGD("Could not av_buffersink_get_frame");
break;
}
//added by ws for AVfilter end

            // lock native window buffer
            ANativeWindow_lock(nativeWindow, &windowBuffer, 0);

            // 格式转换
            sws_scale(sws_ctx, (uint8_t const *const *) pFrame->data,
                      pFrame->linesize, 0, pCodecCtx->height,
                      pFrameRGBA->data, pFrameRGBA->linesize);

            // 获取stride
            uint8_t *dst = (uint8_t *) windowBuffer.bits;
            int dstStride = windowBuffer.stride * 4;
            uint8_t *src = (pFrameRGBA->data[0]);
            int srcStride = pFrameRGBA->linesize[0];

            // 由于window的stride和帧的stride不同,因此需要逐行复制
            int h;
            for (h = 0; h < videoHeight; h++) {
                memcpy(dst + h * dstStride, src + h * srcStride, srcStride);
            }

            ANativeWindow_unlockAndPost(nativeWindow);
        }

    }
    av_packet_unref(&packet);
}

av_free(buffer);
av_free(pFrameRGBA);

// Free the YUV frame
av_free(pFrame);

avfilter_graph_free(&filter_graph); //added by ws for avfilter
// Close the codecs
avcodec_close(pCodecCtx);

这个想要真正掌握,需要将avfilter.c至少过个两个遍,因为这下面四个结构体还没有看看他们的内部成员

typedef struct AVFilterContext AVFilterContext;
typedef struct AVFilterLink AVFilterLink;
typedef struct AVFilterPad AVFilterPad;
typedef struct AVFilterFormats AVFilterFormats;