Android SystemUI源码分析与修改

1.在导航栏添加音量加减按钮

有些Android设备没有实体的音量调节按钮,或者从保护实体按键的角度考虑,就需要在导航栏的虚拟按键中添加音量加减调节按键。

效果如下图所示:


实现过程如下:

1.首先在SystemUI中添加音量加减的资源文件,路径如下:

frameworks/base/packages/SystemUI/res/

将图片放入对应的drawable文件夹,包括音量+,和音量-,见上图。


2.修改导航栏的布局文件,路径:

frameworks/base/packages/SystemUI/res/

在对应的layout文件夹中找到navigation_bar.xml文件进行修改:

在返回键前面添加“音量减”,返回键的布局:

音量减的布局如下,这里先把Visibility定义为Gone,然后在代码中控制是否显示:

  

“音量加”添加到“最近应用”之后,最近应用的布局:


音量加的布局:

 

3.接着修改代码逻辑,文件路径:

frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java

在private void prepareNavigationBarView() {……}函数中添加显示音量加减的代码:

mNavigationBarView.getAddVolume().setVisibility(View.VISIBLE);
	    mNavigationBarView.getSubVolume().setVisibility(View.VISIBLE);

对应的函数getAddVolume()和getAddVolume()要在

frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/NavigationBarView.java

中实现:

public View getAddVolume(){
       return mCurrentView.findViewById(R.id.add);
    }

    public View getSubVolume(){
        return mCurrentView.findViewById(R.id.sub);
    } 

最后就是功能实现了,在

frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java

中添加监听函数:

private View.OnTouchListener mAddVolumeOnTouchListener = new View.OnTouchListener() {
      public boolean onTouch(View v, MotionEvent ev) {
      final int action = ev.getAction();
                switch(action) {
                case MotionEvent.ACTION_DOWN:
                   is_down = true;
                   Adjust_Volume(true);
                   maddHandler.postDelayed(maddRun, ADJUST_VOLUME_DELAY * 2);
                   break;
                case MotionEvent.ACTION_MOVE:
                   is_down = true;
                   maddHandler.postDelayed(maddRun, ADJUST_VOLUME_DELAY * 2);
    //             maddHandler.removeCallbacks(maddRun);
                   break;
                case MotionEvent.ACTION_UP:
                   is_down = false;
                   maddHandler.removeCallbacks(maddRun);
                   break;
                
         } 
         return true;
      }
    };


    private View.OnTouchListener mSubVolumeOnTouchListener = new View.OnTouchListener() {
           public boolean onTouch(View v, MotionEvent ev) {
           final int action = ev.getAction();
            int x, y;
            //int mCode = ev.getAction();

                switch (action) {
                case MotionEvent.ACTION_DOWN:
                  is_down = true;
                  Adjust_Volume(false);
                  msubHandler.postDelayed(msubRun, ADJUST_VOLUME_DELAY * 2);
                  break;
                case MotionEvent.ACTION_MOVE:
                  
                  is_down = true;
                  msubHandler.postDelayed(msubRun, ADJUST_VOLUME_DELAY * 2);
                  //msubHandler.removeCallbacks(msubRun);
                  break;
                case MotionEvent.ACTION_UP:
                  is_down = false;
                  msubHandler.removeCallbacks(msubRun);
                  break;
            }
            return true;
        }
    };

    public void Adjust_Volume(boolean opition){
            AudioManager audioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE);
            if (audioManager != null) {
                //
                 // Adjust the volume in on key down since it is more
                 // responsive to the user.
                 //
                    if(opition){
                            audioManager.adjustSuggestedStreamVolume(
                            AudioManager.ADJUST_RAISE,
                           AudioManager.USE_DEFAULT_STREAM_TYPE,
                           AudioManager.FLAG_SHOW_UI | AudioManager.FLAG_REMOVE_SOUND_AND_VIBRATE);
                    }else{
                            audioManager.adjustSuggestedStreamVolume(
                         AudioManager.ADJUST_LOWER,
                        AudioManager.USE_DEFAULT_STREAM_TYPE,
                        AudioManager.FLAG_SHOW_UI | AudioManager.FLAG_REMOVE_SOUND_AND_VIBRATE);
                    }
            }
    }




转载请注明出处:周木水的CSDN博客 http://blog.csdn.net/zhoumushui



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