Android Camera默认输出的就是NV21格式。对android的像素格式进行了整理,有利于加深了对色彩空间的理解。
android 像素格式定义:
/system/core/include/system/graphics.h
45typedef enum android_pixel_format {
46 /*
47 * "linear" color pixel formats:
48 *
49 * When used with ANativeWindow, the dataSpace field describes the color
50 * space of the buffer.
51 *
52 * The color space determines, for example, if the formats are linear or
53 * gamma-corrected; or whether any special operations are performed when
54 * reading or writing into a buffer in one of these formats.
55 */
56 HAL_PIXEL_FORMAT_RGBA_8888 = 1,
57 HAL_PIXEL_FORMAT_RGBX_8888 = 2,
58 HAL_PIXEL_FORMAT_RGB_888 = 3,
59 HAL_PIXEL_FORMAT_RGB_565 = 4,
60 HAL_PIXEL_FORMAT_BGRA_8888 = 5,
61
62 /*
63 * 0x100 - 0x1FF
64 *
65 * This range is reserved for pixel formats that are specific to the HAL
66 * implementation. Implementations can use any value in this range to
67 * communicate video pixel formats between their HAL modules. These formats
68 * must not have an alpha channel. Additionally, an EGLimage created from a
69 * gralloc buffer of one of these formats must be supported for use with the
70 * GL_OES_EGL_image_external OpenGL ES extension.
71 */
72
73 /*
74 * Android YUV format:
75 *
76 * This format is exposed outside of the HAL to software decoders and
77 * applications. EGLImageKHR must support it in conjunction with the
78 * OES_EGL_image_external extension.
79 *
80 * YV12 is a 4:2:0 YCrCb planar format comprised of a WxH Y plane followed
81 * by (W/2) x (H/2) Cr and Cb planes.
82 *
83 * This format assumes
84 * - an even width
85 * - an even height
86 * - a horizontal stride multiple of 16 pixels
87 * - a vertical stride equal to the height
88 *
89 * y_size = stride * height
90 * c_stride = ALIGN(stride/2, 16)
91 * c_size = c_stride * height/2
92 * size = y_size + c_size * 2
93 * cr_offset = y_size
94 * cb_offset = y_size + c_size
95 *
96 * When used with ANativeWindow, the dataSpace field describes the color
97 * space of the buffer.
98 */
99 HAL_PIXEL_FORMAT_YV12 = 0x32315659, // YCrCb 4:2:0 Planar
100
101
102 /*
103 * Android Y8 format:
104 *
105 * This format is exposed outside of the HAL to the framework.
106 * The expected gralloc usage flags are SW_* and HW_CAMERA_*,
107 * and no other HW_ flags will be used.
108 *
109 * Y8 is a YUV planar format comprised of a WxH Y plane,
110 * with each pixel being represented by 8 bits.
111 *
112 * It is equivalent to just the Y plane from YV12.
113 *
114 * This format assumes
115 * - an even width
116 * - an even height
117 * - a horizontal stride multiple of 16 pixels
118 * - a vertical stride equal to the height
119 *
120 * size = stride * height
121 *
122 * When used with ANativeWindow, the dataSpace field describes the color
123 * space of the buffer.
124 */
125 HAL_PIXEL_FORMAT_Y8 = 0x20203859,
126
127 /*
128 * Android Y16 format:
129 *
130 * This format is exposed outside of the HAL to the framework.
131 * The expected gralloc usage flags are SW_* and HW_CAMERA_*,
132 * and no other HW_ flags will be used.
133 *
134 * Y16 is a YUV planar format comprised of a WxH Y plane,
135 * with each pixel being represented by 16 bits.
136 *
137 * It is just like Y8, but has double the bits per pixel (little endian).
