Qml 写的弹出层控件

QML弹出窗口组件,灯箱效果、动画效果,可拖拽

Qml 写的弹出层控件_第1张图片

核心思路:一个mask层,一个最顶层,都用rectangle,禁止事件穿透

使用

    Popup {
        id: popup
        width: 200; height: 300
        x: 200; y:100
        z: 101
        opacity: 0.8
        visible: false;
        radius: 5
        ...
    }
    popup.showMask = chk.checked;
    popup.animationType = 'size';
    popup.show();
注意
    使用位移动画不能用anchors定位方式

核心代码

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Rectangle {
     id: root
     width: 100
     height: 200
     color:  'lightblue'
     z:100
     transformOrigin: Item.Center   // 无效
 
     // 公有属性
     property bool showMask :  false ;
     property string animationType :  'none' ;
     property int duration : 500
     property int easingType : Easing.OutBounce
 
 
     // 私有属性
     property int innerX;
     property int innerY;
     property int innerWidth;
     property int innerHeight;
     property double innerOpacity;
 
 
     //------------------------------
     // 事件
     //------------------------------
     // 属性备份一下,避免动画对属性进行变更
     Component.onCompleted: {
         save();
     }
 
     function  show()
     {
         reset();
         switch  (animationType)
         {
             case  "fade" :     animFadeIn.start();  break ;
             case  "focus" :    animFocusIn.start();  break ;
             case  "width" :    animWidthIncrease.start();  break ;
             case  "height" :   animHeightIncrease.start();  break ;
             case  "size" :     animBig.start();  break ;
             case  "flyDown" :  animInDown.start();  break ;
             case  "flyUp" :    animInUp.start();  break ;
             case  "flyLeft" :  animInLeft.start();  break ;
             case  "flyRight" : animInRight.start();  break ;
             default :          this .visible =  true ;
         }
     }
 
     function  hide()
     {
         switch  (animationType)
         {
             case  "fade" :    connector.target = animFadeOut;        animFadeOut.start();  break ;
             case  "focus" :   connector.target = animFocusOut;       animFocusOut.start();  break ;
             case  "width" :   connector.target = animWidthDecrease;  animWidthDecrease.start();    break ;
             case  "height" :  connector.target = animHeightDecrease; animHeightDecrease.start();   break ;
             case  "size" :    connector.target = animSmall;          animSmall.start();    break ;
             case  "flyDown" : connector.target = animOutUp;          animOutUp.start();    break ;
             case  "flyUp" :   connector.target = animOutDown;        animOutDown.start();  break ;
             case  "flyLeft" : connector.target = animOutRight;       animOutRight.start(); break ;
             case  "flyRight" :connector.target = animOutLeft;        animOutLeft.start();  break ;
             default :        close();
         }
     }
 
     // 动画结束后调用的脚本
     Connections{
         id: connector
         target: animInDown
         onStopped: close()
     }
 
 
 
     //------------------------------
     // 辅助方法
     //------------------------------
     function  getRoot(item)
     {
         return  (item.parent !==  null ) ? getRoot(item.parent) : item;
     }
 
     function  save()
     {
         innerX = root.x;
         innerY = root.y;
         innerWidth = root.width;
         innerHeight = root.height;
         innerOpacity = root.opacity;
         console.log( "x="  + innerX +  " y=" +innerY +  " w="  + innerWidth +  " h=" +innerHeight);
     }
 
     function  reset()
     {
         root.x = innerX;
         root.y = innerY;
         root.width = innerWidth
         root.height = innerHeight;
         root.opacity = innerOpacity;
         root.scale = 1;
 
         connector.target =  null ;
         mask.visible = showMask;
         root.visible =  true ;
     }
 
     // 立即关闭
     function  close()
     {
         mask.visible =  false ;
         root.visible =  false ;
         log();
     }
 
     function  log()
     {
         console.log( "x="  + x +  " y=" +y +  " w="  + width +  " h=" +height);
     }
 
 
 
 
     //------------------------------
     // 遮罩
     //------------------------------
     // 禁止事件穿透
     MouseArea{
         anchors.fill: parent;
         onPressed:{
              mouse.accepted =  true
         }
         drag.target: root   // root可拖动
     }
 
     // 灯箱遮罩层
     Mask{
         id: mask
         visible:  false
     }
 
     //------------------------------
     // 动画
     //------------------------------
     // fadeIn/fadeOut
     PropertyAnimation {
         id:animFadeIn
         target: root
         duration: root.duration
         easing.type: root.easingType
         property:  'opacity' ;
         from: 0;
         to: root.innerOpacity
     }
     PropertyAnimation {
         id: animFadeOut
         target: root
         duration: root.duration
         easing.type: root.easingType
         property:  'opacity' ;
         from: root.innerOpacity;
         to: 0
     }
     ...
}

  

下载:http://download.csdn.net/detail/surfsky/7985579

万能的qml,编起UI好开心。
再也不用管div、css、box原型、相对定位、绝对定位、浏览器适配、低性能的canvas...坑爹的html+js,无穷尽的js框架,这么多年了,怎么都摞不顺,永远扶不直的阿斗。

自从用了qml,整个人心情都舒畅了,腰也直了,背也不弯了,考试天天考100分

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