Wear 2.0 supports input methods beyond voice by extending the Android Input Method Framework (IMF) to Android Wear. IMF allows for virtual, on-screen keyboards and other input methods to be used for text entry. The IMF APIs used for Wear devices are the same as other form factors, though usage is slightly different due to limited screen real estate.
Wear 2.0 comes with the system default Input Method Editor (IME) and opens up the IMF APIs for third-party developers to create custom input methods for Wear.
Figure 1. Sample input methods
The Android platform provides a standard framework for creating IMEs. To create a Wear-specific IME, you need to optimize your IME for limited screen size.
This document provides guidance that can help you create a Wear-specific IME. Before you continue with this guide, it's important that you read the documentation for Creating an Input Method on handsets.
android:minSdkVersion="23" />
This indicates that your app requires Android 6.0 or higher. For more information, see API Levels and the documentation for the To control how your app is filtered from devices that do not support Wear IMEs (for example, on Phone), add the following to your app's manifest:
android:required="true" android:name="android.hardware.type.watch" />
Wear provides user settings on the watch that lets the user to enable multiple IMEs from the list of installed IMEs. Once the users enable your IME, they can invoke your IME from:
Here are some things to consider when implementing IME for Wear:
RemoteInput
and Wear apps expect only single-line text entry. The ENTER key should always trigger a call to sendDefaultEditorAction, which causes the app to dismiss the keyboard and continue on to the next step or action.
Input methods on Wear consume most of the screen, leaving very little of the app visible; using full-screen mode ensures an optimal user experience regardless of the app UI. In full-screen mode, an ExtractEditText
provides a mirrored view of the text field being edited and can be styled to blend with the rest of the input method UI. For more details on full-screen mode, see InputMethodService.
For privacy reasons, at a minimum you should handle the InputType
flag TYPE_TEXT_VARIATION_PASSWORD
in your IME. When your IME is in password mode, make sure that your keyboard is optimized for single key press (auto spelling correction, auto completion and gesture input are disabled). Most importantly, keyboard in password mode should support ASCII symbols regardless of the input language. For more details, see Specifying The Input Method Type.
Android allows users to easily switch between all IMEs supported by the platform. In your IME implementation, set the booleansupportsSwitchingToNextInputMethod = true to enable your IME to support the switching mechanism (so that apps can switch to the next platform-supported IME).
This lesson describes how to implement action and navigation drawers in your app using the WearableDrawerLayout
APIs.
WearableDrawerLayout
object as the root view of your layout. Inside the
WearableDrawerLayout
, add one view that contains the main content for the screen (your primary layout when the drawer is hidden) and additional child views that contain the contents of the drawer.
For example, the following layout uses a WearableDrawerLayout
with three child views: a FrameLayout
to contain the main content, a navigation drawer, and an action drawer.
android:id="@+id/drawer_layout" xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:deviceIds="wear"> android:layout_width="match_parent" android:layout_height="match_parent" android:id="@+id/content_frame"/> android:id="@+id/top_navigation_drawer" android:layout_width="match_parent" android:layout_height="match_parent"/> android:id="@+id/bottom_action_drawer" android:layout_width="match_parent" android:layout_height="match_parent"/>
One of the first things you need to do in your activity is to initialize the drawers list of items. You should implement WearableNavigationDrawerAdapter
to populate the navigation drawer contents. To populate the action drawer with a list of actions, inflate an XML file into the Menu (via MenuInflater).
