保证类在内存中只有一个对象
如何保证类在内存中只有一个对象呢?
饿汉式 开发用
class Singleton{
private Singleton(){}
private static Singleton s = new Singleton();
public static Singleton getInstance(){
return s;
}
public static void print(){
System.out.printfln("1");
}
懒汉式 面试用 单例的延迟加载模式
class Singleton{
private Singleton(){}
private static Singleton s;
public static Singleton getInstance(){
if(s == null)
s = new Singleton();
return s;
}
public static void print(){
System.out.println("1");
}
第三种格式
class Singleton{
private Singleton(){}
public static final Singleton s = new Singleton();//final是最终的意思,被final修饰的变量不可以被更改
}
Runtime类是一个单例类
Runtime r = Runtime.getRuntime();
//r.exec("shutdown -s -t 300"); //300秒后关机 -s关闭计算机 -t xxx 设置关闭前的超时为xxx秒
r.exec("shutdown -a"); //取消 -a 中止系统关闭
//在DOS控制台下输入shutdown可查看指令
计时器
public class Demo5_Timer {
public static void main(String[] args) throws InterruptedException {
Timer t = new Timer();
t.schedule(new MyTimerTask(), new Date(114,9,15,10,54,20),3000); //第一个参数执行任务,第二个参数执行时间,第三个参数重复执行时间
while(true) {
System.out.println(new Date());
Thread.sleep(1000);
}
}
}
class MyTimerTask extends TimerTask {
@Override
public void run() {
System.out.println("起床背英语单词");
}
}
public class Demo1_Notify {
public static void main(String[] args) {
final Printer p = new Printer(); //在JDK8中 final系统默认加上 可以不写出
new Thread() {
public void run() {
while(true) {
try {
p.print1();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}.start();
new Thread() {
public void run() {
while(true) {
try {
p.print2();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}.start();
}
}
class Printer {
private int flag = 1;
public void print1() throws InterruptedException {
synchronized(this) {
if(flag != 1) {
this.wait(); //当前线程等待
}
System.out.print("a");
System.out.print("b");
System.out.print("c");
System.out.print("\r\n");
flag = 2;
this.notify(); //随机唤醒单个等待的线程
}
}
public void print2() throws InterruptedException {
synchronized(this) {
if(flag != 2) {
this.wait();
}
System.out.print("1");
System.out.print("2");
System.out.print("\r\n");
flag = 1;
this.notify();
}
}
}
/*1,在同步代码块中,用哪个对象锁,就用哪个对象调用wait方法
* 2,为什么wait方法和notify方法定义在Object这类中?
* 因为锁对象可以是任意对象,Object是所有的类的基类,所以wait方法和notify方法需要定义在Object这个类中
* 3,sleep方法和wait方法的区别?
* a,sleep方法必须传入参数,参数就是时间,时间到了自动醒来
* wait方法可以传入参数也可以不传入参数,传入参数就是在参数的时间结束后等待,不传入参数就是直接等待
* b,sleep方法在同步函数或同步代码块中,不释放锁,睡着了也抱着锁睡
* wait方法在同步函数或者同步代码块中,释放锁
*/
class Printer2 {
private int flag = 1;
public void print1() throws InterruptedException {
synchronized(this) {
while(flag != 1) {
this.wait(); //线程1在此等待,if语句是在哪里等待,就在哪里起来
//while循环是循环判断,每次都会判断标记 用while不用for是为了重复判断保持123的顺序
}
System.out.print("a");
System.out.print("b");
System.out.print("c");
System.out.print("\r\n");
flag = 2;
//this.notify(); //随机唤醒单个等待的线程
this.notifyAll();
}
}
public void print2() throws InterruptedException {
synchronized(this) {
while(flag != 2) {
this.wait(); //线程2在此等待
}
System.out.print("1");
System.out.print("2");
System.out.print("\r\n");
flag = 3;
//this.notify();
this.notifyAll();
}
}
public void print3() throws InterruptedException {
synchronized(this) {
while(flag != 3) {
this.wait();
}
System.out.print("i");
System.out.print("t");
System.out.print("\r\n");
flag = 1;
//this.notify();
this.notifyAll();
}
}
}
1.同步
2.通信
private ReentrantLock r = new ReentrantLock();
private Condition c1 = r.newCondition();
private Condition c2 = r.newCondition();
private Condition c3 = r.newCondition();
private int flag = 1;
public void print1() throws InterruptedException {
r.lock();
if (flag != 1) {
