要实现一个圆形的进度条功能,在网上找到一个比较出名的第三方封装类:QRoundProgressBar,地址:sourceforge 的 QRoundProgressBar
功能封装的还是不错,提供了3种模式,线形、圆环、饼状。使用过程中发现圆环进度条对背景透明支持不够完善,内圆的背景无法实现透明,为了解决此问题,下面对此控件进行了一些修订,实现完整的圆形进度条。
QRoundProgressBar在带背景图片widget下使用StyleDonut样式时,内环背景无法透明
代码如下:
头文件:
class DRoundProgressBar;
class QTimer;
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
public slots:
void onTimeOut();
private:
Ui::Widget *ui;
QTimer* mTimer;
DRoundProgressBar* mRoundBar;
int mPresent;
};
cpp:
#include "Widget.h"
#include "ui_Widget.h"
#include "DRoundProgressBar.h"
#include
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
setAutoFillBackground(true);
QPixmap img(":/img/BlueDialog_BK.png");
QPalette bkPalette;
bkPalette.setBrush(QPalette::Window,QBrush(img));
setPalette(bkPalette);
mRoundBar = new DRoundProgressBar(this);
mRoundBar->setGeometry(150,100,500,500);
mRoundBar->setBarStyle(DRoundProgressBar::StyleDonut);
mRoundBar->setRange(0,100);
QPalette palette;
palette.setBrush(QPalette::Window,Qt::NoBrush);
palette.setBrush(QPalette::AlternateBase,Qt::NoBrush);
palette.setBrush(QPalette::Highlight,QBrush(QColor(0,140,255)));
palette.setColor(QPalette::Text,QColor(0,0,0));
//palette.setBrush(QPalette::Base,Qt::white);
mRoundBar->setPalette(palette);
mTimer = new QTimer(this);
mTimer->setInterval(200);
connect(mTimer,SIGNAL(timeout()),this,SLOT(onTimeOut()));
mPresent = 0;
mTimer->start();
}
Widget::~Widget()
{
delete ui;
}
void Widget::onTimeOut()
{
++mPresent;
if(mPresent >= 100)
{
mPresent = 0;
}
mRoundBar->setValue(mPresent);
}
这里把QPalette::Window和QPalette::AlternateBase设置为透明,发现无法绘制圆环
查看代码,看看其绘制圆环的步骤
void QRoundProgressBar::drawValue(QPainter &p, const QRectF &baseRect, double value, double arcLength)
{
// nothing to draw
if (value == m_min)
return;
// for Line style
if (m_barStyle == StyleLine)
{
p.setPen(QPen(palette().highlight().color(), m_dataPenWidth));
p.setBrush(Qt::NoBrush);
p.drawArc(baseRect.adjusted(m_outlinePenWidth/2, m_outlinePenWidth/2, -m_outlinePenWidth/2, -m_outlinePenWidth/2),
m_nullPosition * 16,
-arcLength * 16);
return;
}
// for Pie and Donut styles
QPainterPath dataPath;
dataPath.setFillRule(Qt::WindingFill);
// pie segment outer
dataPath.moveTo(baseRect.center());
dataPath.arcTo(baseRect, m_nullPosition, -arcLength);
dataPath.lineTo(baseRect.center());
p.setBrush(palette().highlight());
p.setPen(QPen(palette().shadow().color(), m_dataPenWidth));
p.drawPath(dataPath);
}
发现绘制圆环和绘制pie是一个代码,而实现圆环只不过是用一个背景覆盖上去了,这样,如果让中间区域透明就会显示画的那个扇形的那一部分(原来作者是得多懒-_-#)。
因此。在绘制圆环时需要特殊对待,QPainterPath
在画圆环时把圆环填充。
这里需要把原来的drawValue
函数进行修正,原来drawValue
函数对绘制pie和绘制Donut styles是一样处理,这里修正为pie就画pie,画Donut styles就画圆环:
为了绘制圆环,drawValue
函数需添加两个变量,是内环的对应的矩形和半径