The following code snippet shows how to initialize the contents of your drawers:
public class MainActivity extends WearableActivity implements WearableActionDrawer.OnMenuItemClickListener{ private WearableDrawerLayout mwearableDrawerLayout; private WearableNavigationDrawer mWearableNavigationDrawer; private WearableActionDrawer mWearableActionDrawer; ... @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); ...... // Main Wearable Drawer Layout that wraps all content mWearableDrawerLayout = (WearableDrawerLayout) findViewById(R.id.drawer_layout); // Top Navigation Drawer mWearableNavigationDrawer = (WearableNavigationDrawer) findViewById(R.id.top_navigation_drawer); mWearableNavigationDrawer.setAdapter(new YourImplementationNavigationAdapter(this)); // Peeks Navigation drawer on the top. mWearableDrawerLayout.peekDrawer(Gravity.TOP); // Bottom Action Drawer mWearableActionDrawer = (WearableActionDrawer) findViewById(R.id.bottom_action_drawer); // Populate Action Drawer Menu Menu menu = mWearableActionDrawer.getMenu(); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.action_drawer_menu, menu); mWearableActionDrawer.setOnMenuItemClickListener(this); // Peeks action drawer on the bottom. mWearableDrawerLayout.peekDrawer(Gravity.BOTTOM); } }
To use custom views in drawers, add WearableDrawerView
to the WearableDrawerLayout
. To set the contents of the drawer, call setDrawerContent(View)
instead of manually adding the view to the hierarchy. You must also specify the drawer position with the android:layout_gravity
attribute.
The following example specifies a top drawer:
android:id=”@+id/content” /> android:layout_width=”match_parent” andndroid:layout_height=”match_parent” android:layout_gravity=”top”> android:id=”@+id/top_drawer_content” />
To listen for drawer events, call setDrawerStateCallback()
on your WearableDrawerLayout
and pass it an implementation ofWearableDrawerLayout.DrawerStateCallback
. This interface provides callbacks for drawer events such as onDrawerOpened()
, onDrawerClosed(),
andonDrawerStatechanged()
.
To set the drawers to temporarily appear, call peekDrawer()
on your WearableDrawerLayout
and pass it the Gravity
of the drawer. This feature is especially useful because it allows immediate access to the alternate drawer views or actions associated with it.
mWearableDrawerLayout.peekDrawer
(Gravity.BOTTOM);
You can also call setPeekContent()
on your drawer to display a custom view when the drawer is peeking.
By default, notifications are bridged (shared) from an app on a companion phone to the watch. If you build a standalone watch app and have a companion phone app, they may duplicate notifications. The Android Wear 2.0 Preview includes a Bridging mode feature to handle this problem of repeated notifications.
With the Android Wear 2.0 Preview, developers can change the behavior of notifications with the following:
To prevent bridging of notifications from a phone app, you can use an entry in the manifest file of the watch app (e.g. the standalone watch app), as follows:
com.google.android.wearable.notificationBridgeMode
Setting that entry to NO_BRIDGING
will prevent bridging:
android:name="com.google.android.wearable.notificationBridgeMode"
android:value="NO_BRIDGING" />
The default bridging behavior occurs if you do not include the entry or if you specify a value of BRIDGING
instead of NO_BRIDGING
.
An existing way to prevent bridging is with the Notification.Builder
class; specify true
in the setLocalOnly method.
However, this way to prevent bridging may not be preferable. For example, if a user installs a phone app but not the corresponding watch app, thesetLocalOnly
method could prevent the bridging of helpful notifications. Additionally, users may have multiple paired watches and the watch app may not be installed on all of them.
Thus, if bridging should be prevented when the watch app is installed, use the Bridging mode feature.
If you prevent bridging with the Bridging mode feature, dismissals (cancellations) of notifications are not synced across a user's devices. However, the following methods of the NotificationCompat.WearableExtender class enable you to use dismissal IDs:
public WearableExtender setDismissalId(String dismissalId) public String getDismissalId()
To enable a dismissal to be synced, use the setDismissalId()
method. For each notification, pass a globally unique ID, as a string, when you call thesetDismissalId()
method. When the notification is dismissed, all other notifications with the same dismissal ID are dismissed on the watch(es) and on the companion phone. To retrieve a dismissal ID, use getDismissalId()
.
In the following example, syncing of dismissals is enabled because a globally unique ID is specified for a new notification:
NotificationCompat.WearableExtender wearableExtender = new NotificationCompat.WearableExtender().setDismissalId(“abc123”); Notification notification = new NotificationCompat.Builder(context) <set other fields> .extend(wearableExtender) .build();
Dismissal IDs work if a watch is paired to an Android phone, but not if a watch is paired to an iPhone.