出处:https://www.cnblogs.com/hanfan/p/9842301.html
网上很多人已经总结的很好了,比如今天看到的这个。https://www.cnblogs.com/LipeiNet/p/9877189.html
我就不总结了,贴点代码。
RabbitMQConnect.cs
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using
System;
using
System.IO;
using
System.Net.Sockets;
using
Polly;
using
Polly.Retry;
using
RabbitMQ.Client;
using
RabbitMQ.Client.Events;
using
RabbitMQ.Client.Exceptions;
namespace
Common.Tool.RabbitMQ
{
public
class
RabbitMQConnect
{
static
string
host =
"127.0.0.1"
;
static
string
UserName =
"H"
;
static
string
password =
"H"
;
public
readonly
static
IConnectionFactory _connectionFactory;
IConnection _connection;
object
sync_root =
new
object
();
bool
_disposed;
static
RabbitMQConnect()
{
//if (host == "localhost")
//{
// _connectionFactory = new ConnectionFactory() { HostName = host };
//}
//else
{
_connectionFactory =
new
ConnectionFactory() { HostName = host, UserName = UserName, Password = password };
}
}
public
bool
IsConnected =>
this
._connection !=
null
&&
this
._connection.IsOpen &&
this
._disposed;
public
IModel CreateModel()
{
if
(!
this
.IsConnected)
{
this
.TryConnect();
}
return
this
._connection.CreateModel();
}
public
bool
TryConnect()
{
lock
(
this
.sync_root)
{
RetryPolicy policy = RetryPolicy.Handle
//如果我们想指定处理多个异常类型通过OR即可
.Or
//ConnectionFactory.CreateConnection期间无法打开连接时抛出异常
.WaitAndRetry(5, retryAttempt => TimeSpan.FromSeconds(Math.Pow(2, retryAttempt)), (ex, time) =>
{
});
// 重试次数,提供等待特定重试尝试的持续时间的函数,每次重试时调用的操作。
policy.Execute(() =>
{
this
._connection = _connectionFactory.CreateConnection();
});
if
(
this
.IsConnected)
{
//当连接被破坏时引发。如果在添加事件处理程序时连接已经被销毁对于此事件,事件处理程序将立即被触发。
this
._connection.ConnectionShutdown +=
this
.OnConnectionShutdown;
//在连接调用的回调中发生异常时发出信号。当ConnectionShutdown处理程序抛出异常时,此事件将发出信号。如果将来有更多的事件出现在RabbitMQ.Client.IConnection上,那么这个事件当这些事件处理程序中的一个抛出异常时,它们将被标记。
this
._connection.CallbackException +=
this
.OnCallbackException;
this
._connection.ConnectionBlocked +=
this
.OnConnectionBlocked;
//LogHelperNLog.Info($"RabbitMQ persistent connection acquired a connection {_connection.Endpoint.HostName} and is subscribed to failure events");
return
true
;
}
else
{
// LogHelperNLog.Info("FATAL ERROR: RabbitMQ connections could not be created and opened");
return
false
;
}
}
}
void
OnConnectionShutdown(
object
sender, ShutdownEventArgs reason)
{
if
(
this
._disposed)
return
;
//RabbitMQ连接正在关闭。 尝试重新连接...
//LogHelperNLog.Info("A RabbitMQ connection is on shutdown. Trying to re-connect...");
this
.TryConnect();
}
///
///
///
///
///
void
OnCallbackException(
object
sender, CallbackExceptionEventArgs e)
{
if
(
this
._disposed)
return
;
// LogHelperNLog.Info("A RabbitMQ connection throw exception. Trying to re-connect...");
this
.TryConnect();
}
private
void
OnConnectionBlocked(
object
sender, ConnectionBlockedEventArgs e)
{
if
(
this
._disposed)
return
;
// LogHelperNLog.Info("A RabbitMQ connection is shutdown. Trying to re-connect...");
this
.TryConnect();
}
public
void
Dispose()
{
if
(
this
._disposed)
return
;
this
._disposed =
true
;
try
{
this
._connection.Dispose();
}
catch
(IOException ex)
{
//_logger.LogCritical(ex.ToString());
// LogHelperNLog.Error(ex);
}
}
}
}
|
RabbitMQSend.cs
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using
Newtonsoft.Json;
using
Newtonsoft.Json.Converters;
using
System.Text;
namespace
Common.Tool.RabbitMQ
{
public
class
RabbitMQSend
{
///
/// Newtonsoft.Json利用IsoDateTimeConverter处理日期类型
///
static
IsoDateTimeConverter dtConverter =
new
IsoDateTimeConverter { DateTimeFormat =
"yyyy-MM-dd HH:mm:ss"
};
static
RabbitMQConnect connection=
null
;
static
RabbitMQSend()
{
connection =
new
RabbitMQConnect();
}
///
/// 添加信息到队列
///
///
/// 信息
/// 队列名
public
static
void
PushMsgToMq
string
queueName)
{
string
msg = JsonConvert.SerializeObject(item, dtConverter);
using
(global::RabbitMQ.Client.IModel channel = connection.CreateModel())
{
channel.QueueDeclare(queue: queueName,
durable:
true
,
exclusive:
false
,
autoDelete:
false
,
arguments:
null
);
//Construct a completely empty content header for use with the Basic content class.