c1.await();
}
System.out.print("a");
System.out.print("b");
System.out.print("c");
System.out.print("\r\n");
flag = 2;
c2.signal();
r.unlock();
}
public void print2() throws InterruptedException {
r.lock();
if (flag != 2) {
c2.await();
}
System.out.print("1");
System.out.print("2");
System.out.print("\r\n");
flag = 3;
c3.signal();
r.unlock();
}
public void print3() throws InterruptedException {
r.lock();
if (flag != 3) {
c3.await();
}
System.out.print("i");
System.out.print("t");
System.out.print("\r\n");
flag = 1;
c1.signal();
r.unlock();
}
* 线程组的使用,默认是主线程组
*
MyRunnable mr = new MyRunnable();
Thread t1 = new Thread(mr, "张三");
Thread t2 = new Thread(mr, "李四");
//获取线程组
// 线程类里面的方法:public final ThreadGroup getThreadGroup()
ThreadGroup tg1 = t1.getThreadGroup();
ThreadGroup tg2 = t2.getThreadGroup();
// 线程组里面的方法:public final String getName()
String name1 = tg1.getName();
String name2 = tg2.getName();
System.out.println(name1);
System.out.println(name2);
// 通过结果我们知道了:线程默认情况下属于main线程组
// 通过下面的测试,你应该能够看到,默任情况下,所有的线程都属于同一个组
System.out.println(Thread.currentThread().getThreadGroup().getName());
* 自己设定线程组
*
// ThreadGroup(String name)
ThreadGroup tg = new ThreadGroup("这是一个新的组");
MyRunnable mr = new MyRunnable();
// Thread(ThreadGroup group, Runnable target, String name)
Thread t1 = new Thread(tg, mr, "张三");
Thread t2 = new Thread(tg, mr, "李四");
System.out.println(t1.getThreadGroup().getName());
System.out.println(t2.getThreadGroup().getName());
//通过组名称设置后台线程,表示该组的线程都是后台线程
tg.setDaemon(true);
A:线程池概述
B:内置线程池的使用概述
JDK5新增了一个Executors工厂类来产生线程池,有如下几个方法
使用步骤:
C:案例演示
// public static ExecutorService newFixedThreadPool(int nThreads)
ExecutorService pool = Executors.newFixedThreadPool(2);
// 可以执行Runnable对象或者Callable对象代表的线程
pool.submit(new MyRunnable());
pool.submit(new MyRunnable());
//结束线程池
pool.shutdown();
好处:
弊端:
// 创建线程池对象
ExecutorService pool = Executors.newFixedThreadPool(2);
// 可以执行Runnable对象或者Callable对象代表的线程
Future f1 = pool.submit(new MyCallable(100));
Future f2 = pool.submit(new MyCallable(200));
// V get()
Integer i1 = f1.get();
Integer i2 = f2.get();
System.out.println(i1);
System.out.println(i2);
// 结束
pool.shutdown();
public class MyCallable implements Callable {
private int number;
public MyCallable(int number) {
this.number = number;
}
@Override
public Integer call() throws Exception {
int sum = 0;
for (int x = 1; x <= number; x++) {
sum += x;
}
return sum;
}
}
public class AnimalFactory {
private AnimalFactory(){}
//public static Dog createDog() {return new Dog();}
//public static Cat createCat() {return new Cat();}
//改进
public static Animal createAnimal(String animalName) {
if(“dog”.equals(animalName)) {}
else if(“cat”.equals(animale)) {
}else {
return null;
}
}
}
动物抽象类:public abstract Animal { public abstract void eat(); }
工厂接口:public interface Factory {public abstract Animal createAnimal();}
具体狗类:public class Dog extends Animal {}
具体猫类:public class Cat extends Animal {}
开始,在测试类中每个具体的内容自己创建对象,但是,创建对象的工作如果比较麻烦,就需要有人专门做这个事情,所以就知道了一个专门的类来创建对象。发现每次修改代码太麻烦,用工厂方法改进,针对每一个具体的实现提供一个具体工厂。
狗工厂:public class DogFactory implements Factory {
public Animal createAnimal() {…}
}
猫工厂:public class CatFactory implements Factory {
public Animal createAnimal() {…}
}
interface 和尚 {
public void 打坐();
public void 念经();
public void 撞钟();
public void 习武();
}
abstract class 天罡星 implements 和尚 { //声明成抽象的原因是,不想让其他类创建本类对象,因为创建也没有意义,方法都是空的
@Override
public void 打坐() {
}
@Override
public void 念经() {
}
@Override
public void 撞钟() {
}
@Override
