先来做一个简单的网络请求
Request request = new Request.Builder()
.url("http://www.baidu.com")
.build();
client.newCall(request).enqueue(new Callback() {
@Override
public void onFailure(Call call, IOException e) {
}
@Override
public void onResponse(Call call, Response response) throws IOException {
}
});
我们可以看到请求中使用了 client.newCall
@Override public Call newCall(Request request) {
return new RealCall(this, request, false /* for web socket */);
}
在 newCall 里其实返回的是 RealCall,所以 client.newCall(request).enqueue() 其实是调用 RealCall 的 enqueue 方法
@Override public void enqueue(Callback responseCallback) {
synchronized (this) {
if (executed) throw new IllegalStateException("Already Executed");
executed = true;
}
captureCallStackTrace();
client.dispatcher().enqueue(new AsyncCall(responseCallback));
}
在 client.dispatcher().enqueue() 时传入了 AsyncCall 对象,AsyncCall 是 RealCall 的内部类,实际上是一个 Runnable;
final class AsyncCall extends NamedRunnable
所以我们回头看下 client.dispatcher().enqueue(Runnable) 这个方法得处理
synchronized void enqueue(AsyncCall call) {
if (runningAsyncCalls.size() < maxRequests && runningCallsForHost(call) < maxRequestsPerHost) {
// 在运行队列 runningAsyncCalls 添加任务
runningAsyncCalls.add(call);
// 这里就是线程池的处理
executorService().execute(call);
} else {
// 在等待队列 readyAsyncCalls 添加任务
readyAsyncCalls.add(call);
}
}
其中 executorService() 这个方法是创建线程池的方法,这里用到了 ThreadPoolExecutor,可以看和 newCachedThreadPool 线程池的处理基本一致,可以看下 ThreadPoolExecutor 线程池原理
public synchronized ExecutorService executorService() {
if (executorService == null) {
executorService = new ThreadPoolExecutor(0, Integer.MAX_VALUE, 60, TimeUnit.SECONDS,
new SynchronousQueue(), Util.threadFactory("OkHttp Dispatcher", false));
}
return executorService;
}
SynchronousQueue 这个等待队列里是没有任务,每一个插入操作(offer)必须等待另一个线程对应的移除操作(poll),反之亦然;
在上面有个判断 if (runningAsyncCalls.size() < maxRequests && runningCallsForHost(call) < maxRequestsPerHost) 如果这个不成立的时候是要把任务放在 readyAsyncCalls 里,那么我们什么时候去取这里的任务来执行呢,看下刚才说的 runnable 就是 AsyncCall
final class AsyncCall extends NamedRunnable {
private final Callback responseCallback;
AsyncCall(Callback responseCallback) {
super("OkHttp %s", redactedUrl());
this.responseCallback = responseCallback;
}
String host() {
return originalRequest.url().host();
}
Request request() {
return originalRequest;
}
RealCall get() {
return RealCall.this;
}
@Override protected void execute() {
boolean signalledCallback = false;
try {
// 网络请求的实际操作
Response response = getResponseWithInterceptorChain();
if (retryAndFollowUpInterceptor.isCanceled()) {
signalledCallback = true;
// onFailure 回调
responseCallback.onFailure(RealCall.this, new IOException("Canceled"));
} else {
signalledCallback = true;
// onResponse 回调
responseCallback.onResponse(RealCall.this, response);
}
} catch (IOException e) {
if (signalledCallback) {
// Do not signal the callback twice!
Platform.get().log(INFO, "Callback failure for " + toLoggableString(), e);
} else {
responseCallback.onFailure(RealCall.this, e);
}
} finally {
client.dispatcher().finished(this);
}
}
}
看到 finally 有个 runnable 结束的处理 client.dispatcher().finished(this); 看下里面的 finished 方法
void finished(AsyncCall call) {
finished(runningAsyncCalls, call, true);
}
private void finished(Deque calls, T call, boolean promoteCalls) {
int runningCallsCount;
Runnable idleCallback;
synchronized (this) {
if (!calls.remove(call)) throw new AssertionError("Call wasn't in-flight!");
if (promoteCalls) promoteCalls();
runningCallsCount = runningCallsCount();
idleCallback = this.idleCallback;
}
if (runningCallsCount == 0 && idleCallback != null) {
idleCallback.run();
}
}
处理的地方在 promoteCalls 这个方法里
private void promoteCalls() {
if (runningAsyncCalls.size() >= maxRequests) return; // Already running max capacity.
if (readyAsyncCalls.isEmpty()) return; // No ready calls to promote.
// 遍历 readyAsyncCalls,把任务取出来
for (Iterator i = readyAsyncCalls.iterator(); i.hasNext(); ) {
AsyncCall call = i.next();
if (runningCallsForHost(call) < maxRequestsPerHost) {
i.remove();
// 取出来的任务加入 runningAsyncCalls
runningAsyncCalls.add(call);
// 把任务放入线程池
executorService().execute(call);
}
if (runningAsyncCalls.size() >= maxRequests) return; // Reached max capacity.
}
}
所以在请求任务数大于 maxRequests 并且相同 host 最大请求数大于 maxRequestsPerHost,就会把请求任务放在 readyAsyncCalls 队列里,当线程池里执行任务的 runnable 执行完任务在最后会检查 readyAsyncCalls 里有没有任务,如果有任务并且是同一个 host 就放入到线程池中执行,所以就是通过这个方法不断地从 readyAsyncCalls 队列里取出任务,对线程池里的线程进行复用。