最近下了植物大战僵尸的代码,却发现我什么也看不懂,呜呼哀哉。
分析数据:
游戏基址:6a9ec0 768
阳光: 5560 768 6a9ec0
最多几个植物:6a9ec0 768 144 24
准备了几个植物:d24 774 6a9ec0
僵尸行走:52AFCA
486C55
获取怪物:413108
ebx:6a9ec0 768
怪物属性偏移:
+2C X坐标
+30 Y坐标
+C8 当前血量
+CC 最大血量
+1c 第几行
+18 是否可见
+11C 怪物的大小
获取植物栏:4131F0
植物属性:
+24 当前恢复使用的值 == +28可以使用
+28 要多少恢复值才可以使用 (种植植物后,恢复+28的地址为488f7d 3个字节)
+34 物品的类型
植物栏列表:dd [[[6a9ec0]+768]+144]+28+i*50
种植植物的属性:4130F4
+58 多久产生阳光
+24 产生什么东西
+28 会不会产生东西 (表示会吐阳光)
+18 可以看得见吗 1表示可见
植物减血:52FCF0 4个字节
地下物品:413184
+58 物品的类型
004130D0 /$ 83EC 08 SUB ESP,8
004130D3 |. 55 PUSH EBP
004130D4 |. 56 PUSH ESI
004130D5 |. 33ED XOR EBP,EBP
004130D7 |. 57 PUSH EDI
004130D8 |. 8D7424 10 LEA ESI,DWORD PTR SS:[ESP+10]
004130DC |. 8BD3 MOV EDX,EBX
004130DE |. 896C24 10 MOV DWORD PTR SS:[ESP+10],EBP
004130E2 |. E8 69980000 CALL PlantsVs.0041C950
004130E7 |. 84C0 TEST AL,AL
004130E9 |. 74 1D JE SHORT PlantsVs.00413108
004130EB |. EB 03 JMP SHORT PlantsVs.004130F0
004130ED | 8D49 00 LEA ECX,DWORD PTR DS:[ECX]
004130F0 |> 8B4424 10 /MOV EAX,DWORD PTR SS:[ESP+10]
004130F4 |. E8 470D0500 |CALL PlantsVs.00463E40 ; 种植的植物
004130F9 |. 8D7424 10 |LEA ESI,DWORD PTR SS:[ESP+10]
004130FD |. 8BD3 |MOV EDX,EBX
004130FF |. E8 4C980000 |CALL PlantsVs.0041C950
00413104 |. 84C0 |TEST AL,AL
00413106 |.^ 75 E8 /JNZ SHORT PlantsVs.004130F0
00413108 |> 8D7424 10 LEA ESI,DWORD PTR SS:[ESP+10] ; 取v的地址
0041310C |. 8BD3 MOV EDX,EBX ; 取角色对象
0041310E |. 896C24 10 MOV DWORD PTR SS:[ESP+10],EBP ; v = 0
00413112 |. E8 D9970000 CALL PlantsVs.0041C8F0
00413117 |. 84C0 TEST AL,AL ; al != 0的
时候,表示有怪物要行动
00413119 |. 74 1D JE SHORT PlantsVs.00413138
0041311B |. EB 03 JMP SHORT PlantsVs.00413120
0041311D | 8D49 00 LEA ECX,DWORD PTR DS:[ECX]
00413120 |> 8B4424 10 /MOV EAX,DWORD PTR SS:[ESP+10]
00413124 |. E8 377D1100 |CALL PlantsVs.0052AE60
00413129 |. 8D7424 10 |LEA ESI,DWORD PTR SS:[ESP+10]
0041312D |. 8BD3 |MOV EDX,EBX
0041312F |. E8 BC970000 |CALL PlantsVs.0041C8F0
00413134 |. 84C0 |TEST AL,AL
00413136 |.^ 75 E8 /JNZ SHORT PlantsVs.00413120
00413138 |> 8D7424 10 LEA ESI,DWORD PTR SS:[ESP+10]
0041313C |. 8BD3 MOV EDX,EBX
0041313E |. 896C24 10 MOV DWORD PTR SS:[ESP+10],EBP
00413142 |. E8 69980000 CALL PlantsVs.0041C9B0
00413147 |. 84C0 TEST AL,AL
00413149 |. 74 1D JE SHORT PlantsVs.00413168
0041314B |. EB 03 JMP SHORT PlantsVs.00413150
0041314D | 8D49 00 LEA ECX,DWORD PTR DS:[ECX]
00413150 |> 8B4424 10 /MOV EAX,DWORD PTR SS:[ESP+10]
00413154 |. E8 07B30500 |CALL PlantsVs.0046E460
00413159 |. 8D7424 10 |LEA ESI,DWORD PTR SS:[ESP+10]
0041315D |. 8BD3 |MOV EDX,EBX
0041315F |. E8 4C980000 |CALL PlantsVs.0041C9B0
00413164 |. 84C0 |TEST AL,AL
00413166 |.^ 75 E8 /JNZ SHORT PlantsVs.00413150
00413168 |> 8D7424 10 LEA ESI,DWORD PTR SS:[ESP+10]
0041316C |. 8BD3 MOV EDX,EBX