138 *
139 * This format assumes
140 * - an even width
141 * - an even height
142 * - a horizontal stride multiple of 16 pixels
143 * - a vertical stride equal to the height
144 * - strides are specified in pixels, not in bytes
145 *
146 * size = stride * height * 2
147 *
148 * When used with ANativeWindow, the dataSpace field describes the color
149 * space of the buffer, except that dataSpace field
150 * HAL_DATASPACE_DEPTH indicates that this buffer contains a depth
151 * image where each sample is a distance value measured by a depth camera,
152 * plus an associated confidence value.
153 */
154 HAL_PIXEL_FORMAT_Y16 = 0x20363159,
155
156 /*
157 * Android RAW sensor format:
158 *
159 * This format is exposed outside of the camera HAL to applications.
160 *
161 * RAW16 is a single-channel, 16-bit, little endian format, typically
162 * representing raw Bayer-pattern images from an image sensor, with minimal
163 * processing.
164 *
165 * The exact pixel layout of the data in the buffer is sensor-dependent, and
166 * needs to be queried from the camera device.
167 *
168 * Generally, not all 16 bits are used; more common values are 10 or 12
169 * bits. If not all bits are used, the lower-order bits are filled first.
170 * All parameters to interpret the raw data (black and white points,
171 * color space, etc) must be queried from the camera device.
172 *
173 * This format assumes
174 * - an even width
175 * - an even height
176 * - a horizontal stride multiple of 16 pixels
177 * - a vertical stride equal to the height
178 * - strides are specified in pixels, not in bytes
179 *
180 * size = stride * height * 2
181 *
182 * This format must be accepted by the gralloc module when used with the
183 * following usage flags:
184 * - GRALLOC_USAGE_HW_CAMERA_*
185 * - GRALLOC_USAGE_SW_*
186 * - GRALLOC_USAGE_RENDERSCRIPT
187 *
188 * When used with ANativeWindow, the dataSpace should be
189 * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial
190 * extra metadata to define.
191 */
192 HAL_PIXEL_FORMAT_RAW16 = 0x20,
193
194 /*
195 * Android RAW10 format:
196 *
197 * This format is exposed outside of the camera HAL to applications.
198 *
199 * RAW10 is a single-channel, 10-bit per pixel, densely packed in each row,
200 * unprocessed format, usually representing raw Bayer-pattern images coming from
201 * an image sensor.
202 *
203 * In an image buffer with this format, starting from the first pixel of each
204 * row, each 4 consecutive pixels are packed into 5 bytes (40 bits). Each one
205 * of the first 4 bytes contains the top 8 bits of each pixel, The fifth byte
206 * contains the 2 least significant bits of the 4 pixels, the exact layout data
207 * for each 4 consecutive pixels is illustrated below (Pi[j] stands for the jth
208 * bit of the ith pixel):
209 *
210 * bit 7 bit 0
211 * =====|=====|=====|=====|=====|=====|=====|=====|
212 * Byte 0: |P0[9]|P0[8]|P0[7]|P0[6]|P0[5]|P0[4]|P0[3]|P0[2]|
213 * |-----|-----|-----|-----|-----|-----|-----|-----|
214 * Byte 1: |P1[9]|P1[8]|P1[7]|P1[6]|P1[5]|P1[4]|P1[3]|P1[2]|
215 * |-----|-----|-----|-----|-----|-----|-----|-----|
216 * Byte 2: |P2[9]|P2[8]|P2[7]|P2[6]|P2[5]|P2[4]|P2[3]|P2[2]|
217 * |-----|-----|-----|-----|-----|-----|-----|-----|
218 * Byte 3: |P3[9]|P3[8]|P3[7]|P3[6]|P3[5]|P3[4]|P3[3]|P3[2]|
219 * |-----|-----|-----|-----|-----|-----|-----|-----|
220 * Byte 4: |P3[1]|P3[0]|P2[1]|P2[0]|P1[1]|P1[0]|P0[1]|P0[0]|
221 * ===============================================
222 *
223 * This format assumes
224 * - a width multiple of 4 pixels
225 * - an even height
226 * - a vertical stride equal to the height
227 * - strides are specified in bytes, not in pixels
228 *
229 * size = stride * height
230 *
231 * When stride is equal to width * (10 / 8), there will be no padding bytes at
232 * the end of each row, the entire image data is densely packed. When stride is
233 * larger than width * (10 / 8), padding bytes will be present at the end of each
234 * row (including the last row).
