Java 并发编程——Callable+Future+FutureTask

Java 并发编程系列文章

Java 并发基础——线程安全性

Java 并发编程——Callable+Future+FutureTask

java 并发编程——Thread 源码重新学习

java并发编程——通过ReentrantLock,Condition实现银行存取款

Java并发编程——BlockingQueue

Java 并发编程——Executor框架和线程池原理


 

 

项目中经常有些任务需要异步(提交到线程池中)去执行,而主线程往往需要知道异步执行产生的结果,这时我们要怎么做呢?用runnable是无法实现的,我们需要用callable实现。

 

import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;

public class AddTask implements Callable {

    private int a,b;

    public AddTask(int a, int b) {
        this.a = a;
        this.b = b;
    }

    @Override
    public Integer call() throws Exception {
        Integer result = a + b;
        return result;
    }

    public static void main(String[] args) throws InterruptedException, ExecutionException {
        ExecutorService executor = Executors.newSingleThreadExecutor();
        //JDK目前为止返回的都是FutureTask的实例  
        Future future = executor.submit(new AddTask(1, 2));
        Integer result = future.get();// 只有当future的状态是已完成时(future.isDone() = true),get()方法才会返回  
    }
}

 

Callable接口                                                                                                     

Callable接口Runable接口可谓是兄弟关系,只不过Callable是带返回值的。

public interface Callable {
    /**
     * Computes a result, or throws an exception if unable to do so.
     *
     * @return computed result
     * @throws Exception if unable to compute a result
     */
    V call() throws Exception;
}

 

Future 接口                                                                                                        

接口函数及含义 :public interface Future

 boolean  cancel(boolean mayInterruptIfRunning)

取消当前执行的任务,如果已经执行完毕或者已经被取消/由于某种原因不能被取消 则取消任务失败。

参数mayInterruptIfRunning: 当任务正在执行,如果参数为true ,则尝试中断任务,否则让任务继续执行知道结束。

 
boolean isCancelled()
Returns {@code true} if this task was cancelled before it completed
* normally.
 
   
boolean isDone();
/**
* Returns {@code true} if this task completed.
*
* Completion may be due to normal termination, an exception, or
* cancellation -- in all of these cases, this method will return
* {@code true}.
*
* @return {@code true} if this task completed
*/
 
   

V get() throws InterruptedException, ExecutionException;

/**
* Waits if necessary for the computation to complete, and then
* retrieves its result.
*
* @return the computed result
* @throws CancellationException if the computation was cancelled
* @throws ExecutionException if the computation threw an
* exception
* @throws InterruptedException if the current thread was interrupted
* while waiting
*/
由注释可以看出,当没有执行完成时,需要等待任务执行完成了才会将计算结果返回。

 

V get(long timeout, TimeUnit unit)
throws InterruptedException, ExecutionException, TimeoutException;

Waits if necessary for at most the given time for the computation
* to complete, and then retrieves its result, if available.

如果等待的时间超过设置的时间则会报 TimeoutException异常

FutureTask                                                                                                     

public class FutureTask implements RunnableFuture

由定义可以看出它实现了RunnableFuture接口,那么这个接口又是什么呢?看下面的接口定义,其实很简单

public interface RunnableFuture extends Runnable, Future {
    /**
     * Sets this Future to the result of its computation
     * unless it has been cancelled.
     */
    void run();
}

再回到FutureTask,它其实就是实现了Runnable和Future接口,FutureTask的执行是 状态转换的过程,源码中有七种状态如下:

  * Possible state transitions:
     * NEW -> COMPLETING -> NORMAL
     * NEW -> COMPLETING -> EXCEPTIONAL
     * NEW -> CANCELLED
     * NEW -> INTERRUPTING -> INTERRUPTED
     */
    private volatile int state;
    private static final int NEW          = 0;
    private static final int COMPLETING   = 1;
    private static final int NORMAL       = 2;
    private static final int EXCEPTIONAL  = 3;
    private static final int CANCELLED    = 4;
    private static final int INTERRUPTING = 5;
    private static final int INTERRUPTED  = 6;