0041316E |. 896C24 10 MOV DWORD PTR SS:[ESP+10],EBP
00413172 |. E8 99980000 CALL PlantsVs.0041CA10
00413177 |. 84C0 TEST AL,AL
00413179 |. 74 1D JE SHORT PlantsVs.00413198
0041317B |. EB 03 JMP SHORT PlantsVs.00413180
0041317D | 8D49 00 LEA ECX,DWORD PTR DS:[ECX]
00413180 |> 8B4424 10 /MOV EAX,DWORD PTR SS:[ESP+10]
00413184 |. E8 77E30100 |CALL PlantsVs.00431500 ; 地上的物品
00413189 |. 8D7424 10 |LEA ESI,DWORD PTR SS:[ESP+10]
0041318D |. 8BD3 |MOV EDX,EBX
0041318F |. E8 7C980000 |CALL PlantsVs.0041CA10
00413194 |. 84C0 |TEST AL,AL
00413196 |.^ 75 E8 /JNZ SHORT PlantsVs.00413180
00413198 |> 8D7424 10 LEA ESI,DWORD PTR SS:[ESP+10]
0041319C |. 8BD3 MOV EDX,EBX
0041319E |. 896C24 10 MOV DWORD PTR SS:[ESP+10],EBP
004131A2 |. E8 C9980000 CALL PlantsVs.0041CA70
004131A7 |. 84C0 TEST AL,AL
004131A9 |. 74 1E JE SHORT PlantsVs.004131C9
004131AB |. EB 03 JMP SHORT PlantsVs.004131B0
004131AD | 8D49 00 LEA ECX,DWORD PTR DS:[ECX]
004131B0 |> 8B4424 10 /MOV EAX,DWORD PTR SS:[ESP+10]
004131B4 |. 50 |PUSH EAX
004131B5 |. E8 26550400 |CALL PlantsVs.004586E0
004131BA |. 8D7424 10 |LEA ESI,DWORD PTR SS:[ESP+10]
004131BE |. 8BD3 |MOV EDX,EBX
004131C0 |. E8 AB980000 |CALL PlantsVs.0041CA70
004131C5 |. 84C0 |TEST AL,AL
004131C7 |.^ 75 E7 /JNZ SHORT PlantsVs.004131B0
004131C9 |> 8BBB 3C010000 MOV EDI,DWORD PTR DS:[EBX+13C] ; edi = 游戏
基址
004131CF |. E8 CC5B0200 CALL PlantsVs.00438DA0
004131D4 |. 8BB3 38010000 MOV ESI,DWORD PTR DS:[EBX+138]
004131DA |. E8 A1550200 CALL PlantsVs.00438780
004131DF |. 8B83 44010000 MOV EAX,DWORD PTR DS:[EBX+144]
004131E5 |. 33F6 XOR ESI,ESI
004131E7 |. 3968 24 CMP DWORD PTR DS:[EAX+24],EBP
004131EA |. 7E 1E JLE SHORT PlantsVs.0041320A
004131EC |. 33FF XOR EDI,EDI
004131EE |. 8BFF MOV EDI,EDI
004131F0 |> 8D4407 28 /LEA EAX,DWORD PTR DS:[EDI+EAX+28]
004131F4 |. E8 57400700 |CALL PlantsVs.00487250
004131F9 |. 8B83 44010000 |MOV EAX,DWORD PTR DS:[EBX+144]
004131FF |. 83C6 01 |ADD ESI,1
00413202 |. 83C7 50 |ADD EDI,50
00413205 |. 3B70 24 |CMP ESI,DWORD PTR DS:[EAX+24]
00413208 |.^ 7C E6 /JL SHORT PlantsVs.004131F0
0041320A |> 5F POP EDI
0041320B |. 5E POP ESI
0041320C |. 5D POP EBP
0041320D |. 83C4 08 ADD ESP,8
00413210 /. C3 RETN
00410A94 |. 52 PUSH EDX ; -1
00410A95 |. 50 PUSH EAX ; 植物类型
00410A96 |. 8B4424 20 MOV EAX,DWORD PTR SS:[ESP+20] ; Y
00410A9A |. 57 PUSH EDI ; X
00410A9B |. 55 PUSH EBP ; 游戏基址
00410A9C |. E8 7FC6FFFF CALL PlantsVs.0040D120
修改器代码:
var
Form1: TForm1;
pGameBase:Pointer;
pPlantBaseArray:array[0..100] of pointer;
pMonBaseArray:array[0..100] of pointer;
pGoodsBaseArray:array[0..100] of pointer;
pPlantToolBarBaseArray:array[0..100] of pointer;
type
stMonsterInfo = record
x:single;
y:single;
nMaxHP:integer;
nCurHP:integer;
nRow:integer;
fSize:single;
end;
type
stPlantToolBarInfo = record
