原 Vue源码解析二(render&mount)

前言:前面我们根据vue官网的生命周期图走了一遍vue的源码,感兴趣的小伙伴可以去看我之前的文章Vue源码解析(一),今天我们重点研究一下render跟mount方法,这也是vue中两个比较重要的方法了,废话不多说了,我们开撸~~

我们先回顾下上节内容,我们打开vue的源码,然后找到/vue/src/core/instance/init.js:

 Vue.prototype._init = function (options?: Object) {
    const vm: Component = this
    // a uid
    vm._uid = uid++

    let startTag, endTag
    /* istanbul ignore if */
    if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
      startTag = `vue-perf-start:${vm._uid}`
      endTag = `vue-perf-end:${vm._uid}`
      mark(startTag)
    }

    // a flag to avoid this being observed
    vm._isVue = true
    // merge options
    if (options && options._isComponent) {
      // optimize internal component instantiation
      // since dynamic options merging is pretty slow, and none of the
      // internal component options needs special treatment.
      initInternalComponent(vm, options)
    } else {
      vm.$options = mergeOptions(
        resolveConstructorOptions(vm.constructor),
        options || {},
        vm
      )
    }
    /* istanbul ignore else */
    if (process.env.NODE_ENV !== 'production') {
      initProxy(vm)
    } else {
      vm._renderProxy = vm
    }
    // expose real self
    vm._self = vm
    initLifecycle(vm)
    initEvents(vm)
    initRender(vm)
    callHook(vm, 'beforeCreate')
    initInjections(vm) // resolve injections before data/props
    initState(vm)
    initProvide(vm) // resolve provide after data/props
    callHook(vm, 'created')

    /* istanbul ignore if */
    if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
      vm._name = formatComponentName(vm, false)
      mark(endTag)
      measure(`vue ${vm._name} init`, startTag, endTag)
    }

    if (vm.$options.el) {
      vm.$mount(vm.$options.el)
    }
  }

可以说这段代码就是贯穿了vue的整个生命周期,我们可以看到最后一行代码:

if (vm.$options.el) {
      vm.$mount(vm.$options.el)
    }

当我们的vue实例中有el属性的时候就会直接走vm的mount方法,那么如果我们不提供el属性的时候,我们该怎么走呢?

我们创建一个简单的vue页面:

page-a.vue:





原 Vue源码解析二(render&mount)_第1张图片

然后我们在page-a.vue中引用一个叫Render3.js的组件:

export default {
  name: 'Render3',
  render() {
    return 
我是render3
} }

可以看到,我们直接用js文件定义了一个对象,对象里面有name属性跟render方法,render方法我们待会再分析,那么我们怎么才能page-a.vue中用起来呢?

方法一:

 mounted() {
 	//继承vue的属性
      let Render3Class=this.$options._base.extend(Render3)
      //创建一个vue实例
      let render3VM=new Render3Class({
      //创建一个空元素
        el: document.createElement('div')
      })
      //把render3VM的el添加到当前vue的el中
      this.$el.appendChild(render3VM.$el)
    },

然后我们运行代码:
原 Vue源码解析二(render&mount)_第2张图片

我们还可以直接把组件注册为局部组件或者全局组件:





第二种我就不介绍了哈,小伙伴都会用,我们看一下第一种方式:

 import Render3 from '../components/Render3'
  export default {
    name: 'pageA',
    mounted() {
      let Render3Class=this.$options._base.extend(Render3)
      let render3VM=new Render3Class({
        el: document.createElement('div')
      })
      this.$el.appendChild(render3VM.$el)
    },
    methods: {
      onClick() {
        this.$store.dispatch('login')
      }
    }

我们前面知道,当提供了el属性给vm的时候,直接会走mount方法,我们把el属性注释掉试试:

 mounted() {
      let Render3Class=this.$options._base.extend(Render3)
      let render3VM=new Render3Class({
//        el: document.createElement('div')
      })
      this.$el.appendChild(render3VM.$el)
    },