当FutureTask刚刚被创建时,它的状态是NEW,其它状态查看源码。

其它成员变量:

 /** The underlying callable; nulled out after running */
    private Callable callable;
    /** The result to return or exception to throw from get() */
    private Object outcome; // non-volatile, protected by state reads/writes
    /** The thread running the callable; CASed during run() */
    private volatile Thread runner;
    /** Treiber stack of waiting threads */
    private volatile WaitNode waiters;

callable是待执行的任务,FutureTask 的 run()函数中执行callable中的任务。

outcome : 是callable的执行结果,当正常执行完成后会将结果set到outcome中

runner:是执行callable 的线程

WaitNode : 是的受阻塞的线程链表,当cancel一个任务后,阻塞的线程会被唤醒。

 

构造函数:

public FutureTask(Callable callable) {
        if (callable == null)
            throw new NullPointerException();
        this.callable = callable;
        this.state = NEW;       // ensure visibility of callable
    }

public FutureTask(Runnable runnable, V result) {
    this.callable = Executors.callable(runnable, result);
    this.state = NEW;       // ensure visibility of callable
}

从构造函数可以看出,不光可以通过callable构造FutureTask还可以通过Runnable接口转化为callable来构造。关键函数为黄色标记部分,Executors中的实现源码如下:

/**
     * A callable that runs given task and returns given result.
     */
    private static final class RunnableAdapter implements Callable {
        private final Runnable task;
        private final T result;
        RunnableAdapter(Runnable task, T result) {
            this.task = task;
            this.result = result;
        }
        public T call() {
            task.run();
            return result;
        }
    }

这里面不懂result到底有什么意义,明明就是预先设置好的。

 

其它具体的方法说明这里不再细说,里面用到了很多sun.misc.Unsafe中的方法以及其他SDK底层接口,后续有时间再学习。下面贴出了整个源码及说明

public class FutureTask implements RunnableFuture {
    /*
     * Revision notes: This differs from previous versions of this
     * class that relied on AbstractQueuedSynchronizer, mainly to
     * avoid surprising users about retaining interrupt status during
     * cancellation races. Sync control in the current design relies
     * on a "state" field updated via CAS to track completion, along
     * with a simple Treiber stack to hold waiting threads.
     *
     * Style note: As usual, we bypass overhead of using
     * AtomicXFieldUpdaters and instead directly use Unsafe intrinsics.
     */

    /**
     * The run state of this task, initially NEW.  The run state
     * transitions to a terminal state only in methods set,
     * setException, and cancel.  During completion, state may take on
     * transient values of COMPLETING (while outcome is being set) or
     * INTERRUPTING (only while interrupting the runner to satisfy a
     * cancel(true)). Transitions from these intermediate to final
     * states use cheaper ordered/lazy writes because values are unique
     * and cannot be further modified.
     *
     * Possible state transitions:
     * NEW -> COMPLETING -> NORMAL
     * NEW -> COMPLETING -> EXCEPTIONAL
     * NEW -> CANCELLED
     * NEW -> INTERRUPTING -> INTERRUPTED
     */
    private volatile int state;
    private static final int NEW          = 0;
    private static final int COMPLETING   = 1;
    private static final int NORMAL       = 2;
    private static final int EXCEPTIONAL  = 3;
    private static final int CANCELLED    = 4;
    private static final int INTERRUPTING = 5;
    private static final int INTERRUPTED  = 6;

    /** The underlying callable; nulled out after running */
    private Callable callable;
    /** 用来存储任务执行结果或者异常对象,根据任务state在get时候选择返回执行结果还是抛出异常 */
    private Object outcome; // non-volatile, protected by state reads/writes
    /** 当前运行Run方法的线程  */
    private volatile Thread runner;
    /** Treiber stack of waiting threads */
    private volatile WaitNode waiters;

