socket--TCP和UDP(笔记)

UDP

什么是UDP

  • 一种用户数据协议,又称用户数据报文协议
  • 是一个简单的面向数据报的传输层协议,正式规范为TFC 768
  • 用户数据协议、非连接协议

不可靠

  • 它一旦把到数据应的数据发送出去,就不保留数据备份。
  • UDP在IP数据报的头部仅仅加入了复用的数据校验
  • 结构简单、无校验、速度快、容易丢包、可广播
  • 16位->2字节存储长度信息 共65535
  • 自身占用8字节,数据传入最大长度 65507,超出最好做分包

socket--TCP和UDP(笔记)_第1张图片

案例

public class MessageCreator {
    private static final String SN_HEADER = "收到暗号,我是(SN):";
    private static final String PORT_HEADER = "这是暗号,请回电端口(Port):";

    public static String buildWithPort(int port) {
        return PORT_HEADER + port;
    }

    public static int parsePort(String data) {
        if (data.startsWith(PORT_HEADER)) {
            return Integer.parseInt(data.substring(PORT_HEADER.length()));
        }
        return -1;
    }

    public static String buildWithSn(String sn) {
        return SN_HEADER + sn;
    }

    public static String parseSn(String data) {
        if (data.startsWith(SN_HEADER)) {
            return data.substring(SN_HEADER.length());
        }
        return null;
    }
}

provider

public class UDPProvider {

    public static void main(String[] args) throws IOException {
        // 生成一份唯一标示
        String sn = UUID.randomUUID().toString();
        Provider provider = new Provider(sn);
        provider.start();

        // 读取任意键盘信息后可以退出
        //noinspection ResultOfMethodCallIgnored
        System.in.read();
        provider.exit();
    }

    private static class Provider extends Thread {
        private final String sn;
        private boolean done = false;
        private DatagramSocket ds = null;

        public Provider(String sn) {
            super();
            this.sn = sn;
        }

        @Override
        public void run() {
            super.run();
            System.out.println("UDPProvider Started.");

            try {
                // 监听20000 端口
                ds = new DatagramSocket(20000);
                while (!done) {
                    // 构建接收实体
                    final byte[] buf = new byte[512];
                    DatagramPacket receivePack = new DatagramPacket(buf, buf.length);

                    // 接收
                    ds.receive(receivePack);

                    // 打印接收到的信息与发送者的信息
                    // 发送者的IP地址
                    String ip = receivePack.getAddress().getHostAddress();
                    int port = receivePack.getPort();
                    int dataLen = receivePack.getLength();
                    String data = new String(receivePack.getData(), 0, dataLen);
                    System.out.println("UDPProvider receive form ip:" + ip
                            + "\tport:" + port + "\tdata:" + data);

                    // 解析端口号
                    int responsePort = MessageCreator.parsePort(data);
                    if (responsePort != -1) {
                        // 构建一份回送数据
                        String responseData = MessageCreator.buildWithSn(sn);
                        byte[] responseDataBytes = responseData.getBytes();
                        // 直接根据发送者构建一份回送信息
                        DatagramPacket responsePacket = new DatagramPacket(responseDataBytes,
                                responseDataBytes.length,
                                receivePack.getAddress(),
                                responsePort);
                        ds.send(responsePacket);
                    }
                }
            } catch (Exception ignored) {
            } finally {
                close();
            }
            // 完成
            System.out.println("UDPProvider Finished.");
        }

        private void close() {
            if (ds != null) {
                ds.close();
                ds = null;
            }
        }

        /**
         * 提供结束
         */
        void exit() {
            done = true;
            close();
        }
    }
}

Searcher

public class UDPSearcher {
    private static final int LISTEN_PORT = 30000;

    public static void main(String[] args) throws IOException, InterruptedException {
        System.out.println("UDPSearcher Started.");
        Listener listener = listen();
        sendBroadcast();

        // 读取任意键盘信息后可以退出
        //noinspection ResultOfMethodCallIgnored
        System.in.read();

        List devices = listener.getDevicesAndClose();

        for (Device device : devices) {
            System.out.println("Device:" + device.toString());
        }

