C# Windows Media Player操作

右击工具箱->选择项 -> 显示"选择工具箱项" -> COM组件 -> Windows Media Player wmp.dll 添加

MyMediaPlayer窗体

public static string path = "";//记录文件完整路径
string duration = "";//当前文件播放的时间
int width = 0;//播放文件的宽度
int height = 0;//播放文件的高度
//存放路径key为文件名,value为完整路径
private Dictionary pathList = new Dictionary();
private void 打开文件ToolStripMenuItem_Click(object sender, EventArgs e)
{

        this.OpenFile();
        //清除播放列表中所有的值
        this.listView1.Items.Clear();
        //清除集合
        pathList.Clear();
        //添加到Listview中
        listViewUpdate(Path.GetFileName(path), path);
        //播放
        axWmp.URL = path;
        //当打开播放文件,启动timer控件,得到文件的时间,和宽度高度。
        //如果放在当前位置,得到的数值为0,
        //可能因为媒体文件的打开需要一定时间,这里等待媒体文件的打开
         timer1.Start();

    }
    private void OpenFile() {
        //打开一个文件
        OpenFileDialog ofd = new OpenFileDialog();
        DialogResult dr = ofd.ShowDialog();
        if (dr == DialogResult.Cancel)
        { //取消打开
            return;
        }
        //否则记录打开路径
        path = ofd.FileName;

    }
    private void 属性ToolStripMenuItem_Click(object sender, EventArgs e)
    {
        //只记录文件名
        //String s=Path.GetFileNameWithoutExtension(path);
        //记录文件名和扩展名
        string ss = Path.GetFileName(path);
        //播放文件的信息
        MusicInfo mi = new MusicInfo(ss,duration,width,height);
        mi.ShowDialog();

    }
    private void 播放ToolStripMenuItem1_Click(object sender, EventArgs e)
    {
        //播放文件
        this.axWmp.Ctlcontrols.play();

    }

    private void 暂停ToolStripMenuItem_Click(object sender, EventArgs e)
    {
        //暂停播放
        this.axWmp.Ctlcontrols.pause();
    }

    private void 停止ToolStripMenuItem_Click(object sender, EventArgs e)
    {
        this.axWmp.Ctlcontrols.stop();
        //清除图像,等待就须状态
        this.axWmp.close();
    }

    private void 升高音量ToolStripMenuItem_Click(object sender, EventArgs e)
    {
        this.axWmp.settings.volume += 5;

    }

    private void timer1_Tick(object sender, EventArgs e)
    {
     //得到文件播放总时间和大小
        duration = this.axWmp.currentMedia.durationString;
        width = axWmp.currentMedia.imageSourceWidth;
        height = axWmp.currentMedia.imageSourceHeight;

    }

    private void 降低音量ToolStripMenuItem_Click(object sender, EventArgs e)
    {
        this.axWmp.settings.volume -= 5;
    }

    private void 静音ToolStripMenuItem_Click(object sender, EventArgs e)
    {
       // this.axWmp.settings.volume = 0;
        if (this.axWmp.settings.mute == true) {//true代表静音
            this.axWmp.settings.mute =false; 
        }
        else if (this.axWmp.settings.mute == false) {
            this.axWmp.settings.mute = true;
        }

    }

    private void 退出ToolStripMenuItem_Click(object sender, EventArgs e)
    {
        this.Close();
    }

    private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
    {
        //选择一个文件
        this.OpenFile();
        //打开路径取出文件名及其扩展名
        string musicFileName = Path.GetFileName(path);
        listViewUpdate(musicFileName,path);

    }
    //添加到listview
    //文件名和文件完整路径名
    private void listViewUpdate(string name,string path) {
        //判断是否包含键值
        if (pathList.ContainsKey(name)) {//包含返回真
            return;
        }
        pathList.Add(name, path);

        ListViewItem lvi = new ListViewItem(name);
        listView1.Items.Add(lvi);

    }

    private void listView1_DoubleClick(object sender, EventArgs e)
    {
        //通过文件名,获得完整路径
        this.axWmp.URL =pathList[listView1.SelectedItems[0].Text];
    }

    private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
    {
        //删除播放列表项
        //1首先删除集合中的值,然后删除Listview
        if (listView1.SelectedItems.Count == 0) {
            return;
        }
        pathList.Remove(listView1.SelectedItems[0].Text);
        //从listview1中删除
        //删除以后还能播放
        this.listView1.Items.Remove(listView1.SelectedItems[0]);