    /**
     * Returns result or throws exception for completed task.
     *
     * @param s completed state value
     */
    @SuppressWarnings("unchecked")
    private V report(int s) throws ExecutionException {
        Object x = outcome;
        if (s == NORMAL)
            return (V)x;
        if (s >= CANCELLED)
            throw new CancellationException();
        throw new ExecutionException((Throwable)x);
    }

    /**
     * Creates a {@code FutureTask} that will, upon running, execute the
     * given {@code Callable}.
     *
     * @param  callable the callable task
     * @throws NullPointerException if the callable is null
     */
    public FutureTask(Callable callable) {
        if (callable == null)
            throw new NullPointerException();
        this.callable = callable;
        this.state = NEW;       // ensure visibility of callable
    }

    /**
     * Creates a {@code FutureTask} that will, upon running, execute the
     * given {@code Runnable}, and arrange that {@code get} will return the
     * given result on successful completion.
     *
     * @param runnable the runnable task
     * @param result the result to return on successful completion. If
     * you don't need a particular result, consider using
     * constructions of the form:
     * {@code Future f = new FutureTask(runnable, null)}
     * @throws NullPointerException if the runnable is null
     */
    public FutureTask(Runnable runnable, V result) {
        this.callable = Executors.callable(runnable, result);
        this.state = NEW;       // ensure visibility of callable
    }
    //判断任务是否已取消(异常中断、取消等)
    public boolean isCancelled() {
        return state >= CANCELLED;
    }
   /**
    判断任务是否已结束(取消、异常、完成、NORMAL都等于结束)
    **
    public boolean isDone() {
        return state != NEW;
    }

    /**
   mayInterruptIfRunning用来决定任务的状态。
                   true : 任务状态= INTERRUPTING = 5。如果任务已经运行,则强行中断。如果任务未运行,那么则不会再运行
                   false:CANCELLED    = 4。如果任务已经运行,则允许运行完成(但不能通过get获取结果)。如果任务未运行,那么则不会再运行
    **/
    public boolean cancel(boolean mayInterruptIfRunning) {
        if (state != NEW)
            return false;
        if (mayInterruptIfRunning) {
            if (!UNSAFE.compareAndSwapInt(this, stateOffset, NEW, INTERRUPTING))
                return false;
            Thread t = runner;
            if (t != null)
                t.interrupt();
            UNSAFE.putOrderedInt(this, stateOffset, INTERRUPTED); // final state
        }
        else if (!UNSAFE.compareAndSwapInt(this, stateOffset, NEW, CANCELLED))
            return false;
        finishCompletion();
        return true;
    }

    /**
     * @throws CancellationException {@inheritDoc}
     */
    public V get() throws InterruptedException, ExecutionException {
        int s = state;
        //如果任务未彻底完成,那么则阻塞直至任务完成后唤醒该线程
        if (s <= COMPLETING)
            s = awaitDone(false, 0L);
        return report(s);
    }

    /**
     * @throws CancellationException {@inheritDoc}
     */
    public V get(long timeout, TimeUnit unit)
        throws InterruptedException, ExecutionException, TimeoutException {
        if (unit == null)
            throw new NullPointerException();
        int s = state;
        if (s <= COMPLETING &&
            (s = awaitDone(true, unit.toNanos(timeout))) <= COMPLETING)
            throw new TimeoutException();
        return report(s);
    }

    /**
     * Protected method invoked when this task transitions to state
     * {@code isDone} (whether normally or via cancellation). The
     * default implementation does nothing.  Subclasses may override
     * this method to invoke completion callbacks or perform
     * bookkeeping. Note that you can query status inside the
     * implementation of this method to determine whether this task
     * has been cancelled.
     */
    protected void done() { }