        // 完成
        System.out.println("UDPSearcher Finished.");
    }

    private static Listener listen() throws InterruptedException {
        System.out.println("UDPSearcher start listen.");
        CountDownLatch countDownLatch = new CountDownLatch(1);
        Listener listener = new Listener(LISTEN_PORT, countDownLatch);
        listener.start();

        countDownLatch.await();
        return listener;
    }

    private static void sendBroadcast() throws IOException {
        System.out.println("UDPSearcher sendBroadcast started.");
        // 作为搜索方,让系统自动分配端口
        DatagramSocket ds = new DatagramSocket();

        // 构建一份请求数据
        String requestData = MessageCreator.buildWithPort(LISTEN_PORT);
        byte[] requestDataBytes = requestData.getBytes();
        // 直接构建packet
        DatagramPacket requestPacket = new DatagramPacket(requestDataBytes,
                requestDataBytes.length);
        // 20000端口, 广播地址
        requestPacket.setAddress(InetAddress.getByName("255.255.255.255"));
        requestPacket.setPort(20000);

        // 发送
        ds.send(requestPacket);
        ds.close();
        // 完成
        System.out.println("UDPSearcher sendBroadcast finished.");
    }

    private static class Device {
        final int port;
        final String ip;
        final String sn;

        private Device(int port, String ip, String sn) {
            this.port = port;
            this.ip = ip;
            this.sn = sn;
        }
        @Override
        public String toString() {
            return "Device{" +
                    "port=" + port +
                    ", ip='" + ip + '\'' +
                    ", sn='" + sn + '\'' +
                    '}';
        }
    }

    private static class Listener extends Thread {
        private final int listenPort;
        private final CountDownLatch countDownLatch;
        private final List devices = new ArrayList<>();
        private boolean done = false;
        private DatagramSocket ds = null;
        
        public Listener(int listenPort, CountDownLatch countDownLatch) {
            super();
            this.listenPort = listenPort;
            this.countDownLatch = countDownLatch;
        }
        @Override
        public void run() {
            super.run();

            // 通知已启动
            countDownLatch.countDown();
            try {
                // 监听回送端口
                ds = new DatagramSocket(listenPort);

                while (!done) {
                    // 构建接收实体
                    final byte[] buf = new byte[512];
                    DatagramPacket receivePack = new DatagramPacket(buf, buf.length);

                    // 接收
                    ds.receive(receivePack);
                    // 打印接收到的信息与发送者的信息
                    // 发送者的IP地址
                    String ip = receivePack.getAddress().getHostAddress();
                    int port = receivePack.getPort();
                    int dataLen = receivePack.getLength();
                    String data = new String(receivePack.getData(), 0, dataLen);
                    System.out.println("UDPSearcher receive form ip:" + ip
                            + "\tport:" + port + "\tdata:" + data);
                    String sn = MessageCreator.parseSn(data);
                    if (sn != null) {
                        Device device = new Device(port, ip, sn);
                        devices.add(device);
                    }
                }
            } catch (Exception ignored) {

            } finally {
                close();
            }
            System.out.println("UDPSearcher listener finished.");
        }

        private void close() {
            if (ds != null) {
                ds.close();
                ds = null;
            }
        }

        List getDevicesAndClose() {
            done = true;
            close();
            return devices;
        }
    }
}

TCP

  • 几乎UDP能做的都能做,但需要考虑复杂性、性能问题。
  • 具有校验机制(三次握手,四次挥手)、可靠、数据传输稳定
  • 限制:无法进行广播,多播等操作

三次握手(连接上)

socket--TCP和UDP(笔记)_第2张图片

  • 客户端发起连接 带上一个随机数 x
  • 服务端返回消息,允许连接。并返回 x +1 和一个 随即数 y
  • 客户端依据x找到需要连接的消息,发起连接,并带上需要传递的数据和新的x,y

四次挥手(断开连接)

socket--TCP和UDP(笔记)_第3张图片

  • 客户端发起断开连接信息。
  • 服务端返回收到消息。
  • 服务端继续发送,必要的数据。发送完毕后,回复客户端,可以开始断开连接
  • 客户端返回开始断开连接。

可靠性

  • 排序、顺序发送、顺序组装:发消息过多时,会分成很多小段。在接收消息时会安装原来的消息顺序,重新排队接收。
  • 丢弃、超时: 发消息过多时,会分成很多小段。其中某一小段丢失,服务端会丢弃数据,然后让客户端重新发送。
  • 重发机制-定时器: 发送许多段数据,网络断开连接。会定时重连,然后重新发送数据。