nType:integer;
nMaxRecovery:integer;
nCurRecovery:integer;
end;
type
stGoodsInfo = record
nType:integer;
end;
type
stPlantInfo = record
bIsProdure:integer;
nType:integer;
end;
implementation
{$R *.dfm}
procedure GetGameBase();
begin
asm
pushad
mov eax, $6a9ec0
mov eax, [eax]
add eax, $768
mov eax, [eax]
mov pGameBase, eax //游戏基址
popad
end;
end;
function GetMonsterBase(pMonBase:Pointer):Pointer;
begin
asm
pushad
mov esi, pMonBase
mov edx, pGameBase//游戏基址
mov edi, $0041C8F0
call edi//获取一个怪物地址
popad
end;
Result:= Pointer(pMonBase^);
end;
function GetPlantBase(pPlantBase:Pointer):Pointer;
begin
asm
pushad
mov esi, pPlantBase
mov edx, pGameBase//游戏基址
mov edi, $0041C950
call edi//获取一个植物地址
popad
end;
Result:= Pointer(pPlantBase^);
end;
function GetGoodsBase(pGoodsBase:Pointer):Pointer;
begin
asm
pushad
mov esi, pGoodsBase
mov edx, pGameBase//游戏基址
mov edi, $0041CA10
call edi//获取一个植物地址
popad
end;
Result:= Pointer(pGoodsBase^);
end;
function GetPlantToolbarBase(nIndex:integer):Pointer;
var
pBase:Pointer;
n:integer;
begin
n:= nIndex * $50 + $28;
asm
pushad
mov eax, pGameBase
mov eax, [eax + $144]
mov pBase, eax
popad
end;
pBase:= Pointer(DWORD(pBase) + n);
Result:= pBase;
end;
function GetMaxPlantNum():integer;
var
n:integer;
begin
asm
pushad
mov eax, pGameBase
mov eax, [eax + $144]
mov eax, [eax + $24]
mov n, eax
popad
end;
Result:= n;
end;
procedure FreshMonsterList();
var
pMonBase:Integer;
n, nIndex:integer;
begin
nIndex:= 0;
pMonBase:= 0;
n:= form1.RzComboBox1.ItemIndex;
form1.RzComboBox1.Clear;
repeat
pMonBase:= Integer(GetMonsterBase(@pMonBase));
if pMonBase = -1 then
begin
form1.RzComboBox1.ItemIndex:= n;
exit;
end;
form1.RzComboBox1.Add('怪物:' + IntToStr(nIndex + 1)) ;
pMonBaseArray[nIndex]:= Pointer(pMonBase);
nIndex:= nIndex + 1;
until(false);
form1.RzComboBox1.ItemIndex:= n;
end;
procedure FreshPlantToolBarList();
var
nMaxPlant:integer;
i:integer;
pPlantBase:Pointer;
n, nIndex:integer;
begin
n:= form1.RzComboBox2.ItemIndex;
form1.RzComboBox2.Clear;
nIndex:= 0;
nMaxPlant:= GetMaxPlantNum();
for i:= 0 to nMaxPlant - 1 do
begin
pPlantBase:= GetPlantToolbarBase(i);
pPlantToolBarBaseArray[nIndex]:= pPlantBase;
nIndex:= nIndex + 1;
form1.RzComboBox2.Add('植物栏:' + IntToStr(nIndex));
end;
form1.RzComboBox2.ItemIndex:= n;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
GetGameBase();
end;
procedure FreshPlantList();
var
pPlantBase:Integer;
n, nIndex:integer;
begin
n:= form1.RzComboBox4.ItemIndex;
form1.RzComboBox4.Clear;
nIndex:= 0;
pPlantBase:= 0;
repeat
pPlantBase:= Integer(GetPlantBase(@pPlantBase));
if pPlantBase = -1 then
begin
form1.RzComboBox4.ItemIndex:= n;
exit;
end;
form1.RzComboBox4.Add('植物:' + IntToStr(nIndex + 1)) ;
pPlantBaseArray[nIndex]:= Pointer(pPlantBase);