    /**
    该方法在FutureTask里只有run方法在任务完成后调用。
    主要保存任务执行结果到成员变量outcome 中,和切换任务执行状态。
    由该方法可以得知:
    COMPLETING : 任务已执行完成(也可能是异常完成),但还未设置结果到成员变量outcome中,也意味着还不能get
    NORMAL    : 任务彻底执行完成
    **/
    protected void set(V v) {
        if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
            outcome = v;
            UNSAFE.putOrderedInt(this, stateOffset, NORMAL); // final state
            finishCompletion();
        }
    }

    /**
     * Causes this future to report an {@link ExecutionException}
     * with the given throwable as its cause, unless this future has
     * already been set or has been cancelled.
     *
     * 

This method is invoked internally by the {@link #run} method * upon failure of the computation. * * @param t the cause of failure */ protected void setException(Throwable t) { if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) { outcome = t; UNSAFE.putOrderedInt(this, stateOffset, EXCEPTIONAL); // final state finishCompletion(); } } /** 由于实现了Runnable接口的缘故,该方法可由执行线程所调用。 **/ public void run() { //只有当任务状态=new时才被运行继续执行 if (state != NEW || !UNSAFE.compareAndSwapObject(this, runnerOffset, null, Thread.currentThread())) return; try { Callable c = callable; if (c != null && state == NEW) { V result; boolean ran; try { //调用Callable的Call方法 result = c.call(); ran = true; } catch (Throwable ex) { result = null; ran = false; setException(ex); } if (ran) set(result); } } finally { // runner must be non-null until state is settled to // prevent concurrent calls to run() runner = null; // state must be re-read after nulling runner to prevent // leaked interrupts int s = state; if (s >= INTERRUPTING) handlePossibleCancellationInterrupt(s); } } /** 如果该任务在执行过程中不被取消或者异常结束,那么该方法不记录任务的执行结果,且不修改任务执行状态。 所以该方法可以重复执行N次。不过不能直接调用,因为是protected权限。 **/ protected boolean runAndReset() { if (state != NEW || !UNSAFE.compareAndSwapObject(this, runnerOffset, null, Thread.currentThread())) return false; boolean ran = false; int s = state; try { Callable c = callable; if (c != null && s == NEW) { try { c.call(); // don't set result ran = true; } catch (Throwable ex) { setException(ex); } } } finally { // runner must be non-null until state is settled to // prevent concurrent calls to run() runner = null; // state must be re-read after nulling runner to prevent // leaked interrupts s = state; if (s >= INTERRUPTING) handlePossibleCancellationInterrupt(s); } return ran && s == NEW; } /** * Ensures that any interrupt from a possible cancel(true) is only * delivered to a task while in run or runAndReset. */ private void handlePossibleCancellationInterrupt(int s) { // It is possible for our interrupter to stall before getting a // chance to interrupt us. Let's spin-wait patiently. if (s == INTERRUPTING) while (state == INTERRUPTING) Thread.yield(); // wait out pending interrupt // assert state == INTERRUPTED; // We want to clear any interrupt we may have received from // cancel(true). However, it is permissible to use interrupts // as an independent mechanism for a task to communicate with // its caller, and there is no way to clear only the // cancellation interrupt. // // Thread.interrupted(); } /** * Simple linked list nodes to record waiting threads in a Treiber * stack. See other classes such as Phaser and SynchronousQueue * for more detailed explanation. */ static final class WaitNode { volatile Thread thread; volatile WaitNode next; WaitNode() { thread = Thread.currentThread(); } } /** 该方法在任务完成(包括异常完成、取消)后调用。删除所有正在get获取等待的节点且唤醒节点的线程。