Android实现跟随手指移动的小球

自定义view;
public class DrawView extends View {
   public float currentX = 50 ;
   public float currentY = 50 ;
 
   public DrawView(Context context) {
     super (context);
   }
   public void onDraw(Canvas canvas){
     super .onDraw(canvas);
     Paint paint = new Paint();
     paint.setColor(Color.RED);
     canvas.drawCircle(currentX,currentY, 10 ,paint);
   }
}

2、显示;
public class MainActivity extends Activity {
 
   public LinearLayout linearLayout;
 
   @Override
   protected void onCreate(Bundle savedInstanceState) {
     super .onCreate(savedInstanceState);
     setContentView(R.layout.activity_main);
     linearLayout = (LinearLayout) findViewById(R.id.root);
 
     final DrawView drawView = new DrawView( this );
     drawView.setOnTouchListener( new View.OnTouchListener() {
       @Override
       public boolean onTouch(View v, MotionEvent event) {
         drawView.currentX = event.getX();
         drawView.currentY = event.getY();
         //通过draw组件重绘
         drawView.invalidate();
 
         return true ;
       }
     });
     linearLayout.addView(drawView);
   }
}
布局:
xml version = "1.0" encoding = "utf-8" ?>
< LinearLayout xmlns:android = "http://schemas.android.com/apk/res/android"
   xmlns:tools = "http://schemas.android.com/tools"
   android:layout_width = "match_parent"
   android:layout_height = "match_parent"
   android:paddingBottom = "@dimen/activity_vertical_margin"
   android:paddingLeft = "@dimen/activity_horizontal_margin"
   android:paddingRight = "@dimen/activity_horizontal_margin"
   android:paddingTop = "@dimen/activity_vertical_margin"
   android:id = "@+id/root"
   tools:context = "com.syt.androidtest.androidtest1.MainActivity" >
 
 
LinearLayout >

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