主要内容:socket发送函数的系统调用、Socket层实现。
内核版本:3.15.2
我的博客:http://blog.csdn.net/zhangskd
发送流程图
以下是send()、sendto()、sendmsg()和sendmmsg()的发送流程图,这四个函数除了在系统调用层面
上有些差别,在Socket层和TCP层的实现都是相同的。
应用层
应用层可以使用以下Socket函数来发送数据:
ssize_t write(int fd, const void *buf, size_t count);
ssize_t send(int s, const void *buf, size_t len, int flags);
ssize_t sendto(int s, const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen);
ssize_t sendmsg(int s, const struct msghdr *msg, int flags);
int sendmmsg(int s, struct mmsghdr *msgvec, unsigned int vlen, unsigned int flags);
这些发送函数有什么区别呢?
当flags为0时,send()和write()功能相同。
send(s, buf, len, flags)和sendto(s, buf, len, flags, NULL, 0)功能相同。
write()和send()在套接字处于连接状态时可以使用,而sendto()、sendmsg()和sendmmsg()在任何时候都可用。
用户层的数据最终都是以消息头来描述的。
struct msghdr {
void *msg_name; /* optional address,目的地址 */
socklen_t msg_namelen; /* size of address,目的地址的长度 */
struct iovec *msg_iov; /* scatter/gather array,分散的数据块数组 */
size_t msg_iovlen; /* #elements in msg_iov,分散的数据块个数 */
void *msg_control; /* ancillary data, 控制数据 */
socklen_t msg_controllen; /* ancillary data buffer len,控制数据的长度 */
int msg_flags; /* flags on received message */
};
/* Structure for scatter/gather I/O. */
struct iovec {
void *iov_base; /* Pointer to data. */
size_t iov_len; /* Length of data. */
};
发送默认为阻塞发送,也可以设置为非阻塞发送。
非阻塞标志:O_NONBLOCK、MSG_DONTWAIT
When the message does not fit into the send buffer of the socket, send() normally blocks, unless the
socket has been placed in non-blocking I/O mode.
Enables non-blocking operations; if the operation would block, EAGAIN is returned (this can also be enabled
using the O_NON-BLOCK with the F_SETEL fcntl(2)).
系统调用
发送函数是由glibc提供的,声明位于include/sys/socket.h中,实现位于sysdeps/mach/hurd/connect.c中,
主要是用来从用户空间进入名为sys_socketcall的系统调用,并传递参数。sys_socketcall()实际上是所有
socket函数进入内核空间的共同入口。
SYSCALL_DEFINE2(socketcall, int, call, unsigned long __user *, args)
{
...
switch(call) {
...
case SYS_SEND:
err = sys_send(a0, (void __user *)a1, a[2], a[3]);
break;
case SYS_SENDTO:
err = sys_sendto(a0, (void __user *)a1 a[2], a[3], (struct sockaddr __user *)a[4], a[5]);
break;
...
case SYS_SENDMSG:
err = sys_sendmsg(a0, (struct msghdr __user *)a1, a[2]);
break;
case SYS_SENDMMSG:
err = sys_sendmmsg(a0, (struct msghdr __user *)a1, a[2], a[3]);
break;
...
}
}
send()其实是sendto()的一种特殊情况。
SYSCALL_DEFINE4(send, int, fd, void __user *, buff, size_t, len, unsigned, flags)
{
return sys_sendto(fd, buff, len, flags, NULL, 0);
}
sendto()初始化了消息头,接着就调用sock_sendmsg()来处理。
/* Send a datagram to a given address. We move the address into kernel space
* and check the user space data area is readable before invoking the protocol.
*/
SYSCALL_DEFINE6(sendto, int, fd, void __user *, buff, size_t, len, unsigned, flags,
struct sockaddr __user *, addr, int, addr_len)
{
struct socket *sock;
struct sockaddr_storage address;
int err;
struct msghdr msg;
struct iovec iov;
int fput_needed;
if (len > INT_MAX)
len = INT_MAX;
/* 通过文件描述符fd,找到对应的socket实例。
* 以fd为索引从当前进程的文件描述符表files_struct实例中找到对应的file实例,
* 然后从file实例的private_data成员中获取socket实例。
*/
sock = sockfd_lookup_light(fd, &err, &fput_needed);
if (! sock)
goto out;
/* 初始化消息头 */
iov.iov_base = buff;
iov.iov_len = len;
msg.msg_name = NULL;
msg.msg_iov = &iov;
msg.msg_iovlen = 1; /* 只有一个数据块 */
msg.msg_control = NULL;
msg.msg_controllen = 0;
msg.msg_namelen = 0;
if (addr) {
/* 把套接字地址从用户空间拷贝到内核空间 */
err = move_addr_to_kernel(addr, addr_len, &address);
if (err < 0)
goto out_put;
msg.msg_name = (struct sockaddr *)&address;
msg.msg_namelen = addr_len;
}
/* 如果设置了非阻塞标志 */
if (sock->file->f_flags & O_NONBLOCK)
flags |= MSG_DONTWAIT;
msg.msg_flags = flags;
/* 调用统一的发送入口函数sock_sendmsg() */
