在做组态的时候,需要支持矩形圆角格式,但是因为canvas本身不带有圆角矩形,需要自行算出坐标进行绘制
方案一、统一圆角
DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>canvas制作圆角矩形(包括填充矩形的功能)title>
head>
<body>
<canvas id="myCanvas" style="border:1px solid #d3d3d3;">
您的浏览器不支持 HTML5 canvas 标签。canvas>
<script>
window.onload = function() {
var myCanvas = document.getElementById("myCanvas"); //获取canvas对象
if (myCanvas.getContext("2d")) { //判断浏览器是否支持canvas标签
//设置canvas的宽度和高度
myCanvas.width = 400;
myCanvas.height = 200;
var context = myCanvas.getContext("2d"); //获取画布context的上下文环境
//绘制一个圆角矩形
strokeRoundRect(context, 10, 10, 100, 50, 10);
//绘制并填充一个圆角矩形
fillRoundRect(context, 200, 10, 100, 50, 10, 'rgba(0,0,0,0.7)');
} else {
alert("您的浏览器不支持canvas,请换个浏览器试试");
}
};
/**该方法用来绘制一个有填充色的圆角矩形
*@param cxt:canvas的上下文环境
*@param x:左上角x轴坐标
*@param y:左上角y轴坐标
*@param width:矩形的宽度
*@param height:矩形的高度
*@param radius:圆的半径
*@param fillColor:填充颜色
**/
function fillRoundRect(cxt, x, y, width, height, radius, /*optional*/ fillColor) {
//圆的直径必然要小于矩形的宽高
if (2 * radius > width || 2 * radius > height) { return false; }
cxt.save();
cxt.translate(x, y);
//绘制圆角矩形的各个边
drawRoundRectPath(cxt, width, height, radius);
cxt.fillStyle = fillColor || "#000"; //若是给定了值就用给定的值否则给予默认值
cxt.fill();
cxt.restore();
}
/**该方法用来绘制圆角矩形
*@param cxt:canvas的上下文环境
*@param x:左上角x轴坐标
*@param y:左上角y轴坐标
*@param width:矩形的宽度
*@param height:矩形的高度
*@param radius:圆的半径
*@param lineWidth:线条粗细
*@param strokeColor:线条颜色
**/
function strokeRoundRect(cxt, x, y, width, height, radius, /*optional*/ lineWidth, /*optional*/ strokeColor) {
//圆的直径必然要小于矩形的宽高
if (2 * radius > width || 2 * radius > height) { return false; }
cxt.save();
cxt.translate(x, y);
//绘制圆角矩形的各个边
drawRoundRectPath(cxt, width, height, radius);
cxt.lineWidth = lineWidth || 2; //若是给定了值就用给定的值否则给予默认值2
cxt.strokeStyle = strokeColor || "#000";
cxt.stroke();
cxt.restore();
}
function drawRoundRectPath(cxt, width, height, radius) {
cxt.beginPath(0);
//从右下角顺时针绘制,弧度从0到1/2PI
cxt.arc(width - radius, height - radius, radius, 0, Math.PI / 2);
//矩形下边线
cxt.lineTo(radius, height);
//左下角圆弧,弧度从1/2PI到PI
cxt.arc(radius, height - radius, radius, Math.PI / 2, Math.PI);
//矩形左边线
cxt.lineTo(0, radius);
//左上角圆弧,弧度从PI到3/2PI
cxt.arc(radius, radius, radius, Math.PI, Math.PI * 3 / 2);
//上边线
cxt.lineTo(width - radius, 0);
//右上角圆弧
cxt.arc(width - radius, radius, radius, Math.PI * 3 / 2, Math.PI * 2);
//右边线
cxt.lineTo(width, height - radius);
cxt.closePath();
}
script>
body>
html>
效果图
方案二、支持多种圆角格式【右下、左下、左上、右上】
申明一个变量,以数组的形式,然后将 drawRoundRectPath函数重新改写一下即可
drawRoundRectPath(cxt, width, height) { var radius = this.radius;//vue data里面的数据 var r0 = radius[0],r1 = radius[1],r2 = radius[2],r3 = radius[3]; cxt.beginPath(0); //从右下角顺时针绘制,弧度从0到1/2PI cxt.arc(width - r0, height - r0, r0, 0, Math.PI / 2); //矩形下边线 cxt.lineTo(r1, height); //左下角圆弧,弧度从1/2PI到PI cxt.arc(r1, height - r1, r1, Math.PI / 2, Math.PI); //矩形左边线 cxt.lineTo(0, r2); //左上角圆弧,弧度从PI到3/2PI cxt.arc(r2, r2, r2, Math.PI, Math.PI * 3 / 2); //上边线 cxt.lineTo(width - r3, 0); //右上角圆弧 cxt.arc(width - r3, r3, r3, Math.PI * 3 / 2, Math.PI * 2); //右边线 cxt.lineTo(width, height - r3); cxt.closePath(); }
实例
vue进行绘制矩形
<template> <canvas :id="options.id" ref="canvas" class="elem-container" :width="canvasWidth" :height="canvasHeight" :style="assignStyle" /> template> <script> import mixins from './canvasMixins.js' export default { name: 'RectElem', mixins: [mixins], data() { return { myOptions: { penStyle: 0 }, assignStyle: {} // 合并样式 } }, computed: { 'canvasWidth': function() { return (parseFloat(this.myOptions.width) + parseFloat(this.myOptions.borderWidth)) }, 'canvasHeight': function() { return (parseFloat(this.myOptions.height) + parseFloat(this.myOptions.borderWidth)) }, 'radius' : function(){ debugger; if(this.myOptions.radius == "none"){ return [0,0,0,0]} return !!this.myOptions.radius ? JSON.parse(this.myOptions.radius) : [0,0,0,0] } }, mounted() { this.initialStyleOfRec() }, methods: { initialStyleOfRec() { const options = this.myOptions // 父组件传入的参数 const bWidth = options.borderWidth let baseStyle = options.style // 未转为对象前的基础样式(字符串) const width = options.width ? `width:${options.borderWidth ? (options.width * 1 + options.borderWidth) : options.width}px;` : '' const height = options.height ? `height:${options.borderWidth ? (options.height * 1 + options.borderWidth) : options.height}px;` : '' const len = baseStyle.length baseStyle = baseStyle.charAt(len - 1) === ';' ? (baseStyle + width + height) : (baseStyle + ';' + width + height) this.baseStyle = this.style2Object(baseStyle) if (bWidth && bWidth !