原 Vue源码解析二(render&mount)_第3张图片

可以看到,render3没有被渲染,那我们怎么办呢? 我们可以自己调用一下:

mounted() {
      let Render3Class=this.$options._base.extend(Render3)
      let render3VM=new Render3Class({
//        el: document.createElement('div')
      })
      render3VM.$mount(document.createElement('div'))
      this.$el.appendChild(render3VM.$el)
    },

我就不截图了哈,效果跟之前一样,我们来分析一下mount方法,mount方法字面上意思就是“渲染”的意思,当我们直接执行:

render3VM.$mount(document.createElement('div'))

方法的时候,我们首先走了/vue/src/platforms/web/entry-runtime-with-compiler.js:

const mount = Vue.prototype.$mount
Vue.prototype.$mount = function (
  el?: string | Element,
  hydrating?: boolean
): Component {
  //在vm中传递的el属性
  el = el && query(el)

  /* istanbul ignore if */
  if (el === document.body || el === document.documentElement) {
    process.env.NODE_ENV !== 'production' && warn(
      `Do not mount Vue to  or  - mount to normal elements instead.`
    )
    return this
  }

  const options = this.$options
  // 如果在options中没有传递render方法
  if (!options.render) {
    let template = options.template
    //如果有template属性,就把template编译完毕后传递给render方法
    if (template) {
      if (typeof template === 'string') {
        if (template.charAt(0) === '#') {
          template = idToTemplate(template)
          /* istanbul ignore if */
          if (process.env.NODE_ENV !== 'production' && !template) {
            warn(
              `Template element not found or is empty: ${options.template}`,
              this
            )
          }
        }
      } else if (template.nodeType) {
        template = template.innerHTML
      } else {
        if (process.env.NODE_ENV !== 'production') {
          warn('invalid template option:' + template, this)
        }
        return this
      }
    } else if (el) {
      //如果没有template属性但是有el属性的时候,把el的outerHtml当成template传递给render对象
      template = getOuterHTML(el)
    }
    if (template) {
      /* istanbul ignore if */
      if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
        mark('compile')
      }

      const { render, staticRenderFns } = compileToFunctions(template, {
        shouldDecodeNewlines,
        shouldDecodeNewlinesForHref,
        delimiters: options.delimiters,
        comments: options.comments
      }, this)
      options.render = render
      options.staticRenderFns = staticRenderFns

      /* istanbul ignore if */
      if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
        mark('compile end')
        measure(`vue ${this._name} compile`, 'compile', 'compile end')
      }
    }
  }
  return mount.call(this, el, hydrating)
}

然后会走vue/src/platforms/web/runtime/index.js:

Vue.prototype.$mount = function (
  el?: string | Element,
  hydrating?: boolean
): Component {
  el = el && inBrowser ? query(el) : undefined
  return mountComponent(this, el, hydrating)
}

最后会走vue/src/core/instance/lifecycle.js:

export function mountComponent (
  vm: Component,
  el: ?Element,
  hydrating?: boolean
): Component {
  vm.$el = el
  if (!vm.$options.render) {
    vm.$options.render = createEmptyVNode
    if (process.env.NODE_ENV !== 'production') {
      /* istanbul ignore if */
      if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||
        vm.$options.el || el) {
        warn(
          'You are using the runtime-only build of Vue where the template ' +
          'compiler is not available. Either pre-compile the templates into ' +
          'render functions, or use the compiler-included build.',
          vm
        )
      } else {
        warn(
          'Failed to mount component: template or render function not defined.',
          vm
        )
      }
    }
  }
  callHook(vm, 'beforeMount')

  let updateComponent
  /* istanbul ignore if */
  if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
    updateComponent = () => {
      const name = vm._name
      const id = vm._uid
      const startTag = `vue-perf-start:${id}`
      const endTag = `vue-perf-end:${id}`

      mark(startTag)
      const vnode = vm._render()
      mark(endTag)
      measure(`vue ${name} render`, startTag, endTag)

      mark(startTag)
      vm._update(vnode, hydrating)
      mark(endTag)
      measure(`vue ${name} patch`, startTag, endTag)
    }
  } else {
    updateComponent = () => {
      vm._update(vm._render(), hydrating)
    }
  }