nIndex:= nIndex + 1;
until(false);
end;
procedure FreshGoodsList();
var
pGoodsBase:Integer;
cItem:TListItem;
n, nIndex:integer;
begin
n:= form1.RzComboBox3.ItemIndex;
form1.RzComboBox3.Clear;
nIndex:= 0;
pGoodsBase:= 0;
repeat
pGoodsBase:= Integer(GetGoodsBase(@pGoodsBase));
if pGoodsBase = -1 then
begin
form1.RzComboBox3.ItemIndex:= n;
exit;
end;
form1.RzComboBox3.Add('物品:' + IntToStr(nIndex + 1)) ;
pGoodsBaseArray[nIndex]:= Pointer(pGoodsBase);
nIndex:= nIndex + 1;
until(false);
end;
procedure TForm1.TabSheet2Show(Sender: TObject);
begin
form1.RzComboBox1.Clear;
FreshMonsterList();
if form1.RzComboBox1.Items.Count > 0 then
form1.RzComboBox1.ItemIndex:= 0;
end;
procedure TForm1.TabSheet5Show(Sender: TObject);
begin
FreshGoodsList();
if form1.RzComboBox3.Items.Count > 0 then
form1.RzComboBox3.ItemIndex:= 0;
end;
procedure TForm1.TabSheet4Show(Sender: TObject);
begin
FreshPlantList();
if form1.RzComboBox4.Items.Count > 0 then
form1.RzComboBox4.ItemIndex:= 0;
end;
procedure SetMonsterInfo(pMonBase:Pointer; stMonInfo:stMonsterInfo);
var
s:single;
begin
s:= stMonInfo.fSize;
asm
pushad
mov eax, pMonBase
mov ecx, stMonInfo.x
mov [eax + $2c], ecx
mov ecx, stMonInfo.y
mov [eax + $30], ecx
mov ecx, stMonInfo.nCurHP
mov [eax + $C8], ecx
mov ecx, stMonInfo.nMaxHP
mov [eax + $cc], ecx
mov ecx, stMonInfo.nRow
mov [eax + $1c], ecx
mov ecx, stMonInfo.fSize
mov [eax + $11c], ecx
popad
end;
end;
procedure GetMonsterInfo(pMonBase:Pointer;stMonInfo:stMonsterInfo);
var
x:single;
y:single;
nMaxHP:integer;
nCurHP:integer;
nRow:integer;
fSize:single;
begin
asm
pushad
mov eax, pMonBase
mov ecx, [eax + $2c]
mov x, ecx
mov ecx, [eax + $30]
mov y, ecx
mov ecx, [eax + $c8]
mov nCurHP, ecx
mov ecx, [eax + $cc]
mov nMaxHP, ecx
mov ecx, [eax + $1c]
mov nRow, ecx
mov ecx, [eax + $11c]
mov fSize, ecx
popad
end;
form1.RzEdit5.Text:= FloatToStr(x);
form1.RzEdit5.Text:= FloatToStr(x);
form1.RzEdit6.Text:= FloatToStr(y);
form1.RzEdit7.Text:= IntToStr(nMaxHP);
form1.RzEdit8.Text:= IntToStr(nCurHP);
form1.RzEdit9.Text:= IntToStr(nRow);
form1.RzEdit10.Text:= FloatToStr(fSize);
end;
procedure TForm1.RzButton4Click(Sender: TObject);
var
pMonBase:Pointer;
stInfo:stMonsterInfo;
nIndex:integer;
begin
if form1.RzComboBox1.Items.Count <= 0 then
exit;
nIndex:= form1.RzComboBox1.ItemIndex;
FreshMonsterList();
pMonBase:= Pointer(pMonBaseArray[nIndex]);
stInfo.x:= StrToFloat(form1.RzEdit5.Text);
stInfo.y:= StrToFloat(form1.RzEdit6.Text);
stInfo.nMaxHP:= StrToInt(form1.RzEdit7.Text);
stInfo.nCurHP:= StrToInt(form1.RzEdit8.Text);
stInfo.nRow:= StrToInt(form1.RzEdit9.Text);
stInfo.fSize:= StrToFloat(form1.RzEdit10.Text);
nIndex:= form1.RzComboBox1.ItemIndex;
FreshMonsterList();
pMonBase:= Pointer(pMonBaseArray[nIndex]);
SetMonsterInfo(pMonBase, stInfo);