235 *
236 * This format must be accepted by the gralloc module when used with the
237 * following usage flags:
238 * - GRALLOC_USAGE_HW_CAMERA_*
239 * - GRALLOC_USAGE_SW_*
240 * - GRALLOC_USAGE_RENDERSCRIPT
241 *
242 * When used with ANativeWindow, the dataSpace field should be
243 * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial
244 * extra metadata to define.
245 */
246 HAL_PIXEL_FORMAT_RAW10 = 0x25,
247
248 /*
249 * Android RAW12 format:
250 *
251 * This format is exposed outside of camera HAL to applications.
252 *
253 * RAW12 is a single-channel, 12-bit per pixel, densely packed in each row,
254 * unprocessed format, usually representing raw Bayer-pattern images coming from
255 * an image sensor.
256 *
257 * In an image buffer with this format, starting from the first pixel of each
258 * row, each two consecutive pixels are packed into 3 bytes (24 bits). The first
259 * and second byte contains the top 8 bits of first and second pixel. The third
260 * byte contains the 4 least significant bits of the two pixels, the exact layout
261 * data for each two consecutive pixels is illustrated below (Pi[j] stands for
262 * the jth bit of the ith pixel):
263 *
264 * bit 7 bit 0
265 * ======|======|======|======|======|======|======|======|
266 * Byte 0: |P0[11]|P0[10]|P0[ 9]|P0[ 8]|P0[ 7]|P0[ 6]|P0[ 5]|P0[ 4]|
267 * |------|------|------|------|------|------|------|------|
268 * Byte 1: |P1[11]|P1[10]|P1[ 9]|P1[ 8]|P1[ 7]|P1[ 6]|P1[ 5]|P1[ 4]|
269 * |------|------|------|------|------|------|------|------|
270 * Byte 2: |P1[ 3]|P1[ 2]|P1[ 1]|P1[ 0]|P0[ 3]|P0[ 2]|P0[ 1]|P0[ 0]|
271 * =======================================================
272 *
273 * This format assumes:
274 * - a width multiple of 4 pixels
275 * - an even height
276 * - a vertical stride equal to the height
277 * - strides are specified in bytes, not in pixels
278 *
279 * size = stride * height
280 *
281 * When stride is equal to width * (12 / 8), there will be no padding bytes at
282 * the end of each row, the entire image data is densely packed. When stride is
283 * larger than width * (12 / 8), padding bytes will be present at the end of
284 * each row (including the last row).
285 *
286 * This format must be accepted by the gralloc module when used with the
287 * following usage flags:
288 * - GRALLOC_USAGE_HW_CAMERA_*
289 * - GRALLOC_USAGE_SW_*
290 * - GRALLOC_USAGE_RENDERSCRIPT
291 *
292 * When used with ANativeWindow, the dataSpace field should be
293 * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial
294 * extra metadata to define.
295 */
296 HAL_PIXEL_FORMAT_RAW12 = 0x26,
297
298 /*
299 * Android opaque RAW format:
300 *
301 * This format is exposed outside of the camera HAL to applications.
302 *
303 * RAW_OPAQUE is a format for unprocessed raw image buffers coming from an
304 * image sensor. The actual structure of buffers of this format is
305 * implementation-dependent.
306 *
307 * This format must be accepted by the gralloc module when used with the
308 * following usage flags:
309 * - GRALLOC_USAGE_HW_CAMERA_*
310 * - GRALLOC_USAGE_SW_*
311 * - GRALLOC_USAGE_RENDERSCRIPT
312 *
313 * When used with ANativeWindow, the dataSpace field should be
314 * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial
315 * extra metadata to define.
