lua 类与继承

试试lua中的对象与继承,多说句,多继承我写c++也没用过,直接上组合就ok,因此lua的多继承如果非必须也同样可用用其他方法来实现

--lua 类与继承的实验
local Str={str="",num=0}
function Str:new(s)
	s = s or {}
	--为对象绑定metatable为Str
	setmetatable(s,{__index=self})
	return s
end

function Str:count(line)
	self.str=line
	for w in string.gmatch(line,"%w+")
	do
		self.num = self.num + 1
	end
end

--这就相当于是继承下来,之后调用Driver的函数时,self都是Driver
Driver = Str:new()
function Driver:count(line)
	self.str=line
	self.num=string.len(line)
end

function Driver:print()
	io.write(string.format("Driver print,member str '%s' meber num '%d'\n",self.str,self.num))
end
	

obj1=Str:new()
teststr="a,b,c,213 helooa wod =af da"
obj1:count(teststr)
io.write(string.format("object one,member str '%s' meber num '%d'\n",obj1.str,obj1.num))

--这3行输出表明了obj1的成员数据不会影响后续对象,也不会影响Str的数据变动
obj2=Str:new()
io.write(string.format("object two,member str '%s' meber num '%d'\n",obj2.str,obj2.num))
io.write(string.format("object Str,member str '%s' meber num '%d'\n",Str.str,Str.num))

--从Driver创建对象,相当于派生类
obj3=Driver:new({name="object three base is driver"})
obj3:count(teststr)
obj3:print()


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