系列文章
- Android布局优化(一)LayoutInflate — 从布局加载原理说起
- Android布局优化(二)优雅获取界面布局耗时
- Android布局优化(三)使用AsyncLayoutInflater异步加载布局
- Android布局优化(四)X2C — 提升布局加载速度200%
- Android布局优化(五)绘制优化—避免过度绘制
目录
前言
最近打算写一些Android布局优化相关的文章,既然要进行布局优化,就要先了解布局加载原理,才能知道有哪些地方可以作为优化的切入点。开发同学做任何事情最好都能够知其所以然
布局加载源码分析
这里主要为了分析布局加载相关的原理,所以省略了一些逻辑。想了解View绘制流程,可以看最全的View绘制流程(上)— Window、DecorView、ViewRootImp的关系
我们先从Activity.setContentView
开始分析布局是如何被加载的
Activity.setContentView(@LayoutRes int layoutResID)
public void setContentView(@LayoutRes int layoutResID) {
getWindow().setContentView(layoutResID);
initWindowDecorActionBar();
}
PhoneWIndow.setContentView(int layoutResID)
@Override
public void setContentView(int layoutResID) {
if (mContentParent == null) {
//初始化DecorView和mContentParent
installDecor();
}
...
//加载资源文件,创建view树装载到mContentParent
mLayoutInflater.inflate(layoutResID, mContentParent);
...
}
LayoutInflate.inflate(@LayoutRes int resource, @Nullable ViewGroup root, boolean attachToRoot)
public View inflate(@LayoutRes int resource, @Nullable ViewGroup root, boolean attachToRoot) {
final Resources res = getContext().getResources();
//1.加载解析xml文件
final XmlResourceParser parser = res.getLayout(resource);
try {
//2.填充View树
return inflate(parser, root, attachToRoot);
} finally {
parser.close();
}
}
可以看出布局加载流程主要分为加载解析xml文件和填充View树两部分
加载解析xml文件
Resources.getLayout(@LayoutRes int id)
public XmlResourceParser getLayout(@LayoutRes int id) throws NotFoundException {
return loadXmlResourceParser(id, "layout");
}
Resources.loadXmlResourceParser(@NonNull String file, @AnyRes int id, int assetCookie,@NonNul l String type)
XmlResourceParser loadXmlResourceParser(@NonNull String file, @AnyRes int id, int assetCookie,@NonNul l String type) throws NotFoundException {
if (id != 0) {
try {
synchronized (mCachedXmlBlocks) {
final int[] cachedXmlBlockCookies = mCachedXmlBlockCookies;
final String[] cachedXmlBlockFiles = mCachedXmlBlockFiles;
final XmlBlock[] cachedXmlBlocks = mCachedXmlBlocks;
// First see if this block is in our cache.
final int num = cachedXmlBlockFiles.length;
for (int i = 0; i < num; i++) {
if (cachedXmlBlockCookies[i] == assetCookie && cachedXmlBlockFiles[i] != null
&& cachedXmlBlockFiles[i].equals(file)) {
return cachedXmlBlocks[i].newParser();
}
}
// Not in the cache, create a new block and put it at
// the next slot in the cache.
