VS+QT和qtcreator工程的互相转换

QT Creator的project转成Visual Studio的project

在windows下,运行Qt Command Prompt。

输入命令行:

qmake -tp vc XXX.pro

会生成文件XXX.vcxproj


Visual Studio的project转成QT Creator的project
第一步,因为原Visual Studio工程就是基于QT Template的工程,所以我们可以用VS里的QT插件里的"Create basic .pro file..."菜单选项来自动生成一个.pro文件,实际上,不仅仅生成了.pro 文件,还生成了.pri文件。但是目前的.pro文件还是不能用的,因为其中还有大量的配置需要修改,比如INCLUDEPATH和LIBS.

第二步,修改.pro文件使其包含正确而必要的配置信息。
总结笔者对.pro文件的具体修改如下:
1. TEMPLATE = lib
2. 将DESTDIR =  xxx改成:
    Release:DESTDIR = xxx/Release
    Debug:DESTDIR = xxx/Debug
3. CONFIG += debug_and_release
4. 完善INCLUDEPATH
5. 完善DEPENDPATH (这里又有故事了:事后笔者发现,只要在LIBS里写了-L"",就没必要写DEPENDPATH了。)
6. 加上 Release:DEPENDPATH 和 Debug:DEPENDPATH
7. 类似的,完善LIBS,添加Release:LIBS和Debug:LIBS

第三步,双击改好的.pro文件,QT Creator打开此工程,选中合适的Kit,就可以build了。因为是64位机器,Kit选的是QT 5.5.1的msvc2013_64.
最后千万要注意的是,在系统环境变量%PATH%里,对于Visual Studio的编译器cl.exe和链接器link.exe, 要选对路径。比如,对于64位的机器,路径 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64 应该被加到%PATH%中,而不是 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin 这一条在前一篇博文中已有详细阐述。

以上步骤做完后,就可以顺利地在QT Creator中进行build了。
最后还要提醒的一点是,如果更改了.pro文件,想让更改生效,必须手动删除qmake生成的Makefile, Makefile.Debug和Makefile.Release文件。

下面是一个.pro文件的实例:
[plain] view plain copy

    TEMPLATE = lib  
    TARGET = MyProject  
    Release:DESTDIR = ../../../Output/x64/Release  
    Debug:DESTDIR = ../../../Output/x64/Debug  
    QT += core qml  
    CONFIG += debug_and_release  
    DEFINES += WIN64 QT_DLL QT_QML_LIB MyProject_LIB  
      
    INCLUDEPATH += ./GeneratedFiles \  
        . \  
        ./GeneratedFiles/Release \  
        $$(VC_INCLUDE) \  
        $$(VC_INCLUDE)/../atlmfc/include \  
        $$(WINSDK_INCLUDE)/shared \  
        $$(WINSDK_INCLUDE)/um  
      
    DEPENDPATH += . \  
        $$(WINSDK_LIB)/um/x64 \  
        $$(VC_LIB)/amd64 \  
        $$(QTDIR)/lib \  
        $$(QTDIR)/bin \  
      
    Release:DEPENDPATH +=  ../../../3rd_library/opencv/libs/Release/x64 \  
        ../../../3rd_library/DirectShow/baseclasses/x64/Release  
      
    Debug:DEPENDPATH += ../../../3rd_library/opencv/libs/Debug/x64 \  
        ../../../3rd_library/DirectShow/baseclasses/x64/Debug  
      
    MOC_DIR += ./GeneratedFiles/release  
    OBJECTS_DIR += release  
    UI_DIR += ./GeneratedFiles  
    RCC_DIR += ./GeneratedFiles  
      
    Release:LIBS += -L"../../../3rd_library/DirectShow/baseclasses/x64/Release" \  
        -lstrmbase \  
        -L"../../../3rd_library/opencv/libs/Release/x64" \  
        -lqtmain \  
        -lQt5Qml \  
        -lQt5Core \  
        -lopencv_calib3d248 \  
        -lopencv_contrib248 \  
        -lopencv_core248 \  
        -lopencv_features2d248 \  
        -lopencv_flann248 \  
        -lopencv_gpu248 \  
        -lopencv_highgui248 \  
        -lopencv_imgproc248 \  
        -lopencv_legacy248 \  
        -lopencv_ml248 \  
        -lopencv_nonfree248 \  
        -lopencv_objdetect248 \  
        -lopencv_ocl248 \  
        -lopencv_photo248 \  
        -lopencv_stitching248 \  
        -lopencv_superres248 \  
        -lopencv_ts248 \  
        -lopencv_video248 \  
        -lopencv_videostab248  
      
    Debug:LIBS += -L"../../../3rd_library/DirectShow/baseclasses/x64/Debug" \  
        -lstrmbasd \  
        -L"../../../3rd_library/opencv/libs/Debug/x64" \  
        -lqtmaind \  
        -lQt5Qmld \  
        -lQt5Cored \  
        -lopencv_calib3d248d \  
        -lopencv_contrib248d \  
        -lopencv_core248d \  
        -lopencv_features2d248d \  
        -lopencv_flann248d \  
        -lopencv_gpu248d \  
        -lopencv_highgui248d \  
        -lopencv_imgproc248d \  
        -lopencv_legacy248d \  
        -lopencv_ml248d \  
        -lopencv_nonfree248d \  
        -lopencv_objdetect248d \  
        -lopencv_ocl248d \  
        -lopencv_photo248d \  
        -lopencv_stitching248d \  
        -lopencv_superres248d \  
        -lopencv_ts248d \  
        -lopencv_video248d \  
        -lopencv_videostab248d  
      
    LIBS += -L"$$(WINSDK_LIB)/um/x64" \  
        -L"$$(VC_LIB)/amd64" \  
        -L"$$(QTDIR)/lib" \  
        -L"$$(QTDIR)/bin" \  
        -lWtsapi32 \  
        -lPathcch \  
        -l3DScanningEngine \  
        -lUserenv \  
        -lwinmm \  
        -lMf \  
        -lMfplat  
      
    include(MyProject.pri) 

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