1、Runtime是什么?
我们知道啊,在oc 中 之所以称之为动态语言,是因为有Runtime这一运行库,它使一套底层的C语言框架库,如果你想了解更多的运行时的底层实现,您可以移步Runtime源码,这里面有更多关于Runtime的底层实现,如果有C , C++ ,汇编基础建议你查看,其中objc_msgSend就是使用汇编实现的,如下
- 1、 如果你想查看更多的汇编指令,请移步ARM汇编中文教程
/////////////////////////////////////////////////////////////////////
//
// CacheLookup return-type
//
// Locate the implementation for a selector in a class's method cache.
//
// Takes:
// $0 = NORMAL, STRET, SUPER, SUPER_STRET, SUPER2, SUPER2_STRET, GETIMP
// r0 or r1 (STRET) = receiver
// r1 or r2 (STRET) = selector
// r9 = class to search in
//
// On exit: r9 and r12 clobbered
// (found) calls or returns IMP, eq/ne/r9 set for forwarding
// (not found) jumps to LCacheMiss
//
/////////////////////////////////////////////////////////////////////
.macro CacheHit
.if $0 == GETIMP //将0 与GETIMP变量比较
ldr r0, [r9, #4] // r0 = bucket->imp ,从r9寄存器中取出后四位地址值,放到 r0中
MI_GET_ADDRESS(r1, __objc_msgSend_uncached_impcache) ;这里会传递一个函数指针的地址近来
teq r0, r1 //测试比较 r0 和 r1 是否相等,可以理解为 if ( r0 == r1) 测试是否等于
it eq // it 是if than 的缩写 , eq 是equal 缩写
moveq r0, #0 // don't return msgSend_uncached , 拆开理解 ,move equal 将 r0 寄存器中的值 与 0 进行比较,如果不为0 ,则设置为0
bx lr // return imp //跳转到lr 连接寄存器(Link Register, LR)
.elseif $0 == NORMAL
ldr r12, [r9, #4] // r12 = bucket->imp
// eq already set for nonstret forward
MESSENGER_END_FAST
bx r12 // call imp
.elseif $0 == STRET
ldr r12, [r9, #4] // r12 = bucket->imp
movs r9, #1 // r9=1, Z=0 for stret forwarding
MESSENGER_END_FAST
bx r12 // call imp
.elseif $0 == SUPER
ldr r12, [r9, #4] // r12 = bucket->imp
ldr r9, [r0, #CLASS] // r9 = class to search for forwarding
ldr r0, [r0, #RECEIVER] // fetch real receiver
tst r12, r12 // set ne for forwarding (r12!=0)
MESSENGER_END_FAST
bx r12 // call imp
.elseif $0 == SUPER2
ldr r12, [r9, #4] // r12 = bucket->imp
ldr r9, [r0, #CLASS]
ldr r9, [r9, #SUPERCLASS] // r9 = class to search for forwarding
ldr r0, [r0, #RECEIVER] // fetch real receiver
tst r12, r12 // set ne for forwarding (r12!=0)
MESSENGER_END_FAST
bx r12 // call imp
.elseif $0 == SUPER_STRET
ldr r12, [r9, #4] // r12 = bucket->imp
ldr r9, [r1, #CLASS] // r9 = class to search for forwarding
orr r9, r9, #1 // r9 = class|1 for super_stret forward
ldr r1, [r1, #RECEIVER] // fetch real receiver
tst r12, r12 // set ne for forwarding (r12!=0)
MESSENGER_END_FAST
bx r12 // call imp
.elseif $0 == SUPER2_STRET
ldr r12, [r9, #4] // r12 = bucket->imp
ldr r9, [r1, #CLASS] // r9 = class to search for forwarding
ldr r9, [r9, #SUPERCLASS] // r9 = class to search for forwarding
orr r9, r9, #1 // r9 = class|1 for super_stret forward
ldr r1, [r1, #RECEIVER] // fetch real receiver
tst r12, r12 // set ne for forwarding (r12!=0)
MESSENGER_END_FAST
bx r12 // call imp
.else
.abort oops
.endif
.endmacro
- 2、上面的汇编代码,能看懂大概就行,没必要深究,配上消息机制图或许好理解些
- 3 消息机制详解请移步这里
2、Runtime 头文件 简单介绍
因为头文件篇幅比较长,所以没有再此展示,请移步runtime头文件简要翻译
3 Runtime 用途
- 1、字典转模型
- 2 、解档归档优化代码
- 3 、给category添加属性
- 4、获取系统私有成员变量及其方法
- 5、使用Method Swizzling 实现偷梁换柱,怎么使用您可以移步Method Swizzling
Runtime 相关学习链接
1、南峰子的技术博客
2、runtime 装逼指南