public void 习武() {
}
}
class 鲁智深 extends 天罡星 {
public void 习武() {
System.out.println("倒拔垂杨柳");
System.out.println("拳打镇关西");
System.out.println("大闹野猪林");
System.out.println("......");
}
}
public class Demo1_Template {
public static void main(String[] args) {
/*long start = System.currentTimeMillis();
for(int i = 0; i < 1000000; i++) {
System.out.println("x");
}
long end = System.currentTimeMillis();
System.out.println(end - start);*/替换
Demo d = new Demo();
System.out.println(d.getTime());
}
}
abstract class GetTime {
public final long getTime() {
long start = System.currentTimeMillis();
code();
long end = System.currentTimeMillis();
return end - start;
}
public abstract void code();
}
class Demo extends GetTime {
@Override
public void code() {
int i = 0;
while(i < 100000) {
System.out.println("x");
i++;
}
}
}
Graphical User Interface(图形用户接口)
Frame f = new Frame(“my window”);
f.setLayout(new FlowLayout());//设置布局管理器
f.setSize(500,400);//设置窗体大小
f.setLocation(300,200);//设置窗体出现在屏幕的位置
f.setIconImage(Toolkit.getDefaultToolkit().createImage("qq.png"));
f.setVisible(true);
Frame f = new Frame("我的窗体");
//事件源是窗体,把监听器注册到事件源上
//事件对象传递给监听器
f.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
//退出虚拟机,关闭窗口
System.exit(0);
}
});
接收端Receive
DatagramSocket socket = new DatagramSocket(6666); //创建socket相当于创建码头
DatagramPacket packet = new DatagramPacket(new byte[1024], 1024); //创建packet相当于创建集装箱
while(true) {
socket.receive(packet); //接收货物
byte[] arr = packet.getData();
int len = packet.getLength();
String ip = packet.getAddress().getHostAddress();
System.out.println(ip + ":" + new String(arr,0,len));
}
发送端Send
DatagramSocket socket = new DatagramSocket(); //创建socket相当于创建码头
Scanner sc = new Scanner(System.in);
while(true) {
String str = sc.nextLine();
if("quit".equals(str))
break;
DatagramPacket packet = //创建packet相当于创建集装箱
new DatagramPacket(str.getBytes(), str.getBytes().length, InetAddress.getByName("127.0.0.1"), 6666);
socket.send(packet); //发货
}
socket.close();
A发送和接收在一个窗口完成
public class Demo3_MoreThread {
/**
* @param args
*/
public static void main(String[] args) {
new Receive().start();
new Send().start();
}
}
class Receive extends Thread {
public void run() {
try {
DatagramSocket socket = new DatagramSocket(6666); //创建socket相当于创建码头
DatagramPacket packet = new DatagramPacket(new byte[1024], 1024); //创建packet相当于创建集装箱
while(true) {
socket.receive(packet); //接收货物
byte[] arr = packet.getData();
int len = packet.getLength();
String ip = packet.getAddress().getHostAddress();
System.out.println(ip + ":" + new String(arr,0,len));
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
class Send extends Thread {
public void run() {
try {
DatagramSocket socket = new DatagramSocket(); //创建socket相当于创建码头
Scanner sc = new Scanner(System.in);
while(true) {
String str = sc.nextLine();
if("quit".equals(str))
break;
DatagramPacket packet = //创建packet相当于创建集装箱
new DatagramPacket(str.getBytes(), str.getBytes().length, InetAddress.getByName("127.0.0.1"), 6666);
socket.send(packet); //发货
}
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
(UDP聊天工具实现)
客户端
Socket socket = new Socket("127.0.0.1", 9999); //创建Socket指定ip地址和端口号
InputStream is = socket.getInputStream(); //获取输入流
OutputStream os = socket.getOutputStream(); //获取输出流
BufferedReader br = new BufferedReader(new InputStreamReader(is));
PrintStream ps = new PrintStream(os);
System.out.println(br.readLine());
ps.println("我想报名就业班");
System.out.println(br.readLine());
ps.println("爷不学了");
socket.close();
服务端