== '') { this.baseStyle.top = `${-0.5 * (this.options.borderWidth || 0)}px` this.baseStyle.left = `${-0.5 * (this.options.borderWidth || 0)}px` } this.assignStyle = this.baseStyle }, // // 把字符串样式转化为{} // styleToObject(style) { // let styleObject = {} // if (style && style !== '' && style !== 'null') { // const len = style.length // styleObject = style.charAt(len - 1) === ';' ? '{' + style + '}' : '{' + style + ';}' // 统一样式后面以";"结束 // // 将字符串转化为json标准字符串 // styleObject = styleObject.replace(/{/g, '{\"') // styleObject = styleObject.replace(/:/g, '\":\"') // styleObject = styleObject.replace(/;/g, '\",\"') // styleObject = styleObject.replace(/,"}/g, '}') // // 将json标准字符串转化为{}对象 // styleObject = JSON.parse(styleObject) // } // return styleObject // }, render(options) { const ctx = this.getCleanCtx()// 获取canvas画布 const penStyle = options.penStyle// 线型 // 判断 const halfBW = 0.5 * (options.borderWidth || 0) // 线宽的一半 const fillColor = options.fillColor if (penStyle === 0) { ctx.lineWidth === 0 } else if (penStyle !== 1) { ctx.setLineDash(this.getLineDashArr(penStyle)) } let param = { x:0 + halfBW, y:0 + halfBW, w:options.width, h:options.height, radius:options.radius || [0,0,0,0] } if (fillColor !== 'none') { // 绘制填充矩形 ctx.fillStyle = fillColor // ctx.fillRect(0 + halfBW, 0 + halfBW, options.width, options.height); //绘制填充圆角矩形 this.fillRoundRect(ctx,param); //ctx.fill() } ctx.lineWidth = options.borderWidth ctx.strokeStyle = options.borderColor //ctx.strokeRect(0 + halfBW, 0 + halfBW, options.width, options.height) //绘制描边圆角矩形 this.strokeRoundRect(ctx,param); }, /**该方法用来绘制一个有填充色的圆角矩形 *@param cxt:canvas的上下文环境 *@param param.x:左上角x轴坐标 *@param param.y:左上角y轴坐标 *@param param.w:矩形的宽度 *@param param.h:矩形的高度 *@param param.radius:圆的半径 **/ fillRoundRect(cxt, param) { let x = param.x, ctx = ctx, y = param.y, width = param.w, height = param.h, radius = param.radius; //圆的直径必然要小于矩形的宽高 if (2 * radius > width || 2 * radius > height) { return false; } cxt.save(); cxt.translate(x, y); //绘制圆角矩形的各个边 this.drawRoundRectPath(cxt, width, height, radius); //cxt.fillStyle = fillColor || "#000"; //若是给定了值就用给定的值否则给予默认值 cxt.fill(); cxt.restore(); }, drawRoundRectPath(cxt, width, height) { var radius = this.radius; var r0 = radius[0],r1 = radius[1],r2 = radius[2],r3 = radius[3]; cxt.beginPath(0); //从右下角顺时针绘制,弧度从0到1/2PI cxt.arc(width - r0, height - r0, r0, 0, Math.PI / 2); //矩形下边线 cxt.lineTo(r1, height); //左下角圆弧,弧度从1/2PI到PI cxt.arc(r1, height - r1, r1, Math.PI / 2, Math.PI); //矩形左边线 cxt.lineTo(0, r2); //左上角圆弧,弧度从PI到3/2PI cxt.arc(r2, r2, r2, Math.PI, Math.PI * 3 / 2); //上边线 cxt.lineTo(width - r3, 0); //右上角圆弧 cxt.arc(width - r3, r3, r3, Math.PI * 3 / 2, Math.PI * 2); //右边线 cxt.lineTo(width, height - r3); cxt.closePath(); }, /**该方法用来绘制描边圆角矩形 *@param cxt:canvas的上下文环境 *@param x:左上角x轴坐标 *@param y:左上角y轴坐标 *@param width:矩形的宽度 *@param height:矩形的高度 *@param radius:圆的半径 *@param lineWidth:线条粗细 *@param strokeColor:线条颜色 **/ strokeRoundRect(cxt,param){ let x = param.x, y = param.y, width = param.w, height = param.h, radius = param.radius; //圆的直径必然要小于矩形的宽高 if (2 * radius > width || 2 * radius > height) { return false; } cxt.save(); cxt.translate(x, y); //绘制圆角矩形的各个边 this.drawRoundRectPath(cxt, width, height, radius); // cxt.lineWidth = lineWidth || 2; //若是给定了值就用给定的值否则给予默认值2 //cxt.strokeStyle = strokeColor || "#000"; cxt.stroke(); cxt.restore(); } } } script>