  // we set this to vm._watcher inside the watcher's constructor
  // since the watcher's initial patch may call $forceUpdate (e.g. inside child
  // component's mounted hook), which relies on vm._watcher being already defined
  new Watcher(vm, updateComponent, noop, null, true /* isRenderWatcher */)
  hydrating = false

  // manually mounted instance, call mounted on self
  // mounted is called for render-created child components in its inserted hook
  if (vm.$vnode == null) {
    vm._isMounted = true
    callHook(vm, 'mounted')
  }
  return vm

可以看到,最后执行了回调了mounted事件,我们组件中的mounted方法被执行,在第一行中我们可以看到:

vm.$el = el

所以也是为什么我们在beforecreated跟created方法中拿不到this. e l 的 原 因 , 因 为 t h i s . el的原因,因为this. el,this.el还没被赋值.

mount方法的整个流程我们简单的走了一遍了,我们再反过来一起研究一下render方法,render基本用法我就不解释了,官网比我说的好,小伙伴可以自己看官网哈,
https://cn.vuejs.org/v2/guide/render-function.html

我们重点研究一下render方法的源码

小伙伴有没有发现,在vue文件中如果提供了render方法,render方法不执行?

这其实跟vue-loader有关,当vue-loader在加载.vue文件的时候,当发现.vue文件中有template标签的时候,就会把template解析完毕后然后创建render方法,替换当前vm的render方法,所以我们在.vue文件中提供的render方法其实是被覆盖掉了,所以如果在.vue文件中使用render方法的时候,我们需要去掉template标签.

像这样的:




vue-loader的源码我这就不解析了,不然写不完了,哈哈~~
好啦,又说了一段废话,我们还是快进入我们的主题哈

我们继续看这个文件中的mount方法vue/src/platforms/web/entry-runtime-with-compiler.js:

Vue.prototype.$mount = function (
  el?: string | Element,
  hydrating?: boolean
): Component {
  //在vm中传递的el属性
  el = el && query(el)

  /* istanbul ignore if */
  if (el === document.body || el === document.documentElement) {
    process.env.NODE_ENV !== 'production' && warn(
      `Do not mount Vue to  or  - mount to normal elements instead.`
    )
    return this
  }

  const options = this.$options
  // 如果在options中没有传递render方法
  if (!options.render) {
    let template = options.template
    //如果有template属性,就把template编译完毕后传递给render方法
    if (template) {
      if (typeof template === 'string') {
        if (template.charAt(0) === '#') {
          template = idToTemplate(template)
          /* istanbul ignore if */
          if (process.env.NODE_ENV !== 'production' && !template) {
            warn(
              `Template element not found or is empty: ${options.template}`,
              this
            )
          }
        }
      } else if (template.nodeType) {
        template = template.innerHTML
      } else {
        if (process.env.NODE_ENV !== 'production') {
          warn('invalid template option:' + template, this)
        }
        return this
      }
    } else if (el) {
      //如果没有template属性但是有el属性的时候,把el的outerHtml当成template传递给render对象
      template = getOuterHTML(el)
    }
    if (template) {
      /* istanbul ignore if */
      if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
        mark('compile')
      }

      const { render, staticRenderFns } = compileToFunctions(template, {
        shouldDecodeNewlines,
        shouldDecodeNewlinesForHref,
        delimiters: options.delimiters,
        comments: options.comments
      }, this)
      options.render = render
      options.staticRenderFns = staticRenderFns

      /* istanbul ignore if */
      if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
        mark('compile end')
        measure(`vue ${this._name} compile`, 'compile', 'compile end')
      }
    }
  }
  return mount.call(this, el, hydrating)
}

我们刚也说了,当.vue文件的时候vue-loader会判断template标签,然后创建render方法,所以我们在这的时候默认认为是有render方法的,那如果.vue中没有template标签也没有提供render方法的话该怎么走呢?

