#pragma once
#include "FfmpegHeader.h"
//原始数据格式
typedef struct SourceParams {
int channels; //通道
int sample_rate; //采样率
enum AVSampleFormat sample_fmt; //数据位数
}SourceParams;
class AudioEncode
{
public:
AudioEncode();
int Open(const char * file, const SourceParams ¶ms);
int Begin();
int Encode(AVFrame * frame);
int Flush();
int End();
void Close();
//获取样本大小
int GetSampleSize();
private:
int Init(const SourceParams ¶ms);
int InitSWR(const SourceParams &srcParams);
private:
AVFormatContext* FormatCtx;
AVStream* AudioStream;
AVCodecContext* CodecCtx;
SwrContext * Swr_ctx;
AVFrame* DesFrame;
AVPacket *Packet;
int DTS;
};
AVCodecContext *CreateCodecContent(AVCodecParameters *codecpar);
//SourceParams srcParams = { 2,44100,AV_SAMPLE_FMT_S16 };
//获取样本大小
int GetAVFrameSize(const SourceParams &srcParams, int sampleSize);
/**
*最简单的基于FFmpeg的音频编码器
*Simplest FFmpeg Audio Encoder
*
*雷霄骅 Lei Xiaohua
*[email protected]
*中国传媒大学/数字电视技术
*Communication University of China / Digital TV Technology
*http://blog.csdn.net/leixiaohua1020
*
*本程序实现了音频PCM采样数据编码为压缩码流(MP3,WMA,AAC等)。
*是最简单的FFmpeg音频编码方面的教程。
*通过学习本例子可以了解FFmpeg的编码流程。
*This software encode PCM data to AAC bitstream.
*It's the simplest audio encoding software based on FFmpeg.
*Suitable for beginner of FFmpeg
*/
#include "AudioEncode.h"
#include
#define __STDC_CONSTANT_MACROS
AVCodecContext *CreateCodecContent(AVCodecParameters *codecpar)
{
AVCodecContext *codecContext = avcodec_alloc_context3(NULL);
avcodec_parameters_to_context(codecContext, codecpar);
return codecContext;
}
static int Index = 0;
//写入单帧AAC数据至文件,每一帧包含AAC的7字节头
int write_buffer(void *opaque, uint8_t *buf, int buf_size) {
printf("write_buffer:%d\n",buf_size);
char file[1024];
sprintf(file, "./tmp/%d.aac", Index++);
FILE * fp = fopen(file, "wb");
if (fp == NULL)
{
return 0;
}
int ret = fwrite(buf, 1, buf_size, fp);
fclose(fp);
return buf_size;
}
AudioEncode::AudioEncode()
:FormatCtx(NULL)
, CodecCtx(NULL)
, Swr_ctx(NULL)
, DesFrame(NULL)
, Packet(NULL)
, DTS(0)
{
}
int AudioEncode::Open(const char * file, const SourceParams ¶ms)
{
av_register_all();
AVOutputFormat * fmt = NULL;
//通过文件名找文件格式
if (file != NULL)
{
fmt = av_guess_format(NULL, file, NULL);
}
//如果找不到则搜索AAC格式
if(fmt == NULL)
{
//AV_CODEC_ID_AAC
//AV_CODEC_ID_H264
//AV_CODEC_ID_H265
//AV_CODEC_ID_RAWVIDEO
//搜索AAC输出器
while(true)
{
fmt = av_oformat_next(fmt);
if (fmt == NULL) break;
if (fmt->audio_codec == AV_CODEC_ID_AAC
&& fmt->video_codec == AV_CODEC_ID_NONE
&& fmt->subtitle_codec == AV_CODEC_ID_NONE)
{
break;
}
}
}
if (fmt == NULL)
{
return -1;
}
int ret = avformat_alloc_output_context2(&FormatCtx, fmt, NULL, NULL);
if (ret < 0)
{
return -1;
}
//如果不保存为文件,则将每一帧数据通过自定义IO流输出
if(file == NULL)
{
int bufferSize = 1024;
unsigned char* outbuffer = (unsigned char*)av_malloc(bufferSize);