ServerSocket server = new ServerSocket(9999); //创建服务器
Socket socket = server.accept(); //接受客户端的请求
InputStream is = socket.getInputStream(); //获取输入流
OutputStream os = socket.getOutputStream(); //获取输出流
BufferedReader br = new BufferedReader(new InputStreamReader(is));
PrintStream ps = new PrintStream(os);
ps.println("欢迎咨询");
System.out.println(br.readLine());
ps.println("报满了,请报下一期吧");
System.out.println(br.readLine());
server.close();
socket.close();
ServerSocket server = new ServerSocket(9999); //创建服务器
while(true) {
final Socket socket = server.accept(); //接受客户端的请求
new Thread() {
public void run() {
try {
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
PrintStream ps = new PrintStream(socket.getOutputStream());
ps.println("欢迎咨询");
System.out.println(br.readLine());
ps.println("报满了,请报下一期吧");
System.out.println(br.readLine());
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}.start();
}
}
public static void main(String[] args) throws UnknownHostException, IOException {
Scanner sc = new Scanner(System.in); //创建键盘录入对象
Socket socket = new Socket("127.0.0.1", 54321); //创建客户端,指定ip地址和端口号
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream())); //获取输入流
PrintStream ps = new PrintStream(socket.getOutputStream());//获取输出流
ps.println(sc.nextLine()); //将字符串写到服务器去
System.out.println(br.readLine()); //将反转后的结果读出来
socket.close();
}
public static void main(String[] args) throws IOException {
ServerSocket server = new ServerSocket(54321);
System.out.println("服务器启动,绑定54321端口");
while(true) {
final Socket socket = server.accept(); //接受客户端的请求
new Thread() { //开启一条线程
public void run() {
try {
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream())); //获取输入流
PrintStream ps = new PrintStream(socket.getOutputStream());//获取输出流
String line = br.readLine(); //将客户端写过来的数据读取出来
line = new StringBuilder(line).reverse().toString(); //链式编程
ps.println(line); //反转后写回去
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}.start();
}
}
public static void main(String[] args) throws UnknownHostException, IOException {
// 1.提示输入要上传的文件路径, 验证路径是否存在以及是否是文件夹
File file = getFile();
// 2.发送文件名到服务端
Socket socket = new Socket("127.0.0.1", 12345);
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
PrintStream ps = new PrintStream(socket.getOutputStream());
ps.println(file.getName());
// 6.接收结果, 如果存在给予提示, 程序直接退出
String result = br.readLine(); //读取存在后不存在的结果
if("存在".equals(result)) {
System.out.println("您上传的文件已经存在,请不要重复上传");
socket.close();
return;
}
// 7.如果不存在, 定义FileInputStream读取文件, 写出到网络
FileInputStream fis = new FileInputStream(file);
byte[] arr = new byte[8192];
int len;
while((len = fis.read(arr)) != -1) {
ps.write(arr, 0, len);
}
fis.close();
socket.close();
}
private static File getFile() {
Scanner sc = new Scanner(System.in); //创建键盘录入对象
System.out.println("请输入一个文件路径:");
while(true) {
String line = sc.nextLine();
File file = new File(line);
if(!file.exists()) {
System.out.println("您录入的文件路径不存在,请重新录入:");
}else if(file.isDirectory()) {
System.out.println("您录入的是文件夹路径,请输入一个文件路径:");
}else {
return file;
}
}
}
public static void main(String[] args) throws IOException {
//3,建立多线程的服务器
ServerSocket server = new ServerSocket(12345);
System.out.println("服务器启动,绑定12345端口号");
//4.读取文件名
while(true) {
final Socket socket = server.accept(); //接受请求
new Thread() {
public void run() {
try {
InputStream is = socket.getInputStream();
BufferedReader br = new BufferedReader(new InputStreamReader(is));
PrintStream ps = new PrintStream(socket.getOutputStream());
String fileName = br.readLine();
