多进程以及多线程socket编程

在我的上篇博客中已经详细介绍了socket编程中所需要的函数,在这里就不过多介绍了,有需要的话可以参考上一篇博客:http://blog.csdn.net/qq_36221862/article/details/73611942

多进程,多线程socket编程与单进程不同的只是服务器端的不同,客户端是一样的。

多进程:父进程fork子进程, 子进程退出,但是子进程的子进程仍在运行,变成了孤儿进程,由1号进程回收,父进程不用等待子进程的子进程的退出,它俩是爷孙进程,不用回收子进程。

        pid_t id = fork();
        if(id < 0)
        { 
            close(new_sock);
        }
        else if(id == 0) //子进程
        { 
            close(listen_sock); //关闭不必要的文件描述局,不关闭的话,文教描述符表会越来越少,造成资源的浪费
            if(fork() > 0)
            { 
                exit(1);
            }
            else if(id == 0)
            { 
                //服务客户端
            }
            else
            {
                close(new_sock);
            }
        else
        {
            close(new_sock);
        }

多进程socket编程服务器端代码:

#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 

static void usage(const char* proc)  //使用说明
{ 
     printf("Usage:%s [local_ip] [local_port]\n", proc);
}

int startup(const char* _ip, int _port) //创建套接字
{ 

//  int sock = socket(AF_INET, SOCK_STREAM , 0);
//  if(sock < 0)
/// { 
//      perror("socket\n");
//      exit(2);
//  }

    **struct sockaddr_in local;
    int reuse = 0;
    struct sockaddr_in cliaddr, servaddr;
    int sock = socket(PF_INET, SOCK_STREAM,0);
    if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse)) < 0)
    { 
        perror("setsockopet error\n");
        return -1;                                 
    }** //避免绑定失败,在上篇博客也已经解释过了

    local.sin_family = AF_INET;
    local.sin_port = htons(_port);
    local.sin_addr.s_addr = inet_addr(_ip);

    if(bind(sock, (struct sockaddr*)&local, sizeof(local))<0)
    {
        perror("bind\n");
        exit(3);
    }
    if(listen(sock, 10) < 0)
    { 
        perror("listen\n");
        exit(4);
    }   
    return sock;
}

//tcp_server 127.0.0.1 8080
int main(int argc, char* argv[])
{ 
    if(argc != 3)
    { 
        usage(argv[0]);
        return 1;
    }
    int listen_sock = startup(argv[1], atoi(argv[2])); //监听状态
    struct sockaddr_in client;
    socklen_t len = sizeof(client);
struct sockaddr_in cliaddr, servaddr;

    while(1)
    { 
        int new_sock = accept(listen_sock, (struct sockaddr*)&client, &len);
        if(new_sock < 0)
        { 
            perror("accept\n");
            continue;  //继续监听,直到有新客户到来
        }
        //获取新客户
        printf("get a new client,%s:%d\n", inet_ntoa(client.sin_addr), ntohs(client.sin_port));
        //服务新客户
        pid_t id = fork();
        if(id < 0)
        { 
            close(new_sock);
        }
        else if(id == 0) //子进程
        { 
            close(listen_sock);
            if(fork() > 0)
            { 
                exit(1);
            }
            else if(id == 0)
            { 
                while(1)
                {       
                    char buf[1024000]; //服务器端先读再写
                    ssize_t s = read(new_sock, buf, sizeof(buf)-1);
                    if(s > 0) 
                    { 
                        buf[s] = 0; 
                        printf("client: %s\n", buf);
                        write(new_sock, buf, strlen(buf));
                    }
                    else if(s == 0)
                    { 
                        close(new_sock);
                        printf("client is quit...\n");
                        break;
                    }
                    else
                    { 
                        perror("read\n");       
                        close(new_sock);
                        exit(5);
                    }   
                }
            }
            close(new_sock);
        }
        else
        { 
            close(new_sock);
        }
        break;
    }
}

多线程:不用关闭多余的文件描述符表,进程有两张文件描述符表,而线程只有一张文件描述符表,共享进程的文件描述符表,因此不用关闭多余的文件描述符表。

查看一个进程有多少个线程:
多进程以及多线程socket编程_第1张图片

pthread_t id;
        pthread_create(&id, NULL, handlerRequest, (void*)new_sock);  //创建线程
        pthread_detach(id); //线程分离

多线程socket编程源代码:

#include 
#include 
#include 
#include 
#include 
#include 
#include -
#include 

static void usage(const char* proc)  //使用说明
{ 
     printf("Usage:%s [local_ip] [local_port]\n", proc);——
}

int startup(const char* _ip, int _port) //创建套接字
{ 

    int sock = socket(AF_INET, SOCK_STREAM , 0);
    if(sock < 0)
    { 
        perror("socket\n");
        exit(2);
    }

    struct sockaddr_in local;

    local.sin_family = AF_INET;
    local.sin_port = htons(_port);
    local.sin_addr.s_addr = inet_addr(_ip);

    if(bind(sock, (struct sockaddr*)&local, sizeof(local))<0)
    {
        perror("bind\n");
        exit(3);
    }
    if(listen(sock, 10) < 0)
    { 
        perror("listen\n");
        exit(4);
    }
    return sock;
}

void handlerRequest(void* arg)
{ 
    int new_sock = (int)arg;
    while(1)
    {           
        char buf[1024]; //服务器端先读再写
        ssize_t s = read(new_sock, buf, sizeof(buf)-1);
        if(s > 0) 
        { 
            buf[s] = 0;
            printf("client: %s\n", buf);
            write(new_sock, buf, strlen(buf));
        }
        else if(s == 0)
        { 
            close(new_sock);
            printf("client is quit...\n");
            break;
        }
        else
        { 
            perror("read\n");   
            close(new_sock);
            exit(5);    
        }
    }
}


//tcp_server 127.0.0.1 8080
int main(int argc, char* argv[])
{ 
    if(argc != 3)
    { 
        usage(argv[0]);
        return 1;
    }
    int listen_sock = startup(argv[1], atoi(argv[2])); //监听状态
    struct sockaddr_in client;
    socklen_t len = sizeof(client);

    while(1)
    { 
        int new_sock = accept(listen_sock, (struct sockaddr*)&client, &len);
        if(new_sock < 0)
        { 
            perror("accept\n");
            continue;  //继续监听,直到有新客户到来
        }
        //获取新客户
        printf("get a new client,%s:%d\n", inet_ntoa(client.sin_addr), ntohs(client.sin_port));
        //服务新客户

        pthread_t id;
        pthread_create(&id, NULL, handlerRequest, (void*)new_sock);
        pthread_detach(id); //线程分离

    }
}

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