final XmlBlock block = mAssets.openXmlBlockAsset(assetCookie, file);
if (block != null) {
final int pos = (mLastCachedXmlBlockIndex + 1) % num;
mLastCachedXmlBlockIndex = pos;
final XmlBlock oldBlock = cachedXmlBlocks[pos];
if (oldBlock != null) {
oldBlock.close();
}
cachedXmlBlockCookies[pos] = assetCookie;
cachedXmlBlockFiles[pos] = file;
cachedXmlBlocks[pos] = block;
return block.newParser();
}
}
} catch (Exception e) {
final NotFoundException rnf = new NotFoundException("File " + file
+ " from xml type " + type + " resource ID #0x" + Integer.toHexString(id));
rnf.initCause(e);
throw rnf;
}
}
throw new NotFoundException("File " + file + " from xml type " + type + " resource ID #0x"
+ Integer.toHexString(id));
}
我们不用非常深入这个方法的具体实现细节,我们只需要知道,这个方法的作用就是将我们写的xml文件读取到内存中,并进行一些数据解析和封装。所以这个方法本质上就是一个IO操作,我们知道,IO操作往往是比较耗费性能的
填充View树
LayoutInflate.inflate(XmlPullParser parser, @Nullable ViewGroup root, boolean attachToRoot)
public View inflate(XmlPullParser parser, @Nullable ViewGroup root, boolean attachToRoot) {
synchronized (mConstructorArgs) {
final Context inflaterContext = mContext;
final AttributeSet attrs = Xml.asAttributeSet(parser);
Context lastContext = (Context) mConstructorArgs[0];
mConstructorArgs[0] = inflaterContext;
View result = root;
int type;
final String name = parser.getName();
if (TAG_MERGE.equals(name)) {
if (root == null || !attachToRoot) {
throw new InflateException(" can be used only with a valid "
+ "ViewGroup root and attachToRoot=true");
}
rInflate(parser, root, inflaterContext, attrs, false);
} else {
// Temp is the root view that was found in the xml
final View temp = createViewFromTag(root, name, inflaterContext, attrs);
ViewGroup.LayoutParams params = null;
if (root != null) {
params = root.generateLayoutParams(attrs);
if (!attachToRoot) {
temp.setLayoutParams(params);
}
}
rInflateChildren(parser, temp, attrs, true);
if (root != null && attachToRoot) {
root.addView(temp, params);
}
if (root == null || !attachToRoot) {
result = temp;
}
}
return result;
}
}
上面这个方法中我们最主要关注createViewFromTag(View parent, String name, Context context, AttributeSet attrs)
View createViewFromTag(View parent, String name, Context context, AttributeSet attrs,
boolean ignoreThemeAttr) {
//解析view标签
if (name.equals("view")) {
name = attrs.getAttributeValue(null, "class");
}
//如果需要该标签与主题相关,需要对context进行包装,将主题信息加入context包装类ContextWrapper
if (!ignoreThemeAttr) {
final TypedArray ta = context.obtainStyledAttributes(attrs, ATTRS_THEME);
final int themeResId = ta.getResourceId(0, 0);
if (themeResId != 0) {
context = new ContextThemeWrapper(context, themeResId);
}
ta.recycle();
}
if (name.equals(TAG_1995)) {
//BlinkLayout是一种闪烁的FrameLayout,它包裹的内容会一直闪烁,类似QQ提示消息那种。
return new BlinkLayout(context, attrs);
}
//设置Factory,来对View做额外的拓展,这块属于可定制的内容
View view;
if (mFactory2 != null) {
view = mFactory2.onCreateView(parent, name, context, attrs);
} else if (mFactory != null) {
view = mFactory.onCreateView(name, context, attrs);
} else {
view = null;
}
if (view == null && mPrivateFactory != null) {
view = mPrivateFactory.onCreateView(parent, name, context, attrs);
}
//如果此时不存在Factory,不管Factory还是Factory2,还是mPrivateFactory都不存在,
//那么会直接对name直接进行解析
if (view == null) {
final Object lastContext = mConstructorArgs[0];
mConstructorArgs[0] = context;
try {
//如果name中包含"."即为自定义View,否则为原生的View控件
if (-1 == name.indexOf('.')) {
view = onCreateView(parent, name, attrs);
} else {
view = createView(name, null, attrs);
}
} finally {
mConstructorArgs[0] = lastContext;
}
}
return view;
}
根据源码可以将createViewFromTag
分为三个流程:
对一些特殊标签,做分别处理,例如:
view
,TAG_1995(blink)
进行对
Factory
、Factory2
的设置判断,如果设置那么就会通过设置Factory
、Factory2
进行生成View
如果没有设置
Factory
或Factory2
,那么就会使用LayoutInflater
默认的生成方式,进行View的生成
createViewFromTag
过程分析:
- 处理
view
标签
如果标签的名称是view
,注意是小写的view
,这个标签一般大家不太常用
在使用时,相当于所有控件标签的父类一样,可以设置class
属性,这个属性会决定view
这个节点会变成什么控件