export function mountComponent (
  vm: Component,
  el: ?Element,
  hydrating?: boolean
): Component {
  vm.$el = el
  if (!vm.$options.render) {
    vm.$options.render = createEmptyVNode
    if (process.env.NODE_ENV !== 'production') {
      /* istanbul ignore if */
      if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||
        vm.$options.el || el) {
        warn(
          'You are using the runtime-only build of Vue where the template ' +
          'compiler is not available. Either pre-compile the templates into ' +
          'render functions, or use the compiler-included build.',
          vm
        )
      } else {
        warn(
          'Failed to mount component: template or render function not defined.',
          vm
        )
      }
    }
  }

在mountComponent方法中我们看到,如果我们没有提供render方法的时候,vue就会自动给我们创建一个空的vnode对象:

vm.$options.render = createEmptyVNode
export const createEmptyVNode = (text: string = '') => {
  const node = new VNode()
  node.text = text
  node.isComment = true
  return node
}

我们还是继续回到这个文件哈
/vue/src/platforms/web/entry-runtime-with-compiler.js:

if (!options.render) {
    let template = options.template
    //如果有template属性,就把template编译完毕后传递给render方法
    if (template) {
      if (typeof template === 'string') {
        if (template.charAt(0) === '#') {
          template = idToTemplate(template)
          /* istanbul ignore if */
          if (process.env.NODE_ENV !== 'production' && !template) {
            warn(
              `Template element not found or is empty: ${options.template}`,
              this
            )
          }
        }
      } else if (template.nodeType) {
        template = template.innerHTML
      } else {
        if (process.env.NODE_ENV !== 'production') {
          warn('invalid template option:' + template, this)
        }
        return this
      }
    } else if (el) {
      //如果没有template属性但是有el属性的时候,把el的outerHtml当成template传递给render对象
      template = getOuterHTML(el)
    }
    if (template) {
      /* istanbul ignore if */
      if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
        mark('compile')
      }

      const { render, staticRenderFns } = compileToFunctions(template, {
        shouldDecodeNewlines,
        shouldDecodeNewlinesForHref,
        delimiters: options.delimiters,
        comments: options.comments
      }, this)
      options.render = render
      options.staticRenderFns = staticRenderFns

      /* istanbul ignore if */
      if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
        mark('compile end')
        measure(`vue ${this._name} compile`, 'compile', 'compile end')
      }
    }

当判断有template的时候,我们就走了下面代码:

 if (template) {
     ...
      const { render, staticRenderFns } = compileToFunctions(template, {
        shouldDecodeNewlines,
        shouldDecodeNewlinesForHref,
        delimiters: options.delimiters,
        comments: options.comments
      }, this)
      options.render = render
      options.staticRenderFns = staticRenderFns

     ....
    }

我们可以看到当有template的时候,我们走了compileToFunctions方法,然后生成了render方法,我们看一下compileToFunctions方法,vue/src/platforms/web/compiler/index.js:

import { baseOptions } from './options'
import { createCompiler } from 'compiler/index'

const { compile, compileToFunctions } = createCompiler(baseOptions)

export { compile, compileToFunctions }

然后compileToFunctions方法我们可以看到在这定义的
vue/src/compiler/index.js:

export const createCompiler = createCompilerCreator(function baseCompile (
  template: string,
  options: CompilerOptions
): CompiledResult {
  const ast = parse(template.trim(), options)
  if (options.optimize !== false) {
    optimize(ast, options)
  }
  const code = generate(ast, options)
  return {
    ast,
    render: code.render,
    staticRenderFns: code.staticRenderFns
  }
})

然后我们可以看到generate方法,vue/src/compiler/codegen/index.js:

export function generate (
  ast: ASTElement | void,
  options: CompilerOptions
): CodegenResult {
  const state = new CodegenState(options)
  const code = ast ? genElement(ast, state) : '_c("div")'
  return {
    render: `with(this){return ${code}}`,
    staticRenderFns: state.staticRenderFns
  }
}

