using System;
using System.Data;
using System.Configuration;
using System.Web;
using System.IO;
using ICSharpCode.SharpZipLib.BZip2;
using System.Text;
namespace Common
{
/// <summary>
/// 压缩数据传输
/// </summary>
public class UnZip
{
public UnZip()
{
}
#region 返回压缩后的字节数组
/// <summary>
/// 返回压缩后的字节数组
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public static byte[] Compress(byte[] data)
{
if (data == null || data.Length == 0)
{
return null;
}
MemoryStream inStream = new MemoryStream(data, 0, data.Length);
MemoryStream outStream = new MemoryStream();
BZip2.Compress(inStream, outStream,false, data.Length);
byte[] result = outStream.ToArray();
inStream.Close();
outStream.Close();
return result;
}
#endregion
#region 返回解压后的字节数组
/// <summary>
/// 返回解压后的字节数组
/// </summary>
/// <param name="data">原始字节数组</param>
/// <returns></returns>
public static byte[] Decompress(byte[] data)
{
if (data == null || data.Length == 0)
{
return null;
}
MemoryStream inStream = new MemoryStream(data, 0, data.Length);
MemoryStream outStream = new MemoryStream();
BZip2.Decompress(inStream, outStream,false);
byte[] result = outStream.ToArray();
inStream.Close();
outStream.Close();
return result;
}
#endregion
}
}