//5.判断文件是否存在, 将结果发回客户端
File dir = new File("update");
dir.mkdir(); //创建文件夹
File file = new File(dir,fileName); //封装成File对象
if(file.exists()) { //如果服务器已经存在这个文件
ps.println("存在"); //将存在写给客户端
socket.close(); //关闭socket
return;
}else {
ps.println("不存在");
}
//8.定义FileOutputStream, 从网络读取数据, 存储到本地
FileOutputStream fos = new FileOutputStream(file);
byte[] arr = new byte[8192];
int len;
while((len = is.read(arr)) != -1) {
fos.write(arr, 0, len);
}
fos.close();
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}.start();
}
}
当程序要使用某个类时,如果该类还未被加载到内存中,则系统会通过加载,连接,初始化三步来实现对这个类进行初始化。
加载
连接
初始化 就是我们以前讲过的初始化步骤
A:反射概述
B:三种方式
public static void main(String[] args) throws ClassNotFoundException {
Class clazz1 = Class.forName("com.heima.bean.Person");
Class clazz2 = Person.class;
Person p = new Person();
Class clazz3 = p.getClass();
System.out.println(clazz1 == clazz2);
System.out.println(clazz2 == clazz3);
}
榨汁机(Juicer)榨汁的案例
分别有水果(Fruit)苹果(Apple)香蕉(Banana)桔子(Orange)榨汁(squeeze)
public class Demo2_Reflect {
/**
* 榨汁机(Juicer)榨汁的案例
* 分别有水果(Fruit)苹果(Apple)香蕉(Banana)桔子(Orange)榨汁(squeeze)
* @throws Exception
*/
public static void main(String[] args) throws Exception {
/*Juicer j = new Juicer();
//j.run(new Apple());
j.run(new Orange());*/
BufferedReader br = new BufferedReader(new FileReader("config.properties")); //创建输入流对象,关联配置文件
Class> clazz = Class.forName(br.readLine()); //读取配置文件一行内容,获取该类的字节码对象
Fruit f = (Fruit) clazz.newInstance(); //通过字节码对象创建实例对象
Juicer j = new Juicer();
j.run(f);
}
}
interface Fruit {
public void squeeze();
}
class Apple implements Fruit {
public void squeeze() {
System.out.println("榨出一杯苹果汁儿");
}
}
class Orange implements Fruit {
public void squeeze() {
System.out.println("榨出一杯桔子汁儿");
}
}
class Juicer {
public void run(Fruit f) {
f.squeeze();
}
}
public static void main(String[] args) throws Exception {
Class clazz = Class.forName("com.heima.bean.Person");
//Person p = (Person) clazz.newInstance(); 通过无餐构造创建对象
//System.out.println(p);
Constructor c = clazz.getConstructor(String.class,int.class); //获取有参构造
Person p = (Person) c.newInstance("张三",23); //通过有参构造创建对象
System.out.println(p);
}
public static void main(String[] args) throws Exception {
Class clazz = Class.forName("com.heima.bean.Person");
Constructor c = clazz.getConstructor(String.class,int.class); //获取有参构造
Person p = (Person) c.newInstance("张三",23); //通过有参构造创建对象
//Field f = clazz.getField("name"); //获取姓名字段
//f.set(p, "李四"); //修改姓名的值
Field f = clazz.getDeclaredField("name"); //暴力反射获取字段
f.setAccessible(true); //去除私有权限
f.set(p, "李四");
System.out.println(p);
}
public static void main(String[] args) throws Exception {
Class clazz = Class.forName("com.heima.bean.Person");
Constructor c = clazz.getConstructor(String.class,int.class); //获取有参构造
Person p = (Person) c.newInstance("张三",23); //通过有参构造创建对象
Method m = clazz.getMethod("eat"); //获取eat方法
m.invoke(p);
Method m2 = clazz.getMethod("eat", int.class); //获取有参的eat方法
m2.invoke(p, 10);
}
public static void main(String[] args) throws Exception {
ArrayList list = new ArrayList<>();
list.add(111);
list.add(222);
Class clazz = Class.forName("java.util.ArrayList"); //获取字节码对象
Method m = clazz.getMethod("add", Object.class); //获取add方法
m.invoke(list, "abc");
System.out.println(list);
}
public void setProperty(Object obj, String propertyName, Object value) throws Exception {
Class clazz = obj.getClass(); //获取字节码对象
Field f = clazz.getDeclaredField(propertyName); //暴力反射获取字段
f.setAccessible(true); //去除权限
f.set(obj, value);