可以看到,返回的结果中render为with(this){return _c(“div”)}或者是由genElement方法返回的code字符串:

export function genElement (el: ASTElement, state: CodegenState): string {
  if (el.staticRoot && !el.staticProcessed) {
    return genStatic(el, state)
  } else if (el.once && !el.onceProcessed) {
    return genOnce(el, state)
  } else if (el.for && !el.forProcessed) {
    return genFor(el, state)
  } else if (el.if && !el.ifProcessed) {
    return genIf(el, state)
  } else if (el.tag === 'template' && !el.slotTarget) {
    return genChildren(el, state) || 'void 0'
  } else if (el.tag === 'slot') {
    return genSlot(el, state)
  } else {
    // component or element
    let code
    if (el.component) {
      code = genComponent(el.component, el, state)
    } else {
      const data = el.plain ? undefined : genData(el, state)

      const children = el.inlineTemplate ? null : genChildren(el, state, true)
      code = `_c('${el.tag}'${
        data ? `,${data}` : '' // data
      }${
        children ? `,${children}` : '' // children
      })`
    }
    // module transforms
    for (let i = 0; i < state.transforms.length; i++) {
      code = state.transforms[i](el, code)
    }
    return code
  }
}

我们可以看到有genStatic、genOnce、genFor等等…

// hoist static sub-trees out
function genStatic (el: ASTElement, state: CodegenState): string {
  el.staticProcessed = true
  state.staticRenderFns.push(`with(this){return ${genElement(el, state)}}`)
  return `_m(${
    state.staticRenderFns.length - 1
  }${
    el.staticInFor ? ',true' : ''
  })`
}

所以最后返回的就是“_m()、_o()”这样的~~

好啦,看完这个我们可能会疑惑,为什么render方法是字符串呢? 不应该是返回的方法吗? 我们继续往后看哈~

vue/src/compiler/index.js:

/* @flow */

import { parse } from './parser/index'
import { optimize } from './optimizer'
import { generate } from './codegen/index'
import { createCompilerCreator } from './create-compiler'

// `createCompilerCreator` allows creating compilers that use alternative
// parser/optimizer/codegen, e.g the SSR optimizing compiler.
// Here we just export a default compiler using the default parts.
export const createCompiler = createCompilerCreator(function baseCompile (
  template: string,
  options: CompilerOptions
): CompiledResult {
  const ast = parse(template.trim(), options)
  if (options.optimize !== false) {
    optimize(ast, options)
  }
  const code = generate(ast, options)
  return {
    ast,
    render: code.render,
    staticRenderFns: code.staticRenderFns
  }
})

然后我们看createCompilerCreator方法,vue/src/compiler/create-compiler.js:

import { extend } from 'shared/util'
import { detectErrors } from './error-detector'
import { createCompileToFunctionFn } from './to-function'

export function createCompilerCreator (baseCompile: Function): Function {
  return function createCompiler (baseOptions: CompilerOptions) {
    function compile (
      template: string,
      options?: CompilerOptions
    ): CompiledResult {
     ....
    return {
      compile,
      compileToFunctions: createCompileToFunctionFn(compile)
    }
  }
}

createCompileToFunctionFn方法又是啥呢?vue/src/compiler/to-function.js:

export function createCompileToFunctionFn (compile: Function): Function {
  const cache = Object.create(null)

  return function compileToFunctions (
    template: string,
    options?: CompilerOptions,
    vm?: Component
  ): CompiledFunctionResult {
    ...
    res.render = createFunction(compiled.render, fnGenErrors)
    res.staticRenderFns = compiled.staticRenderFns.map(code => {
      return createFunction(code, fnGenErrors)
    })
      ....
  }
}
function createFunction (code, errors) {
  try {
    return new Function(code)
  } catch (err) {
    errors.push({ err, code })
    return noop
  }
}

好吧,终于是看到庐山真面目了,我们返回的"_c()、_o()"字符串最后通过new Function(code)变成了Function对象,那么_c()、_o()方法又是啥呢?

