ONNX到TensorRT运行

1.此demo来源于TensorRT软件包中onnx到TensorRT运行的案例,源代码如下

#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 

#include "NvInfer.h"
#include "NvOnnxParser.h"
#include "common.h"
using namespace nvinfer1;

static const int INPUT_H = 28;
static const int INPUT_W = 28;
static const int OUTPUT_SIZE = 10;
static Logger gLogger;
static int gUseDLACore{-1};

//directories 包含了初始值个数的元素,每个元素被赋予相应的初始值
const std::vector directories{"data/samples/mnist/", "data/mnist/"};//directories保存着string类型的对象
std::string locateFile(const std::string& input)//定义一个变量类型的引用,给变量取别名
{
    return locateFile(input, directories);
}

// simple PGM (portable greyscale map) reader
void readPGMFile(const std::string& fileName, uint8_t buffer[INPUT_H * INPUT_W])//buffer 缓冲区
{
    readPGMFile(fileName, buffer, INPUT_H, INPUT_W);
}

void onnxToTRTModel(const std::string& modelFile, // name of the onnx model
                    unsigned int maxBatchSize,    // batch size - NB must be at least as large as the batch we want to run with
                    IHostMemory*& trtModelStream) // output buffer for the TensorRT model
{
    int verbosity = (int) nvinfer1::ILogger::Severity::kWARNING;

    // create the builder
    IBuilder* builder = createInferBuilder(gLogger);//创建构建器(即指向Ibuilder类型对象的指针)
    nvinfer1::INetworkDefinition* network = builder->createNetwork();/*等价于*bulider.createNetwork(),通过Ibulider定义的
    名为creatNetwork()方法,创建INetworkDefinition的对象,ntework这个指针指向这个对象*/ 

    auto parser = nvonnxparser::createParser(*network, gLogger);//创建解析器

    //Optional - uncomment below lines to view network layer information
    //config->setPrintLayerInfo(true);
    //parser->reportParsingInfo();

    if (!parser->parseFromFile(locateFile(modelFile, directories).c_str(), verbosity)) //解析onnx文件,并填充网络
    {
        string msg("failed to parse onnx file");
        gLogger.log(nvinfer1::ILogger::Severity::kERROR, msg.c_str());
        exit(EXIT_FAILURE);
    }

    // Build the engine
    builder->setMaxBatchSize(maxBatchSize);
    builder->setMaxWorkspaceSize(1 << 20);

    samplesCommon::enableDLA(builder, gUseDLACore);
    //当引擎建立起来时,TensorRT会复制
    ICudaEngine* engine = builder->buildCudaEngine(*network);//通过Ibuilder类的buildCudaEngine()方法创建IcudaEngine对象,
    assert(engine);

    // we can destroy the parser
    parser->destroy();

    // serialize the engine, then close everything down
    trtModelStream = engine->serialize();//将引擎序列化,保存到文件中
    engine->destroy();
    network->destroy();
    builder->destroy();
}

void doInference(IExecutionContext& context, float* input, float* output, int batchSize)
{
    const ICudaEngine& engine = context.getEngine();//
    // input and output buffer pointers that we pass to the engine - the engine requires exactly IEngine::getNbBindings(),
    // of these, but in this case we know that there is exactly one input and one output.
    assert(engine.getNbBindings() == 2);
    void* buffers[2];

    // In order to bind the buffers, we need to know the names of the input and output tensors.
    // note that indices are guaranteed to be less than IEngine::getNbBindings()
    int inputIndex, outputIndex;
    for (int b = 0; b < engine.getNbBindings(); ++b)
    {
        if (engine.bindingIsInput(b))
            inputIndex = b;
        else
            outputIndex = b;
    }

    // create GPU buffers and a stream
    CHECK(cudaMalloc(&buffers[inputIndex], batchSize * INPUT_H * INPUT_W * sizeof(float)));
    CHECK(cudaMalloc(&buffers[outputIndex], batchSize * OUTPUT_SIZE * sizeof(float)));

    cudaStream_t stream;
    CHECK(cudaStreamCreate(&stream));