end;
procedure TForm1.RzComboBox1Change(Sender: TObject);
var
stInfo:stMonsterInfo;
pMonBase:pointer;
nIndex:integer;
begin
if form1.RzComboBox1.Items.Count <= 0 then
exit;
nIndex:= form1.RzComboBox1.ItemIndex;
FreshMonsterList();
pMonBase:= Pointer(pMonBaseArray[nIndex]);
GetMonsterInfo(pMonBase, stInfo);
end;
procedure TForm1.RzComboBox1CloseUp(Sender: TObject);
begin
FreshMonsterList();
end;
procedure SetGoodsInfo(pGoodsBase:Pointer; stInfo:stGoodsInfo);
var
nType:integer;
begin
nType:= stInfo.nType;
asm
pushad
mov eax, pGoodsBase
mov ecx, nType
mov [eax + $58], ecx
popad
end;
end;
procedure GetGoodsInfo(pGoodsBase:Pointer; var stInfo:stGoodsInfo);
var
nType:integer;
begin
asm
pushad
mov eax, pGoodsBase
mov ecx, [eax + $58]
mov nType, ecx
popad
end;
form1.RzEdit4.Text:= IntToStr(nType);
end;
procedure TForm1.TabSheet3Show(Sender: TObject);
begin
FreshPlantToolBarList();
if form1.RzComboBox2.Items.Count > 0 then
form1.RzComboBox2.ItemIndex:= 0;
end;
procedure TForm1.RzComboBox3Change(Sender: TObject);
var
stInfo:stGoodsInfo;
pGoodsBase:pointer;
nIndex:integer;
begin
if form1.RzComboBox3.Items.Count <= 0 then
exit;
nIndex:= form1.RzComboBox3.ItemIndex;
FreshGoodsList();
pGoodsBase:= Pointer(pGoodsBaseArray[nIndex]);
GetGoodsInfo(pGoodsBase, stInfo);
end;
procedure TForm1.RzButton3Click(Sender: TObject);
var
stInfo:stGoodsInfo;
nIndex:integer;
pGoodsBase:Pointer;
begin
if (form1.RzComboBox3.Items.Count <= 0) and (StrToInt(form1.RzEdit4.Text) <=
15) then
exit;
nIndex:= form1.RzComboBox3.ItemIndex;
FreshGoodsList();
pGoodsBase:= Pointer(pGoodsBaseArray[nIndex]);
// ShowMessage(IntToStr(DWORD(pGoodsBase)));
stInfo.nType:= StrToInt(form1.RzEdit4.Text);
SetGoodsInfo(pGoodsBase, stInfo);
end;
procedure GetPlantInfo(pPlantBase:Pointer; var stInfo:stPlantInfo);
var
bIsProdure:integer;
nType:integer;
begin
asm
pushad
mov eax, pPlantBase
mov ecx, [eax + $28]
mov bIsProdure, ecx
mov ecx, [eax + $24]
mov nType, ecx
popad
end;
form1.RzEdit3.Text:= IntToStr(bIsProdure);
form1.RzEdit2.Text:= IntToStr(nType);
end;
procedure SetPlantInfo(pPlantBase:Pointer; stInfo:stPlantInfo);
var
bIsProdure:integer;
nType:integer;
begin
bIsProdure:= stInfo.bIsProdure;
nType:= stInfo.nType;
asm
pushad
mov eax, pPlantBase
mov ecx, bIsProdure
mov [eax + $24], ecx
mov ecx, nType
mov [eax + $28], ecx
popad
end;
end;
procedure TForm1.RzComboBox4Change(Sender: TObject);
var
stInfo:stPlantInfo;
pPlantBase:pointer;
nIndex:integer;
begin
if form1.RzComboBox4.Items.Count <= 0 then
exit;
nIndex:= form1.RzComboBox4.ItemIndex;
FreshPlantList();
pPlantBase:= Pointer(pPlantBaseArray[nIndex]);
GetPlantInfo(pPlantBase, stInfo);
end;
procedure TForm1.RzButton2Click(Sender: TObject);
var
stInfo:stPlantInfo;
nIndex:integer;