virtual void drawValue(QPainter& p, const QRectF& baseRect, double value, double arcLength, const QRectF & innerRect, double innerRadius);
改动后的cpp
void QRoundProgressBar::drawValue(QPainter &p
, const QRectF &baseRect
, double value
, double arcLength
, const QRectF & innerRect
, double innerRadius)
{
// nothing to draw
if (value == m_min)
return;
// for Line style
if (m_barStyle == StyleLine)
{
p.setPen(QPen(palette().highlight().color(), m_dataPenWidth));
p.setBrush(Qt::NoBrush);
p.drawArc(baseRect.adjusted(m_outlinePenWidth/2, m_outlinePenWidth/2, -m_outlinePenWidth/2, -m_outlinePenWidth/2),
m_nullPosition * 16,
-arcLength * 16);
return;
}
// for Pie and Donut styles
QPainterPath dataPath;
dataPath.setFillRule(Qt::WindingFill);
dataPath.moveTo(baseRect.center());
dataPath.arcTo(baseRect, m_nullPosition, -arcLength);//大家都是先绘制外圆的弧长
if(m_barStyle == StylePie)
{
// pie segment outer
dataPath.lineTo(baseRect.center());
p.setPen(QPen(palette().shadow().color(), m_dataPenWidth));
}
if(m_barStyle == StyleDonut)
{
// draw dount outer
QPointF currentPoint = dataPath.currentPosition();//绘制完外圆弧长后,获取绘制完的位置绘制一个直线到达内圆
currentPoint = baseRect.center() + ((currentPoint - baseRect.center()) * m_innerOuterRate;//计算内圆的坐标点,m_innerOuterRate替代了原作者写的0.75,代表内圆是外圆的0.75倍
dataPath.lineTo(currentPoint);//绘制外圆到内圆的直线
dataPath.moveTo(baseRect.center());//坐标点回到中心准备绘制内圆弧形
dataPath.arcTo(innerRect, m_nullPosition-arcLength, arcLength);//绘制内圆的弧形
currentPoint = dataPath.currentPosition();//准备绘制内圆到外圆的直线,形成封闭区域
currentPoint = baseRect.center() + ((currentPoint - baseRect.center()) * (2-m_innerOuterRate));//绘制内圆到外圆的直线,这里2-m_innerOuterRate其实是对应(1 + (1 -m_innerOuterRate))的
dataPath.lineTo(currentPoint);
p.setPen(Qt::NoPen);//这个很重要不然就会有绘制过程的一些轮廓了
}
p.setBrush(palette().highlight());
p.drawPath(dataPath);
}
具体过程见代码的注释。
这里作者把内圆直径定死为外圆的0.75倍,我觉得这样失去了灵活性,因此加入了一个float变量,m_innerOuterRate,默认为0.75,替代原来的0.75常数,并加入方法float innerOuterRate() const
和void setInnerOuterRate(float r)
进行设置
原来的paintEvent
函数的函数顺序也需要改变:
下面是原来的paintEvent函数:
void QRoundProgressBar::paintEvent(QPaintEvent* /*event*/)
{
double outerRadius = qMin(width(), height());
QRectF baseRect(1, 1, outerRadius-2, outerRadius-2);
QImage buffer(outerRadius, outerRadius, QImage::Format_ARGB32_Premultiplied);
QPainter p(&buffer);
p.setRenderHint(QPainter::Antialiasing);
// data brush
rebuildDataBrushIfNeeded();
// background
drawBackground(p, buffer.rect());
// base circle
drawBase(p, baseRect);
// data circle
double arcStep = 360.0 / (m_max - m_min) * m_value;
drawValue(p, baseRect, m_value, arcStep);
// center circle
double innerRadius(0);
QRectF innerRect;
calculateInnerRect(baseRect, outerRadius, innerRect, innerRadius);
drawInnerBackground(p, innerRect);
// text