}
public class DemoClass {
public void run() {
System.out.println("welcome to heima!");
}
}
public static void main(String[] args) throws Exception {
BufferedReader br = new BufferedReader(new FileReader("xxx.properties")); //创建输入流关联xxx.properties
Class clazz = Class.forName(br.readLine()); //读取配置文件中类名,获取字节码对象
DemoClass dc = (DemoClass) clazz.newInstance(); //通过字节码对象创建对象
dc.run();
}
代理:本来应该自己做的事情,请了别人来做,被请的人就是代理对象。
举例:春节回家买票让人代买
动态代理:在程序运行过程中产生的这个对象,而程序运行过程中产生对象其实就是我们刚才反射讲解的内容,所以,动态代理其实就是通过反射来生成一个代理
在Java中java.lang.reflect包下提供了一个Proxy类和一个InvocationHandler接口,通过使用这个类和接口就可以生成动态代理对象。JDK提供的代理只能针对接口做代理。我们有更强大的代理cglib,Proxy类中的方法创建动态代理类对象
public static Object newProxyInstance(ClassLoader loader,Class>[] interfaces,InvocationHandler h)
最终会调用InvocationHandler的方法
InvocationHandler Object invoke(Object proxy,Method method,Object[] args)
public class Week {
public static final Week MON = new Week();
public static final Week TUE = new Week();
public static final Week WED = new Week();
private Week(){} //私有构造,不让其他类创建本类对象
}
public class Week2 {
public static final Week2 MON = new Week2("星期一");
public static final Week2 TUE = new Week2("星期二");
public static final Week2 WED = new Week2("星期三");
private String name;
private Week2(String name){
this.name = name;
} //私有构造,不让其他类创建本类对象
public String getName() {
return name;
}
}
public abstract class Week3 {
public static final Week3 MON = new Week3("星期一") {
public void show() {
System.out.println("星期一");
}
};
public static final Week3 TUE = new Week3("星期二"){
public void show() {
System.out.println("星期二");
}
};
public static final Week3 WED = new Week3("星期三"){
public void show() {
System.out.println("星期三");
}
};
private String name;
private Week3(String name){
this.name = name;
} //私有构造,不让其他类创建本类对象
public String getName() {
return name;
}
public abstract void show();
}
通过enum实现枚举
public enum Week {
MON,TUE,WED;
}
public enum Week2 {
MON("星期一"),TUE("星期二"),WED("星期三");
private String name;
private Week2(String name) {
this.name = name;
}
public String getName() {
return name;
}
public String toString() {
return name;
}
}
public enum Week3 {
MON("星期一"){
public void show() {
System.out.println("星期一");
}
},TUE("星期二"){
public void show() {
System.out.println("星期二");
}
},WED("星期三"){
public void show() {
System.out.println("星期三");
}
};
private String name;
private Week3(String name) {
this.name = name;
}
public String getName() {
return name;
}
public abstract void show();
}
注意事项
public static void main(String[] args) {
//demo1();
// Week2 mon = Week2.valueOf(Week2.class, "MON"); //通过字节码对象获取枚举项
// System.out.println(mon);
Week2[] arr = Week2.values();
for (Week2 week2 : arr) {
System.out.println(week2);
}
}
public static void demo1() {
Week2 mon = Week2.MON;
Week2 tue = Week2.TUE;
Week2 wed = Week2.WED;
/*System.out.println(mon.ordinal()); //枚举项都是有编号的
System.out.println(tue.ordinal());
System.out.println(wed.ordinal());
System.out.println(mon.compareTo(tue)); //比较的是编号
System.out.println(mon.compareTo(wed));*/
System.out.println(mon.name()); //获取实例名称
System.out.println(mon.toString()); //调用重写之后的toString方法
}
1,自动拆装箱
2,泛型
3,可变参数
4,静态导入
5,增强for循环
6,互斥锁
7,枚举
class Test {
public void run() {
(final) int x = 10; //JDK8中系统默认添加final
//局部内部类在访问他所在方法中的局部变量必须用final修饰,为什么?
//因为当调用这个方法时,局部变量如果没有用final修饰,他的生命周期和方法的生命周期是一样的,当方法弹栈,这个局部变量也会消失,那么如果局部内部类对象还没有马上消失想用这个局部变量,就没有了,如果用final修饰会在类加载的时候进入常量池,即使方法弹栈,常量池的常量还在,也可以继续使用
class Inner {
public void method() {
System.out.println(x);
}
}
Inner i = new Inner();
i.method();
}
}