err = sock_sendmsg(sock , &msg, len);
out_put:
fput_light(sock->file, fput_needed);
out:
return err;
}
struct msghdr {
void *msg_name; /* ptr to socket address structure */
int msg_namelen; /* size of socket address structure */
struct iovec *msg_iov; /* scatter/gather array,分散的数据块数组 */
__kernel_size_t msg_iovlen; /* #elements in msg_iov,分散的数据块个数 */
void *msg_control; /* ancillary data, 控制数据 */
__kernel_size_t msg_controllen; /* ancillary data buffer len,控制数据的长度 */
unsigned int msg_flags; /* flags on received message */
};
/* Structure for scatter/gather I/O. */
struct iovec {
void *iov_base; /* Pointer to data. */
__kernel_size_t iov_len; /* Length of data. */
};
/* For recvmmsg/ sendmmsg */
struct mmsghdr {
struct msghdr msg_hdr;
unsigned int msg_len;
};
sock_sendmsg()在初始化异步IO控制块后,调用__sock_sendmsg()。
int sock_sendmsg(struct socket *sock, struct msghdr *msg, size_t size)
{
struct kiocb iocb;
struct sock_iocb siocb;
int ret;
init_sync_kiocb(&iocb, NULL);
iocb.private = &siocb;
ret = __sock_sendmsg(&iocb, sock, msg, size);
/* iocb queued, will get completion event */
if (-EIOCBQUEUED == ret)
ret = wait_on_sync_kiocb(&iocb);
return ret;
}
/* AIO控制块 */
struct kiocb {
struct file *ki_filp;
struct kioctx *ki_ctx; /* NULL for sync ops,如果是同步的则为NULL */
kiocb_cancel_fn *ki_cancel;
void *private; /* 指向sock_iocb */
union {
void __user *user;
struct task_struct *tsk; /* 执行io的进程 */
} ki_obj;
__u64 ki_user_data; /* user's data for completion */
loff_t ki_pos;
size_t ki_nbytes; /* copy of iocb->aio_nbytes */
struct list_head ki_list; /* the aio core uses this for cancellation */
/* If the aio_resfd field of the userspace iocb is not zero,
* this is the underlying eventfd context to deliver events to.
*/
struct eventfd_ctx *ki_eventfd;
};
__sock_sendmsg()会调用Socket层的发送函数,如果是SOCK_STREAM,
那么接着就调用inet_sendmsg()处理。
static inline int __sock_sendmsg(struct kiocb *iocb, struct socket *sock,
struct msghdr *msg, size_t size)
{
int err = security_socket_sendmsg(sock, msg, size);
return err ?: __sock_sendmsg_nosec(iocb, sock, msg, size);
}
static inline int __sock_sendmsg_nosec(struct kiocb *iocb, struct socket *sock,
struct msghdr *msg, size_t size)
{
struct sock_iocb *si = kiocb_to_siocb(iocb);
si->sock = sock;
si->scm = NULL;
si->msg = msg;
si->size = size;
/* 调用Socket层的操作函数,如果是SOCK_STREAM,则proto_ops为inet_stream_ops,
* 函数指针指向inet_sendmsg()。
*/
return sock->ops->sendmsg(iocb, sock, msg, size);
}
sendmsg()和sendmmsg()在系统调用函数中也是拷贝用户空间的数据到内核消息头,最后调用
Socket层的发送函数inet_sendmsg()进行下一步处理,这里不再赘述。
Socket层
SOCK_STREAM套接口的socket层操作函数集实例为inet_stream_ops,其中发送函数为inet_sendmsg()。
const struct proto_ops inet_stream_ops = {
.family = PF_INET,
.owner = THIS_MODULE,
...
.sendmsg = inet_sendmsg,
...
};
inet_sendmsg()主要调用TCP层的发送函数tcp_sendmsg()来处理。
int inet_sendmsg(struct kiocb *iocb, struct socket *sock, struct msghdr *msg, size_t size)
{
struct sock *sk = sock->sk;
sock_rps_record_flow(sk);
/* We may need to bnd the socket.
* 如果连接还没有分配本地端口,且允许自动绑定,那么给连接绑定一个本地端口。
* tcp_prot的no_autobaind为true,所以TCP是不允许自动绑定端口的。
*/
if (! inet_sk(sk)->inet_num && ! sk->sk_prot->no_autobind && inet_autobind(s))
return -EAGAIN;
/* 如果传输层使用的是TCP,则sk_prot为tcp_prot,sendmsg指向tcp_sendmsg() */
return sk->sk_prot->sendmsg(iocb, sk, msg, size);
}
/* Automatically bind an unbound socket. */
static int inet_autobind(struct sock *sk)
{
struct inet_sock *inet;
/* We may need to bind the socket. */
lock_sock(sk);
/* 如果还没有分配本地端口 */
if (! inet->inet_num) {
/* SOCK_STREAM套接口的TCP操作函数集为tcp_prot,其中端口绑定函数为
* inet_csk_get_port()。
*/
if (sk->sk_prot->get_port(sk, 0)) {
release_sock(sk);
return -EAGAIN;
}
inet->inet_sport = htons(inet->inet_num);
}
release_sock(sk);
return 0;
}