AVIOContext *avio_out = avio_alloc_context(outbuffer, bufferSize, AVIO_FLAG_WRITE, NULL,
NULL, write_buffer, NULL);
FormatCtx->pb = avio_out;
//开启单帧刷新模式
FormatCtx->flags = AVFMT_FLAG_CUSTOM_IO | AVFMT_FLAG_FLUSH_PACKETS;
}
else
{
//写文件IO流
if (avio_open(&FormatCtx->pb, file, AVIO_FLAG_WRITE) < 0) {
printf("Failed to open output file!\n");
return -1;
}
//显示格式信息
av_dump_format(FormatCtx, 0, file, 1);
}
ret = Init(params);
if (ret < 0) return ret;
return InitSWR(params);
}
int AudioEncode::Init(const SourceParams ¶ms)
{
AudioStream = avformat_new_stream(FormatCtx, 0);
if (AudioStream == NULL) {
return -1;
}
if (AudioStream->codec == NULL)
{
CodecCtx = CreateCodecContent(AudioStream->codecpar);
AudioStream->codec = CodecCtx;
}
else
{
CodecCtx = AudioStream->codec;
}
CodecCtx->codec_type = AVMEDIA_TYPE_AUDIO;
CodecCtx->codec_id = FormatCtx->oformat->audio_codec;
CodecCtx->bit_rate = 128000;
CodecCtx->time_base = { 1,params.sample_rate };
//最重要的4个参数
CodecCtx->sample_rate = params.sample_rate; // 44100;
CodecCtx->sample_fmt = AV_SAMPLE_FMT_FLTP;
CodecCtx->channels = params.channels;
CodecCtx->channel_layout = av_get_default_channel_layout(CodecCtx->channels);
AVCodec* codec = avcodec_find_encoder(CodecCtx->codec_id);
if (!codec) {
printf("Can not find encoder!\n");
return -1;
}
AVDictionary *param = NULL;
//H264, 设置为编码延迟为立即编码
if (CodecCtx->codec_id == AV_CODEC_ID_H264)
{
av_dict_set(¶m, "preset", "superfast", 0);
av_dict_set(¶m, "tune", "zerolatency", 0);
}
//H.265
else if (CodecCtx->codec_id == AV_CODEC_ID_H265)
{
av_dict_set(¶m, "x265-params", "qp=20", 0);
av_dict_set(¶m, "preset", "ultrafast", 0);
av_dict_set(¶m, "tune", "zero-latency", 0);
}
int ret = avcodec_open2(CodecCtx, codec, ¶m);
if (ret < 0) {
printf("Failed to open encoder!\n");
return -1;
}
int samples_size = CodecCtx->frame_size;//样本数
//转换后的数据存储区域
DesFrame = av_frame_alloc();
DesFrame->nb_samples = samples_size;
DesFrame->format = CodecCtx->sample_fmt;
int32_t frameSize = av_samples_get_buffer_size(NULL, CodecCtx->channels, samples_size, CodecCtx->sample_fmt, 1);
uint8_t* frame_buf = (uint8_t *)av_malloc(frameSize);
avcodec_fill_audio_frame(DesFrame, CodecCtx->channels,
CodecCtx->sample_fmt, (const uint8_t*)frame_buf, frameSize, 1);
Packet = av_packet_alloc();
DTS = 0;
return 0;
}
int AudioEncode::GetSampleSize()
{
return CodecCtx->frame_size;
}
int AudioEncode::InitSWR(const SourceParams &srcParams)
{
AVCodecContext* codecCtx = CodecCtx;
//转换器
/* 由AV_SAMPLE_FMT_FLT转为AV_SAMPLE_FMT_FLTP */
Swr_ctx = swr_alloc_set_opts(
NULL,
av_get_default_channel_layout(codecCtx->channels),
codecCtx->sample_fmt, //在编码前,我希望的采样格式
codecCtx->sample_rate,
av_get_default_channel_layout(srcParams.channels),
srcParams.sample_fmt, //PCM源文件的采样格式
