例子1:
//用定时器生成一圈线
var dn = new cc.DrawNode();
this.addChild(dn);
var a = cc.p(cc.winSize.width>>1,cc.winSize.height>>1); //获取到地图中心点
var b = cc.pAdd(a,cc.p(200,0)); //获取中心点X轴偏移200距离的点
dn.drawSegment(a,b,1,cc.color(255,0,0,255)); //drawSegment 画线段API 画出一条a点到b点颜色为红色的线
var num = 0;
setInterval(function(){
var c = cc.pRotateByAngle(b, a, cc.degreesToRadians(num++)); //pRotateByAngle:按角度旋转 degreesToRadians:角度转弧度
dn.drawSegment(a,c,1,cc.color(255,0,0,255))
},50);
例子2:
//点击屏幕,画一条线 this.dn = new cc.DrawNode(); this.addChild(this.dn); var that = this; var listener = cc.EventListener.create({ event:cc.EventListener.TOUCH_ONE_BY_ONE, swallowTouches: true, onTouchBegan: function (touch, event) { that.drawLine(touch.getLocation()); //把点击屏幕获取的全局坐标传入函数 } }); cc.eventManager.addListener(listener, this); }, drawLine:function(p){ var a = cc.p(cc.winSize.width>>1, cc.winSize.height>>1); var b = p; //var c = p var c = cc.pNormalize(cc.pSub(b, a)); //cc.pNormalize:向量标准化 cc.pSub:减法 c = cc.pMult(c, 200); //cc.pMult:乘法 c = cc.pAdd(a, c); //cc.pAdd:加法 this.dn.drawSegment(a,c,1,cc.color(255,0,0,255)) }