学习
https://flutter.cn/docs/development/ui/navigation
https://flutter.cn/docs/cookbook/navigation/returning-data
在某些场景下,我们需要在回退到上一屏时同时返回一些数据。比如,我们跳转到新的一屏,有两个选项让用户选择,当用户点击某个选项后会返回到第一屏,同时在第一屏可以知道用户选择的信息。
你可以使用
Navigator.pop()
来进行以下步骤:
感觉类似于Android的startActivityForResult + setResult + onActivityResult
创建主屏界面
添加按钮,点击时跳转到选择界面
在选择界面显示两个按钮
当任意一个按钮被点击,关闭选择界面回退到主屏界面
在主屏界面显示 snackbar ,展示选中的项目
主屏界面显示一个按钮,当点击按钮时跳转到选择界面。
class HomeScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Returning Data Demo'),
),
// Create the SelectionButton widget in the next step.
body: Center(child: SelectionButton()),
);
}
}
接下来,我们创建 SelectionButton 按钮,它有两个功能:
点击时跳转到选择界面
等待选择界面给它返回结果
class SelectionButton extends StatelessWidget {
@override
Widget build(BuildContext context) {
return RaisedButton(
onPressed: () {
_navigateAndDisplaySelection(context);
},
child: Text('Pick an option, any option!'),
);
}
// A method that launches the SelectionScreen and awaits the
// result from Navigator.pop.
_navigateAndDisplaySelection(BuildContext context) async {
// Navigator.push returns a Future that completes after calling
// Navigator.pop on the Selection Screen.
final result = await Navigator.push(
context,
// Create the SelectionScreen in the next step.
MaterialPageRoute(builder: (context) => SelectionScreen()),
);
}
}
现在来构建选择界面,它包含两个按钮,当任意一个按钮被点击的时候,关闭选择页面回退到主屏界面,并让主屏界面知道哪个按钮被点击了。
这一步我们来定义 UI,在下一步完成数据的返回。
class SelectionScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Pick an option'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// 在这里返回 "Yep" (Pop here with "Yep"...)
},
child: Text('Yep!'),
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// 在这里返回 "Nope" (Pop here with "Nope")
},
child: Text('Nope.'),
),
)
],
),
),
);
}
}
接下来我们来更新两个按钮的 onPressed()
回调函数,使用 Navigator.pop()
回退界面并返回数据给主屏界面。 Navigator.pop()
方法可以接受第二个参数 result
,它是可选的,如果传递了 result
,数据将会通过 Future
方法的返回值传递。
RaisedButton(
onPressed: () {
// The Yep button returns "Yep!" as the result.
Navigator.pop(context, 'Yep!');
},
child: Text('Yep!'),
);
RaisedButton(
onPressed: () {
// The Nope button returns "Nope!" as the result.
Navigator.pop(context, 'Nope!');
},
child: Text('Nope!'),
);
现在,我们跳转到选择界面并等待返回结果,当结果返回时我们可以做些事情。
在本例中,我们用一个 snackbar 显示结果,我们来更新 SelectionButton
类中的 _navigateAndDisplaySelection()
方法。
_navigateAndDisplaySelection(BuildContext context) async {
final result = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => SelectionScreen()),
);
// After the Selection Screen returns a result, hide any previous snackbars
// and show the new result.
// 等选择界面返回结果,先隐藏之前的 snackbars,结果显示在新的 snackbars 里 (After the Selection Screen returns a result, hide any previous snackbars and show the new result!)
Scaffold.of(context)
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text("$result")));
}
整段代码下面链接中有完整的的实际演示
https://flutter.cn/docs/cookbook/navigation/returning-data
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(
title: 'Returning Data',
home: HomeScreen(),
));
}
class HomeScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Returning Data Demo'),
),
body: Center(child: SelectionButton()),
);
}
}
class SelectionButton extends StatelessWidget {
@override
Widget build(BuildContext context) {
return RaisedButton(
onPressed: () {
_navigateAndDisplaySelection(context);
},
child: Text('Pick an option, any option!'),
);
}
// A method that launches the SelectionScreen and awaits the result from
// Navigator.pop.
_navigateAndDisplaySelection(BuildContext context) async {
// Navigator.push returns a Future that completes after calling
// Navigator.pop on the Selection Screen.
final result = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => SelectionScreen()),
);
// After the Selection Screen returns a result, hide any previous snackbars
// and show the new result.
Scaffold.of(context)
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text("$result")));
}
}
class SelectionScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Pick an option'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Close the screen and return "Yep!" as the result.
Navigator.pop(context, 'Yep!');
},
child: Text('Yep!'),
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Close the screen and return "Nope!" as the result.
Navigator.pop(context, 'Nope.');
},
child: Text('Nope.'),
),
)
],
),
),
);
}
}
感觉类似于Android的startActivityForResult + setResult + onActivityResult
await Navigator.push相对应startActivityForResult + onActivityResult
Navigator.pop 相对应 setResult