int convertyuv422torgb565(unsigned char *inbuf,unsigned char *outbuf,int width,int height)
{
int rows,cols,rowwidth;
int y,u,v,r,g,b,rdif,invgdif,bdif;
int size;
unsigned char *YUVdata,*RGBdata;
int YPOS,UPOS,VPOS;
YUVdata = inbuf;
RGBdata = outbuf;
rowwidth = width>>1;
size=width*height*2;
YPOS=0;
UPOS=YPOS + size/2;
VPOS=UPOS + size/4;
for(rows=0;rows
for(cols=0;cols
u = YUVdata[UPOS] - 128;
v = YUVdata[VPOS] - 128;
rdif = v + ((v * 103) >> 8);
invgdif = ((u * 88) >> 8) +((v * 183) >> 8);
bdif = u +( (u*198) >> 8);
r = YUVdata[YPOS] + rdif;
g = YUVdata[YPOS] - invgdif;
b = YUVdata[YPOS] + bdif;
r=r>255?255:(r<0?0:r);
g=g>255?255:(g<0?0:g);
b=b>255?255:(b<0?0:b);
*(RGBdata++) =( ((g & 0x1C) << 3) | ( b >> 3) );
*(RGBdata++) =( (r & 0xF8) | ( g >> 5) );
YPOS++;
if(cols & 0x01)
{
UPOS++;
VPOS++;
}
}
if((rows & 0x01)== 0)
{
UPOS -= rowwidth;
VPOS -= rowwidth;
}
}
return 1;
}
很久没写..刚巧做CAMERA.发现很多朋友都在找YUV RGB 转换的函数..在这里给大家共享一个我自己修改了的.可以实际工作的代码.YUV420P ---- >> RGB565
static void ccvt_420p_rgb565(int width, int height, const unsigned char *src, __u16 *dst)
{
int line, col, linewidth;
int y, u, v, yy, vr, ug, vg, ub;
int r, g, b;
const unsigned char *py, *pu, *pv;
linewidth = width >> 1;
py = src;
pu = py + (width * height);
pv = pu + (width * height) / 4;
y = *py++;
yy = y << 8;
u = *pu - 128;
ug = 88 * u;
ub = 454 * u;
v = *pv - 128;
vg = 183 * v;
vr = 359 * v;
for (line = 0; line < height; line++) {
for (col = 0; col < width; col++) {
r = (yy + vr) >> 8;
g = (yy - ug - vg) >> 8;
b = (yy + ub ) >> 8;
if (r < 0) r = 0;
if (r > 255) r = 255;
if (g < 0) g = 0;
if (g > 255) g = 255;
if (b < 0) b = 0;
if (b > 255) b = 255;
*dst++ = (((__u16)r>>3)<<11) | (((__u16)g>>2)<<5) | (((__u16)b>>3)<<0);
y = *py++;
yy = y << 8;
if (col & 1) {
pu++;
pv++;
u = *pu - 128;
ug = 88 * u;
ub = 454 * u;
v = *pv - 128;
vg = 183 * v;
vr = 359 * v;
}
}
if ((line & 1) == 0) { // even line: rewind
pu -= linewidth;
pv -= linewidth;
}
}
}
参数大家估计都看的懂吧...
再给个YUV422 ---->>RGB565的..
#define YCbCrtoR(Y,Cb,Cr) (1000*Y + 1371*(Cr-128))/1000
#define YCbCrtoG(Y,Cb,Cr) (1000*Y - 336*(Cb-128) - 698*(Cr-128))/1000
#define YCbCrtoB(Y,Cb,Cr) (1000*Y + 1732*(Cb-128))/1000
#define min(x1, x2) (((x1)<(x2))?(x1):(x2))
__u32 Conv_YCbCr_Rgb(__u8 y0, __u8 y1, __u8 cb0, __u8 cr0)
{
// bit order is
// YCbCr = [Cr0 Y1 Cb0 Y0], RGB=[R1,G1,B1,R0,G0,B0].
int r0, g0, b0, r1, g1, b1;
__u16 rgb0, rgb1;
__u32 rgb;
#if 1 // 4 frames/s @192MHz, 12MHz ; 6 frames/s @450MHz, 12MHz
r0 = YCbCrtoR(y0, cb0, cr0);
g0 = YCbCrtoG(y0, cb0, cr0);
b0 = YCbCrtoB(y0, cb0, cr0);
r1 = YCbCrtoR(y1, cb0, cr0);
g1 = YCbCrtoG(y1, cb0, cr0);
b1 = YCbCrtoB(y1, cb0, cr0);
#endif
if (r0>255 ) r0 = 255;
if (r0<0) r0 = 0;
if (g0>255 ) g0 = 255;
if (g0<0) g0 = 0;
if (b0>255 ) b0 = 255;
if (b0<0) b0 = 0;
if (r1>255 ) r1 = 255;
if (r1<0) r1 = 0;
if (g1>255 ) g1 = 255;
if (g1<0) g1 = 0;
if (b1>255 ) b1 = 255;
if (b1<0) b1 = 0;
// 5:6:5 16bit format
rgb0 = (((__u16)r0>>3)<<11) | (((__u16)g0>>2)<<5) | (((__u16)b0>>3)<<0); //RGB565.
rgb1 = (((__u16)r1>>3)<<11) | (((__u16)g1>>2)<<5) | (((__u16)b1>>3)<<0); //RGB565.
rgb = (rgb1<<16) | rgb0;
return(rgb);
}
都是实际中用了的...我提出来方便一下大家.......