和调用done方法和置空callable. **/ private void finishCompletion() { // assert state > COMPLETING; for (WaitNode q; (q = waiters) != null;) { if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) { for (;;) { Thread t = q.thread; if (t != null) { q.thread = null; LockSupport.unpark(t); } WaitNode next = q.next; if (next == null) break; q.next = null; // unlink to help gc q = next; } break; } } done(); callable = null; // to reduce footprint } /** 阻塞等待任务执行完成(中断、正常完成、超时) **/ private int awaitDone(boolean timed, long nanos) throws InterruptedException { final long deadline = timed ? System.nanoTime() + nanos : 0L; WaitNode q = null; boolean queued = false; for (;;) { /** 这里的if else的顺序也是有讲究的。 1.先判断线程是否中断,中断则从队列中移除(也可能该线程不存在于队列中) 2.判断当前任务是否执行完成,执行完成则不再阻塞,直接返回。 3.如果任务状态=COMPLETING,证明该任务处于已执行完成,正在切换任务执行状态,CPU让出片刻即可 4.q==null,则证明还未创建节点,则创建节点 5.q节点入队 6和7.阻塞 **/ if (Thread.interrupted()) { removeWaiter(q); throw new InterruptedException(); } int s = state; if (s > COMPLETING) { if (q != null) q.thread = null; return s; } else if (s == COMPLETING) // cannot time out yet Thread.yield(); else if (q == null) q = new WaitNode(); else if (!queued) queued = UNSAFE.compareAndSwapObject(this, waitersOffset, q.next = waiters, q); else if (timed) { nanos = deadline - System.nanoTime(); if (nanos <= 0L) { removeWaiter(q); return state; } LockSupport.parkNanos(this, nanos); } else LockSupport.park(this); } } /** * Tries to unlink a timed-out or interrupted wait node to avoid * accumulating garbage. Internal nodes are simply unspliced * without CAS since it is harmless if they are traversed anyway * by releasers. To avoid effects of unsplicing from already * removed nodes, the list is retraversed in case of an apparent * race. This is slow when there are a lot of nodes, but we don't * expect lists to be long enough to outweigh higher-overhead * schemes. */ private void removeWaiter(WaitNode node) { if (node != null) { node.thread = null; retry: for (;;) { // restart on removeWaiter race for (WaitNode pred = null, q = waiters, s; q != null; q = s) { s = q.next; if (q.thread != null) pred = q; else if (pred != null) { pred.next = s; if (pred.thread == null) // check for race continue retry; } else if (!UNSAFE.compareAndSwapObject(this, waitersOffset, q, s)) continue retry; } break; } } } // Unsafe mechanics private static final sun.misc.Unsafe UNSAFE; private static final long stateOffset; private static final long runnerOffset; private static final long waitersOffset; static { try { UNSAFE = sun.misc.Unsafe.getUnsafe(); Class k = FutureTask.class; stateOffset = UNSAFE.objectFieldOffset (k.getDeclaredField("state")); runnerOffset = UNSAFE.objectFieldOffset (k.getDeclaredField("runner")); waitersOffset = UNSAFE.objectFieldOffset (k.getDeclaredField("waiters")); } catch (Exception e) { throw new Error(e); } } }

View Code

FutureTask简单应用:

public class FutureMain {
    public static void main(String[] args)
            throws ExecutionException, InterruptedException {
        //构造FutureTask
        FutureTask futureTask = new FutureTask(new CallableClass("xxx"));
        ExecutorService executorService = Executors.newFixedThreadPool(1);
        //执行FutureTask,发送请求
        //在这里开启线程进行RealData的call()执行
        executorService.submit(futureTask);

        System.out.println("请求完毕。。。");
        try {
            //这里可以进行其他额外的操作,这里用sleep代替其他业务的处理
            Thread.sleep(200);
        }catch (InterruptedException e) {
            e.printStackTrace();
        }
        //获取call()方法的返回值
        //如果此时call()方法没有执行完成,则依然会等待
        System.out.println("真实数据:"+futureTask.get());
    }
}

 

如何给Future类 设置监听器,查看参考链接中。

参考:

http://lixiaohui.iteye.com/blog/2319738

转载于:https://www.cnblogs.com/NeilZhang/p/8870062.html

你可能感兴趣的:(Java 并发编程——Callable+Future+FutureTask)