vue/src/core/instance/render.js:

export function initRender (vm: Component) {
...
  vm._c = (a, b, c, d) => createElement(vm, a, b, c, d, false)
  ...
  export function renderMixin (Vue: Class) {
  // install runtime convenience helpers
  installRenderHelpers(Vue.prototype)
  .....
  }
  

vue/src/core/instance/render-helpers/index.js:

/* @flow */

import { toNumber, toString, looseEqual, looseIndexOf } from 'shared/util'
import { createTextVNode, createEmptyVNode } from 'core/vdom/vnode'
import { renderList } from './render-list'
import { renderSlot } from './render-slot'
import { resolveFilter } from './resolve-filter'
import { checkKeyCodes } from './check-keycodes'
import { bindObjectProps } from './bind-object-props'
import { renderStatic, markOnce } from './render-static'
import { bindObjectListeners } from './bind-object-listeners'
import { resolveScopedSlots } from './resolve-slots'

export function installRenderHelpers (target: any) {
  target._o = markOnce
  target._n = toNumber
  target._s = toString
  target._l = renderList
  target._t = renderSlot
  target._q = looseEqual
  target._i = looseIndexOf
  target._m = renderStatic
  target._f = resolveFilter
  target._k = checkKeyCodes
  target._b = bindObjectProps
  target._v = createTextVNode
  target._e = createEmptyVNode
  target._u = resolveScopedSlots
  target._g = bindObjectListeners
}

可以看到,不只有_c、_o,还有方法~,再往下就是根据标签跟属性创建对应的vnode对象了,所以整个render对象看完我们可以知道,render对象最后就是返回了一个vnode对象.

我们回到我们的mount方法,vue/src/core/instance/lifecycle.js:

export function mountComponent (
  vm: Component,
  el: ?Element,
  hydrating?: boolean
): Component {
  vm.$el = el
  if (!vm.$options.render) {
    vm.$options.render = createEmptyVNode
    if (process.env.NODE_ENV !== 'production') {
      /* istanbul ignore if */
      if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||
        vm.$options.el || el) {
        warn(
          'You are using the runtime-only build of Vue where the template ' +
          'compiler is not available. Either pre-compile the templates into ' +
          'render functions, or use the compiler-included build.',
          vm
        )
      } else {
        warn(
          'Failed to mount component: template or render function not defined.',
          vm
        )
      }
    }
  }
  callHook(vm, 'beforeMount')

  let updateComponent
  /* istanbul ignore if */
  if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
    updateComponent = () => {
      const name = vm._name
      const id = vm._uid
      const startTag = `vue-perf-start:${id}`
      const endTag = `vue-perf-end:${id}`

      mark(startTag)
      const vnode = vm._render()
      mark(endTag)
      measure(`vue ${name} render`, startTag, endTag)

      mark(startTag)
      vm._update(vnode, hydrating)
      mark(endTag)
      measure(`vue ${name} patch`, startTag, endTag)
    }
  } else {
    updateComponent = () => {
      vm._update(vm._render(), hydrating)
    }
  }

  // we set this to vm._watcher inside the watcher's constructor
  // since the watcher's initial patch may call $forceUpdate (e.g. inside child
  // component's mounted hook), which relies on vm._watcher being already defined
  new Watcher(vm, updateComponent, noop, null, true /* isRenderWatcher */)
  hydrating = false

  // manually mounted instance, call mounted on self
  // mounted is called for render-created child components in its inserted hook
  if (vm.$vnode == null) {
    vm._isMounted = true
    callHook(vm, 'mounted')
  }
  return vm
}

可以看到,最重要的就是创建了一个Watcher对象:

  new Watcher(vm, updateComponent, noop, null, true /* isRenderWatcher */)

然后传入了updateComponent方法:

updateComponent = () => {
      vm._update(vm._render(), hydrating)
    }

Watcher先介绍一下,Watcher对象可以监听响应式数据的变化,然后Watcher对象中会判断需不需要刷新组件,触发updateComponent方法,然后触发vm的_update方法,最后更新dom~~

