C++设计模式-使用Qt框架模拟策略模式(Strategy)商场促销

UML图如下:

C++设计模式-使用Qt框架模拟策略模式(Strategy)商场促销_第1张图片

 

如果单使用策略模式,会出现这个问题:

客户端判断使用哪个算法!

 

这里可以用简单工厂与策略模式结合!

 

运行截图如下:

 

源码如下:

cash.h

#ifndef CASH_H
#define CASH_H

#include 

class CashSuper{

public:
    virtual double acceptCash(double money) = 0;
    virtual ~CashSuper(){}
};

class CashNormal: public CashSuper{

public:
    double acceptCash(double money);
    ~CashNormal();
};

class CashRebate: public CashSuper{

public:
    CashRebate(const QString moneyRebate);
    double acceptCash(double money);
    ~CashRebate();

private:
    double m_moneyRebate;
};

class CashReturn: public CashSuper{

public:
    CashReturn(const QString moneyCondition, const QString moneyReturn);
    double acceptCash(double money);
    ~CashReturn();

private:
    double m_moneyCondition;
    double m_moneyReturn;
};

class CashContext{

public:
    CashContext(CashSuper *csuper);
    ~CashContext();
    double getResult(double money);

private:
    CashSuper *m_cs;
};

#endif // CASH_H

widget.h

#ifndef WIDGET_H
#define WIDGET_H

#include 

namespace Ui {
class Widget;
}

class Widget : public QWidget
{
    Q_OBJECT

public:
    explicit Widget(QWidget *parent = 0);
    ~Widget();

protected:
    void insertListWidgetItem();
    void getCountPrice(double &countPrice);

protected slots:
    void submitBtnClicked();
    void clearBtnClicked();

private:
    Ui::Widget *ui;
};

#endif // WIDGET_H

cash.cpp

#include "cash.h"
#include 


double CashNormal::acceptCash(double money)
{
    return money;
}

CashNormal::~CashNormal()
{
    qDebug()<< "CashNormal::~CashSuper() called!";
}

CashRebate::CashRebate(const QString moneyRebate)
{
    m_moneyRebate = moneyRebate.toDouble();
}

double CashRebate::acceptCash(double money)
{
    return money * m_moneyRebate;
}

CashRebate::~CashRebate()
{
    qDebug()<< "CashRebate::~CashRebate() called!";
}

CashReturn::CashReturn(const QString moneyCondition, const QString moneyReturn)
{
    m_moneyCondition = moneyCondition.toDouble();
    m_moneyReturn = moneyReturn.toDouble();
}

double CashReturn::acceptCash(double money)
{
    double result = money;
    if(money >= m_moneyCondition)
        result = money - (int)(money / m_moneyCondition) * m_moneyReturn;

    return result;
}

CashReturn::~CashReturn()
{
    qDebug()<< "CashReturn::~CashReturn() called!";
}

CashContext::CashContext(CashSuper *csuper)
{
    m_cs = csuper;
}

CashContext::~CashContext()
{
    delete m_cs;
}

double CashContext::getResult(double money)
{
    return m_cs->acceptCash(money);
}

main.cpp

#include "widget.h"
#include 

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    Widget w;
    w.show();

    return a.exec();
}

widget.cpp

#include "widget.h"
#include "ui_widget.h"
#include "cash.h"
#include 
#include 

Widget::Widget(QWidget *parent) :
    QWidget(parent),
    ui(new Ui::Widget)
{
    ui->setupUi(this);
    this->setWindowTitle("CSDN IT1995");

    ui->rebateComboBox->addItem("正常收费");
    ui->rebateComboBox->addItem("满300减100");
    ui->rebateComboBox->addItem("打8折");
    ui->rebateComboBox->addItem("打5折");
    ui->rebateComboBox->addItem("抛出异常");

    connect(ui->submitPushButton, SIGNAL(clicked(bool)), this, SLOT(submitBtnClicked()));
    connect(ui->clearPushButton, SIGNAL(clicked(bool)), this, SLOT(clearBtnClicked()));
}

Widget::~Widget()
{
    delete ui;
}

void Widget::insertListWidgetItem()
{
    if(ui->goodsNumLineEdit->text().isEmpty() || ui->goodsPriceLineEdit->text().isEmpty())
        throw "goodsNumLineEdit or goodsPriceLineEdit is empty!";

    QString goodsNum = ui->goodsNumLineEdit->text();
    QString goodsPrice = ui->goodsPriceLineEdit->text();

    ui->goodsNumLineEdit->clear();
    ui->goodsPriceLineEdit->clear();
    ui->listWidget->addItem("商品单价:" + goodsPrice
                                + " 商品数量:" + goodsNum
                            + " 商品总价:" + QString::number(goodsPrice.toDouble() * goodsNum.toDouble()));
}

void Widget::getCountPrice(double &countPrice)
{
    for(int i = 0; i < ui->listWidget->count(); i++){
        QStringList list = ui->listWidget->item(i)->text().split("商品总价:");
        countPrice += list[list.size() - 1].toDouble();
    }
}

void Widget::submitBtnClicked()
{
    CashContext *cc = NULL;

    try{

        if(ui->rebateComboBox->currentText() == "正常收费"){

            cc = new CashContext(new CashNormal);
        }
        else if(ui->rebateComboBox->currentText() == "满300减100"){

            cc = new CashContext(new CashReturn("300", "100"));
        }
        else if(ui->rebateComboBox->currentText() == "打8折"){

            cc = new CashContext(new CashRebate("0.8"));
        }
        else if(ui->rebateComboBox->currentText() == "打5折"){

            cc = new CashContext(new CashRebate("0.5"));
        }
        else{
            throw "the text of rebateComboBox is unnormal!";
        }


        insertListWidgetItem();
        double countPrice = 0.0;
        getCountPrice(countPrice);

        QString priceStr = QString::number(cc->getResult(countPrice));
        ui->countPriceLabel->setText("总价:" + priceStr);
    }
    catch(const char *err){
        QMessageBox::information(this, "info", QString(err));
    }

    if(cc != NULL)
        delete cc;
}

void Widget::clearBtnClicked()
{
    ui->listWidget->clear();
    ui->countPriceLabel->setText("总价:");
}

 

 

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