Process-per-connection
一个连接由一个进程来处理并发
Socket编程(二)中的基本回射服务器,这个时候服务器只允许一个客户端对它进行连接,不允许多个客户端进行连接
因为一个客户端连接过来,服务器就处于为它服务的状态;即使再有客户端连接过来,服务器也无法接收它;我们的程序处于一个死循环的状态,没有能力去再调用一个accept来接收新的客户端。
这个时候我们就可以创建一个进程来处理这个连接。
N个连接是有N+1个进程来处理的,父进程用来处理和客户端的连接,子进程用来处理每个连接的通信细节。
服务器端需要两个套接字,一个是监听套接字sockfd,另一个是已连接套接字conn。Sockfd是用来监听,用来接收三次握手数据,一旦三次握手过程完成,那么就将它放到已连接队列,已连接队列返回一个连接即已连接套接字conn(它主要用来与客户端进行通信,是个主动套接字)。如果有N个客户端,那么服务器就有一个监听套接字sockfd和N个已连接套接字conn。
以下是在基本回射服务器的基础上,设计的多进程回射服务器。
服务端代码echo-process-server.c
#include
#include
#include
#include
#include
#include
#include
#include
#include
#define ERR_EXIT(m)
void do_service(int conn)
{
//communication
char recvbuf[1024];
while(1)
{
memset(recvbuf,0,sizeof(recvbuf));
int ret=read(conn,recvbuf,sizeof(recvbuf));
if(ret==0)//judge the client whether close or not
{
printf("client close!\n");
break;//if the client closed,break the while-round
}
if(ret==-1)
{
ERR_EXIT("read error!");//avoid endless-round,if read-error,exit
}
fputs(recvbuf,stdout);
write(conn,recvbuf,ret);
}
}
int main(void)
{
//create a socket
int sockfd;
if((sockfd=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP))<0)
/*if((sockfd=socket(AF_INET,SOCK_SCREAM,0))<0); //SOCK_SCREAM TCP 0 */
ERR_EXIT("socket error!");
//initialize address
struct sockaddr_in servaddr;
memset(&servaddr,0,sizeof(servaddr));
servaddr.sin_family=AF_INET;
servaddr.sin_port=htons(5188);
servaddr.sin_addr.s_addr=htonl(INADDR_ANY); //0.0.0.0 all of the host address
/*servaddr.sin_addr.s.addr=inet_addr("127.0.0.1");*/
/*inet_aton("127.0.0.1",&servaddr.sin_addr);*/
//set address reuse,to solve the problem of TIME_WAIT
//(when we want restart the server,it will be in the state of
//TIME_WAIT,which make we cannot restart the server)
//but this is not mean we can start two server to use
int on=1;
if(setsockopt(sockfd,SOL_SOCKET,SO_REUSEADDR,&on,sizeof(on))<0)
ERR_EXIT("setsockopt error!");
//bind
if(bind(sockfd,(struct sockaddr*)&servaddr,sizeof(servaddr))<0)
ERR_EXIT("bind error!");
//listen
if(listen(sockfd,SOMAXCONN)<0)
ERR_EXIT("listen error!");
//accept
struct sockaddr_in peeraddr; //define peer address
socklen_t peerlen=sizeof(peeraddr);
int conn; //define a new socket,the accept will return it.
pid_t pid;
while(1)
{
if((conn=accept(sockfd,(struct sockaddr*)&peeraddr,&peerlen))<0)
ERR_EXIT("accept error!");
//print client address and port
printf("ip=%s port=%d\n",inet_ntoa(peeraddr.sin_addr),
ntohs(peeraddr.sin_port));
pid=fork(); //create fork
if(pid==-1)
ERR_EXIT("fork error!");
if(pid==0) //subprocess to communication
{
close(sockfd);//subprocess do not need listened socket,so we close it
do_service(conn);//use the function of do_service,
//which is defined in the start of this program
exit(EXIT_SUCCESS);
}
else
close(conn);//parent-process do not need the connected socket,
//so we close it
}
return 0;
}
echo-process-client.c客户端代码
#include
#include
#include
#include
#include
#include
#include
#include
#include
#define ERR_EXIT(m)
int main(void)
{
//create a socket
int sock;
if((sock=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP))<0)
/*if((sock=socket(AF_INET,SOCK_SCREAM,0))<0); //SOCK_SCREAM TCP 0 */
ERR_EXIT("socket error!");
//initialize address
struct sockaddr_in servaddr;
memset(&servaddr,0,sizeof(servaddr));
servaddr.sin_family=AF_INET;
servaddr.sin_port=htons(5188);
servaddr.sin_addr.s_addr=inet_addr("127.0.0.1");
/*inet_aton("127.0.0.1",&servaddr.sin_addr);*/
//connect
if(connect(sock,(struct sockaddr*)&servaddr,sizeof(servaddr))<0)
ERR_EXIT("connect error!");
char sendbuf[1024]={0};
char recvbuf[1024]={0};
while(fgets(sendbuf,sizeof(sendbuf),stdin)!=NULL)
{
write(sock,sendbuf,strlen(sendbuf));
read(sock,recvbuf,sizeof(recvbuf));
fputs(recvbuf,stdout);
//clear the buf
memset(sendbuf,0,sizeof(sendbuf));
memset(recvbuf,0,sizeof(recvbuf));
}
close(sock);
return 0;
}