案例

public class Tools {
    public static int byteArrayToInt(byte[] b) {
        return b[3] & 0xFF |
                (b[2] & 0xFF) << 8 |
                (b[1] & 0xFF) << 16 |
                (b[0] & 0xFF) << 24;
    }

    public static byte[] intToByteArray(int a) {
        return new byte[]{
                (byte) ((a >> 24) & 0xFF),
                (byte) ((a >> 16) & 0xFF),
                (byte) ((a >> 8) & 0xFF),
                (byte) (a & 0xFF)
        };
    }
}
public class Server {
    private static final int PORT = 20000;

    public static void main(String[] args) throws IOException {
        ServerSocket server = createServerSocket();

        initServerSocket(server);

        // 绑定到本地端口上
        server.bind(new InetSocketAddress(Inet4Address.getLocalHost(), PORT), 50);


        System.out.println("服务器准备就绪~");
        System.out.println("服务器信息:" + server.getInetAddress() + " P:" + server.getLocalPort());


        // 等待客户端连接
        for (; ; ) {
            // 得到客户端
            Socket client = server.accept();
            // 客户端构建异步线程
            ClientHandler clientHandler = new ClientHandler(client);
            // 启动线程
            clientHandler.start();
        }

    }

    private static ServerSocket createServerSocket() throws IOException {
        // 创建基础的ServerSocket
        ServerSocket serverSocket = new ServerSocket();

        // 绑定到本地端口20000上,并且设置当前可允许等待链接的队列为50个
        //serverSocket = new ServerSocket(PORT);

        // 等效于上面的方案,队列设置为50个
        //serverSocket = new ServerSocket(PORT, 50);

        // 与上面等同
        // serverSocket = new ServerSocket(PORT, 50, Inet4Address.getLocalHost());

        return serverSocket;
    }

    private static void initServerSocket(ServerSocket serverSocket) throws IOException {
        // 是否复用未完全关闭的地址端口
        serverSocket.setReuseAddress(true);

        // 等效Socket#setReceiveBufferSize
        serverSocket.setReceiveBufferSize(64 * 1024 * 1024);

        // 设置serverSocket#accept超时时间
        // serverSocket.setSoTimeout(2000);

        // 设置性能参数:短链接,延迟,带宽的相对重要性
        serverSocket.setPerformancePreferences(1, 1, 1);
    }

    /**
     * 客户端消息处理
     */
    private static class ClientHandler extends Thread {
        private Socket socket;

        ClientHandler(Socket socket) {
            this.socket = socket;
        }

        @Override
        public void run() {
            super.run();
            System.out.println("新客户端连接:" + socket.getInetAddress() +
                    " P:" + socket.getPort());

            try {
                // 得到套接字流
                OutputStream outputStream = socket.getOutputStream();
                InputStream inputStream = socket.getInputStream();

                byte[] buffer = new byte[256];
                int readCount = inputStream.read(buffer);
                ByteBuffer byteBuffer = ByteBuffer.wrap(buffer, 0, readCount);

                // byte
                byte be = byteBuffer.get();

                // char
                char c = byteBuffer.getChar();

                // int
                int i = byteBuffer.getInt();

                // bool
                boolean b = byteBuffer.get() == 1;

                // Long
                long l = byteBuffer.getLong();

                // float
                float f = byteBuffer.getFloat();

                // double
                double d = byteBuffer.getDouble();

                // String
                int pos = byteBuffer.position();
                String str = new String(buffer, pos, readCount - pos - 1);

                System.out.println("收到数量:" + readCount + " 数据:"
                        + be + "\n"
                        + c + "\n"
                        + i + "\n"
                        + b + "\n"
                        + l + "\n"
                        + f + "\n"
                        + d + "\n"
                        + str + "\n");

                outputStream.write(buffer, 0, readCount);
                outputStream.close();
                inputStream.close();

            } catch (Exception e) {
                System.out.println("连接异常断开");
            } finally {
                // 连接关闭
                try {
                    socket.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }

            System.out.println("客户端已退出:" + socket.getInetAddress() +
                    " P:" + socket.getPort());
        }
    }
}
public class Client {
    private static final int PORT = 20000;
    private static final int LOCAL_PORT = 20001;

    public static void main(String[] args) throws IOException {
        Socket socket = createSocket();

        initSocket(socket);

        // 链接到本地20000端口,超时时间3秒,超过则抛出超时异常
        socket.connect(new InetSocketAddress(Inet4Address.getLocalHost(), PORT), 3000);