    }

    private void 关于ToolStripMenuItem_Click(object sender, EventArgs e)
    {
        About a = new About();
        a.ShowDialog();
    }

MusicInfo窗体

private string Info="";//获取另一个窗口的信息
private string Duration;
private int Width=0;
private int Height=0;
public MusicInfo(string info,string duration,int width,int height) {
Info = info;
Duration = duration;
Width = width;
Height = height;
InitializeComponent();
}

    private void Form2_Load(object sender, EventArgs e)
    {
        //判断是否有文件播放
        if (String.IsNullOrEmpty(Info))
        {
            this.lblFileName.Text = "无播放文件";
        }
        else {
            this.lblFileName.Text = Info;
        }

        //Graphics gh = this.CreateGraphics();
        //gh.DrawLine(Pens.Blue, new Point(100, 10), new Point(100, 300));
        //判断文件类型
        string Extensiona = Path.GetExtension(Info);
        if (Extensiona == ".wmv")
        {
            this.lblFileType.Text = "视频";
        }
        else {
            this.lblFileType.Text = "音频";
        }
        //获取文件大小
        if (string.IsNullOrEmpty(Info))
        {
            this.lblFileSize.Text = "0MB";

        }
        else {
            FileInfo fi = new FileInfo(Info);
            long fileSize = fi.Length / 1024 / 1024;
            this.lblFileSize.Text = fileSize + "MB";
        }

        //当前播放时间
        this.lblDuration.Text = Duration;

        //分辨率
        if (Width == 0 &&Height == 0) {
            lblResolution.Text = "无视频";
        }
        this.lblResolution.Text = Width + "x" + Height;
        //详细路径
        //第二种方法获得另一个窗体的路径
        //当创建新的对象path路径为空,做静态成员
       // MyMediaPlayer MP = new MyMediaPlayer();
        this.lblFilePositon.Text =MyMediaPlayer.path;

    }

1、CD、VCD音频播放

首先需要添加Wiindows Media Player组件,方法:

(1)“工具箱”右键“选择项”。

(2)在弹出的“选择工具箱项”对话框中选择“COM组件”选项卡。

(3)在COM组件列表中选择Windows Media Player,单击确定,ok。

事例代码:

private void 选取文件_Click(object sender, EventArgs e)
{
this.optFile.ShowDialog();
this.axWindowsMediaPlayer1.newMedia(this.optFile.FileName);
}

private void 播放文件_Click(object sender, EventArgs e)
{
this.axWindowsMediaPlayer1.URL = this.optFile.FileName;
}

private void 停止_Click(object sender, EventArgs e)
{
this.axWindowsMediaPlayer1.close();
}

暂停: this.axWindowsMediaPlayer1.Ctlcontrols.pause();

继续播放:this.axWindowsMediaPlayer1.Ctlcontrols.play();

获取歌曲信息:

private WMPLib.WindowsMediaPlayerClass c;
private WMPLib.IWMPMedia m;

private void ButInfo_Click(object sender, EventArgs e)
{
if (this.optFile.FileName != "optFile")
{
c = new WMPLib.WindowsMediaPlayerClass();
m = c.newMedia(this.optFile.FileName);
MessageBox.Show("歌手名:" + m.getItemInfo("Author") + "/r/n" + "歌 名:" + m.getItemInfo("Title"));
}
}

2、MP3 、WAV播放

1)带记忆功能的MP3 播放器

具有带记忆功能只需要在程序退出时,将当前用户选择的文件保存到ini文件中就可以了。

如:在打开文件的同时写入到ini文件中:

string strpath;
public Form1() //构造函数
{
InitializeComponent();
strpath = System.Environment.CurrentDirectory;
}
private void button1_Click(object sender, EventArgs e)
{
this.openFileDialog1.FileName = "";
this.openFileDialog1.ShowDialog();
StreamWriter s = new StreamWriter(strpath + "//HyList.ini", true);
s.WriteLine(openFileDialog1.FileName);
s.Flush();
s.Close();
ShowWindows(openFileDialog1.FileName); //调用函数
}

public void ShowWindows(string fileName)
{
this.listBox1.Items.Add(fileName);
}

在打开窗体的时候加载ini文件中的数据:

private void Form1_Load(object sender, EventArgs e)
{
string str = Application.StartupPath;
StreamReader sr = new StreamReader(str + "//HyList.ini");
while (sr.Peek() >= 0)
{
string strk=sr.ReadLine();
if (strk!="")
listBox1.Items.Add(strk);
}
sr.Close();
}