srcParams.sample_rate,
0, NULL);
swr_init(Swr_ctx);
/* 分配空间 */
uint8_t ** convert_data = (uint8_t**)calloc(codecCtx->channels,
sizeof(*convert_data));
av_samples_alloc(convert_data, NULL,
codecCtx->channels, codecCtx->frame_size,
codecCtx->sample_fmt, 0);
return 0;
}
int AudioEncode::Begin()
{
//Write Header
return avformat_write_header(FormatCtx, NULL);
}
int AudioEncode::Encode(AVFrame * frame)
{
swr_convert(Swr_ctx, DesFrame->data, DesFrame->nb_samples, (const uint8_t**)frame->data, frame->nb_samples);
DesFrame->pts = DTS * 100;
DTS++;
int got_frame = 0;
int ret = avcodec_encode_audio2(CodecCtx, Packet,DesFrame, &got_frame);
if (ret < 0) {
char errbuf[1024] = { 0 };
av_strerror(ret, errbuf, 1024);
printf("AudioEncode::Encode:avcodec_send_packet:%d(%s).\n", ret, errbuf);
if (ret == AVERROR(EAGAIN)) return 0;
if (ret == AVERROR_INVALIDDATA) return 0;
if (ret == AVERROR_EOF) return -1;
if (ret == AVERROR(EINVAL)) return -1;
if (AVERROR(ENOMEM)) return -1;
printf("Failed to encode!\n");
return -1;
}
if (got_frame == 1) {
printf("Succeed to encode 1 frame! \tsize:%5d pts:%Id dts:%Id\n", Packet->size,Packet->pts,Packet->dts);
Packet->stream_index = AudioStream->index;
ret = av_write_frame(FormatCtx, Packet);
av_packet_unref(Packet);
return 1;
}
return 0;
}
int AudioEncode::Flush()
{
if (!(CodecCtx->codec->capabilities &
CODEC_CAP_DELAY))
{
return 0;
}
int ret;
int got_frame;
AVPacket packet;
while (1) {
packet.data = NULL;
packet.size = 0;
av_init_packet(&packet);
ret = avcodec_encode_audio2(CodecCtx, &packet,
NULL, &got_frame);
if (ret < 0)
{
break;
}
if (!got_frame) {
ret = 0;
break;
}else if(got_frame == 1)
{
printf("Flush Encoder: Succeed to encode 1 frame!\tsize:%5d\n", packet.size);
/* mux encoded frame */
packet.stream_index = AudioStream->index;
ret = av_write_frame(FormatCtx, &packet);
if (ret < 0)
break;
}
av_packet_unref(&packet);
}
return ret;
}
int AudioEncode::End()
{
//Write Trailer
return av_write_trailer(FormatCtx);
}
void AudioEncode::Close()
{
if (DesFrame != NULL)
{
av_free(DesFrame->data[0]);
av_frame_free(&DesFrame);
}
if (Packet != NULL)
{
av_packet_free(&Packet);
}
if(Swr_ctx != NULL)
{
swr_free(&Swr_ctx);
}
if (AudioStream != NULL) {
avcodec_close(AudioStream->codec);
AudioStream = NULL;
}
if (CodecCtx = NULL)
{
//avcodec_close(CodecCtx);
avcodec_free_context(&CodecCtx);
}
if(FormatCtx != NULL)
{
//avio_close(FormatCtx->pb);
//avformat_free_context(FormatCtx);
avformat_close_input(&FormatCtx);
}
}
int GetAVFrameSize(const SourceParams &srcParams, int sampleSize)
{
int size = av_samples_get_buffer_size(NULL, srcParams.channels, sampleSize, srcParams.sample_fmt, 1);
return size;
}
此模块用于将pcm音频数据转码为AAC及其他格式,如果Open指定文件名则输出至文件,如果未指定文件名则输出至IO回调中,IO回调直接将单帧打包好的数据写入tmp目录中.
在write_buffer回调中的数据是已经写入头信息的音频数据.
