2020年,开始写博客初衷是强化知识认知,结识更多从事Android开发的大神。废话不多说,上代码~
基于OKHttp WebSocket 写的管理类,包括心跳机制,重连机制,处理的比较好,有更好的写法请多多指正。
// An highlighted block
public final class WebSocketManager {
//private final static String TAG = WebSocketManager.class.getSimpleName();
private final static int MAX_NUM = 5; // 最大重连数
private final static int MILLIS = 5000; // 重连间隔时间,毫秒
private static WebSocketManager mInstance = null;
private OkHttpClient client;
private Request request;
private IReceiveMessage receiveMessage;
private WebSocket mWebSocket;
private boolean isConnect = false;
private int connectNum = 0;
//心跳包发送时间计时
private long sendTime = 0L;
// 发送心跳包
private Handler mHandler = new Handler();
// 每隔40秒发送一次心跳包,检测连接没有断开
private static final long HEART_BEAT_RATE = 40 * 1000;
private String WSURL = "你的Websocket地址";
private WebSocketManager() {
}
public static WebSocketManager getInstance() {
if (null == mInstance) {
synchronized (WebSocketManager.class) {
if (mInstance == null) {
mInstance = new WebSocketManager();
}
}
}
return mInstance;
}
/**
* 释放单例, 及其所引用的资源
*/
public static void release() {
try {
if (mInstance != null) {
mInstance = null;
}
} catch (Exception e) {
Log.e("WebSocketManager", "release : " + e.toString());
}
}
public void init(IReceiveMessage message) {
client = new OkHttpClient.Builder()
.writeTimeout(60, TimeUnit.SECONDS)
.readTimeout(60, TimeUnit.SECONDS)
.connectTimeout(60, TimeUnit.SECONDS)
.build();
request = new Request.Builder().url(WSURL).build();
receiveMessage = message;
connect();
}
/**
* 连接
*/
public void connect() {
if (isConnect()) {
LogUtils.i("WebSocket 已经连接!");
return;
}
client.newWebSocket(request, createListener());
}
/**
* 重连
*/
public void reconnect() {
if (connectNum <= MAX_NUM) {
try {
Thread.sleep(MILLIS);
connect();
connectNum++;
} catch (InterruptedException e) {
e.printStackTrace();
}
} else {
LogUtils.i( "reconnect over " + MAX_NUM + ",please check url or network");
}
}
/**
* 是否连接
*/
public boolean isConnect() {
return mWebSocket != null && isConnect;
}
// 发送心跳包
private Runnable heartBeatRunnable = new Runnable() {
@Override
public void run() {
if (System.currentTimeMillis() - sendTime >= HEART_BEAT_RATE) {
sendTime = System.currentTimeMillis();
boolean isSend = sendMessage(App.getInstance().getWSHeart());
LogUtils.i("心跳是否发送成功"+isSend);
}
mHandler.postDelayed(this, HEART_BEAT_RATE); //每隔一定的时间,对长连接进行一次心跳检测
}
};
/**
* 发送消息
*
* @param text 字符串
* @return boolean
*/
public boolean sendMessage(String text) {
if (!isConnect()) return false;
return mWebSocket.send(text);
}
/**
* 发送消息
*
* @param byteString 字符集
* @return boolean
*/
public boolean sendMessage(ByteString byteString) {
if (!isConnect()) return false;
return mWebSocket.send(byteString);
}
/**
* 关闭连接
*/
public void close() {
if (isConnect()) {
mWebSocket.cancel();
mWebSocket.close(1001, "客户端主动关闭连接");
}
if (mHandler != null) {
mHandler.removeCallbacksAndMessages(null);
mHandler = null;
}
}
private WebSocketListener createListener() {
return new WebSocketListener() {
@Override
public void onOpen(WebSocket webSocket, Response response) {
super.onOpen(webSocket, response);
LogUtils.i("WebSocket 打开:" + response.toString());
mWebSocket = webSocket;
isConnect = response.code() == 101;
if (!isConnect) {
reconnect();
} else {
LogUtils.i( "WebSocket 连接成功");
if (receiveMessage != null) {
receiveMessage.onConnectSuccess();
}
if (sendMessage(App.getInstance().getWSLogin())) {
mHandler.postDelayed(heartBeatRunnable, HEART_BEAT_RATE);
}
}
}
@Override
public void onMessage(WebSocket webSocket, String text) {
super.onMessage(webSocket, text);
if (receiveMessage != null) {
receiveMessage.onMessage(text);
}
}
@Override
public void onMessage(WebSocket webSocket, ByteString bytes) {
super.onMessage(webSocket, bytes);
if (receiveMessage != null) {
receiveMessage.onMessage(bytes.base64());
}
}
@Override
public void onClosing(WebSocket webSocket, int code, String reason) {
super.onClosing(webSocket, code, reason);
mWebSocket = null;
isConnect = false;
if (mHandler != null) {
mHandler.removeCallbacksAndMessages(null);
}
if (receiveMessage != null) {
receiveMessage.onClose();
}
}
@Override
public void onClosed(WebSocket webSocket, int code, String reason) {
super.onClosed(webSocket, code, reason);
mWebSocket = null;
isConnect = false;
if (mHandler != null) {
mHandler.removeCallbacksAndMessages(null);
}
if (receiveMessage != null) {
receiveMessage.onClose();
}
}
@Override
public void onFailure(WebSocket webSocket, Throwable t, Response response) {
super.onFailure(webSocket, t, response);
if (response != null) {
LogUtils.i("WebSocket 连接失败:" + response.message());
}
LogUtils.i( "WebSocket 连接失败异常原因:" + t.getMessage());
isConnect = false;
if (mHandler != null) {
mHandler.removeCallbacksAndMessages(null);
}
if (receiveMessage != null) {
receiveMessage.onConnectFailed();
}
if (!StringUtils.isEmpty(t.getMessage()) && !t.getMessage().equals("Socket closed")){
reconnect();
}
}
};
}
}
public interface IReceiveMessage {
void onConnectSuccess();// 连接成功
void onConnectFailed();// 连接失败
void onClose(); // 关闭
void onMessage(String text);
}
关于使用可根据项目需求写一个Service 或者再Activity 里都可~
Service或者Activity implements下IReceiveMessage接口
初始化
WebSocketManager.getInstance().init(this);
@Override
public void onConnectSuccess() {
ToastUtils.showLong("你的设备已连接!");
}
@Override
public void onConnectFailed() {
ToastUtils.showLong("你的设备已断开,请检查设备!");
}
@Override
public void onClose() {
LogUtils.i("WebSocket--连接关闭!");
}
@Override
public void onMessage(String text) {
LogUtils.i("接收到的信息"+text);
}
发送信息
/**
* 发送消息
* @return 是否发送成功
*/
public boolean sendMessage(String message) {
boolean isSending = WebSocketManager.getInstance().sendMessage(message);
LogUtils.i("消息是否发送成功"+isSending);
return isSending;
}