话不多说,实现了多个客户端可以交换信息的简单聊天程序,程序如下:
chat_server.c
//多线程并发服务器端
//访问全局变量clnt_cnt和clnt_socks的代码将构成临界区
#include
#include
#include
#include
#include
#include
#include
#include
#define BUF_SIZE 100
#define MAX_CLNT 256
void *handle_clnt(void *arg);
void send_msg(char *msg, int len);
void error_handling(char *message);
int clnt_cnt=0;
int clnt_socks[MAX_CLNT];
pthread_mutex_t mutex;
int main(int argc, char *argv[])
{
int serv_sock;
int clnt_sock;
struct sockaddr_in serv_addr;
struct sockaddr_in clnt_addr;
socklen_t clnt_addr_size;
pthread_t t_id;
if(argc!=2)
{
exit(1);
}
pthread_mutex_init(&mutex, NULL); //初始化信号量
//TCP socket
serv_sock=socket(PF_INET, SOCK_STREAM, 0);
if(serv_sock == -1)
error_handling("socket error!");
memset(&serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET; //IPV4协议族
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
serv_addr.sin_port = htons(atoi(argv[1])); //端口号
if(bind(serv_sock, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) == -1)
error_handling("bind error");
if(listen(serv_sock, 5) == -1)
error_handling("listen error");
while(1)
{
clnt_addr_size = sizeof(clnt_addr);
clnt_sock=accept(serv_sock, (struct sockaddr*)&clnt_addr, &clnt_addr_size);
pthread_mutex_lock(&mutex);
clnt_socks[clnt_cnt++]=clnt_sock;
pthread_mutex_unlock(&mutex);
pthread_create(&t_id, NULL, handle_clnt, (void*)&clnt_sock);
//pthread_join:调用该函数的线程将进入阻塞状态,等待结束后回收其资源
//pthread_detach:调用该函数不会引起线程阻塞,线程结束后会自动释放所有资源
pthread_detach(t_id);
printf("connected client IP: %s \n", inet_ntoa(clnt_addr.sin_addr));
}
close(serv_sock);
return 0;
}
void* handle_clnt(void* arg)
{
int clnt_sock=*((int *)arg);
int str_len=0;
char msg[BUF_SIZE];
while((str_len=read(clnt_sock, msg, sizeof(msg)))!=0)
send_msg(msg, str_len);
pthread_mutex_lock(&mutex);
int i;
for(i=0;i
chat_clnt.c
#include
#include
#include
#include
#include
#include
#include
#include
#define BUF_SIZE 100
#define NAME_SIZE 20
void * send_msg(void *arg);
void * recv_msg(void *arg);
void error_handling(char *message);
char name[NAME_SIZE]="[DEFAULT]"; //名字
char msg[BUF_SIZE]; //消息
int main(int argc, char *argv[])
{
int sock;
struct sockaddr_in serv_addr;
pthread_t snd_thread, rcv_thread;
void * thread_return;
if(argc!=4)
{
exit(1);
}
sprintf(name, "[%s]", argv[3]); //客户端名称
//TCP socket
sock=socket(PF_INET, SOCK_STREAM, 0);
if(sock == -1)
error_handling("socket error!");
memset(&serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = inet_addr(argv[1]);
serv_addr.sin_port = htons(atoi(argv[2]));
if(connect(sock, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) == -1)
error_handling("connect error");
//创建收发线程
pthread_create(&snd_thread, NULL, send_msg, (void*)&sock);
pthread_create(&rcv_thread, NULL, recv_msg, (void*)&sock);
//当前进程阻塞等待线程终止回收资源
pthread_join(snd_thread, &thread_return);
pthread_join(rcv_thread, &thread_return);
close(sock);
return 0;
}
void* send_msg(void* arg)
{
int sock=*((int*)arg);
char name_msg[NAME_SIZE+BUF_SIZE];
while(1)
{
fgets(msg, BUF_SIZE, stdin);
if(!strcmp(msg, "q\n") || !strcmp(msg, "Q\n"))
{
close(sock);
exit(0);
}
sprintf(name_msg, "%s %s", name, msg);
write(sock, name_msg, strlen(name_msg));
}
return NULL;
}
void* recv_msg(void* arg)
{
int sock=*((int*)arg);
char name_msg[NAME_SIZE+BUF_SIZE];
int str_len;
while(1)
{
str_len=read(sock, name_msg, NAME_SIZE+BUF_SIZE+1);
if(str_len==-1)
return (void*)-1;
name_msg[str_len]=0;
fputs(name_msg, stdout);
}
return NULL;
}
void error_handling(char *message)
{
fputs(message, stderr);
fputc('\n', stderr);
exit(1);
}
最终看一下我们的实现效果,注意编译时要加的后缀(多线程必须要添加),还是直接上图了