AAC音频头7字节格式处理代码片段为:
AVCodecContext* codecCtx = ifmt_ctx->streams[audioindex]->codec;
if (codecCtx->codec_id == AV_CODEC_ID_AAC)
{
//生成AAC数据7字节头
char bits[7] = { 0 };
int sample_index = 0, channel = 0;
char temp = 0;
int length = 7 + pkt.size;
sample_index = (codecCtx->extradata[0] & 0x07) << 1;
temp = (codecCtx->extradata[1] & 0x80);
switch (codecCtx->sample_rate)
{
case 44100:
sample_index = 0x4;
break;
default:
sample_index = sample_index + (temp >> 7);
break;
}
channel = ((codecCtx->extradata[1] - temp) & 0xff) >> 3;
bits[0] = 0xff;
bits[1] = 0xf1;
bits[2] = 0x40 | (sample_index << 2) | (channel >> 2);
bits[3] = ((channel & 0x3) << 6 | (length >> 11));
bits[4] = (length >> 3) & 0xff;
bits[5] = ((length << 5) & 0xff) | 0x1f;
bits[6] = 0xfc;
fwrite(bits, 1, 7, file);
}
直接内存转码模块:
#include "FfmpegHeader.h"
#include "AudioEncode.h"
class AudioTranscode
{
public:
AudioTranscode();
~AudioTranscode();
int Init(const SourceParams &srcParams);
int Transcode(AVFrame *frame, AVPacket *packet);
int GetSampleSize();
void Close();
private:
int InitSWR(const SourceParams &srcParams);
private:
AVCodecContext* CodecCtx;
SwrContext * Swr_ctx;
AVFrame* DesFrame;
int DTS;
};
#include "AudioTranscode.h"
AudioTranscode::AudioTranscode()
{
}
AudioTranscode::~AudioTranscode()
{
}
int AudioTranscode::Init(const SourceParams ¶ms)
{
av_register_all();
CodecCtx = avcodec_alloc_context3(NULL);
CodecCtx->codec_type = AVMEDIA_TYPE_AUDIO;
CodecCtx->codec_id = AV_CODEC_ID_AAC;
CodecCtx->bit_rate = 128000;
CodecCtx->time_base = { 1,params.sample_rate };
//最重要的4个参数
CodecCtx->sample_rate = params.sample_rate; // 44100;
CodecCtx->sample_fmt = AV_SAMPLE_FMT_FLTP;
CodecCtx->channels = params.channels;
CodecCtx->channel_layout = av_get_default_channel_layout(CodecCtx->channels);
AVCodec* codec = avcodec_find_encoder(CodecCtx->codec_id);
if (!codec) {
printf("Can not find encoder!\n");
return -1;
}
AVDictionary *param = NULL;
//H264, 设置为编码延迟为立即编码
if (CodecCtx->codec_id == AV_CODEC_ID_H264)
{
av_dict_set(¶m, "preset", "superfast", 0);
av_dict_set(¶m, "tune", "zerolatency", 0);
}
//H.265
else if (CodecCtx->codec_id == AV_CODEC_ID_H265)
{
av_dict_set(¶m, "x265-params", "qp=20", 0);
av_dict_set(¶m, "preset", "ultrafast", 0);
av_dict_set(¶m, "tune", "zero-latency", 0);
}
int ret = avcodec_open2(CodecCtx, codec, ¶m);
if (ret < 0) {
printf("Failed to open encoder!\n");
return -1;
}
/*CodecCtx->frame_number = 1;
CodecCtx->flags &= ~AV_CODEC_FLAG_BITEXACT;*/
int samples_size = CodecCtx->frame_size;//样本数
//转换后的数据存储区域
DesFrame = av_frame_alloc();
DesFrame->nb_samples = samples_size;
DesFrame->format = CodecCtx->sample_fmt;
int32_t frameSize = av_samples_get_buffer_size(NULL, CodecCtx->channels, samples_size, CodecCtx->sample_fmt, 1);
uint8_t* frame_buf = (uint8_t *)av_malloc(frameSize);
avcodec_fill_audio_frame(DesFrame, CodecCtx->channels,
CodecCtx->sample_fmt, (const uint8_t*)frame_buf, frameSize, 1);
DTS = 0;
return InitSWR(params);
return 0;
}
int AudioTranscode::InitSWR(const SourceParams &srcParams)
{
AVCodecContext* codecCtx = CodecCtx;
//转换器
/* 由AV_SAMPLE_FMT_FLT转为AV_SAMPLE_FMT_FLTP */
Swr_ctx = swr_alloc_set_opts(
NULL,
av_get_default_channel_layout(codecCtx->channels),
codecCtx->sample_fmt, //在编码前,我希望的采样格式
codecCtx->sample_rate,
av_get_default_channel_layout(srcParams.channels),
srcParams.sample_fmt, //PCM源文件的采样格式
srcParams.sample_rate,
0, NULL);