        System.out.println("已发起服务器连接,并进入后续流程~");
        System.out.println("客户端信息:" + socket.getLocalAddress() + " P:" + socket.getLocalPort());
        System.out.println("服务器信息:" + socket.getInetAddress() + " P:" + socket.getPort());

        try {
            // 发送接收数据
            todo(socket);
        } catch (Exception e) {
            System.out.println("异常关闭");
        }

        // 释放资源
        socket.close();
        System.out.println("客户端已退出~");

    }

    private static Socket createSocket() throws IOException {
        /*
        // 无代理模式,等效于空构造函数
        Socket socket = new Socket(Proxy.NO_PROXY);

        // 新建一份具有HTTP代理的套接字,传输数据将通过www.baidu.com:8080端口转发
        Proxy proxy = new Proxy(Proxy.Type.HTTP,
                new InetSocketAddress(Inet4Address.getByName("www.baidu.com"), 8800));
        socket = new Socket(proxy);

        // 新建一个套接字,并且直接链接到本地20000的服务器上
        socket = new Socket("localhost", PORT);

        // 新建一个套接字,并且直接链接到本地20000的服务器上
        socket = new Socket(Inet4Address.getLocalHost(), PORT);

        // 新建一个套接字,并且直接链接到本地20000的服务器上,并且绑定到本地20001端口上
        socket = new Socket("localhost", PORT, Inet4Address.getLocalHost(), LOCAL_PORT);
        socket = new Socket(Inet4Address.getLocalHost(), PORT, Inet4Address.getLocalHost(), LOCAL_PORT);
        */

        Socket socket = new Socket();
        // 绑定到本地20001端口
        socket.bind(new InetSocketAddress(Inet4Address.getLocalHost(), LOCAL_PORT));

        return socket;
    }

    private static void initSocket(Socket socket) throws SocketException {
        // 设置读取超时时间为2秒
        socket.setSoTimeout(2000);

        // 是否复用未完全关闭的Socket地址,对于指定bind操作后的套接字有效
        socket.setReuseAddress(true);

        // 是否开启Nagle算法
        socket.setTcpNoDelay(true);

        // 是否需要在长时无数据响应时发送确认数据(类似心跳包),时间大约为2小时
        socket.setKeepAlive(true);

        // 对于close关闭操作行为进行怎样的处理;默认为false,0
        // false、0:默认情况,关闭时立即返回,底层系统接管输出流,将缓冲区内的数据发送完成
        // true、0:关闭时立即返回,缓冲区数据抛弃,直接发送RST结束命令到对方,并无需经过2MSL等待
        // true、200:关闭时最长阻塞200毫秒,随后按第二情况处理
        socket.setSoLinger(true, 20);

        // 是否让紧急数据内敛,默认false;紧急数据通过 socket.sendUrgentData(1);发送
        socket.setOOBInline(true);

        // 设置接收发送缓冲器大小
        socket.setReceiveBufferSize(64 * 1024 * 1024);
        socket.setSendBufferSize(64 * 1024 * 1024);

        // 设置性能参数:短链接,延迟,带宽的相对重要性
        socket.setPerformancePreferences(1, 1, 0);
    }

    private static void todo(Socket client) throws IOException {
        // 得到Socket输出流
        OutputStream outputStream = client.getOutputStream();


        // 得到Socket输入流
        InputStream inputStream = client.getInputStream();
        byte[] buffer = new byte[256];
        ByteBuffer byteBuffer = ByteBuffer.wrap(buffer);

        // byte
        byteBuffer.put((byte) 126);

        // char
        char c = 'a';
        byteBuffer.putChar(c);

        // int
        int i = 2323123;
        byteBuffer.putInt(i);

        // bool
        boolean b = true;
        byteBuffer.put(b ? (byte) 1 : (byte) 0);

        // Long
        long l = 298789739;
        byteBuffer.putLong(l);


        // float
        float f = 12.345f;
        byteBuffer.putFloat(f);


        // double
        double d = 13.31241248782973;
        byteBuffer.putDouble(d);

        // String
        String str = "Hello你好!";
        byteBuffer.put(str.getBytes());

        // 发送到服务器
        outputStream.write(buffer, 0, byteBuffer.position() + 1);

        // 接收服务器返回
        int read = inputStream.read(buffer);
        System.out.println("收到数量:" + read);

        // 资源释放
        outputStream.close();
        inputStream.close();
    }
}

 

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