316 */
317 HAL_PIXEL_FORMAT_RAW_OPAQUE = 0x24,
318
319 /*
320 * Android binary blob graphics buffer format:
321 *
322 * This format is used to carry task-specific data which does not have a
323 * standard image structure. The details of the format are left to the two
324 * endpoints.
325 *
326 * A typical use case is for transporting JPEG-compressed images from the
327 * Camera HAL to the framework or to applications.
328 *
329 * Buffers of this format must have a height of 1, and width equal to their
330 * size in bytes.
331 *
332 * When used with ANativeWindow, the mapping of the dataSpace field to
333 * buffer contents for BLOB is as follows:
334 *
335 * dataSpace value | Buffer contents
336 * -------------------------------+-----------------------------------------
337 * HAL_DATASPACE_JFIF | An encoded JPEG image
338 * HAL_DATASPACE_DEPTH | An android_depth_points buffer
339 * Other | Unsupported
340 *
341 */
342 HAL_PIXEL_FORMAT_BLOB = 0x21,
343
344 /*
345 * Android format indicating that the choice of format is entirely up to the
346 * device-specific Gralloc implementation.
347 *
348 * The Gralloc implementation should examine the usage bits passed in when
349 * allocating a buffer with this format, and it should derive the pixel
350 * format from those usage flags. This format will never be used with any
351 * of the GRALLOC_USAGE_SW_* usage flags.
352 *
353 * If a buffer of this format is to be used as an OpenGL ES texture, the
354 * framework will assume that sampling the texture will always return an
355 * alpha value of 1.0 (i.e. the buffer contains only opaque pixel values).
356 *
357 * When used with ANativeWindow, the dataSpace field describes the color
358 * space of the buffer.
359 */
360 HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED = 0x22,
361
362 /*
363 * Android flexible YCbCr 4:2:0 formats
364 *
365 * This format allows platforms to use an efficient YCbCr/YCrCb 4:2:0
366 * buffer layout, while still describing the general format in a
367 * layout-independent manner. While called YCbCr, it can be
368 * used to describe formats with either chromatic ordering, as well as
369 * whole planar or semiplanar layouts.
370 *
371 * struct android_ycbcr (below) is the the struct used to describe it.
372 *
373 * This format must be accepted by the gralloc module when
374 * USAGE_SW_WRITE_* or USAGE_SW_READ_* are set.
375 *
376 * This format is locked for use by gralloc's (*lock_ycbcr) method, and
377 * locking with the (*lock) method will return an error.
378 *
379 * When used with ANativeWindow, the dataSpace field describes the color
380 * space of the buffer.
381 */
382 HAL_PIXEL_FORMAT_YCbCr_420_888 = 0x23,
383
384 /*
385 * Android flexible YCbCr 4:2:2 formats
386 *
387 * This format allows platforms to use an efficient YCbCr/YCrCb 4:2:2
388 * buffer layout, while still describing the general format in a
389 * layout-independent manner. While called YCbCr, it can be
390 * used to describe formats with either chromatic ordering, as well as
391 * whole planar or semiplanar layouts.
392 *
393 * This format is currently only used by SW readable buffers
394 * produced by MediaCodecs, so the gralloc module can ignore this format.
395 */
396 HAL_PIXEL_FORMAT_YCbCr_422_888 = 0x27,
397
398 /*
399 * Android flexible YCbCr 4:4:4 formats
400 *
401 * This format allows platforms to use an efficient YCbCr/YCrCb 4:4:4
402 * buffer layout, while still describing the general format in a
403 * layout-independent manner. While called YCbCr, it can be
404 * used to describe formats with either chromatic ordering, as well as
405 * whole planar or semiplanar layouts.
406 *
407 * This format is currently only used by SW readable buffers
408 * produced by MediaCodecs, so the gralloc module can ignore this format.