swr_init(Swr_ctx);
/* 分配空间 */
uint8_t ** convert_data = (uint8_t**)calloc(codecCtx->channels,
sizeof(*convert_data));
av_samples_alloc(convert_data, NULL,
codecCtx->channels, codecCtx->frame_size,
codecCtx->sample_fmt, 0);
return 0;
}
int AudioTranscode::Transcode(AVFrame *frame, AVPacket *packet)
{
if (packet == NULL)
{
return -1;
}
int got_frame = 0;
int ret = 0;
if (frame != NULL)
{
swr_convert(Swr_ctx, DesFrame->data, DesFrame->nb_samples, (const uint8_t**)frame->data, frame->nb_samples);
DesFrame->pts = DTS * 100;
DTS++;
ret = avcodec_encode_audio2(CodecCtx, packet, DesFrame, &got_frame);
}
else
{
ret = avcodec_encode_audio2(CodecCtx, packet, NULL, &got_frame);
}
if (ret < 0) {
char errbuf[1024] = { 0 };
av_strerror(ret, errbuf, 1024);
printf("AudioEncode::Encode:avcodec_send_packet:%d(%s).\n", ret, errbuf);
if (ret == AVERROR(EAGAIN)) return 0;
if (ret == AVERROR_INVALIDDATA) return 0;
if (ret == AVERROR_EOF) return -1;
if (ret == AVERROR(EINVAL)) return -1;
if (AVERROR(ENOMEM)) return -1;
printf("Failed to encode!\n");
return -1;
}
if (got_frame == 1) {
printf("Succeed to encode 1 frame! \tsize:%5d pts:%Id dts:%Id\n", packet->size, packet->pts, packet->dts);
return 1;
}
return 0;
}
int AudioTranscode::GetSampleSize()
{
return CodecCtx->frame_size;
}
void AudioTranscode::Close()
{
if (DesFrame != NULL)
{
av_free(DesFrame->data[0]);
av_frame_free(&DesFrame);
}
if (Swr_ctx != NULL)
{
swr_free(&Swr_ctx);
}
if (CodecCtx = NULL)
{
avcodec_close(CodecCtx);
avcodec_free_context(&CodecCtx);
}
}
测试代码:
int ae_main()
{
const char* file = ".\\tdjm.yuv"; //Output URL
SourceParams srcParams = { 2,44100,AV_SAMPLE_FMT_S16 };
const char *src_file = "tdjm.pcm";
AudioEncode encode;
int ret = encode.Open(NULL, srcParams);
if (ret < 0)
{
return -1;
}
FILE *in_file = fopen(src_file, "rb");
AVFrame * frame = av_frame_alloc();
frame->nb_samples = encode.GetSampleSize();
frame->format = srcParams.sample_fmt;
int size = GetAVFrameSize(srcParams, encode.GetSampleSize());
uint8_t* src_buf = (uint8_t*)av_malloc(size);
avcodec_fill_audio_frame(frame, srcParams.channels,
srcParams.sample_fmt, (const uint8_t*)src_buf, size, 1);
encode.Begin();
int packetCount = 0;
int encodeCount = 0;
for (int i = 0; ; i++) {
//Read PCM
ret = fread(src_buf, 1, size, in_file);
if (ret < 0) {
printf("Failed to read raw data! \n");
break;
}
else if (feof(in_file)) {
break;
}
packetCount++;
ret = encode.Encode(frame);
if (ret < 0)
{
break;
}
else if(ret == 1)
{
encodeCount++;
}
}
encode.Flush();
encode.End();
encode.Close();
return 0;
}
int at_main()
{
const char* file = ".\\tdjm.yuv"; //Output URL
SourceParams srcParams = { 2,44100,AV_SAMPLE_FMT_S16 };
const char *src_file = "tdjm.pcm";
AudioTranscode trans;
FILE *in_file = fopen(src_file, "rb");
int ret = trans.Init(srcParams);
if (ret < 0)
{
return -1;
}
AVFrame * frame = av_frame_alloc();
frame->nb_samples = trans.GetSampleSize();
frame->format = srcParams.sample_fmt;
int size = GetAVFrameSize(srcParams, trans.GetSampleSize());
uint8_t* src_buf = (uint8_t*)av_malloc(size);
avcodec_fill_audio_frame(frame, srcParams.channels,
srcParams.sample_fmt, (const uint8_t*)src_buf, size, 1);
int packetCount = 0;
int encodeCount = 0;
AVPacket packet;
packet.data = NULL;
packet.size = 0;
av_init_packet(&packet);
bool readEnd = false;
for (int i = 0; ; i++) {
if(!readEnd)
{
//Read PCM
int ret = fread(src_buf, 1, size, in_file);
