1.连接关闭时序图
2.代码
1.TcpConnection.h
// Copyright 2010, Shuo Chen. All rights reserved.
// http://code.google.com/p/muduo/
//
// Use of this source code is governed by a BSD-style license
// that can be found in the License file.
// Author: Shuo Chen (chenshuo at chenshuo dot com)
//
// This is a public header file, it must only include public header files.
#ifndef MUDUO_NET_TCPCONNECTION_H
#define MUDUO_NET_TCPCONNECTION_H
#include
#include
#include
#include
//#include
#include
//#include
#include
#include
#include
#include
namespace muduo
{
namespace net
{
class Channel;
class EventLoop;
class Socket;
///
/// TCP connection, for both client and server usage.
///
/// This is an interface class, so don't expose too much details.
class TcpConnection : boost::noncopyable,
public boost::enable_shared_from_this
{
public:
/// Constructs a TcpConnection with a connected sockfd
///
/// User should not create this object.
TcpConnection(EventLoop* loop,
const string& name,
int sockfd,
const InetAddress& localAddr,
const InetAddress& peerAddr);
~TcpConnection();
EventLoop* getLoop() const { return loop_; }
const string& name() const { return name_; }
const InetAddress& localAddress() { return localAddr_; }
const InetAddress& peerAddress() { return peerAddr_; }
bool connected() const { return state_ == kConnected; }
void setConnectionCallback(const ConnectionCallback& cb)
{ connectionCallback_ = cb; }
void setMessageCallback(const MessageCallback& cb)
{ messageCallback_ = cb; }
/// Internal use only.
void setCloseCallback(const CloseCallback& cb)
{ closeCallback_ = cb; }
// called when TcpServer accepts a new connection
void connectEstablished(); // should be called only once
// called when TcpServer has removed me from its map
void connectDestroyed(); // should be called only once
private:
enum StateE { kDisconnected, kConnecting, kConnected, kDisconnecting };
void handleRead(Timestamp receiveTime);
void handleClose();
void handleError();
void setState(StateE s) { state_ = s; }
EventLoop* loop_; // 所属EventLoop
string name_; // 连接名
StateE state_; // FIXME: use atomic variable
// we don't expose those classes to client.
boost::scoped_ptr socket_;
boost::scoped_ptr channel_;
InetAddress localAddr_;
InetAddress peerAddr_;
ConnectionCallback connectionCallback_;
MessageCallback messageCallback_;
CloseCallback closeCallback_;
};
typedef boost::shared_ptr TcpConnectionPtr;
}
}
#endif // MUDUO_NET_TCPCONNECTION_H
2.TcpConnection.cc
// Copyright 2010, Shuo Chen. All rights reserved.
// http://code.google.com/p/muduo/
//
// Use of this source code is governed by a BSD-style license
// that can be found in the License file.
// Author: Shuo Chen (chenshuo at chenshuo dot com)
#include
#include
#include
#include
#include
#include
#include
#include
#include
using namespace muduo;
using namespace muduo::net;
/*
void muduo::net::defaultConnectionCallback(const TcpConnectionPtr& conn)
{
LOG_TRACE << conn->localAddress().toIpPort() << " -> "
<< conn->peerAddress().toIpPort() << " is "
<< (conn->connected() ? "UP" : "DOWN");
}
void muduo::net::defaultMessageCallback(const TcpConnectionPtr&,
Buffer* buf,
Timestamp)
{
buf->retrieveAll();
}
*/
TcpConnection::TcpConnection(EventLoop* loop,
const string& nameArg,
int sockfd,
const InetAddress& localAddr,
const InetAddress& peerAddr)
: loop_(CHECK_NOTNULL(loop)),
name_(nameArg),
state_(kConnecting),
socket_(new Socket(sockfd)),
