Colorful Connection

A puzzle game that connects the same colors to fill the screen. Connect two of the same colors, but each connection can not overlap, and you need to fill in all the spaces. It's easy to get started, but as the level gets bigger it becomes more and more challenging. And this is a puzzle game for all ages.

Colorful Connection_第1张图片
Colorful Connection_第2张图片
Colorful Connection_第3张图片
Colorful Connection_第4张图片

Save and read player level records (WNXStageInfoManager)

How to persist store game player clearance information and score each record .This project uses archiving and solution.Wonder WNXStageInfoManager get a singleton object, by calling the Save and Read method to save or read the level information, when the game level into the settlement score Controller, determine whether the new record needs to be saved, save the interface if you need to call specific implementation code, please refer to WNXStageInfoManager.m file

// singleton method

+ (instancetype) sharedStageInfoManager;

// Save the level information

- (BOOL) saveStageInfo: (WNXStageInfo *) stageInfo;

// Read the level information of the specified level number

- (WNXStageInfo *) stageInfoWithNumber: (int) number;

// This interface is when the game can not pass, click the handle button in the RootViewController to unlock the next level to use (** Cheats ~ caution **)

- (BOOL) unlockNextStage;

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