- 如果该节点与主题相关,则需要特殊处理
如果该节点与主题(Theme)相关,需要将context
与theme信息包装至ContextWrapper
类
- 处理TAG_1995标签
这就有意思了,TAG_1995指的是blink
这个标签,这个标签感觉使用的很少,以至于大家根本不知道。
这个标签最后会被解析成BlinkLayout
,BlinkLayout
其实就是一个FrameLayout
,这个控件最后会将包裹内容一直闪烁(就和电脑版QQ消息提示一样)
- 判断其是否存在Factory或者Factory2
在这里先对Factory
进行判空,这里不管Factory
还是Factory2
(mPrivateFactory
就是Factory2
),本质上都是一种扩展操作,提前解析name
,然后直接将解析后的View
返回
Factory
public interface Factory {
public View onCreateView(String name, Context context, AttributeSet attrs);
}
Factory2
public interface Factory2 extends Factory {
public View onCreateView(View parent, String name, Context context, AttributeSet attrs);
}
从这里可以看出,Factory2
和Factory
都是一个接口,需要自己实现,而Factory2
和Factory
的区别是Factory2
继承Factory
,从而扩展出一个参数,就是增加了该节点的父View。设置Factory
和Factory2
需要通过setFactory()
或者setFactory2()
来实现
setFactory()
public void setFactory(Factory factory) {
//如果已经设置Factory,不可以继续设置Factory
if (mFactorySet) {
throw new IllegalStateException("A factory has already been set on this LayoutInflater");
}
if (factory == null) {
throw new NullPointerException("Given factory can not be null");
}
//设置Factory会添加一个标记
mFactorySet = true;
if (mFactory == null) {
mFactory = factory;
} else {
mFactory = new FactoryMerger(factory, null, mFactory, mFactory2);
}
}
setFactory2()
public void setFactory2(Factory2 factory) {
if (mFactorySet) {
throw new IllegalStateException("A factory has already been set on this LayoutInflater");
}
if (factory == null) {
throw new NullPointerException("Given factory can not be null");
}
//注意设置Factory和Factory2的标记是共用的
mFactorySet = true;
if (mFactory == null) {
mFactory = mFactory2 = factory;
} else {
mFactory = mFactory2 = new FactoryMerger(factory, factory, mFactory, mFactory2);
}
}
通过上面代码可以看出,Factory
和Factory2
只能够设置一次,并且Factory
和Factory2
二者互斥,只能存在一个。所以一般setFactory()
或者setFactory2()
,一般在cloneInContext()之
后设置,这样生成一个新的LayoutInflater,标记默认是false,才能够设置
- createView(String name, String prefix, AttributeSet attrs)
public final View createView(String name, String prefix, AttributeSet attrs)
throws ClassNotFoundException, InflateException {
//判断构造器是否存在
Constructor extends View> constructor = sConstructorMap.get(name);
if (constructor != null && !verifyClassLoader(constructor)) {
constructor = null;
sConstructorMap.remove(name);
}
Class extends View> clazz = null;
try {
//如果构造器不存在,这个就相当于Class之前是否被加载过,sConstructorMap就是缓存这些Class的Map
if (constructor == null) {
//通过前缀+name的方式去加载
clazz = mContext.getClassLoader().loadClass(
prefix != null ? (prefix + name) : name).asSubclass(View.class);
//通过过滤去设置一些不需要加载的对象
if (mFilter != null && clazz != null) {
boolean allowed = mFilter.onLoadClass(clazz);
if (!allowed) {
failNotAllowed(name, prefix, attrs);
}
}
constructor = clazz.getConstructor(mConstructorSignature);
constructor.setAccessible(true);
//缓存Class
sConstructorMap.put(name, constructor);
} else {
//如果Class存在,并且加载Class的ClassLoader合法
//这里先判断该Class是否应该被过滤
if (mFilter != null) {
//过滤器也有缓存之前的Class是否被允许加载,判断这个Class的过滤状态
Boolean allowedState = mFilterMap.get(name);
if (allowedState == null) {
//加载Class对象操作
clazz = mContext.getClassLoader().loadClass(
prefix != null ? (prefix + name) : name).asSubclass(View.class);
//判断Class是否可被加载
boolean allowed = clazz != null && mFilter.onLoadClass(clazz);
mFilterMap.put(name, allowed);
if (!allowed) {
failNotAllowed(name, prefix, attrs);
}
} else if (allowedState.equals(Boolean.FALSE)) {
failNotAllowed(name, prefix, attrs);
}
}
}
Object[] args = mConstructorArgs;
args[1] = attrs;
//如果过滤器不存在,直接实例化该View
final View view = constructor.newInstance(args);
//如果View属于ViewStub那么需要给ViewStub设置一个克隆过的LayoutInflater
if (view instanceof ViewStub) {
final ViewStub viewStub = (ViewStub) view;
viewStub.setLayoutInflater(cloneInContext((Context) args[0]));
}
return view
从上面的代码可以看出,我们是通过反射的方式去创建View实例的
总结
经过对布局加载原理的分析,我们可以看出布局加载的主要性能瓶颈主要在两个方面
加载xml文件是一个IO过程,如果xml文件过大,就会比较耗时
View实例是通过反射进行创建的,通过反射创建对象相对会更耗费性能