channel_(new Channel(loop, sockfd)),
localAddr_(localAddr),
peerAddr_(peerAddr)/*,
highWaterMark_(64*1024*1024)*/
{
// 通道可读事件到来的时候,回调TcpConnection::handleRead,_1是事件发生时间
channel_->setReadCallback(
boost::bind(&TcpConnection::handleRead, this, _1));
// 连接关闭,回调TcpConnection::handleClose
channel_->setCloseCallback(
boost::bind(&TcpConnection::handleClose, this));
// 发生错误,回调TcpConnection::handleError
channel_->setErrorCallback(
boost::bind(&TcpConnection::handleError, this));
LOG_DEBUG << "TcpConnection::ctor[" << name_ << "] at " << this
<< " fd=" << sockfd;
socket_->setKeepAlive(true);
}
TcpConnection::~TcpConnection()
{
LOG_DEBUG << "TcpConnection::dtor[" << name_ << "] at " << this
<< " fd=" << channel_->fd();
}
void TcpConnection::connectEstablished()
{
loop_->assertInLoopThread();
assert(state_ == kConnecting);
setState(kConnected);
LOG_TRACE << "[3] usecount=" << shared_from_this().use_count();
channel_->tie(shared_from_this());
channel_->enableReading(); // TcpConnection所对应的通道加入到Poller关注
connectionCallback_(shared_from_this());
LOG_TRACE << "[4] usecount=" << shared_from_this().use_count();
}
void TcpConnection::connectDestroyed()
{
loop_->assertInLoopThread();
if (state_ == kConnected)
{
setState(kDisconnected);
channel_->disableAll();
connectionCallback_(shared_from_this());
}
channel_->remove();
}
void TcpConnection::handleRead(Timestamp receiveTime)
{
/*
loop_->assertInLoopThread();
int savedErrno = 0;
ssize_t n = inputBuffer_.readFd(channel_->fd(), &savedErrno);
if (n > 0)
{
messageCallback_(shared_from_this(), &inputBuffer_, receiveTime);
}
else if (n == 0)
{
handleClose();
}
else
{
errno = savedErrno;
LOG_SYSERR << "TcpConnection::handleRead";
handleError();
}
*/
loop_->assertInLoopThread();
int savedErrno = 0;
char buf[65536];
ssize_t n = ::read(channel_->fd(), buf, sizeof buf);
if (n > 0)
{
messageCallback_(shared_from_this(), buf, n);
}
else if (n == 0)
{
handleClose();
}
else
{
errno = savedErrno;
LOG_SYSERR << "TcpConnection::handleRead";
handleError();
}
}
void TcpConnection::handleClose()
{
loop_->assertInLoopThread();
LOG_TRACE << "fd = " << channel_->fd() << " state = " << state_;
assert(state_ == kConnected || state_ == kDisconnecting);
// we don't close fd, leave it to dtor, so we can find leaks easily.
setState(kDisconnected);
channel_->disableAll();
TcpConnectionPtr guardThis(shared_from_this());
connectionCallback_(guardThis); // 这一行,可以不调用
LOG_TRACE << "[7] usecount=" << guardThis.use_count();
// must be the last line
closeCallback_(guardThis); // 调用TcpServer::removeConnection
LOG_TRACE << "[11] usecount=" << guardThis.use_count();
}
void TcpConnection::handleError()
{
int err = sockets::getSocketError(channel_->fd());
LOG_ERROR << "TcpConnection::handleError [" << name_
<< "] - SO_ERROR = " << err << " " << strerror_tl(err);
}
3.TcpServer.h
// Copyright 2010, Shuo Chen. All rights reserved.
// http://code.google.com/p/muduo/
//
// Use of this source code is governed by a BSD-style license
// that can be found in the License file.
// Author: Shuo Chen (chenshuo at chenshuo dot com)
//
// This is a public header file, it must only include public header files.
#ifndef MUDUO_NET_TCPSERVER_H
#define MUDUO_NET_TCPSERVER_H
#include
#include
#include
4.TcpServer.cc
// Copyright 2010, Shuo Chen. All rights reserved.
// http://code.google.com/p/muduo/
//
// Use of this source code is governed by a BSD-style license
// that can be found in the License file.