409 */
410 HAL_PIXEL_FORMAT_YCbCr_444_888 = 0x28,
411
412 /*
413 * Android flexible RGB 888 formats
414 *
415 * This format allows platforms to use an efficient RGB/BGR/RGBX/BGRX
416 * buffer layout, while still describing the general format in a
417 * layout-independent manner. While called RGB, it can be
418 * used to describe formats with either color ordering and optional
419 * padding, as well as whole planar layout.
420 *
421 * This format is currently only used by SW readable buffers
422 * produced by MediaCodecs, so the gralloc module can ignore this format.
423 */
424 HAL_PIXEL_FORMAT_FLEX_RGB_888 = 0x29,
425
426 /*
427 * Android flexible RGBA 8888 formats
428 *
429 * This format allows platforms to use an efficient RGBA/BGRA/ARGB/ABGR
430 * buffer layout, while still describing the general format in a
431 * layout-independent manner. While called RGBA, it can be
432 * used to describe formats with any of the component orderings, as
433 * well as whole planar layout.
434 *
435 * This format is currently only used by SW readable buffers
436 * produced by MediaCodecs, so the gralloc module can ignore this format.
437 */
438 HAL_PIXEL_FORMAT_FLEX_RGBA_8888 = 0x2A,
439
440 /* Legacy formats (deprecated), used by ImageFormat.java */
441 HAL_PIXEL_FORMAT_YCbCr_422_SP = 0x10, // NV16
442 HAL_PIXEL_FORMAT_YCrCb_420_SP = 0x11, // NV21
443 HAL_PIXEL_FORMAT_YCbCr_422_I = 0x14, // YUY2
444} android_pixel_format_t;
445
3x8-bit RGB stored in 32-bit chunks
/system/core/libpixelflinger/include/pixelflinger/format.h
23enum GGLPixelFormat {
24 // these constants need to match those
25 // in graphics/PixelFormat.java, ui/PixelFormat.h, BlitHardware.h
26 GGL_PIXEL_FORMAT_UNKNOWN = 0,
27 GGL_PIXEL_FORMAT_NONE = 0,
28
29 GGL_PIXEL_FORMAT_RGBA_8888 = 1, // 4x8-bit ARGB
30 GGL_PIXEL_FORMAT_RGBX_8888 = 2, // 3x8-bit RGB stored in 32-bit chunks
31 GGL_PIXEL_FORMAT_RGB_888 = 3, // 3x8-bit RGB
32 GGL_PIXEL_FORMAT_RGB_565 = 4, // 16-bit RGB
33 GGL_PIXEL_FORMAT_BGRA_8888 = 5, // 4x8-bit BGRA
34 GGL_PIXEL_FORMAT_RGBA_5551 = 6, // 16-bit RGBA
35 GGL_PIXEL_FORMAT_RGBA_4444 = 7, // 16-bit RGBA
36
37 GGL_PIXEL_FORMAT_A_8 = 8, // 8-bit A
38 GGL_PIXEL_FORMAT_L_8 = 9, // 8-bit L (R=G=B = L)
39 GGL_PIXEL_FORMAT_LA_88 = 0xA, // 16-bit LA
40 GGL_PIXEL_FORMAT_RGB_332 = 0xB, // 8-bit RGB (non paletted)
41
42 // reserved range. don't use.
43 GGL_PIXEL_FORMAT_RESERVED_10 = 0x10,
44 GGL_PIXEL_FORMAT_RESERVED_11 = 0x11,
45 GGL_PIXEL_FORMAT_RESERVED_12 = 0x12,
46 GGL_PIXEL_FORMAT_RESERVED_13 = 0x13,
47 GGL_PIXEL_FORMAT_RESERVED_14 = 0x14,
48 GGL_PIXEL_FORMAT_RESERVED_15 = 0x15,
49 GGL_PIXEL_FORMAT_RESERVED_16 = 0x16,
50 GGL_PIXEL_FORMAT_RESERVED_17 = 0x17,
51
52 // reserved/special formats
53 GGL_PIXEL_FORMAT_Z_16 = 0x18,
54 GGL_PIXEL_FORMAT_S_8 = 0x19,
55 GGL_PIXEL_FORMAT_SZ_24 = 0x1A,
56 GGL_PIXEL_FORMAT_SZ_8 = 0x1B,
57
58 // reserved range. don't use.