if (ret < 0) {
printf("Failed to read raw data! \n");
readEnd = true;
continue;
}
else if (feof(in_file)) {
readEnd = true;
continue;
}
packetCount++;
}
ret = trans.Transcode(readEnd?NULL:frame, &packet);
if (ret < 0)
{
break;
}
else if (ret == 1)
{
char name[1024];
sprintf(name, "./tmp/%d.aac", encodeCount);
DumpMemory((char*)packet.data, packet.size, name);
av_packet_unref(&packet);
encodeCount++;
}
else
{
if (readEnd) break;
}
}
trans.Close();
return 0;
}
资料参考:
http://blog.csdn.net/leixiaohua1020/article/details/39767055
/**
* 最简单的基于FFmpeg的视音频分离器(简化版)
* Simplest FFmpeg Demuxer Simple
*
* 雷霄骅 Lei Xiaohua
* [email protected]
* 中国传媒大学/数字电视技术
* Communication University of China / Digital TV Technology
* http://blog.csdn.net/leixiaohua1020
*
* 本程序可以将封装格式中的视频码流数据和音频码流数据分离出来。
* 在该例子中, 将FLV的文件分离得到H.264视频码流文件和MP3
* 音频码流文件。
*
* 注意:
* 这个是简化版的视音频分离器。与原版的不同在于,没有初始化输出
* 视频流和音频流的AVFormatContext。而是直接将解码后的得到的
* AVPacket中的的数据通过fwrite()写入文件。这样做的好处是流程比
* 较简单。坏处是对一些格式的视音频码流是不适用的,比如说
* FLV/MP4/MKV等格式中的AAC码流(上述封装格式中的AAC的AVPacket中
* 的数据缺失了7字节的ADTS文件头)。
*
*
* This software split a media file (in Container such as
* MKV, FLV, AVI...) to video and audio bitstream.
* In this example, it demux a FLV file to H.264 bitstream
* and MP3 bitstream.
* Note:
* This is a simple version of "Simplest FFmpeg Demuxer". It is
* more simple because it doesn't init Output Video/Audio stream's
* AVFormatContext. It write AVPacket's data to files directly.
* The advantages of this method is simple. The disadvantages of
* this method is it's not suitable for some kind of bitstreams. For
* example, AAC bitstream in FLV/MP4/MKV Container Format(data in
* AVPacket lack of 7 bytes of ADTS header).
*
*/
#include
#define __STDC_CONSTANT_MACROS
#ifdef _WIN32
//Windows
extern "C"
{
#include "libavformat/avformat.h"
};
#else
//Linux...
#ifdef __cplusplus
extern "C"
{
#endif
#include
#ifdef __cplusplus
};
#endif
#endif
//'1': Use H.264 Bitstream Filter
#define USE_H264BSF 1
#define USE_AACFILTER 1
int main(int argc, char* argv[])
{
AVFormatContext *ifmt_ctx = NULL;
AVPacket pkt;
int ret, i;
int videoindex=-1,audioindex=-1;
const char *in_filename = "F:/test source/480p.mp4";//Input file URL
const char *out_filename_v = "F:/test source/demuxing-480P.mp4/video/";//Output file URL
const char *out_filename_a = "F:/test source/demuxing-480P.mp4/audio/";
av_register_all();
//Input
if ((ret = avformat_open_input(&ifmt_ctx, in_filename, 0, 0)) < 0) {
printf( "Could not open input file.");
return -1;
}
if ((ret = avformat_find_stream_info(ifmt_ctx, 0)) < 0) {
printf( "Failed to retrieve input stream information");
return -1;
}
videoindex=-1;
for(i=0; inb_streams; i++) {
if(ifmt_ctx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO){
videoindex=i;
}else if(ifmt_ctx->streams[i]->codec->codec_type==AVMEDIA_TYPE_AUDIO){
audioindex=i;
}
}
//Dump Format------------------
printf("\nInput Video===========================\n");
av_dump_format(ifmt_ctx, 0, in_filename, 0);
printf("\n======================================\n");
// FILE *fp_audio=fopen(out_filename_a,"wb+");
// FILE *fp_video=fopen(out_filename_v,"wb+");
/*
FIX: H.264 in some container format (FLV, MP4, MKV etc.) need
"h264_mp4toannexb" bitstream filter (BSF)
*Add SPS,PPS in front of IDR frame
*Add start code ("0,0,0,1") in front of NALU
H.264 in some container (MPEG2TS) don't need this BSF.