pPlantBase:Pointer;
begin
if (MessageBox(form1.Handle, '该功能可能会引起不良效果,请确定要不要使用?使用前请
先保存游戏!!', '提示', Windows.MB_ICONWARNING or MB_YESNO) = IDNO) then
exit;
if (form1.RzComboBox4.Items.Count <= 0) then
exit;
nIndex:= form1.RzComboBox4.ItemIndex;
FreshPlantList();
pPlantBase:= Pointer(pPlantBaseArray[nIndex]);
// ShowMessage(IntToStr(DWORD(pGoodsBase)));
stInfo.bIsProdure:= StrToInt(form1.RzEdit3.Text);
stInfo.nType:= StrToInt(form1.RzEdit2.Text);
SetPlantInfo(pPlantBase, stInfo);
end;
procedure TForm1.RzComboBox4CloseUp(Sender: TObject);
begin
FreshPlantList();
end;
procedure GetPlantToolBarInfo(pPlantBase:Pointer; var
stInfo:stPlantToolBarInfo);
var
nType:integer;
nMaxRecovery:integer;
nCurRecovery:integer;
begin
asm
pushad
mov eax, pPlantBase
mov ecx, [eax + $34]
mov nType, ecx
mov ecx, [eax + $24]
mov nCurRecovery, ecx
mov ecx, [eax + $28]
mov nMaxRecovery, ecx
popad
end;
form1.RzEdit1.Text:= IntToStr(nType);
form1.RzEdit11.Text:= IntToStr(nCurRecovery);
form1.RzEdit12.Text:= IntToStr(nMaxRecovery);
end;
procedure SetPlantToolBarInfo(pPlantBase:Pointer; var
stInfo:stPlantToolBarInfo);
var
nType:integer;
nMaxRecovery:integer;
nCurRecovery:integer;
begin
nType:= stInfo.nType;
nMaxRecovery:= stInfo.nMaxRecovery;
nCurRecovery:= stInfo.nCurRecovery;
asm
pushad
mov eax, pPlantBase
mov ecx, nType
mov [eax + $34], ecx
mov ecx, nMaxRecovery
mov [eax + $28], ecx
mov ecx, nCurRecovery
mov [eax + $24], ecx
popad
end;
end;
procedure TForm1.RzComboBox2Change(Sender: TObject);
var
stInfo:stPlantToolBarInfo;
pPlantToolBarBase:pointer;
nIndex:integer;
begin
if form1.RzComboBox2.Items.Count <= 0 then
exit;
nIndex:= form1.RzComboBox2.ItemIndex;
FreshPlantToolBarList();
pPlantToolBarBase:= Pointer(pPlantToolBarBaseArray[nIndex]);
GetPlantToolBarInfo(pPlantToolBarBase, stInfo);
end;
procedure TForm1.RzButton1Click(Sender: TObject);
var
stInfo:stPlantToolBarInfo;
nIndex:integer;
pPlantToolBarBase:Pointer;
begin
if (form1.RzComboBox2.Items.Count <= 0) then
exit;
nIndex:= form1.RzComboBox2.ItemIndex;
FreshPlantToolBarList();
pPlantToolBarBase:= Pointer(pPlantToolBarBaseArray[nIndex]);
// ShowMessage(IntToStr(DWORD(pGoodsBase)));
stInfo.nType:= StrToInt(form1.RzEdit1.Text);
stInfo.nMaxRecovery:= StrToInt(form1.RzEdit12.Text);
stInfo.nCurRecovery:= StrToInt(form1.RzEdit11.Text);
SetPlantToolBarInfo(pPlantToolBarBase, stInfo);
end;
procedure TForm1.RzButton6Click(Sender: TObject);
var
nPlantToolBarNum:integer;
begin
asm
pushad
mov eax, pGameBase
mov eax, [eax + $144]
add eax, $24
mov ecx, 9
mov [eax], ecx
popad
end
end;
procedure TForm1.RzButton5Click(Sender: TObject);
begin
asm
pushad
mov eax, pGameBase
add eax, $5560
mov [eax], 9999999
popad
end;
end;
procedure TForm1.RzComboBox3CloseUp(Sender: TObject);
begin