    // DMA the input to the GPU,  execute the batch asynchronously, and DMA it back:
    CHECK(cudaMemcpyAsync(buffers[inputIndex], input, batchSize * INPUT_H * INPUT_W * sizeof(float), cudaMemcpyHostToDevice, stream));
    context.enqueue(batchSize, buffers, stream, nullptr);
    CHECK(cudaMemcpyAsync(output, buffers[outputIndex], batchSize * OUTPUT_SIZE * sizeof(float), cudaMemcpyDeviceToHost, stream));
    cudaStreamSynchronize(stream);

    // release the stream and the buffers
    cudaStreamDestroy(stream);
    CHECK(cudaFree(buffers[inputIndex]));
    CHECK(cudaFree(buffers[outputIndex]));
}

int main(int argc, char** argv)
{
    gUseDLACore = samplesCommon::parseDLA(argc, argv);
    // create a TensorRT model from the onnx model and serialize it to a stream
    IHostMemory* trtModelStream{nullptr};//定义输出缓存区的TensorRT文件,目前为空
    onnxToTRTModel("mnist.onnx", 1, trtModelStream);//转化为TensorRT文件,已经经过序列化的
    assert(trtModelStream != nullptr);//assert 判断括号里面是不是对的,是错的的就终止程序

    // read a random digit file
    srand(unsigned(time(nullptr)));
    uint8_t fileData[INPUT_H * INPUT_W];
    int num = rand() % 10;
    readPGMFile(locateFile(std::to_string(num) + ".pgm", directories), fileData);
    //IRuntime* runtime = createInferRuntime(gLogger);创建一个runtime的对象来反序列化(下面的代码)
    /*ICudaEngine* engine = runtime->deserializeCudaEngine(trtModelStream->data(), trtModelStream->size(), nullptr);
      反序列化,把之前的序列化以后的文件重新转化为Icudaengine文件*/
    // print an ascii representation
    std::cout << "\n\n\n---------------------------"
              << "\n\n\n"
              << std::endl;
    for (int i = 0; i < INPUT_H * INPUT_W; i++)
        std::cout << (" .:-=+*#%@"[fileData[i] / 26]) << (((i + 1) % INPUT_W) ? "" : "\n");

    float data[INPUT_H * INPUT_W];
    for (int i = 0; i < INPUT_H * INPUT_W; i++)
        data[i] = 1.0 - float(fileData[i] / 255.0);
    
    IRuntime* runtime = createInferRuntime(gLogger);
    assert(runtime != nullptr);
    if (gUseDLACore >= 0)
    {
        runtime->setDLACore(gUseDLACore);
    }
    
    ICudaEngine* engine = runtime->deserializeCudaEngine(trtModelStream->data(), trtModelStream->size(), nullptr);
    assert(engine != nullptr);
    trtModelStream->destroy();
    IExecutionContext* context = engine->createExecutionContext();//要运行推理,需要创建IExecutionContext的对象
    assert(context != nullptr);
    // run inference 
    float prob[OUTPUT_SIZE];
    doInference(*context, data, prob, 1);

    // destroy the engine
    context->destroy();
    engine->destroy();
    runtime->destroy();

    std::cout << "\n\n";
    float val{0.0f};
    int idx{0};

    //Calculate Softmax
    float sum{0.0f};
    for (int i = 0; i < OUTPUT_SIZE; i++)
    {
        prob[i] = exp(prob[i]);
        sum += prob[i];
    }
    for (int i = 0; i < OUTPUT_SIZE; i++)
    {
        prob[i] /= sum;
        val = std::max(val, prob[i]);
        if (val == prob[i])
            idx = i;

        std::cout << " Prob " << i << "  " << std::fixed << std::setw(5) << std::setprecision(4) << prob[i] << " "
                  << "Class " << i << ": " << std::string(int(std::floor(prob[i] * 10 + 0.5f)), '*') << std::endl;
    }
    std::cout << std::endl;

    return (idx == num && val > 0.9f) ? EXIT_SUCCESS : EXIT_FAILURE;
}

 

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