The monkeyrunner tool provides an API for writing programs that control an Android device or emulator from outside of Android code. With monkeyrunner, you can write a Python program that installs an Android application or test package, runs it, sends keystrokes to it, takes screenshots of its user interface, and stores screenshots on the workstation. The monkeyrunner tool is primarily designed to test applications and devices at the functional/framework level and for running unit test suites, but you are free to use it for other purposes.
The monkeyrunner tool is not related to the UI/Application Exerciser Monkey, also known as the monkey
tool. The monkey
tool runs in an adb
shell directly on the device or emulator and generates pseudo-random streams of user and system events. In comparison, the monkeyrunner tool controls devices and emulators from a workstation by sending specific commands and events from an API.
The monkeyrunner tool provides these unique features for Android testing:
os
and subprocess
modules to call Android tools such as Android Debug Bridge. You can also add your own classes to the monkeyrunner API. This is described in more detail in the section Extending monkeyrunner with plugins.
The monkeyrunner tool uses Jython, a implementation of Python that uses the Java programming language. Jython allows the monkeyrunner API to interact easily with the Android framework. With Jython you can use Python syntax to access the constants, classes, and methods of the API.
Here is a simple monkeyrunner program that connects to a device, creating a MonkeyDevice
object. Using the MonkeyDevice
object, the program installs an Android application package, runs one of its activities, and sends key events to the activity. The program then takes a screenshot of the result, creating a MonkeyImage
object. From this object, the program writes out a .png
file containing the screenshot.
# Imports the monkeyrunner modules used by this program from com.android.monkeyrunner import MonkeyRunner, MonkeyDevice # Connects to the current device, returning a MonkeyDevice object device = MonkeyRunner.waitForConnection() # Installs the Android package. Notice that this method returns a boolean, so you can test # to see if the installation worked. device.installPackage('myproject/bin/MyApplication.apk') # sets a variable with the package's internal name package = 'com.example.android.myapplication' # sets a variable with the name of an Activity in the package activity = 'com.example.android.myapplication.MainActivity' # sets the name of the component to start runComponent = package + '/' + activity # Runs the component device.startActivity(component=runComponent) # Presses the Menu button device.press('KEYCODE_MENU', MonkeyDevice.DOWN_AND_UP) # Takes a screenshot result = device.takeSnapshot() # Writes the screenshot to a file result.writeToFile('myproject/shot1.png','png')
The monkeyrunner API is contained in three modules in the package com.android.monkeyrunner
:
MonkeyRunner
: A class of utility methods for monkeyrunner programs. This class provides a method for connecting monkeyrunner to a device or emulator. It also provides methods for creating UIs for a monkeyrunner program and for displaying the built-in help.MonkeyDevice
: Represents a device or emulator. This class provides methods for installing and uninstalling packages, starting an Activity, and sending keyboard or touch events to an application. You also use this class to run test packages.MonkeyImage
: Represents a screen capture image. This class provides methods for capturing screens, converting bitmap images to various formats, comparing two MonkeyImage objects, and writing an image to a file. In a Python program, you access each class as a Python module. The monkeyrunner tool does not import these modules automatically. To import a module, use the Python from
statement:
from com.android.monkeyrunner import
where
is the class name you want to import. You can import more than one module in the same from
statement by separating the module names with commas.
You can either run monkeyrunner programs from a file, or enter monkeyrunner statements in an interactive session. You do both by invoking the monkeyrunner
command which is found in the tools/
subdirectory of your SDK directory. If you provide a filename as an argument, the monkeyrunner
command runs the file's contents as a Python program; otherwise, it starts an interactive session.
The syntax of the monkeyrunner
command is
monkeyrunner -plugin
Table 1 explains the flags and arguments.
Argument | Description |
---|---|
-plugin |
(Optional) Specifies a .jar file containing a plugin for monkeyrunner. To learn more about monkeyrunner plugins, see Extending monkeyrunner with plugins. To specify more than one file, include the argument multiple times. |
|
If you provide this argument, the monkeyrunner command runs the contents of the file as a Python program. If the argument is not provided, the command starts an interactive session. |
|
(Optional) Flags and arguments for the program in |
You can generate an API reference for monkeyrunner by running:
monkeyrunner help.py
The arguments are:
is either text
for plain text output or html
for HTML output.
is a path-qualified name for the output file. You can extend the monkeyrunner API with classes you write in the Java programming language and build into one or more .jar
files. You can use this feature to extend the monkeyrunner API with your own classes or to extend the existing classes. You can also use this feature to initialize the monkeyrunner environment.
To provide a plugin to monkeyrunner, invoke the monkeyrunner
command with the -plugin
argument described in table 1.
In your plugin code, you can import and extend the the main monkeyrunner classes MonkeyDevice
, MonkeyImage
, andMonkeyRunner
in com.android.monkeyrunner
(see The monkeyrunner API).
Note that plugins do not give you access to the Android SDK. You can't import packages such as com.android.app
. This is because monkeyrunner interacts with the device or emulator below the level of the framework APIs.
The .jar
file for a plugin can specify a class that is instantiated before script processing starts. To specify this class, add the key MonkeyRunnerStartupRunner
to the .jar
file's manifest. The value should be the name of the class to run at startup. The following snippet shows how you would do this within an ant
build script:
jarfile="myplugin" basedir="${build.dir}"> name="MonkeyRunnerStartupRunner" value="com.myapp.myplugin"/>
To get access to monkeyrunner's runtime environment, the startup class can implementcom.google.common.base.Predicate
. For example, this class sets up some variables in the default namespace:
package com.android.example; import com.google.common.base.Predicate; import org.python.util.PythonInterpreter; public class Main implements Predicate<PythonInterpreter> { @Override public boolean apply(PythonInterpreter anInterpreter) { /* * Examples of creating and initializing variables in the monkeyrunner environment's * namespace. During execution, the monkeyrunner program can refer to the variables "newtest" * and "use_emulator" * */ anInterpreter.set("newtest", "enabled"); anInterpreter.set("use_emulator", 1); return true; } }