播放选中文件:

private void button2_Click(object sender, EventArgs e)
{
if (listBox1.SelectedItems.Count > 0)
{
string strPath = listBox1.SelectedItem.ToString();

ShowPlay(strPath);
}
}

2)、自动播放的MP3播放器

(1)自动添加播放列表:

private void button1_Click(object sender, EventArgs e)
{
this.listBox1.Items.Clear();
if (this.folderBrowserDialog1.ShowDialog()==DialogResult.OK)
{
DirectoryInfo dir = new DirectoryInfo(folderBrowserDialog1.SelectedPath);
GetAllFiles(dir); //调用函数
}
}

public void GetAllFiles(DirectoryInfo dir)
{
this.listBox1.Items.Clear();
FileSystemInfo[] fileinfo = dir.GetFileSystemInfos(); //返回表示某个目录中所有文件和子目录的强类型System.IO.FileSystemInfo项的数组
foreach (FileSystemInfo i in fileinfo)
{
if (i is DirectoryInfo)
{
GetAllFiles((DirectoryInfo)i);
}
else
{
string str = i.FullName;
int b = str.LastIndexOf("//");
string strbbb = str.Substring(b + 1);
if (strbbb.Substring(strbbb.Length - 3) == "mp3")
{
this.listBox1.Items.Add(str.Substring(b + 1));
//添加列表
WC = new WMPLib.WindowsMediaPlayerClass();
MC = WC.newMedia(str);
this.axWindowsMediaPlayer1.currentPlaylist.appendItem(MC);
}
}
}
}

播放所有文件:

private void button2_Click(object sender, EventArgs e)
{

if (MC != null)
this.axWindowsMediaPlayer1.Ctlcontrols.play();
else
MessageBox.Show("请添加文件列表");
}

3、播放动画

1)播放Flash动画

首先需要计算机中有Flash插件,添加过程如下:

(1)选择“工具箱”,单击鼠标右键,在弹出的快捷菜单中选择“选择项”。

(2)弹出“选择工具箱项”对话框,选择“COM组件”选择卡。

(3)在COM组件列表中,单击[浏览]按钮,在对话框中选择“//SYSTEM32/Macromed/Flash/SWFLASH.OCX”.

打开文件事件:

try
{
openFileDialog1.Filter = "Flash文件(.swf)|.swf|所有文件(.)|.";
if (openFileDialog1.ShowDialog() == DialogResult.OK)
{
string MyFileName = openFileDialog1.FileName;
this.axShockwaveFlash1.Movie = MyFileName;
}
}
catch (Exception ey)
{
MessageBox.Show(ey.Message);
}

//播放
private void button6_Click(object sender, EventArgs e)
{
this.axShockwaveFlash1.Rewind();
this.axShockwaveFlash1.Play();
}

//第一帧
private void button3_Click(object sender, EventArgs e)
{
this.axShockwaveFlash1.Rewind();
}

//上一帧
private void button4_Click(object sender, EventArgs e)
{
this.axShockwaveFlash1.Back();
}

//下一帧
private void button5_Click(object sender, EventArgs e)
{
this.axShockwaveFlash1.Forward();
}

//停止
private void button2_Click(object sender, EventArgs e)
{
this.axShockwaveFlash1.Stop();
}

2)播放制作AVI播放器

需添加“COM组件”中“Microsoft Animation Control,Version 6.0”

主要方法: open()方法,eg. this.axAnimation1.Open(Application.StartupPath + "//clock.avi");

stop()方法,

Play()方法,播放文件。参数this.axAnimation1.Play(播放次数, 播放开始帧, 播放结束帧);

4、播放Gif动画

Bitmap bitmap = new Bitmap(Application.StartupPath+"//1.gif");
bool current = false;

播放事件:

private void button1_Click(object sender, EventArgs e)
{
PlayImage();
ImageAnimator.Animate(bitmap, new EventHandler(this.OnFrameChanged));//播放
}

public void PlayImage()
{
if (!current)
{
ImageAnimator.Animate(bitmap, new EventHandler(this.OnFrameChanged));
current = true;
}
}

停止播放:

private void button2_Click(object sender, EventArgs e)
{
ImageAnimator.StopAnimate(bitmap, new EventHandler(this.OnFrameChanged));//停止
}

转自:https://blog.csdn.net/suxuelian/article/details/49760475

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