//构造一个完全空的内容标头,以便与Basic内容类一起使用。
global::RabbitMQ.Client.IBasicProperties properties = channel.CreateBasicProperties();
properties.Persistent =
true
;
byte
[] body = Encoding.UTF8.GetBytes(msg);
channel.BasicPublish(exchange:
""
,
routingKey: queueName,
basicProperties: properties,
body: body);
}
}
}
}
|
RabbitMQReceive.cs
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using
Newtonsoft.Json;
using
RabbitMQ.Client;
using
RabbitMQ.Client.Events;
using
System;
using
System.Text;
namespace
Common.Tool.RabbitMQ
{
public
class
RabbitMQReceive : IDisposable
{
IConnection connection =
null
;
IModel channel =
null
;
public
void
BindReceiveMqMsg
{
this
.connection = RabbitMQConnect._connectionFactory.CreateConnection();
//创建与指定端点的连接。
this
.channel =
this
.connection.CreateModel();
//创建并返回新的频道,会话和模型。
this
.channel.QueueDeclare(queue: queueName,
//队列名称
durable:
true
,
//是否持久化, 队列的声明默认是存放到内存中的,如果rabbitmq重启会丢失,如果想重启之后还存在就要使队列持久化,保存到Erlang自带的Mnesia数据库中,当rabbitmq重启之后会读取该数据库
exclusive:
false
,
//是否排外的,有两个作用,一:当连接关闭时connection.close()该队列是否会自动删除;二:该队列是否是私有的private,如果不是排外的,可以使用两个消费者都访问同一个队列,没有任何问题,如果是排外的,会对当前队列加锁,其他通道channel是不能访问的,如果强制访问会报异常:com.rabbitmq.client.ShutdownSignalException: channel error; protocol method: #method
autoDelete:
false
,
//是否自动删除,当最后一个消费者断开连接之后队列是否自动被删除,可以通过RabbitMQ Management,查看某个队列的消费者数量,当consumers = 0时队列就会自动删除
arguments:
null
);
//队列中的消息什么时候会自动被删除?
this
.channel.BasicQos(prefetchSize: 0, prefetchCount: 1, global:
false
);
//(Spec方法)配置Basic内容类的QoS参数。
//第一个参数是可接收消息的大小的 0不受限制
//第二个参数是处理消息最大的数量 1 那如果接收一个消息,但是没有应答,则客户端不会收到下一个消息,消息只会在队列中阻塞
//第三个参数则设置了是不是针对整个Connection的,因为一个Connection可以有多个Channel,如果是false则说明只是针对于这个Channel的。
EventingBasicConsumer consumer =
new
EventingBasicConsumer(
this
.channel);
//构造函数,它将Model属性设置为给定值。
consumer.Received += (model, bdea) =>
{
byte
[] body = bdea.Body;
string
message = Encoding.UTF8.GetString(body);
log?.Invoke(message);
T item = JsonConvert.DeserializeObject
bool
result = func(item);
if
(result)
{
//(Spec方法)确认一个或多个已传送的消息。
this
.channel.BasicAck(deliveryTag: bdea.DeliveryTag, multiple:
false
);
}
};
this
.channel.BasicConsume(queue: queueName, noAck:
false
, consumer: consumer);
//The consumer is started with noAck = false(i.e.BasicAck is required), an empty consumer tag (i.e. the server creates and returns a fresh consumer tag), noLocal=false and exclusive=false.
}
public
void
Dispose()
{
if
(
this
.channel !=
null
)
{
this
.channel.Close();
}
if
(
this
.connection !=
null
)
{
this
.connection.Close();
}
}
}
}
|