*/
#if USE_H264BSF
AVBitStreamFilterContext* h264bsfc = av_bitstream_filter_init("h264_mp4toannexb");
#endif
#if USE_AACFILTER
AVBitStreamFilterContext* aacFilter = av_bitstream_filter_init("aac_adtstoasc");
#endif
char path[1024] = { 0 };
int index_v = 0;
sprintf(path, "%s%d.264", out_filename_v, index_v);
FILE* file = fopen(path, "ab+");
fwrite(ifmt_ctx->streams[videoindex]->codec->extradata, ifmt_ctx->streams[videoindex]->codec->extradata_size, 1, file);
char nal_start[] = { 0,0,0,1 };
while(av_read_frame(ifmt_ctx, &pkt)>=0){
if(pkt.stream_index==videoindex){
#if USE_H264BSF
av_bitstream_filter_filter(h264bsfc, ifmt_ctx->streams[videoindex]->codec, NULL, &pkt.data, &pkt.size, pkt.data, pkt.size, 0);
#endif
printf("Write Video Packet. size:%d\tpts:%lld\n",pkt.size,pkt.pts);
static int index_v = 0;
sprintf(path, "%s%d.264", out_filename_v, index_v++);
//FILE* file = fopen(path, "ab+");
fwrite(nal_start, 4, 1, file);
fwrite(pkt.data + 4,1,pkt.size - 4,file);
//fclose(file);
}else if(pkt.stream_index==audioindex){
/*
AAC in some container format (FLV, MP4, MKV etc.) need to add 7 Bytes
ADTS Header in front of AVPacket data manually.
Other Audio Codec (MP3...) works well.
*/
printf("Write Audio Packet. size:%d\tpts:%lld\n", pkt.size, pkt.pts);
// #if USE_AACFILTER
// av_bitstream_filter_filter(aacFilter, ifmt_ctx->streams[audioindex]->codec, NULL, &pkt.data, &pkt.size, pkt.data, pkt.size, 0);
// #endif
static int index_a = 0;
sprintf(path, "%s%d.aac", out_filename_a, ++index_a);
FILE* file = fopen(path, "ab+");
AVCodecContext* codecCtx = ifmt_ctx->streams[audioindex]->codec;
if (codecCtx->codec_id == AV_CODEC_ID_AAC)
{
//生成AAC数据7字节头
char bits[7] = { 0 };
int sample_index = 0, channel = 0;
char temp = 0;
int length = 7 + pkt.size;
sample_index = (codecCtx->extradata[0] & 0x07) << 1;
temp = (codecCtx->extradata[1] & 0x80);
switch (codecCtx->sample_rate)
{
case 44100:
sample_index = 0x4;
break;
default:
sample_index = sample_index + (temp >> 7);
break;
}
channel = ((codecCtx->extradata[1] - temp) & 0xff) >> 3;
bits[0] = 0xff;
bits[1] = 0xf1;
bits[2] = 0x40 | (sample_index << 2) | (channel >> 2);
bits[3] = ((channel & 0x3) << 6 | (length >> 11));
bits[4] = (length >> 3) & 0xff;
bits[5] = ((length << 5) & 0xff) | 0x1f;
bits[6] = 0xfc;
fwrite(bits, 1, 7, file);
}
fwrite(pkt.data, 1, pkt.size, file);
fclose(file);
}
av_free_packet(&pkt);
}
#if USE_H264BSF
av_bitstream_filter_close(h264bsfc);
#endif
fclose(file);
// fclose(fp_audio);
avformat_close_input(&ifmt_ctx);
if (ret < 0 && ret != AVERROR_EOF) {
printf( "Error occurred.\n");
return -1;
}
return 0;
}