FreshGoodsList();
end;
procedure TForm1.RzComboBox2CloseUp(Sender: TObject);
begin
FreshPlantToolBarList();
end;
function WriteMemory(szProcName:PChar; pAddr:Pointer; szBuf:array of char;
dwSize:DWORD):boolean;
var
hGameWnd:HWND;
dwID:DWORD;
hProc:THandle;
dwWriteByte:DWORD;
begin
hGameWnd:= FindWindow(nil, szProcName);
GetWindowThreadProcessId(hGameWnd, dwID);
hProc:= OpenProcess(PROCESS_ALL_ACCESS, false, dwID);
if hProc = 0 then
begin
Result:= false;
exit;
end;
WriteProcessMemory(hProc, pAddr, @szBuf, dwSize, dwWriteByte);
CloseHandle(hProc);
Result:= true;
end;
procedure ModiryPlantToolBar();
var
nMaxPlant:integer;
i:integer;
pPlantBase:Pointer;
n, nIndex:integer;
begin
nIndex:= 0;
nMaxPlant:= GetMaxPlantNum();
for i:= 0 to nMaxPlant - 1 do
begin
pPlantBase:= GetPlantToolbarBase(i);
asm
pushad
mov eax, pPlantBase
mov [eax + $28], 0
popad
end;
nIndex:= nIndex + 1;
end;
end;
procedure TForm1.RzButton7Click(Sender: TObject);
var
szBuf:array[0..2] of char;
begin
szBuf[0]:= Char($90);
szBuf[1]:= Char($90);
szBuf[2]:= Char($90);
WriteMemory('植物大战僵尸中文版', Pointer($488f7d), szBuf, 3);
ModiryPlantToolBar();
asm
pushad
mov eax, pGameBase
add eax, $5560
mov [eax], 9999999
popad
end;
end;
procedure GrowPlant(x,y,nType:integer);
begin
asm
pushad
mov eax, y
push -1
push nType
push x
push pGameBase
mov edi, $0040D120
call edi
popad
end;
end;
procedure TForm1.RzButton8Click(Sender: TObject);
var
x,y:integer;
nType:integer;
n:integer;
begin
randomize;
nType:= 0;
n:= 0;
for x:= 0 to 8 do
begin
for y:= 0 to 5 do
begin
if RzComboBox5.ItemIndex = 0 then
nType:= math.RandomRange(0, 48)
else if RzComboBox5.ItemIndex = 1 then
begin
nType:= n;
n:= n + 1;
if n = 48 then
n:= 0;
end
else
nType:= RzComboBox5.ItemIndex - 2;
GrowPlant(x, y, nType);
end;
end;
end;
procedure TForm1.TabSheet1Show(Sender: TObject);
var
i:integer;
begin
RzComboBox5.Add('随机种植');
RzComboBox5.Add('顺序种植');
for i:= 1 to 48 do
RzComboBox5.Add(IntToStr(i));
RzComboBox5.ItemIndex:= 0;
end;
procedure TForm1.TabSheet1MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
begin
GetGameBase();
end;
procedure TForm1.RzButton9Click(Sender: TObject);
var
szBuf:array[0..3] of char;
begin
szBuf[0]:= Char($90);
szBuf[1]:= Char($90);
szBuf[2]:= Char($90);
szBuf[3]:= Char($90);
WriteMemory('植物大战僵尸中文版', Pointer($52FCF0), szBuf, 4);
end;
procedure KillAllMonster();
var
pMonBase:Integer;
n, nIndex:integer;
stInfo:stMonsterInfo;
begin
nIndex:= 0;
pMonBase:= 0;
repeat
pMonBase:= Integer(GetMonsterBase(@pMonBase));
if pMonBase = -1 then
begin
exit;
end;
asm
pushad
mov eax, pMonBase
mov [eax + $c8], -1
popad
end;
until(false);
end;
procedure TForm1.RzButton10Click(Sender: TObject);
begin
ShowMessage('由于种种原因,怪物需要再K它一下,O(∩_∩)O哈哈~');
KillAllMonster();
end;
end.