cocos2d-x 2.x必须升级到2.26才能通过appstore对64bit支持的验证

标题有点唬人,但如果还在用2.x的朋友,升级到2.26是有必要的。因为luajit不支持64bit,因此在ios 64bit上只能用lua,不能用luajit了。cocos2d-x2.26为此专门将3.x上的lua加密移植了过来。详细可以看这里:http://www.cocos2d-x.org/news/386

顺便帖一下32bit和64bit的不一样

Integer data type

ILP32 size

ILP32 alignment

LP64 size

LP64 alignment

char

1 byte

1 byte

1 byte

1 byte

BOOLbool

1 byte

1 byte

1 byte

1 byte

short

2 bytes

2 bytes

2 bytes

2 bytes

int

4 bytes

4 bytes

4 bytes

4 bytes

long

4 bytes

4 bytes

8 bytes

8 bytes

long long

8 bytes

4 bytes

8 bytes

8 bytes

pointer

4 bytes

4 bytes

8 bytes

8 bytes

size_t

4 bytes

4 bytes

8 bytes

8 bytes

time_t

4 bytes

4 bytes

8 bytes

8 bytes

NSInteger

4 bytes

4 bytes

8 bytes

8 bytes

CFIndex

4 bytes

4 bytes

8 bytes

8 bytes

fpos_t

8 bytes

4 bytes

8 bytes

8 bytes

off_t

8 bytes

4 bytes

8 bytes

8 bytes


Floating-point type

ILP32 size

LP64 size

float

4 bytes

4 bytes

double

8 bytes

8 bytes

CGFloat

4 bytes

8 bytes

如果项目已经在用低于2.26版本的,可以参考一下这篇文章,手动升级来支持2.26
http://blog.csdn.net/forza2121/article/details/43280847

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