之前一直在Linux系统开发C语言的socket,由于项目的需要 需要在windows下开发,第一次在windows下开
发,顺便记录下来。
首先socket的通信流程:
Server程序:
1 .创建socket:socket();
2. 绑定socket的IP+端口号:bind();
3.监听端口号:listen();
4.接收客户端的连接请求:accept();
5.读写客户端:recv(),send();
6.关闭socket;close();
Client程序:
1.创建socket:socket();
2.连接指定计算的端口:connect();
3.发送或者手服务器的数据:send(),recv();
4.关闭socket:close();
socket是基于TCP/IP通信协议的,下图为三次握手:
服务器端代码:
#include
#include
#include
#include
#pragma comment(lib,"ws2_32.lib")
int main(int argc, char* argv[])
{
//初始化WSA
WORD sockVersion = MAKEWORD(2, 2);
WSADATA wsaData;
if (WSAStartup(sockVersion, &wsaData) != 0)
{
return 0;
}
//创建套接字
SOCKET slisten = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (slisten == INVALID_SOCKET)
{
printf("socket error !");
return 0;
}
//绑定IP和端口
struct sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_port = htons(8888);
sin.sin_addr.S_un.S_addr = INADDR_ANY;
if (bind(slisten, (LPSOCKADDR)&sin, sizeof(sin)) == SOCKET_ERROR)
{
printf("bind error !");
}
//开始监听
if (listen(slisten, 5) == SOCKET_ERROR)
{
printf("listen error !");
return 0;
}
//循环接收数据
SOCKET sClient;
struct sockaddr_in remoteAddr;
int nAddrlen = sizeof(remoteAddr);
//char revData[255];
printf("等待连接...\n");
sClient = accept(slisten, (SOCKADDR *)&remoteAddr, &nAddrlen);
while (1)
{
char revData[255];
//printf("等待连接...\n");
//sClient = accept(slisten, (SOCKADDR *)&remoteAddr, &nAddrlen);
if (sClient == INVALID_SOCKET)
{
printf("accept error !");
continue;
}
printf("接受到一个连接:%s \r\n", inet_ntoa(remoteAddr.sin_addr));
//接收数据
int ret = recv(sClient, revData, 255, 0);
//printf(ret);
if (ret > 0)
{
revData[ret] = 0x00;
printf(revData);
}
//发送数据
char * sendData = "你好,TCP客户端!\n";
send(sClient, sendData, strlen(sendData), 0);
}
closesocket(sClient);
closesocket(slisten);
WSACleanup();
return 0;
}
客户端代码:
#include
#include
#include
#include
#pragma comment(lib,"ws2_32.lib")
#include
int main(int argc, char* argv[])
{
WORD sockVersion = MAKEWORD(2, 2);
WSADATA data;
if (WSAStartup(sockVersion, &data) != 0)
{
return 0;
}
SOCKET sclient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sclient == INVALID_SOCKET)
{
printf("invalid socket !");
return 0;
}
struct sockaddr_in serAddr;
serAddr.sin_family = AF_INET;
serAddr.sin_port = htons(8888);
serAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
if (connect(sclient, (struct sockaddr *)&serAddr, sizeof(serAddr)) == SOCKET_ERROR)
{
printf("connect error !");
closesocket(sclient);
return 0;
}
for (int i = 0; i < 1000; i++)
{
char * sendData = "csi接收 二进制文件未解析\n";
send(sclient, sendData, strlen(sendData), 0);
char recData[255];
/*int ret = recv(sclient, recData, 255, 0);
if (ret > 0)
{
recData[ret] = 0x00;
//printf(recData);
printf("%d%s",i,recData);
}
*/
}
closesocket(sclient);
WSACleanup();
return 0;
}
提示:在DevC++中运行时需要在 工具--》编译选项--》