59 GGL_PIXEL_FORMAT_RESERVED_20 = 0x20,
60 GGL_PIXEL_FORMAT_RESERVED_21 = 0x21,
61};
62
85typedef struct {
86#ifdef __cplusplus
87 enum {
88 ALPHA = GGL_INDEX_ALPHA,
89 RED = GGL_INDEX_RED,
90 GREEN = GGL_INDEX_GREEN,
91 BLUE = GGL_INDEX_BLUE,
92 STENCIL = GGL_INDEX_STENCIL,
93 DEPTH = GGL_INDEX_DEPTH,
94 LUMA = GGL_INDEX_Y,
95 CHROMAB = GGL_INDEX_CB,
96 CHROMAR = GGL_INDEX_CR,
97 };
98 inline uint32_t mask(int i) const {
99 return ((1<<(c[i].h-c[i].l))-1)<
100 }
101 inline uint32_t bits(int i) const {
102 return c[i].h - c[i].l;
103 }
104#endif
105
uint8_t size;
// bytes per pixel
106 uint8_t bitsPerPixel;
107 union {
108 struct {
109 uint8_t ah;
// alpha high bit position + 1
110 uint8_t al;
// alpha low bit position
111 uint8_t rh;
// red high bit position + 1
112 uint8_t rl;
// red low bit position
113 uint8_t gh;
// green high bit position + 1
114 uint8_t gl;
// green low bit position
115 uint8_t bh;
// blue high bit position + 1
116 uint8_t bl;
// blue low bit position
117 };
118 struct {
119 uint8_t h;
120 uint8_t l;
121 } __attribute__((__packed__)) c[4];
122 } __attribute__((__packed__));
123
uint16_t components;
// GGLFormatComponents
124} GGLFormat;
125
android7.1.1-- /system/core/libpixelflinger/format.cpp
19#include
21namespace android {22
23
23static GGLFormat const gPixelFormatInfos[] =
24{ // Alpha Red Green Blue
25 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
26 { 4, 32, {{32,24, 8, 0, 16, 8, 24,16 }}, GGL_RGBA }, // PIXEL_FORMAT_RGBA_8888
27 { 4, 24, {{ 0, 0, 8, 0, 16, 8, 24,16 }}, GGL_RGB }, // PIXEL_FORMAT_RGBX_8888
28 { 3, 24, {{ 0, 0, 8, 0, 16, 8, 24,16 }}, GGL_RGB }, // PIXEL_FORMAT_RGB_888
29 { 2, 16, {{ 0, 0, 16,11, 11, 5, 5, 0 }}, GGL_RGB }, // PIXEL_FORMAT_RGB_565
30 { 4, 32, {{32,24, 24,16, 16, 8, 8, 0 }}, GGL_RGBA }, // PIXEL_FORMAT_BGRA_8888
31 { 2, 16, {{ 1, 0, 16,11, 11, 6, 6, 1 }}, GGL_RGBA }, // PIXEL_FORMAT_RGBA_5551
32 { 2, 16, {{ 4, 0, 16,12, 12, 8, 8, 4 }}, GGL_RGBA }, // PIXEL_FORMAT_RGBA_4444
33 { 1, 8, {{ 8, 0, 0, 0, 0, 0, 0, 0 }}, GGL_ALPHA}, // PIXEL_FORMAT_A8
34 { 1, 8, {{ 0, 0, 8, 0, 8, 0, 8, 0 }}, GGL_LUMINANCE},//PIXEL_FORMAT_L8
35 { 2, 16, {{16, 8, 8, 0, 8, 0, 8, 0 }}, GGL_LUMINANCE_ALPHA},// PIXEL_FORMAT_LA_88
36 { 1, 8, {{ 0, 0, 8, 5, 5, 2, 2, 0 }}, GGL_RGB }, // PIXEL_FORMAT_RGB_332
37
38 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
39 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
40 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
41 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
42
43 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
44 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
45 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
46 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
47 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
48 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
49 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
50 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
