C语言/C加加编程学习之贪吃蛇小游戏源代码

[代码运行效果截图]

C语言/C加加编程学习之贪吃蛇小游戏源代码_第1张图片

[c]代码库

#include

#include

#include

#include

#include

#include

#define N 21

//●★

intapple[3];

charscore[3];

chartail[3];

voidgotoxy(intx, inty)    //输出坐标

{

        COORD pos;//WINDOWS API中定义的一个结构表示一个字符在控制台屏幕上的坐标

        pos.X = x;

        pos.Y = y;

        SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), pos);

        //使光标 到(x,y)这个位置的函数.

}

voidcolor(intb)         //颜色函数

{

    HANDLEhConsole = GetStdHandle((STD_OUTPUT_HANDLE)) ;//用来修改命令行窗口的颜色

    SetConsoleTextAttribute(hConsole,b) ;

}

intBlock(charhead[2])   //判断出界

{

        if((head[0] < 1) || (head[0] > N) || (head[1] < 1) || (head[1] > N))

            return1;

        return0;

}

intEat(charsnake[2])   //吃了苹果

{

        if((snake[0] == apple[0]) && (snake[1] == apple[1]))

       {

                apple[0] = apple[1] = apple[2] = 0;

                gotoxy(N+44,10);

                color(13);

                printf("%d",score[0]*10);

                color(11);

                return1;

           }

        return0;

}

voidDraw(char**snake, intlen)    //蛇移动

{

        if(apple[2])

        {

                gotoxy(apple[1] * 2, apple[0]);

                color(12);

                printf("●");

                color(18);//轨迹颜色

        }

        gotoxy(tail[1] * 2, tail[0]);

        if(tail[2])

         { 

            color(14);

            printf("★");

            color(11);

         }

    else

        printf("■");

        gotoxy(snake[0][1] * 2, snake[0][0]);

        color(14);

        printf("★");

        color(11);

        putchar('\n');

}

char** Move(char**snake, chardirx, int*len)   //控制方向

{

        inti, full = Eat(snake[0]);

        memcpy(tail, snake[(*len)-1], 2);

        for(i = (*len) - 1; i > 0; --i)

                memcpy(snake[i], snake[i-1], 2);

        switch(dirx)

          {

           case'w': case'W': --snake[0][0]; break;

           case's': case'S': ++snake[0][0]; break;

           case'a': case'A': --snake[0][1]; break;

           case'd': case'D': ++snake[0][1]; break;

           default: ;

         } 

        if(full)  

           {

                snake = (char**)realloc(snake, sizeof(char*) * ((*len) + 1));

                snake[(*len)] = (char*)malloc(sizeof(char) * 2);

                memcpy(snake[(*len)], tail, 2);

                ++(*len);

                ++score[0];

                if(score[3] < 16)

                ++score[3];

                tail[2] = 1;

           }

           else

                tail[2] = 0;

                returnsnake;

}

voidinit(charplate[N+2][N+2], char***snake_x, int*len)  //初始化

{

        inti, j;

        char**snake = NULL;

        *len = 3;

        score[0] = score[3] =3;

        snake = (char**)realloc(snake, sizeof(char*) * (*len));

        for(i = 0; i < *len; ++i)

                snake[i] = (char*)malloc(sizeof(char) * 2);

        for(i = 0; i < 3; ++i)

                {

                snake[i][0] = N/2 + 1;

                snake[i][1] = N/2 + 1 + i;

             }

        for(i = 1; i <= N; ++i)

                for(j = 1; j <= N; ++j)

                        plate[i][j] = 1;

        apple[0] = rand()%N + 1; apple[1] = rand()%N + 1;

        apple[2] = 1;

        for(i = 0; i < N + 2; ++i)

                {

                gotoxy(0, i);

                for(j = 0; j < N + 2; ++j)

                        {

                        switch(plate[i][j])

                                {

                             case0:

                                 color(12);printf("□");color(11); continue;

                        case1: printf("■"); continue;

                             default: ;

                             }

                    }

                   putchar('\n');

            }

        for(i = 0; i < (*len); ++i)

       {

                gotoxy(snake[i][1] * 2, snake[i][0]);

                printf("★");

            }

        putchar('\n');

        *snake_x = snake;

}

voidManual()

{

        gotoxy(N+30,2);

        color(10);

        printf("按 W S A D 移动方向");

        gotoxy(N+30,4);

        printf("按 space 键暂停");

        gotoxy(N+30,8);

        color(11);

        printf("历史最高分为: ");

        color(12);

        gotoxy(N+44,8);

        printf("%d",score[1]*10);

        color(11);

        gotoxy(N+30,12);

        printf("你现在得分为: 0");        

}

intFile_in()     //取记录的分数

{

   FILE*fp;

   if((fp = fopen("C:\\tcs.txt","a+")) == NULL)

   {

            gotoxy(N+18, N+2);

     printf("文件不能打开\n");

         exit(0);

   }

   if((score[1] = fgetc(fp)) != EOF);

   else

   score[1] = 0;

   return0;

}

intFile_out()    //存数据

{

        FILE*fp;

        if(score[1] > score[0])

        {gotoxy(10,10);

        color(12);

        puts("Demi 加油哦");

        gotoxy(0,N+2);

        return0;

        }

        if((fp = fopen("C:\\tcs.txt","w+")) == NULL)

        {

                printf("文件不能打开\n");

                exit(0);

        }

    if(fputc(--score[0],fp)==EOF)

           printf("输出失败\n");

    gotoxy(10,10);

        color(12);

        puts("恭喜Demi打破记录");

        gotoxy(0,N+2);

        return0;

}

voidFree(char**snake, intlen)    //释放空间

{

        inti;

        for(i = 0; i < len; ++i)

                free(snake[i]);

        free(snake);

}

intmain(void)

{

        intlen;

        charch = 'g';

        chara[N+2][N+2] = {{0}};

        char**snake;

        srand((unsigned)time(NULL));

        color(11);

        File_in();

        init(a, &snake, &len);

        Manual();

        while(ch != 0x1B)   // 按 ESC 结束

         {

                Draw(snake, len);

                if(!apple[2]) {

                        apple[0] = rand()%N + 1;

                        apple[1] = rand()%N + 1;

                        apple[2] = 1;

                }

                Sleep(200-score[3]*10);

                setbuf(stdin, NULL);

                if(kbhit())

                   {

                        gotoxy(0, N+2);

                        ch = getche();

                    }

                 snake = Move(snake, ch, &len);

                 if(Block(snake[0])==1)

                  {

                        gotoxy(N+2, N+2);

                        puts("你输了");

                        File_out();

                        Free(snake, len);

                        getche();

                        exit(0);

                  }                       

        }

        Free(snake, len);

        exit(0);

}

C语言/C加加编程学习之贪吃蛇小游戏源代码_第2张图片


C语言/C加加编程学习之贪吃蛇小游戏源代码_第3张图片
C语言/C加加编程学习之贪吃蛇小游戏源代码_第4张图片

感觉大家一直以来的支持,谢谢(#^.^#)

你可能感兴趣的:(C语言/C加加编程学习之贪吃蛇小游戏源代码)