所以我们看一下_update干了什么?
vue/src/core/instance/lifecycle.js

Vue.prototype._update = function (vnode: VNode, hydrating?: boolean) {
    const vm: Component = this
    if (vm._isMounted) {
      callHook(vm, 'beforeUpdate')
    }
    const prevEl = vm.$el
    const prevVnode = vm._vnode
    const prevActiveInstance = activeInstance
    activeInstance = vm
    vm._vnode = vnode
    // Vue.prototype.__patch__ is injected in entry points
    // based on the rendering backend used.
    if (!prevVnode) {
      // initial render
      vm.$el = vm.__patch__(
        vm.$el, vnode, hydrating, false /* removeOnly */,
        vm.$options._parentElm,
        vm.$options._refElm
      )
      // no need for the ref nodes after initial patch
      // this prevents keeping a detached DOM tree in memory (#5851)
      vm.$options._parentElm = vm.$options._refElm = null
    } else {
      // updates
      vm.$el = vm.__patch__(prevVnode, vnode)
    }
    activeInstance = prevActiveInstance
    // update __vue__ reference
    if (prevEl) {
      prevEl.__vue__ = null
    }
    if (vm.$el) {
      vm.$el.__vue__ = vm
    }
    // if parent is an HOC, update its $el as well
    if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) {
      vm.$parent.$el = vm.$el
    }
    // updated hook is called by the scheduler to ensure that children are
    // updated in a parent's updated hook.
  }

可以看到,update方法中接受到了vnode对象后,最后通过下面代码转成了dom对象:

 vm.$el = vm.__patch__(prevVnode, vnode)

那么__patch__方法又是啥呢?vue/src/platforms/web/runtime/index.js:

Vue.prototype.__patch__ = inBrowser ? patch : noop

import * as nodeOps from 'web/runtime/node-ops'

export const patch: Function = createPatchFunction({ nodeOps, modules })

我们看一下nodeOps是啥?vue/src/platforms/web/runtime/node-ops.js:

/* @flow */

import { namespaceMap } from 'web/util/index'

export function createElement (tagName: string, vnode: VNode): Element {
  const elm = document.createElement(tagName)
  if (tagName !== 'select') {
    return elm
  }
  // false or null will remove the attribute but undefined will not
  if (vnode.data && vnode.data.attrs && vnode.data.attrs.multiple !== undefined) {
    elm.setAttribute('multiple', 'multiple')
  }
  return elm
}

export function createElementNS (namespace: string, tagName: string): Element {
  return document.createElementNS(namespaceMap[namespace], tagName)
}

export function createTextNode (text: string): Text {
  return document.createTextNode(text)
}

export function createComment (text: string): Comment {
  return document.createComment(text)
}

export function insertBefore (parentNode: Node, newNode: Node, referenceNode: Node) {
  parentNode.insertBefore(newNode, referenceNode)
}

export function removeChild (node: Node, child: Node) {
  node.removeChild(child)
}

export function appendChild (node: Node, child: Node) {
  node.appendChild(child)
}

export function parentNode (node: Node): ?Node {
  return node.parentNode
}

export function nextSibling (node: Node): ?Node {
  return node.nextSibling
}

export function tagName (node: Element): string {
  return node.tagName
}

export function setTextContent (node: Node, text: string) {
  node.textContent = text
}

export function setStyleScope (node: Element, scopeId: string) {
  node.setAttribute(scopeId, '')
}

翻过了一座又一座山,历经了千辛万苦,我们终于是看到了庐山真面目,小伙伴可别说你不熟悉这些代码哈~~

好啦~ 我们简单的回顾一下前面的内容哈,首先我们定义了一些响应式数据并监听变化—>执行mount方法–>生成render方法—>创建vnode对象–>通过update方法把vnode对象转换成dom元素…

好啦!! 整个vue的源码研究先到这了,之后会正对vue-loader以及watcher对象做一次解析.

先到这里啦,欢迎志同道合的小伙伴入群,一起交流一起学习~~ 加油骚年!!
qq群链接:

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