51
52 { 2, 16, {{ 0, 0, 16, 0, 0, 0, 0, 0 }}, GGL_DEPTH_COMPONENT},
53 { 1, 8, {{ 8, 0, 0, 0, 0, 0, 0, 0 }}, GGL_STENCIL_INDEX },
54 { 4, 24, {{ 0, 0, 24, 0, 0, 0, 0, 0 }}, GGL_DEPTH_COMPONENT},
55 { 4, 8, {{ 32,24, 0, 0, 0, 0, 0, 0 }}, GGL_STENCIL_INDEX },
56
57 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
58 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
59 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
60 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
61
62 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
63 { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE
64
65};
66
67}; // namespace android
//扫描/dev/graphics/和/dev/下的fd设备
/hardware/libhardware/modules/gralloc/framebuffer.cpp
3static int mapFrameBuffer(struct private_module_t* module)
304{
305 pthread_mutex_lock(&module->lock);
306 int err = mapFrameBufferLocked(module);
307 pthread_mutex_unlock(&module->lock);
308 return err;
309}
142int mapFrameBufferLocked(struct private_module_t* module)
143{
144 // already initialized...
145 if (module->framebuffer) {
146 return 0;
147 }
148
149 char const * const device_template[] = {
150 "/dev/graphics/fb%u",
151 "/dev/fb%u",
152 0 };
153
154 int fd = -1;
155 int i=0;
156 char name[64];
157
158 while ((fd==-1) && device_template[i]) {
159 snprintf(name, 64, device_template[i], 0);
160 fd = open(name, O_RDWR, 0);
161 i++;
162 }
。。。
//设置系统的采用的像素格式
322int fb_device_open(hw_module_t const* module, const char* name,
323 hw_device_t** device)
324{
325 int status = -EINVAL;
326 if (!strcmp(name, GRALLOC_HARDWARE_FB0)) {
327 /* initialize our state here */
328 fb_context_t *dev = (fb_context_t*)malloc(sizeof(*dev));
329 memset(dev, 0, sizeof(*dev));
330
331 /* initialize the procs */
332 dev->device.common.tag = HARDWARE_DEVICE_TAG;
333 dev->device.common.version = 0;
334 dev->device.common.module = const_cast(module);
335 dev->device.common.close = fb_close;
336 dev->device.setSwapInterval = fb_setSwapInterval;
337 dev->device.post = fb_post;
338 dev->device.setUpdateRect = 0;
339
340 private_module_t* m = (private_module_t*)module;
341 status = mapFrameBuffer(m);
342 if (status >= 0) {
343 int stride = m->finfo.line_length / (m->info.bits_per_pixel >> 3);
344 int format = (m->info.bits_per_pixel == 32)
345 ? (m->info.red.offset ? HAL_PIXEL_FORMAT_BGRA_8888 : HAL_PIXEL_FORMAT_RGBX_8888)
346 : HAL_PIXEL_FORMAT_RGB_565;
347 const_cast(dev->device.flags) = 0;
348 const_cast(dev->device.width) = m->info.xres;
349 const_cast(dev->device.height) = m->info.yres;
350 const_cast(dev->device.stride) = stride;
351 const_cast(dev->device.format) = format;
352 const_cast(dev->device.xdpi) = m->xdpi;
353 const_cast(dev->device.ydpi) = m->ydpi;
354 const_cast(dev->device.fps) = m->fps;
355 const_cast(dev->device.minSwapInterval) = 1;
356 const_cast(dev->device.maxSwapInterval) = 1;
357 *device = &dev->device.common;
358 }
359 }
360 return status;
361}