// Author: Shuo Chen (chenshuo at chenshuo dot com)
#include
#include
#include
#include
//#include
#include
#include
#include // snprintf
using namespace muduo;
using namespace muduo::net;
TcpServer::TcpServer(EventLoop* loop,
const InetAddress& listenAddr,
const string& nameArg)
: loop_(CHECK_NOTNULL(loop)),
hostport_(listenAddr.toIpPort()),
name_(nameArg),
acceptor_(new Acceptor(loop, listenAddr)),
/*threadPool_(new EventLoopThreadPool(loop)),
connectionCallback_(defaultConnectionCallback),
messageCallback_(defaultMessageCallback),*/
started_(false),
nextConnId_(1)
{
// Acceptor::handleRead函数中会回调用TcpServer::newConnection
// _1对应的是socket文件描述符,_2对应的是对等方的地址(InetAddress)
acceptor_->setNewConnectionCallback(
boost::bind(&TcpServer::newConnection, this, _1, _2));
}
TcpServer::~TcpServer()
{
loop_->assertInLoopThread();
LOG_TRACE << "TcpServer::~TcpServer [" << name_ << "] destructing";
for (ConnectionMap::iterator it(connections_.begin());
it != connections_.end(); ++it)
{
TcpConnectionPtr conn = it->second;
it->second.reset(); // 释放当前所控制的对象,引用计数减一
conn->getLoop()->runInLoop(
boost::bind(&TcpConnection::connectDestroyed, conn));
conn.reset(); // 释放当前所控制的对象,引用计数减一
}
}
// 该函数多次调用是无害的
// 该函数可以跨线程调用
void TcpServer::start()
{
if (!started_)
{
started_ = true;
}
if (!acceptor_->listenning())
{
// get_pointer返回原生指针
loop_->runInLoop(
boost::bind(&Acceptor::listen, get_pointer(acceptor_)));
}
}
void TcpServer::newConnection(int sockfd, const InetAddress& peerAddr)
{
loop_->assertInLoopThread();
char buf[32];
snprintf(buf, sizeof buf, ":%s#%d", hostport_.c_str(), nextConnId_);
++nextConnId_;
string connName = name_ + buf;
LOG_INFO << "TcpServer::newConnection [" << name_
<< "] - new connection [" << connName
<< "] from " << peerAddr.toIpPort();
InetAddress localAddr(sockets::getLocalAddr(sockfd));
// FIXME poll with zero timeout to double confirm the new connection
// FIXME use make_shared if necessary
TcpConnectionPtr conn(new TcpConnection(loop_,
connName,
sockfd,
localAddr,
peerAddr));
LOG_TRACE << "[1] usecount=" << conn.use_count();
connections_[connName] = conn;
LOG_TRACE << "[2] usecount=" << conn.use_count();
conn->setConnectionCallback(connectionCallback_);
conn->setMessageCallback(messageCallback_);
conn->setCloseCallback(
boost::bind(&TcpServer::removeConnection, this, _1));
conn->connectEstablished();
LOG_TRACE << "[5] usecount=" << conn.use_count();
}
void TcpServer::removeConnection(const TcpConnectionPtr& conn)
{
loop_->assertInLoopThread();
LOG_INFO << "TcpServer::removeConnectionInLoop [" << name_
<< "] - connection " << conn->name();
LOG_TRACE << "[8] usecount=" << conn.use_count();
size_t n = connections_.erase(conn->name());
LOG_TRACE << "[9] usecount=" << conn.use_count();
(void)n;
assert(n == 1);
loop_->queueInLoop(
boost::bind(&TcpConnection::connectDestroyed, conn));
LOG_TRACE << "[10] usecount=" << conn.use_count();
}
5.Reactor_09.cc
#include
#include
#include
#include
#include
using namespace muduo;
using namespace muduo::net;
class TestServer
{
public:
TestServer(EventLoop* loop,
const InetAddress& listenAddr)
: loop_(loop),
server_(loop, listenAddr, "TestServer")
{
server_.setConnectionCallback(
boost::bind(&TestServer::onConnection, this, _1));
server_.setMessageCallback(
boost::bind(&TestServer::onMessage, this, _1, _2, _3));
}
void start()
{
server_.start();
}
private:
void onConnection(const TcpConnectionPtr& conn)
{
if (conn->connected())
{
printf("onConnection(): new connection [%s] from %s\n",
conn->name().c_str(),
conn->peerAddress().toIpPort().c_str());
}
else
{
printf("onConnection(): connection [%s] is down\n",
conn->name().c_str());
}
}
void onMessage(const TcpConnectionPtr& conn,
const char* data,
ssize_t len)
{
printf("onMessage(): received %zd bytes from connection [%s]\n",
len, conn->name().c_str());
}
EventLoop* loop_;
TcpServer server_;
};
int main()
{
printf("main(): pid = %d\n", getpid());
InetAddress listenAddr(8888);
EventLoop loop;
TestServer server(&loop, listenAddr);
server.start();
loop.loop();
}