C#计算器

C#简易计算器

演示效果

C#计算器_第1张图片
C#计算器_第2张图片

设计原理

计算器的原理直接使用数据结构中的表达式求值
首先了解算数四则运算的规则
(1)先乘除,后加减;
(2)从左算到右;
(3)先括号内,后括号外;

算符间的优先关系

C#计算器_第3张图片

源代码

namespace CALCULATOR
{
    public partial class Form1 : Form
    {   
        public Form1()
        {
            InitializeComponent();
        }
        //初始化 操作数栈num 操作符栈op
        Stack num = new Stack();
        Stack op = new Stack();

        private void TextBox1_TextChanged(object sender, EventArgs e)
        {

        }

        private void Equal_Click(object sender, EventArgs e)
        {
            String s = textBox1.Text+"=";
            int p=0;double n;
            /*如果是运算数num.push,如果是运算符判断与op栈顶的优先级*/
            while (p < s.Length - 1)
            {
                string t = "";
                while (s[p] >= '0' && s[p] <= '9'||s[p]=='.')
                {
                    t += s[p];
                    p++;
                }
                if (t != "")
                {
                    n = double.Parse(t);
                    num.Push(n);
                }

                if (s[p] == '+' || s[p] == '-' || s[p] == '*' || s[p] == '/'||s[p]=='('||s[p]==')')
                {
                    if (op.Count == 0)
                    {
                        op.Push(s[p]);
                        p++;
                    }
                    else
                    {
                        char oprt = op.Peek();
                        switch (precede(oprt, s[p]))
                        {
                            case '<':
                                op.Push(s[p]);p++;break;
                            case '=':
                                op.Pop(); p++; break;
                            case '>':
                                double d2 = num.Pop();
                                double d1 = num.Pop();
                                char c1 = op.Pop();
                                num.Push(Operate(d1, d2, c1)); break;

                        }
                        /*if (precede(s[p], oprt))
                        {
                            double d1 = num.Pop();
                            double d2 = num.Pop();
                            char c1 = op.Pop();
                            num.Push(Operate(d1, d2, c1));
                        }
                        else
                        {
                            op.Push(s[p]);
                            p++;
                        }*/
                    }
                        
                }
                if (s[p] == '=')
                {
                    while(op.Count!=0)
                    {
                        double d2 = num.Pop();
                        double d1 = num.Pop();
                        char c1 = op.Pop();
                        num.Push(Operate(d1, d2, c1));
                    }
             
                }
            }//while
            textBox1.Text = "" + num.Peek();
        }//click
        //运算
        double Operate(double d1, double d2, char c1)
        {
            double result=0;//用resul返回计算方法
            switch (c1)
            {
                case '+':
                    result = d1 + d2;break;
                case '-':
                    result = d1 - d2; break;
                case '*':
                    result = d1 * d2; break;
                case '/':
                    result = d1 / d2; break;
            }
            return result;
        }
        //优先级;判断优先级还可以将上面的优先级表填入二维数组,通过查表的方法得到对应优先级
        char precede(char c1, char c2)
        {
            char result = '.';//用result返回优先级
            switch (c1)
            {
                case '+':
                case '-':
                    if (c2 == '+' || c2 == '-' || c2 == ')')
                        result = '>';
                    else
                        result = '<';
                    break;
                case '*':
                case '/':
                    if (c2 == '(')
                        result = '<';
                    else
                        result = '>';
                    break;
                case '(':
                    if (c2 == ')')
                        result = '=';
                    else
                     result = '<';
                    break;
                case ')':
                    result = '<';
                    break;
            }
            return result;
        }

        private void Form1_Load(object sender, EventArgs e)
        {
          
        }

        private void Label1_Click(object sender, EventArgs e)
        {

        }

        private void Num1_Click(object sender, EventArgs e)
        {
            textBox1.Text += "1";
        }

        private void Num2_Click(object sender, EventArgs e)
        {
            textBox1.Text += "2";
        }

        private void Num3_Click(object sender, EventArgs e)
        {
            textBox1.Text += "3";
        }

        private void Num4_Click(object sender, EventArgs e)
        {
            textBox1.Text += "4";
        }

        private void Num5_Click(object sender, EventArgs e)
        {
            textBox1.Text += "5";
        }

        private void Num6_Click(object sender, EventArgs e)
        {
            textBox1.Text += "6";
        }

        private void Num7_Click(object sender, EventArgs e)
        {
            textBox1.Text += "7";
        }

        private void Num8_Click(object sender, EventArgs e)
        {
            textBox1.Text += "8";
        }

        private void Num9_Click(object sender, EventArgs e)
        {
            textBox1.Text += "9";
        }

        private void Num0_Click(object sender, EventArgs e)
        {
            textBox1.Text += "0";
        }

        private void Point_Click(object sender, EventArgs e)
        {
            textBox1.Text += ".";
        }

        private void Add_Click(object sender, EventArgs e)
        {
            textBox1.Text += "+";
        }

        private void Subtract_Click(object sender, EventArgs e)
        {
            textBox1.Text += "-";
        }

        private void Multiply_Click(object sender, EventArgs e)
        {
            textBox1.Text += "*";
        }

        private void Divide_Click(object sender, EventArgs e)
        {
            textBox1.Text += "/";
        }

        private void Left_bracket_Click(object sender, EventArgs e)
        {
            textBox1.Text += "(";
        }

        private void Right_bracket_Click(object sender, EventArgs e)
        {
            textBox1.Text += ")";
        }

        private void Clear_Click(object sender, EventArgs e)
        {
            textBox1.Clear();
        }

        private void Delete_Click(object sender, EventArgs e)
        {
            string s = textBox1.Text;
            s=s.Substring(0, s.Length - 1);
            textBox1.Text = s;

        }
    }
}

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