drawText(p, innerRect, innerRadius, m_value);
// finally draw the bar
p.end();
QPainter painter(this);
painter.fillRect(baseRect, palette().background());
painter.drawImage(0,0, buffer);
}
原来作者使用了QImage作为缓存,但qt自带双缓冲,这一步没有必要(用QImage时在ubuntu还有小问题,在控件比较小时(200*200以下)会出现花屏现象,原因未知),修改为:
void QRoundProgressBar::paintEvent(QPaintEvent* /*event*/)
{
double outerRadius = qMin(width(), height());
QRectF baseRect(1, 1, outerRadius-2, outerRadius-2);
QPainter p(this);
p.setRenderHint(QPainter::Antialiasing);
// data brush
rebuildDataBrushIfNeeded();
// background
drawBackground(p, rect());
double innerRadius(0);
QRectF innerRect;
calculateInnerRect(baseRect, outerRadius, innerRect, innerRadius);
double arcStep = 360.0 / (m_max - m_min) * m_value;
// base circle
drawBase(p, baseRect,innerRect);
// data circle
drawValue(p, baseRect, m_value, arcStep,innerRect, innerRadius);
// center circle
drawInnerBackground(p, innerRect);
// text
drawText(p, innerRect, innerRadius, m_value);
// finally draw the bar
p.end();
}
主要是把calculateInnerRect(baseRect, outerRadius, innerRect, innerRadius);
函数提前计算出内圆对应的参数。并传入给新修改的drawValue
函数。把多余的双缓冲机制去掉.
此时效果还未达到需求的效果,发现drawBase
函数还需要修改,原来的drawBase
函数如下:
void QRoundProgressBar::drawBase(QPainter &p, const QRectF &baseRect)
{
switch (m_barStyle)
{
case StyleDonut:
p.setPen(QPen(palette().shadow().color(), m_outlinePenWidth));
p.setBrush(palette().base());
p.drawEllipse(baseRect);
break;
case StylePie:
p.setPen(QPen(palette().base().color(), m_outlinePenWidth));
p.setBrush(palette().base());
p.drawEllipse(baseRect);
break;
case StyleLine:
p.setPen(QPen(palette().base().color(), m_outlinePenWidth));
p.setBrush(Qt::NoBrush);
p.drawEllipse(baseRect.adjusted(m_outlinePenWidth/2, m_outlinePenWidth/2, -m_outlinePenWidth/2, -m_outlinePenWidth/2));
break;
default:;
}
}
上面的drawBase
函数可见,由于原作者比较懒,对于Donut styles模式就直接画了一个外圆,并不是一个空心圆环,改进如下:
void QRoundProgressBar::drawBase(QPainter &p, const QRectF &baseRect,const QRectF &innerRect)
{
switch (m_barStyle)
{
case StyleDonut:
{
QPainterPath dataPath;
dataPath.setFillRule(Qt::OddEvenFill);
dataPath.moveTo(baseRect.center());
dataPath.addEllipse(baseRect);
dataPath.addEllipse(innerRect);
p.setPen(QPen(palette().shadow().color(), m_outlinePenWidth));
p.setBrush(palette().base());
p.drawPath(dataPath);
break;
}
case StylePie:
p.setPen(QPen(palette().base().color(), m_outlinePenWidth));
p.setBrush(palette().base());
p.drawEllipse(baseRect);
break;
case StyleLine:
p.setPen(QPen(palette().base().color(), m_outlinePenWidth));
p.setBrush(Qt::NoBrush);
p.drawEllipse(baseRect.adjusted(m_outlinePenWidth/2, m_outlinePenWidth/2, -m_outlinePenWidth/2, -m_outlinePenWidth/2));
break;
default:;
}
}
最后运行效果:
代码见:czyt1988的github